Chaosforge Forum
DoomRL => Mortem Archives => Post Mortem => 0.9.9.6 => Topic started by: Xtremekiwi on April 23, 2012, 12:51
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DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
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Xtremekiwi, level 11 Imp Corporal Marine,
defeated the Mastermind on level 8 of Hell.
He survived 106956 turns and scored 100080 points.
He played for 1 hour, 21 minutes and 4 seconds.
He didn't like it too rough.
He killed 469 out of 500 hellspawn. (93%)
He held his right to remain violent.
He was an Angel of Marksmanship!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 5
Levels completed : 4
-- Awards ----------------------------------------------------
Hell Champion Medal
Hell Armorer Badge
Marksman Bronze Badge
Marksman Silver Badge
Lava Bronze Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 34/60 Experience 52376/11
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Marine
Son of a bitch (Level 2)
Son of a gun (Level 2)
Reloader (Level 2)
Dualgunner (Level 1)
Badass (Level 2)
Triggerhappy (Level 1)
Bullet Dance (Level 1)
SoG->SoG->DG->SoB->Bad->SoB->TH->MBD->Bad->Rel->Rel->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [3/6] (34%) (P)
[b] [ Weapon ] pistol (2d4) [0/6] (A1)
[c] [ Boots ] protective boots [2/2] (200%) (B)
[d] [ Prepared ] pistol (2d5) [0/6] (P1)
-- Inventory -------------------------------------------------
[a] red armor [4/4] (76%)
[b] 10mm ammo (x100)
[c] 10mm ammo (x100)
[d] 10mm ammo (x100)
[e] 10mm ammo (x100)
[f] 10mm ammo (x85)
[g] small med-pack
[h] small med-pack
[i] small med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] envirosuit pack
[n] agility mod pack
[o] firestorm weapon pack
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 25%
Fire - internal 0% torso 12% feet 0%
-- Kills -----------------------------------------------------
50 former humans
75 former sergeants
24 former captains
53 imps
43 demons
112 lost souls
24 cacodemons
14 hell knights
16 barons of hell
16 arachnotrons
8 former commandos
5 pain elementals
3 revenants
14 mancubi
6 arch-viles
2 bruiser brothers
1 shambler
1 lava elemental
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 8 he encountered the Phobos Anomaly.
On level 10 he entered Hell's Armory.
He destroyed the evil within and reaped the rewards!
On level 12 he ventured into the Halls of Carnage.
On level 16 he found the Tower of Babel!
On level 18 he entered the Vaults.
He nuked level 18!
On level 18 he found the Jackhammer!
He managed to clear the Vaults completely!
On level 20 he ran for his life from acid!
On level 22 he entered the Lava Pits.
He managed to clear the Lava Pits completely!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
Spider Mastermind. You are hit! You are hit! You are hit!
You dualreload your guns! You are hit! You are hit! You are hit! You are hit!
You are hit! You are hit! You are hit! You feel vulnerable again.
You see : a Spider Mastermind (severely wounded) | pool of blood | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. You are hit! Your red
armor is damaged! You are hit! You are hit! You are hit!
You see : a Spider Mastermind (mortally wounded) | pool of blood | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind.
You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. The Spider Mastermind
dies. Congratulations! You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now.
The missile hits the baron of hell. The missile hits the baron of hell. The
-- General ---------------------------------------------------
22 brave souls have ventured into Phobos:
20 of those were killed.
2 souls destroyed the Mastermind...
2 killed the bitch and survived.
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And after beating the game for the first time I decide to take on a challenge: Angel of Marksmanship. And despite quite a few problems, I somehow manage to win anyway.
One of my biggest problems: Not a single technical pack. At. All. That explains the lack of assembled weapons, in particular a speedloader pistol. My biggest problem, thus, was dualreloads took too much time, and it only got better after I got the Reloader perk.
However, a few good decisions ensured victory.
First, I did Hell Arena. with a pistol. It gave me levels that almost allowed me to get dualgunner.
A thermonuclear bomb in the vaults? Are you mad? Well, maybe, but I still get experience :). Besides, there was an invincibility sphere next to the stairs down to them, so I just took advantage of it. Plus, the Jackhammer which I can't use.
Finally, I did the lava pits and got the lava element. It allowed me to be invincible just long enough to defeat the mastermind.
Next up is probably gonna be AoSh. The thing is: I'm still a noob, yet I just got 2 wins in a row. (My first one is in the "First victory" thread).
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Next up is probably gonna be AoSh. The thing is: I'm still a noob, yet I just got 2 wins in a row. (My first one is in the "First victory" thread).
I always found AoSh pretty easy. It gave me my first UV win lately. Just be sure not to take fireangel, since the trait is currently bugged and doesn't do anything at all.
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I gotta say that for a challenge marked 'Easy' in the game menu, it took me quite a number of times to finish it. Actually it wasn't until I played MSs on Ao100 that I finally got the hang of it. I had a lot less trouble completing AoB.
I finally came up with a plan to beat AoSh the other day. Tried it about 4 times on MSh, and got slaughtered by Cybie every single time: at a distance, firing the shotgun at him is about as effective as throwing eggs. Might as well get up close and personal about it.
In the meantime I decided to give AoLT a try. I'm now 1 level away from Cybie, and out of armors :S
Getting the Bronze shouldn't be too much of a problem, but the Silver I was aiming for might get tricky. Did I mention it's a MVm build?
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use Dodgemaster+Shottyman in AoSh, don't beeline for MSh. Dodgemaster allows you to have a distance of 2 while firing your double shotty, and not getting hit, and Shottyman allows you to not stop dodging. Watch your back tho, if you're closer than 5 to the wall you could get hit with splash, so maneuver around.
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I gotta say that for a challenge marked 'Easy' in the game menu, it took me quite a number of times to finish it. Actually it wasn't until I played MSs on Ao100 that I finally got the hang of it. I had a lot less trouble completing AoB.
The difficulties of the challenges are mostly wrong in this version.
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The difficulties of the challenges are mostly wrong in this version.
The difficulties of the challenges are based on the versions that were released 2 years (or more) ago.