Quoting: pcentella
I should note that in Doom and Doom 2, there was no sliding walls, or rotating walls: things only moved up and down. But that could be confusing in DoomRL, as the view is from the top.
Well I know that. Thats why I am talking about sliding walls.
Quoting: jake250
Moving stuff in a turn based game would look, realy, realy odd if you ask me.
Not more than wall that explose automagically and instantly.
Quoting: Gutter
But the raising floor would be pretty straightfoward. Unless I am missing something again
Depends on what you mean by "raised floor"...