Chaosforge Forum
DoomRL => Discussion => Topic started by: nokturnal on April 19, 2007, 07:22
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any ETA on this? ..other than 'when its done' :)
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There's a couple of features that need to be implemented before I can call DoomRL 1.0. It will also be the final version, so I wouldn't be so keen on your place to see it fast ;].
There are going to be at least 3 public releases before 1.0:
0.9.8.7 -- almost ready, in the Release Candidate phase
0.9.9 -- polishing up the old features and adding graphics
0.9.9.5 -- rewrite of the major systems (dungen, vision, AI, item generation)
1.0 -- final polish, scripting API, full story mode, translation support
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Can't wait for 9.8.7! Did you fix up the AI any yet (Making monsters not stand there and get shot with Catseye/giftdropping?) And did you make it so lava vats won't spawn between you and the stairs yet? That's really annoying when that happens. :-(
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Thanks for the elaborate info Kornel! I feel so much more at ease now! :)
0.9.9.5 seems like a big one, rewrite of all the major systems at the second last release, are they that flawed? ;)
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There's always room for improvement ^_^