Chaosforge Forum
DoomRL => Bug Reports => Topic started by: Arron17 on March 20, 2013, 12:48
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The game works fine in console mode, But when I try to load up the graphical mode it instantly crashes with a Division By Zero error.
Error.log
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Timestamp : 20/03/2013 19:13:31
Error level : FATAL EXCEPTION
Message : Fatal exception encountered
An unhandled exception occurred at $5CACDBA8 :
EDivByZero : Division by zero
$5CACDBA8
$5C56AFDE
$5C597BA0
$5C596A5A
$5C324F2C
$5C34A974
$5C34D8E0
$5C543BDB
$5C539688
$5C53AC70
$5C53AA2D
$5C54939E
$5BC621E6
$5C024A19
$5BD8A796
$004F34EF
$004E1684
Log.txt
19:34:04 : INFO : --- Logging start : 20/03/2013 19:34:04 ---
19:34:04 : REPORT : ---------------------- Compiler info -------------------------
19:34:04 : REPORT : This program was compiled at 18:13:01 on 2013/03/19 by
19:34:04 : REPORT : Compiler version : 2.6.0
19:34:04 : REPORT : Target OS : Win32
19:34:04 : REPORT : Target CPU : i386
19:34:04 : REPORT : ---------------------- OS runtime info -----------------------
19:34:04 : REPORT : Current dir : C:\Users\Arron\Desktop\doomrl-win-0997
19:34:04 : REPORT : Local time : 03/20/2013 19:34:04
19:34:04 : INFO : Root path set to - C:\Users\Arron\Desktop\doomrl-win-0997\
19:34:04 : INFO : <TDoom//0> Initialized.
19:34:04 : INFO : <TDoom//0> 0.9.9.7
19:34:04 : INFO : <TDownloadTask> DoomNet: downloading doom.chaosforge.net/info.xml to C:\Users\Arron\Desktop\doomrl-win-0997\info.xml...
19:34:04 : INFO : HTTP/1.1 200 OK
19:34:04 : INFO : <TDownloadTask> DoomNet: download completed - 425 bytes received
19:34:04 : INFO : <TDoomNetwork> Remote stable - 0.9.9.7 (http://doom.chaosforge.net/mods/0997/modules.xml)
19:34:04 : INFO : <TDoomNetwork> Remote beta - 0.9.9.7 GOLD(http://doom.chaosforge.net/mods/0997/modules.xml)
19:34:04 : INFO : <TDoomNetwork> MOTD - ChaosForge Network is online! | DoomRL 0.9.9.7 has been RELEASED!
19:34:04 : INFO : <TDoomModules> DoomModules loading...
19:34:04 : INFO : <TDoomModules> DoomModules loaded.
19:34:04 : INFO : <TSDLIODriver> Initializing SDL...
19:34:04 : INFO : <TSDLIODriver> Checking mode 800x600/32bit...
19:34:05 : INFO : <TSDLIODriver> Mode 800x600/32 set.
19:34:05 : INFO : <TSDLIODriver> SDL IO system ready.
19:34:05 : INFO : <TVDataFile> Loading "C:\Users\Arron\Desktop\doomrl-win-0997\doomrl.wad"...
19:34:05 : INFO : <TVDataFile> Loaded "C:\Users\Arron\Desktop\doomrl-win-0997\doomrl.wad" (85 files).
19:34:05 : INFO : <TGLConsoleRenderer> Requesting capabilities [ CON_CURSOR ]...
19:34:05 : INFO : <TGLConsoleRenderer> Initializing GL Console Renderer...
19:34:05 : INFO : <TDoomIO//0> Initialized.
19:34:05 : INFO : <TDoomIO//0> Closed.
19:34:05 : INFO : <TDoomModules> DoomModules destroyed.
19:34:05 : INFO : <TSystems//0> Closed.
19:34:05 : INFO : <TDoom//0> Doom destroyed.
19:34:05 : INFO : <TDoom//0> Closed.
19:34:12 : INFO : --- Logging end : 20/03/2013 19:34:12 ---
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The graphical version of the game loads up when I boot my PC in safe mode. It has screwed up graphics (see attachment) but it does load up. Which makes me think there is something on my system conflicting with it. Are there any programs or drivers known to have compatibility issues with the game?
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What's your video card and specific operating system?
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I've got windows 7 64-bit. And an ATi 7850 on the 13.3 beta drivers.
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It looks like the ATi 13.3 Beta 2 Drivers broke something in SDL. Updated to 13.3 Beta 3 and the game runs fine now!
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Sweet! =D
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Phew! I almost had a heart attack :D