Chaosforge Forum
DoomRL => Post Mortem => Nightmare! => Topic started by: appuru on April 04, 2013, 01:43
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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Material Defender,
level 14 Arch-Vile 1st Lieutenant Scout,
defeated the Mastermind at the City of Dis.
He survived 98570 turns and scored 627214 points.
He played for 2 hours, 57 minutes and 39 seconds.
He opposed the Nightmare!
He killed 983 out of 1276 hellspawn. (77%)
He was an Archangel of Travel!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 3
Levels completed : 1
-- Awards ----------------------------------------------------
Cyberdemon's Head
UAC Star (silver cluster)
Hell Armorer Badge
Lightfoot Diamond Badge
Lightfoot Angelic Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 50/50 Experience 97886/14
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 2)
Son of a bitch (Level 3)
Eagle Eye (Level 2)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
HR->Int->Int->HR->SoB->SoB->EE->DM->SoB->EE->Fin->Fin->WK->WK->
-- Equipment -------------------------------------------------
[a] [ Armor ] blue armor [4/4] (183%) (ABP)
[b] [ Weapon ] plasma rifle (1d9)x6 [45/68] (B2N1P2)
[c] [ Boots ] protective boots [4/4] (98%) (AP)
[d] [ Prepared ] tactical shotgun (8d3) [5/5]
-- Inventory -------------------------------------------------
[a] shotgun shell (x39)
[b] large med-pack
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 25%
Plasma - internal 0% torso 20% feet 0%
-- Kills -----------------------------------------------------
108 former humans
94 former sergeants
58 former captains
217 imps
68 demons
173 lost souls
57 cacodemons
28 hell knights
47 barons of hell
11 arachnotrons
21 former commandos
14 pain elementals
9 revenants
31 mancubi
21 arch-viles
4 nightmare demons
7 elite former humans
5 elite former sergeants
7 elite former commandos
1 shambler
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 7 he marched into the Military Base.
On level 7 he assembled a tactical shotgun!
He left without a fuss.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he found the Anti-Freak Jackal!
He destroyed the evil within and reaped the rewards!
On level 10 he found the Butcher's Cleaver!
On level 16 he found the Tower of Babel!
On level 18 he found the Medical Powerarmor!
Level 21 was a hard nut to crack!
On level 22 he stumbled into a nightmare demon cave!
On level 22 he entered the Lava Pits.
He decided it was too hot there.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind flinched! The
missile hits the Spider Mastermind. The Spider Mastermind flinched!
Run - direction...
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | blood | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. The missile hits the
Spider Mastermind. The Spider Mastermind flinched! The missile hits the
Spider Mastermind. The Spider Mastermind flinched! The missile hits the
Spider Mastermind. The Spider Mastermind flinched!
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. The Spider Mastermind
dies. Congratulations! You defeated the Spider Mastermind! Press <Enter>...
-- General ---------------------------------------------------
875 brave souls have ventured into Phobos:
757 of those were killed.
2 of those were killed by something unknown.
48 didn't read the thermonuclear bomb manual.
And 53 couldn't handle the stress and committed a stupid suicide.
15 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
9 killed the bitch and survived.
5 showed that it can outsmart Hell itself.
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I got a nano pack in Hell's Armory, which is an amazing alternative to finding a nuclear plasma rifle. I solved the ammo problem for doing this place by isolating a former commando using my shotguns and getting enough spare plasma rifles to do the rest of hell's arena without worrying about ammo. I ran into a ton of mods, and I just couldn't use them all. The level right before Dis there was yet another nano pack, and technically I could use it on my boots but it'd just be there for show.. lol
I was really close to dying in the nightmare demon cave, I just didn't have enough firepower to take all of them out. Coincidentally, I had decided to keep a phase device from the level before since I had to burn a medkit thanks to a stray mancubus rocket. I used it and it transported me to the very opposite side of the map.. lucky! The only other option I had there was to try running through lava.
Again, upgrade path depended on what I found along the way for modding my weapons. Not being tied to wanting a master trait makes things much more flexible. I didn't have the best plasma rifle ever but I melted SM either way, no complaints there x)
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Nice one! :D
I've been trying to do this one with a Sharpshooter build. Perhaps this is a sign that I've been trying too hard to go straight for the master trait. :)
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Ouch ! Nice, nice...
Don't you think a nanomachic plasma rifle would have been better than just a nano ? With no reload needed, it lets you chainfire like mad, it could even have been enough for the N! demons cave (well, depends on their number & placement, ofc)
You might have needed the early P2, ofc, but I think it doesn't makes so much difference, does it ?
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Ouch ! Nice, nice...
Don't you think a nanomachic plasma rifle would have been better than just a nano ? With no reload needed, it lets you chainfire like mad, it could even have been enough for the N! demons cave (well, depends on their number & placement, ofc)
You might have needed the early P2, ofc, but I think it doesn't makes so much difference, does it ?
I was hoping I could get that, but I had no inventory space to keep the bulk mods and build that assembly once I got whizkid2. We should be able to kick one extra item down the stairs.. xD
I can try finesse 2 over early SoB next time, but SoB affects my shotgun as well, which makes it much greater at crowd control and saving shells. Maybe if I can get WK1 by the time I do Hell's armory, but that might be hard.