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Messages - Sheltem

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1
Pre-0.9.9 / Re: [M|YASD|92%] didn't kick his butt ...
« on: November 06, 2008, 15:05 »
thx for your advice

you said cybie is very slow, but I didnt had a chance to run away. maybe the red armor made me too slow.
As dodging is base on chance, I decided to skill HR on my first tries - but the imps on L2 still roasted me -.-
I will try to hellrun more next time : )

I played an AoM challenge after this game. First levels went quite easy, until I came to level 21 - I opened a door to the right an saw 2 V's an 3 R's O_O ... closed the door and ran away hoping that they cant open doors. I opened a door to the left, stepped through ... and saw another V -.- ... one V from the right as walked in my back and I was quite ... cornered.
I bioforced around to get out of this danger, but got cornered by 3 Revenants ready to fire ...
Now I would have to do run down 20 levels again and possibly meet 4 V's again ... thats a very boring part of rougelikes, although a single game of DoomRL does not last that long, its frustrating that the same unsolvable problems can apear again after hours of play.

I didn't play DoomRL for a while since then ... my need for rougelike seems to be satisfied

2
Pre-0.9.9 / [M|YASD|92%] didn't kick his butt ...
« on: October 25, 2008, 16:08 »
First time I got down to Cybie. Though I should have used the nuke.
Dunno how strong Cybie is - how many damage he can take, but I had no chance to get cover.
Really annoying to see how people beat another insane Challenge or UV or kill the demon on the 5th try.

I even needed 20 Marines to get there. 4 had a really good chance to get down but died by YASudden/StupidD.
e.g. Sheltem14 stepped into a Lava Pit to grab some 100ammo, it looked like he couldnt see the Lava, ouch.
Sheltem16 used the Anti Freak Jakal to kill a BoH punching him .. why got this damn bastard that close so fast ??
An uncounted earlier incarnation of mine faced his first Mancubus with 50% health, whiel switching his rocket launcher ... he died.

Of course rougelikes are about experience, but should/can I really spend my whole life to experience some aspects of a game ? You know,
most time will be spent to get down there again and eventually, die again - no new experience, hours wasted, frustration rising. *demands a prevention for YASD's*
... So my other incarnations made a quick decision if they couldnt find a combat shooty be[for]e Hell's Arena ...
Its all about experience; Sheltem20 ventured into the Vaults, and left it, not knowing how to get in there - I actually think I will never WANT to get in there.
Same thing about Unholy Cathredral - no weapons ?!! wtf ??? hell, let's get out of there.
It's not that critical to leave me without a 100% killrate, but how ever to find out the meaning of "You shiver from cold..." ?

What I hate most is that your ability to dodge is just based on luck. First Marines I sent into hell, died by some Imp-Firebolts -.- I cannot run always. When most enemys step into our LOS they will start to fire, eventually hitting you hard and reducing your life which is crucial as you might not find enough health, and leaving you doomed ... somewhere on Level um .. 23.
The experience with my first Mancubus made me skill for intuition. Imagine your want to kill some little h, but then you notice that there are much stronger enemies hiding and something has walked in your back .. B's O's V's everywhere *uhoh* ...
Except of this its actually annoying that they behave intelligent ... waiting behind a wall getting first strike when I make the step out of cover.

I surely have more to complain about ... but take a look on this unimportant mortem post now:

--------------------------------------------------------------
 DoomRL (v.0.9.8.10) roguelike post-mortem character dump
--------------------------------------------------------------

 Sheltem20, level 11 Imp Corporal, killed by a Cyberdemon
 on level 25 of the Phobos base.
 He survived 187863 turns and scored 79308 points.
 He didn't like it too rough.

 He killed 577 out of 623 hellspawn. (92%)
 He held his right to remain violent.


 He saved himself 3 times.

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  .##.......###...###..............................C........#
  .##.......###...#>#.......................................#
  ..........###...###...###...............##................#
  ......................###...............###...............#
  ......................###...............###...............#
  ................................###.......................#
  ................................###............###........#
  ................................###............###....X...#
  .###............###............................###........#
  .###............###....................###................#
  .###............###....................###................#
  .......................................###................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 50662/11
  ToHit +4  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Finesse        (Level 2)
    Tough as nails (Level 2)
    Eagle Eye      (Level 2)
    Intuition      (Level 3)
    Whizkid        (Level 2)

  EE->EE->Int->Int->Int->Fin->Fin->WK->WK->TaN->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   modified BFG 9000 (10d8) [50/130] (S1M1A1)
    [c] [ Boots      ]   modified plasteel boots [8/8] (92%) (P)
    [d] [ Prepared   ]   modified combat shotgun (6d3) [6/6] (R1S1M1)

-- Inventory -------------------------------------------------

    [a] advanced rocket launcher (6d7) [1/1] (D1R3)
    [b] modified chaingun (1d6)x5 [19/50] (A2)
    [c] modified plasma rifle (1d9)x8 [40/40] (D1A2)
    [d] shotgun shell (x49)
    [e] rocket (x10)
    [f] power cell (x70)
    [g] power cell (x70)
    [h] power cell (x30)
    [i] small med-pack
    [j] small med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] thermonuclear bomb

-- Kills -----------------------------------------------------

    91 former humans
    72 former sergeants
    22 former captains
    83 imps
    73 demons
    41 lost souls
    20 cacodemons
    14 barons of hell
    19 hell knights
    14 arachnotrons
    6 former commandos
    3 pain elementals
    9 arch-viles
    10 mancubi
    6 revenants

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  On level 9 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 13 he ventured into the Halls of Carnage.
  On level 18 he entered the Vaults.
  He came, he saw, but he left.
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 23 he entered the Lava Pits.
  He decided it was too hot there.
  Then at last he found Phobos Arena!
  On level 25 he finally was killed by a Cyberdemon.

-- Messages --------------------------------------------------

 You don't have a chainsaw!
 You prepare the BFG 9000!
 The Cyberdemon fires! You are hit! Your red armor is damaged!
 Fire -- Choose target...
 You start running!
 Fire -- Choose target... The missile hits the Cyberdemon.
 Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
 reloads his rocket launcher.
 Fire -- Choose target...
 The Cyberdemon fires! You are hit! Your red armor is completely
 destroyed!
 You use a small med-pack. You feel healed. The Cyberdemon reloads his
 rocket launcher.
 You start running!
 The Cyberdemon fires! You are hit!

-- General ---------------------------------------------------

 Before him 19 brave souls have ventured into Phobos:
 17 of those were killed.
 And 2 couldn't handle the stress and committed a stupid suicide.

--------------------------------------------------------------

Whizkid was nice, and the R3 rocket launcher came quite handy to prevent another death in the mortuary, but it doesn't give the punch to my marine.
Sadly I had no real chance vs Cybie - his first missle destroyed the pillar, pushed me away, second pushed me to the wall, and I couldnt get away. :-/
How many marines will I have to send to have enough experience :-( ?

Btw, the Angelic Armor was destroyed by an Cacodemon hitting me 4 times in a row. I didnt expected that this damn meatball could live that long :-/

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