Chaosforge Forum
DoomRL => Requests For Features => Topic started by: volos314 on May 17, 2007, 05:56
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What about creating win32 style version(i mean to make window instead of console)?
It will certainly make DoomRL look better.
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Seen this in A.D.O.M. ... and console/Dos version looked so much better than Win32 one...
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And I think Windows version looks smarter. Besides, you can use variety of fonts and much more colors.
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Seen this in A.D.O.M. ... and console/Dos version looked so much better than Win32 one...
Oh yeah, not to mention it wasnt resizable...
Still, more options is better than no options.
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It's also possible to make options in Windows version. Besides, you are much more free to make different graphical and resolution modes.
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Seen this in A.D.O.M. ... and console/Dos version looked so much better than Win32 one...
Oh yeah, not to mention it wasnt resizable...
Still, more options is better than no options.
True, but between increased graphical options and increased gaming options, and when working on one consumes time for the other, there's a chice to be made. I personally prefer increased gaming options.
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There will be the graphical version for such needs :P
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http://mazecrawl.com/screenshots.html
http://mazecrawl.com/downloads.html
I tried to implement Window mode and a bit different (and imho more comfortable) interface in my own project.
That is how it looks now.
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http://mazecrawl.com/screenshots.html
http://mazecrawl.com/downloads.html
I tried to implement Window mode and a bit different (and imho more comfortable) interface in my own project.
That is how it looks now.
Oh man, that's looking nice!