Chaosforge Forum

DoomRL => Discussion => Topic started by: nokturnal on April 19, 2007, 07:22

Title: 1.0?
Post by: nokturnal on April 19, 2007, 07:22
any ETA on this? ..other than 'when its done' :)
Title: Re: 1.0?
Post by: Kornel Kisielewicz on April 19, 2007, 07:52
There's a couple of features that need to be implemented before I can call DoomRL 1.0. It will also be the final version, so I wouldn't be so keen on your place to see it fast ;].

There are going to be at least 3 public releases before 1.0:

0.9.8.7 -- almost ready, in the Release Candidate phase
0.9.9 -- polishing up the old features and adding graphics
0.9.9.5 -- rewrite of the major systems (dungen, vision, AI, item generation)
1.0 -- final polish, scripting API, full story mode, translation support
Title: Re: 1.0?
Post by: Zeb on April 19, 2007, 13:46
Can't wait for 9.8.7! Did you fix up the AI any yet (Making monsters not stand there and get shot with Catseye/giftdropping?) And did you make it so lava vats won't spawn between you and the stairs yet? That's really annoying when that happens. :-(
Title: Re: 1.0?
Post by: nokturnal on April 21, 2007, 12:35
Thanks for the elaborate info Kornel! I feel so much more at ease now! :)
0.9.9.5 seems like a big one, rewrite of all the major systems at the second last release, are they that flawed? ;)
Title: Re: 1.0?
Post by: Kornel Kisielewicz on April 21, 2007, 16:16
There's always room for improvement ^_^