Chaosforge Forum

DoomRL => Requests For Features => Topic started by: RepoRipper on March 03, 2007, 21:27

Title: creatures attacking one another new outlook
Post by: RepoRipper on March 03, 2007, 21:27
in topic 274.0 people said this would make it too easy. no, its not, its perfectly doomish.
in the original doom, monsters would return freindly fire, (in Doom II there was a level with a Spider Mastermind in a pit around a spire from a group of Arachnotrons, i was in god mode and lured the Mastermind around to the Arachnos, then watched that super chaingun minceing all those plasma rifles! it was a blast, and the Arachs actually won!) but it wouldnt work with monsters of the same kind, ie a bunch of chaingun guys would kill wichever ones were in line of fire to me, but would never turn and shoot each other. it was a good way to deal with Doom II's Arch-Viles, as everyone they ressurected would hit him if you got behind him. its fun watching hell knights bouncing in the air!
Title: Re: creatures attacking one another new outlook
Post by: Kornel Kisielewicz on March 05, 2007, 07:09
Friendly fire is planned. I will implement it parallel to a new AI system.
Title: Re: creatures attacking one another new outlook
Post by: RepoRipper on March 05, 2007, 14:37
cool. just remember to make it so that same type creatures wont FF each other unless by accident, like in doom 1 and 2. its an important thing. otherwise spider's lair is cakewalk!
Title: Re: creatures attacking one another new outlook
Post by: Aerton on March 05, 2007, 20:14
With an exception of former humans of various kinds, monsters of the same kind didn't attack each other. And, IIRC, they were doing no damage even when they hit their brethren by accident.
Title: Re: creatures attacking one another new outlook
Post by: RepoRipper on March 05, 2007, 21:44
oh. oops. sorry i think i was remembering Doom 1 and 2. and btw i always considered different former humans to be "different types"