Chaosforge Forum

DoomRL => Discussion => Topic started by: zenfur on April 16, 2013, 14:57

Title: Breaking killing spree & UAC medals limits
Post by: zenfur on April 16, 2013, 14:57
I think that stepping on damaging fluid shouldn't end your killing spree as it currently does. I base that on the fact that losing health from any actives/being boosted doesn't count as well, and sometimes you are forced to step on fluid to go on, and even though you did perfectly with enemies, you won't get a spree and UAC star :(
Makes sense?

About current medals UAC I find their limits too low, as I happen to have gold/silver in almost all runs (except AoB and AoPc ofc). What do you think?
Title: Re: Breaking killing spree & UAC medals limits
Post by: Evilpotatoe on April 16, 2013, 17:09
Agree.

I think levels with deadly air shouldn't stop spree either, nor hellish mortars.
In the same idea, since those are quite random, damageless badges or medals should probably ignore those few sources.
Title: Re: Breaking killing spree & UAC medals limits
Post by: Klear on April 17, 2013, 07:41
I agree about the health decay levels, though these might already not count. I'm not sure. If you walk across hurtfloors, though, that's you own fault. (and yeah, I know sometimes it cannot be helped, but that's RNG for you).