Chaosforge Forum
DoomRL => Bug Reports => Topic started by: Crawldragon on May 01, 2013, 11:06
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I installed version 0.9.9.7 recently and started personalizing it (custom colors, default configuration, &c) and I went to add a custom keyboard control (setting the equipment screen to `w' for ``wield'' and changing the ``TAB = COMMAND_TACTIC'' so that it works by adding square brackets) and now when I try to run the game it says that it can't access keyboard.lua. If I try changing it back, it still complains that it can't access the file. I can't imagine why this is happening; any ideas?
I'm running the game on Windows 7, DoomRL version 0.9.9.7 - console or graphical, doesn't matter, both display the message.
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There is never a keyboard.lua.
Check to see if you are including the right file in config.lua. It should refer to keybindings.lua.
Post in a pair of code tags the actual contents of the file you altered. There is also a slim chance that you have altered the permissions of the file some how such that the game cannot read it.
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Check for permissions problems (Win8 ? Win7 and C: ? I'm still under XP, but I know those are kinda weird sometimes)
Also, I assume "changing back' the file = reverting to a backup of initial working file ?
Else, just re-extract the game...
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Yes permissions problem. If another program has the file open, it might have taken the file lock, causing DoomRL to not have access to the file.
Do a plain extract of the original zip file somewhere and test it, before incrementally adding your changes to keybindings.lua.