Chaosforge Forum
DoomRL => Requests For Features => Topic started by: Brewtal Legend on January 26, 2007, 12:47
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Maybe if the player is in the water for too long, he/she could start "drowning" and slowly loosing life. It probably wouldn't come up too often, but it would give levers that flood levels with water a greater purpose and make it more hazardous.
-Legend
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Question 1: How long is too long?
Comment 1: I'm not sure about this, but do boots rust in water? I sort of remember but I can't be really sure about whether I'm remembering right. If so then in the 'boots take damage from danger zones so you don't' way it makes sense. This doesn't take into account the 'erm, but the water's not *that* high!' aspect, though (I see the current water as reaching up to maybe knee level, if not merely ankle-level).
Comment 2: On the other hand, this could lead to a new trait that helps you resist dangerous floor damage/bleeding. But such a trait would have balancing/relevancy issues....
Comment 3: Also, I've only played the first level of the original Doom but the water there was poisonous (>_> but it probably wasn't really water either... probably actually acid).
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Question 1: Do items rust on DoomRL??? :|
Comment 1: If I remember correctly there is a small water area on the first level of Doom, also, all water parts of Doom are shallow pools, arent them?
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Yep, just shallow streams and puddles. To drow in one of these would really be a shame :-)
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I agree with Valkeera :)
But having them cause rusting damage to boots sounds like it might be a good idea.
Problem is that realistically, it takes much longer for boots to start rusting than a step in a puddle would grant, especially in the intense heat that must surround that dungeon. That, together with the facts that protective and plasteel boots might not have any reason to rust and that this is not NetHack (where steel boots would rust and protective boots would prevent interaction with foocubi), makes this seem to me as a bad idea after all.
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I agree with Valkeera :)
But having them cause rusting damage to boots sounds like it might be a good idea.
Problem is that realistically, it takes much longer for boots to start rusting than a step in a puddle would grant, especially in the intense heat that must surround that dungeon. That, together with the facts that protective and plasteel boots might not have any reason to rust and that this is not NetHack (where steel boots would rust and protective boots would prevent interaction with foocubi), makes this seem to me as a bad idea after all.
It seems to me not a so good idea to "rust" the boot on water..
Ok, it is a roguelike.. but we are also in 2xxx, not in 1xxx.. I suppose that a properly created/crafted metal item, in 2xxx, does not rust when being immersed in water... :-S
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I agree with Getix, the future will probably have much better materials than those we have now. Hell, if they've got the BFG 9000 what is a simple rustproof boot for them? :P
Also, I don't see a problem with having water just for ambience. Ambience is important in games to make them more "immersive", and a roguelike can be immersive too, even without graphics ;)
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Actualy, maybe a "splash" sound while walking over it... ;].
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Um, isn't "steel" the same throughout the world, and throughout time past and future?
The advanced materials/constructions are the Protective and Plasteel versions. Steel'll still rust.
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Well, we've got Stainless Steel, and we've got name changing :P
So let's say they are Plasteel Boots and we're set :P no need to overcomplicate anything.
EDIT: Whoops! I didn't check out that! Plasteel boots are already in-game!
Then we have the more generic Combat Boots :P
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I like the sound of splashing noises. :) I also like Combat Boots, they sound slightly cooler than just steel boots.
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Splashing sounds sound neat! I would jump with joy were it not for the fact that I actually splashed in a puddle this morning when I was going to work. Fortunately there were no demons around ;-)
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Drowning? Have you played the original dooms? Seeing as that is what DRL is based off I think that water is fine the way it is now..
Having a "splash" message every 4 or so steps would be really neat though!
As for rust? Thumbs down.