Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Klear on August 24, 2012, 09:44

Title: [0.9.9.6G Win] Enemies stuck together
Post by: Klear on August 24, 2012, 09:44
I know that pinkies and lost souls tend to bunch up in current version so this might be related, but holy shit... too bad I don't have any explosives.

Standard game, N!, Phobos 2. The imp to the left is free to move, the others stay this way no matter how long I wait. (I have a tracking map, obviously)

Edit: I shot them and they charged me as expected. Their corpses are now on the bottom of that river.
Title: Re: [0.9.9.6G Win] Enemies stuck together
Post by: LuckyDee on August 24, 2012, 09:49
You don't want to know... (http://www.youtube.com/watch?v=6inwzOooXRU)
Title: Re: [0.9.9.6G Win] Enemies stuck together
Post by: Klear on August 24, 2012, 09:53
I was referring to this bug as the "gay pinkies syndrome" but this is some interspecies shit right there.

Maybe the Demon in the middle is testing a new deodorant? You know these advertisements...
Title: Re: [0.9.9.6G Win] Enemies stuck together
Post by: LuckyDee on August 24, 2012, 11:59
"And if you look really really closely here, you'll see that my index finger curves slightly outwards..."