Chaosforge Forum
DoomRL => Mortem Archives => Post Mortem => Pre-0.9.9 => Topic started by: TFoN on December 20, 2006, 07:41
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5th try on UV, the last try brought me only as far as lvl8, before YASD.
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DoomRL (v.0.9.8.5) roguelike post-mortem character dump
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Bob, level 13 Demon Captain, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 204933 turns and scored 201278 points.
He was a man of Ultra-Violence!
He killed 682 out of 682 hellspawn. (100%)
This ass-kicking marine killed all of them!
He found the Phobos Arena.
He stormed the Chained Court.
He ventured into the Halls of Carnage.
He fought on Hell's Arena.
He became a champion of Hell's Arena!
He faced The Wall.
-- Statistics ------------------------------------------------
Health 30/50 Experience 71225/13
ToHit +9 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Tough as nails (Level 3)
Son of a bitch (Level 3)
Reloader (Level 1)
Eagle Eye (Level 3)
Intuition (Level 3)
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [1/4] (7%)
[b] [ Weapon ] BFG 9000 (8d8) [32/100]
[c] [ Boots ] plasteel boots [8/8] (79%)
[d] [ Prepared ] plasma rifle (1d8)x8 [40/40]
-- Inventory -------------------------------------------------
[a] advanced double shotgun (6d4)x2 [2/2]
[b] advanced rocket launcher (4d5) [1/1]
[c] chaingun (1d6)x5 [50/50]
[d] plasma rifle (1d8)x8 [40/40]
[e] plasma rifle (1d8)x8 [40/40]
[f] 10mm ammo (x100)
[g] 10mm ammo (x100)
[h] shotgun shell (x50)
[i] rocket (x9)
[j] power cell (x50)
[k] power cell (x50)
[l] phase device
[m] large med-pack
[n] thermonuclear bomb
[o] large med-pack
[p] phase device
-- Kills -----------------------------------------------------
45 former humans
66 former sergeants
34 former captains
55 imps
58 demons
44 lost souls
101 cacodemons
36 barons of hell
1 Cyberdemon
27 hell knights
39 arachnotrons
15 former commandos
27 pain elementals
19 arch-viles
-- History ---------------------------------------------------
He started his journey on the suface of Phobos.
On level 2 he battled through the complex.
On level 3 he battled through the complex.
Afterwards he fought on Hell's Arena.
On level 4 he battled through the complex.
On level 5 he battled through the complex.
He then stormed the Chained Court.
On level 6 he found hellish caves.
On level 7 he found a hellish city.
On level 8 he battled through the complex.
Afterwards he witnessed the Wall.
On level 9 he battled through the complex.
On level 10 he found hellish caves.
On level 11 he battled through the complex.
He then ventured into the Halls of Carnage.
On level 12 he battled through the complex.
On level 13 he battled through a maze of rooms.
On level 14 he battled through the complex.
On level 15 he found hellish caves.
On level 16 he battled through the complex.
On level 17 he found a hellish city.
On level 18 he battled through a maze of rooms.
On level 19 he found a hellish city.
On level 20 he battled through a maze of rooms.
On level 21 he battled through a maze of rooms.
On level 22 he found hellish caves.
On level 23 he battled through a maze of rooms.
On level 24 he battled through a maze of rooms.
Then at last he found the Phobos Arena.
There he finally defeated the Cyberdemon.
-- General ---------------------------------------------------
Before him 64 brave souls have ventured into Phobos:
58 of those were killed.
1 of those was killed by something unknown.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 5 souls claim to have killed him...
4 killed the bastard and survived.
1 showed that it can outsmart hell itself.
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BTW (and forgive me admins if there was a better place to post this :) ):
The massive death-toll on low difficulties is experimentation, mostly, as this is my first version of DoomRL.
