Chaosforge Forum

DRL => Post Mortem => Nightmare! => Topic started by: Omega Tyrant on April 22, 2026, 00:38

Title: (0.10.8) [N!|11%|YAVP] - Another Speedrunner Angelic Badge (in 3:40)
Post by: Omega Tyrant on April 22, 2026, 00:38
(You can watch the video of this run here (https://www.youtube.com/watch?v=mNEUrU9qS_g))

With Asbadagba showing Speedrunner Angelic is now possible in this version (https://forum.chaosforge.org/index.php?topic=9314.0), I decided I should try getting it for myself before the eventual badge rebalancing, despite not trying to 100% 0.10 like I did with 0.9.9.7 (and so I can claim winning 14 Angelics across all versions). Running this badge was awful, but after over 300 failed runs and another 100ish I Q+Y'd on, and having to make use of the extra buttons on my mouse, as well as removing my Caps Lock key from my keyboard to stop misinputting it, I was finally able to manage a 3:40 win to claim the badge (as well as what should be the verified N! speedrun record for DRL). I don't feel like doing a big writeup for this badge as I usually do, as it would just be mostly regurgitating what Asba wrote about it, so you should read his post, and you can just watch my video to see how my run went, it's less than 4 minutes long anyway. The only real deviation in my run is that I got Berserker before Intuition, since when I was doing Int first, I was losing too many runs from running out of Berserk/Invuln in Deimos without Berserker or even making it to the Cyberdemon without having Berserker, while I realized I needed the powerups to spawn on the way to the stairs anyway and so Intuition just wasn't helping all that much (the time limit is just too tight to spend any time looking over the floor and detouring for powerups). In hindsight, I think I should have gotten HR2 instead of Intuition. After firsthand experience with this badge, I'm convinced sub-4 minutes will be back in TAS-only territory after powerup stacking is removed and other likely incoming changes happen like nerfing running's duration; this time limit is just barely doable even with all the speedrunning advantages this version has, and it's just flatout impossible without using a mouse. As such,I'll be keeping the proposal to nerf the badge's time limit (the current proposal is 8 minutes, but it may be adjusted farther after seeing the incoming changes in action). The time I got is very beatable in this version, since my technical play was far from perfect, with many mistakes throughout, and I didn't get a nuke so I lost over 10 seconds killing the Mastermind, but if no one beats it before the next DRL version comes out, it may end up technically standing as an unbeatable speedrun record (though any serious speedrun leaderboard should be divided based on version, comparing speedrunning times obtained in this version to speedruns in other versions just isn't remotely fair).

Here is the mortem:

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 DRL (0.10.8) roguelike post-mortem character dump
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 Derek Yu, level 5 Mancubus Marshal Scout,
 defeated the Mastermind at the City of Dis.
 He survived 6123 turns and scored 305608 points.
 He played for 3 minutes and 40 seconds.
 He opposed the Nightmare!

 He killed 87 out of 764 encountered hellspawn. (11%)
 Who gave him the ticket to Hell, anyway?

-- Special levels --------------------------------------------

  Levels generated : 12
  Levels visited   : 1
  Levels completed : 0

-- Awards ----------------------------------------------------

  Cyberdemon's Head          Killing the Cyberdemon w/o taking damage
  Mastermind's Brain         Killing the Mastermind w/o taking damage
  Major Icarus Cross         Won the game in less than 20,000 turns
  Compet-n Platinum Cross    Won the game in under 10 minutes
  Untouchable Pin            Won taking less than 500 damage
  Speedrunner Angelic Badge  Win standard N! game under 4 minutes

-- Graveyard -------------------------------------------------

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  ###########....####............................####&...####
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  ############..........####..............####..........#####
  #############.........####...%X####.....####.........######
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  ###############.......####.....####.....####.......########
  ################...............####...............#########
  #################................................##########
  ###########################################################

-- Statistics ------------------------------------------------

  Health 81/50   Experience 10466/5
  ToHit Ranged +0  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +6

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 1)
    Brute            (Level 2)
    Berserker        (Level 1)
    Intuition        (Level 1)

  HR->Bru->Bru->Ber->Int->

-- Equipment -------------------------------------------------

    [ Armor      ]   nothing
    [ Weapon     ]   chainsaw (4d6)
    [ Boots      ]   nothing
    [ Prepared   ]   shotgun (8d3) [1/1]

-- Inventory -------------------------------------------------

    pistol (2d4) [3/6]
    green armor [1/1] (29%)
    red armor [4/4] (91%)
    10mm ammo (x20)
    shotgun shell (x43)
    large med-pack
    phase device

-- Resistances -----------------------------------------------

    bullet     - internal 50%   torso 50%   feet 50% 
    melee      - internal 50%   torso 50%   feet 50% 
    shrapnel   - internal 50%   torso 50%   feet 50% 
    acid       - internal 50%   torso 50%   feet 50% 
    fire       - internal 50%   torso 50%   feet 50% 
    plasma     - internal 50%   torso 50%   feet 50% 

-- Kills -----------------------------------------------------

    23 former humans
    10 former sergeants
    10 former captains
    2 former commandos
    15 imps
    5 demons
    5 lost souls
    2 cacodemons
    1 baron of hell
    5 arachnotrons
    1 pain elemental
    1 revenant
    1 mancubus
    4 nightmare imps
    1 Cyberdemon
    1 Spider Mastermind

    Melee kills   : 20
    Pistol kills  : 1
    Shotgun kills : 39
    Unarmed kills : 0
    Other kills   : 27

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  He left level 4 as soon as possible.
  On level 5 he stormed the Chained Court.
  He arrived at the Phobos Anomaly.
  He left level 9 as soon as possible.
  Entering level 10 he was almost dead...
  He left level 10 as soon as possible.
  He left level 12 as soon as possible.
  He left level 13 as soon as possible.
  He left level 14 as soon as possible.
  He sounded the alarm on level 15!
  He found the Tower of Babel.
  On level 17 he stumbled into a complex full of revenants!
  He left level 22 as soon as possible.
  On level 23 he stumbled into a nightmare demon cave!
  He left level 23 as soon as possible.
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You need to taste blood!
 You hit the Spider Mastermind.
 You feel more calm. You are hit! You dodge! Boom! You are hit! You dodge!
 Boom! You are hit!(x2)
 You hit the Spider Mastermind. You feel like a killing machine! You're going
 berserk! You need to taste blood! You are hit!(x6)
 You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
 taste blood!
 You are hit!(x6)
 You need to taste blood! You are hit!(x4) You dodge! Boom! You are hit!
 You need to taste blood!
 You are hit!(x6)
 You need to taste blood! You are hit! You dodge! You are hit! You dodge! You
 are hit!(x2)
 You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
 You defeated the Spider Mastermind!

-- General ---------------------------------------------------

 476 brave souls have ventured into Phobos:
 422 of those were killed.
 4 of those were killed by something unknown.
 8 didn't read the thermonuclear bomb manual.
 And 17 couldn't handle the stress and committed a stupid suicide.

 25 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 15 killed the bitch and survived.
 7 showed that it can outsmart Hell itself.

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