That said, I'd really like some feedback from fellow players:
--------------------------- DoomRL Player Info ------------------------------
Skill rank : Captain former human 1224
Experience rank : Demon former sergeant 805
Games won : 6 Partial wins : 0 former captain 324
All kills : 5987 Standard wins : 5 imp 667
Melee kills : 503 Full wins : 1 demon 779
lost soul 735
To achieve Major rank: cacodemon 474
-- win the game on at least Hurt Me Plenty baron of hell 170
-- complete the Angel of Marksmanship challenge Cyberdemon 5
-- complete the Angel of Purity challenge hell knight 258
arachnotron 268
To achieve Cacodemon rank: John Carmack 1
-- kill a total 300 of cacodemons former commando 113
-- kill a total 400 of enemies with pistol pain elemental 108
-- kill a total 40 of cacodemons in melee arch-vile 56
Difficulty level achievements Deaths Kills
I'm too young to die! : fully won (1 win total)14 1576
Hey, Not Too Rough : won (2 win total) 39 2721
Hurt Me Plenty : won (2 win total) 1 775
Ultra-Violence : won (1 win total) 4 802
Nightmare! : reached level 4 1 113
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I'm still waiting with that nervewrecking second march on Nightmare.
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Very good one! Gratz!
And several questions:
1)You count SoaB as usefull perk? Personally i when picked it haven't realized a big difference. + 3 dmg isn't worth 3 levels imho, you can spend this levels on Iron Man, for example, which is much more usefull.
2)Why you haven't been in Mortuary this time? Have you ever been in it? Have you ever cleared it?))
And one more, if you will go Nightmare!(tm), post any your suggestions in my topic, how you think to make it.
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Thanks alot :)
I think I mentiond SoaB on my post in the Strategies page. If I haven't, I'll mention it here in a sec.
As for the Mortuary, I've cleared it before, and didn't do it now for that reason exactly. I knew what's there, and I didn't need the equipment enough to risk YASD.
The AA's cool, but TaN(3) closes the gap and more... And SoaB(3) outclasses most advanced weapons anyway... The possible bonuses were too marginal...
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It was there, but anyway:
"Chaingun+SoaB(3)=32.5 avgdmg per trigger, 6.5 per shot, piercing almost any monster armor value at mindmg=4 per shot, with ammo carefuly watched taking out beasties through the late-game."
That's almost double damage, and much more if you consider the armor-piercing effect.
To clear my point on a number basis:
Normal -
3.5-1=2.5
3.5-2=1.5(!)
3.5-3=0.5(...)
SoaB(3) -
6.5-1=5.5 (more than double damage!)
6.5-2=4.5 (triple damage!!!)
6.5-3=3.5 (what's it called? Septuple dmage? MUAHA!)
0 armor monsters don't do much anyway, by this point.
Also, since the Wiki says Cybie has 4 armor, it causes him avgdmg=2.5 mindmg=0, compared with the normal avgdmg=-0.5 mindmg=-3. That makes the avgdmg infinitely better with SoaB(3).
And: 3dmg=6% of Doomguy's 50 HP. *5 from a chaingun, that's 30%+weapon damage.
The way I see it, if it hurts me - it hurts them.
IMHO that works better than the 30 HPs from Ironman because 1) I use ToN(3) anyway, so I rarely have life issues as it is; 2) it enables me to kill Knights and Barons MUCH faster, meaning they shoot MUCH less, if they ever get close enough for the AI to allow them AND I conserve ammo, which for me runs out much faster than medkits do.
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Damage can never be reduced below 1 -> every hit does at least 1 point of damage.
So the minimum & average chaingun damage against Cybie is 1 per shot (5 per attack) and 2.5 avg and 1 min with Soab(3). Of course you could just argue that it's 2.5 times as much damage on average but I'll rather invest three skill picks into Brute(2) + Berserker(1) and chop Cybie down with 3-4 hits from the Ludicrous Slicer. :p
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mindmg=1? My bad, and a nice thing to hear :P
I'm really not one to melee. I keep that spirit for the Hacks and Crawls, where you're less often blasted from afar while pushing forwards... But I'll check it out :)
The only time I really managed to make progress in AoB, I met an unexpected demise at the hands of the AoD (at least 48% in one hit. I was like, "WTF mate?"). I've since heard he's got that Ludicrous Slicer(tm? :) ) you mentioned, and will certainly try THAT again!