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Post Mortem / [U|AoHU|100%|YAML] Everyman but one! I can't believe it's not Diamond!
« on: December 03, 2013, 09:56 »
ATTEMPT #~20!
I did it!!! I got through UV on AoHU, killed everything! Survived everything. Beat every lev-
wait
oh
"you feel a breeze of mor-" NO TIME FOR THAT GOTTA MURDER MURDER!
uhh, not much to say about this run. The onyx mod was nice. I should've used the nano mod to make blue power armour. Got around chained court by blowing holes in the bunker and running straight at the Barons. It worked well.
im dumb
I did it!!! I got through UV on AoHU, killed everything! Survived everything. Beat every lev-
wait
oh
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Zalminen, level 15 Hell Knight 2nd Lieutenant Marine,
nuked the Mastermind at the Hell Fortress.
He survived 145059 turns and scored 398139 points.
He played for 3 hours, 51 minutes and 35 seconds.
He was a man of Ultra-Violence!
He killed 1053 out of 1053 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Humanity!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 10
Levels completed : 10
-- Awards ----------------------------------------------------
Cyberdemon's Head
Medal of Prejudice
UAC Star (bronze cluster)
Aurora Medallion
Grim Reaper's Badge
Hell Armorer Badge
Every Soldier's Medal
Hell Champion Medal
Spider-Killer Cross
Heroic Silver Badge
Gatekeeper Gold Badge
Veteran Gold Badge
Veteran Platinum Badge
Everyman Gold Badge
-- Graveyard -------------------------------------------------
###########################################################
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###########################################################
-- Statistics ------------------------------------------------
Health 36/18 Experience 119911/15
ToHit Ranged +0 ToHit Melee +4 ToDmg Ranged +0 ToDmg Melee +6
-- Traits ----------------------------------------------------
Class : Marine
Ironman (Level 3)
Finesse (Level 3)
Brute (Level 2)
Juggler (Level 1)
Berserker (Level 1)
Whizkid (Level 2)
Badass (Level 2)
Vampyre (Level 1)
Fin->Jug->Bru->Bru->Ber->Bad->MVm->Iro->Fin->WK->Iro->WK->Bad->Iro->Fin->
-- Equipment -------------------------------------------------
[a] [ Armor ] phaseshift armor [4] (AOP)
[b] [ Weapon ] Azrael's Scythe (9d9)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] missile launcher (6d6) [3/4] (T1)
-- Inventory -------------------------------------------------
[a] plasma rifle (1d7)x6 [0/40] (A1N1T1)
[b] BFG 9000 (10d6) [180/220] (B3)
[c] Grammaton Cleric Beretta (2d6) [1/18]
[d] red armor [4/4] (175%) (B)
[e] red armor [6/6] (100%) (P)
[f] Angelic Armor [7/7] (100%)
[g] ripper (6d6)
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] phase device
[p] homing phase device
[q] envirosuit pack
[r] bulk mod pack
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 90% feet 60%
Melee - internal 60% torso 90% feet 60%
Shrapnel - internal 60% torso 90% feet 60%
Acid - internal 60% torso 60% feet 60%
Fire - internal 60% torso 60% feet 60%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
107 former humans
64 former sergeants
55 former captains
161 imps
101 demons
188 lost souls
44 cacodemons
29 hell knights
52 barons of hell
58 arachnotrons
9 former commandos
18 pain elementals
40 revenants
30 mancubi
43 arch-viles
16 nightmare imps
7 nightmare cacodemons
21 nightmare demons
2 bruiser brothers
2 shamblers
1 lava elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 5 he assembled a tactical boots!
On level 7 he sneaked into the Phobos Lab.
He broke through the lab.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Deimos Lab.
He destroyed the evil within and reaped the rewards!
On level 11 he arrived at the Containment Area.
He emerged from the Containment Area victorious!
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 19 he entered the Vaults.
On level 19 he found the Grammaton Cleric Beretta!
He cracked the Vaults and cleared them out!
On level 20 he was foolish enough to enter Limbo!
On level 20 he found the Angelic Armor!
He managed to clear Limbo from evil!
On level 21 he assembled a ripper!
On level 22 he entered the Lava Pits.
He managed to clear the Lava Pits completely!
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
You swap your weapons instantly!
You wear/wield : a Azrael's Scythe (9d9) You need to taste blood!
You need to taste blood!
You are hit! That hurt! You' going berserk! You need to taste blood!
You need to taste blood!
You need to taste blood!
John Carmack reloads his rocket launcher. You need to taste blood!
You need to taste blood!
You hit John Carmack. You need to taste blood!
You hit John Carmack. You need to taste blood!
You hit John Carmack. You are hit! That hurt! You' going berserk! You need to
taste blood!
You hit John Carmack. You're going berserk! You need to taste blood!
You hit John Carmack. John Carmack dies. Congratulations! You defeated John
Carmack! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
195 brave souls have ventured into Phobos:
183 of those were killed.
1 of those was killed by something unknown.
And 6 couldn't handle the stress and committed a stupid suicide.
5 souls destroyed the Mastermind...
2 killed the bitch and survived.
3 showed that it can outsmart Hell itself.
--------------------------------------------------------------
"you feel a breeze of mor-" NO TIME FOR THAT GOTTA MURDER MURDER!
uhh, not much to say about this run. The onyx mod was nice. I should've used the nano mod to make blue power armour. Got around chained court by blowing holes in the bunker and running straight at the Barons. It worked well.
im dumb
2
Post Mortem / [H|16m4s|YAVP] Speedrunner run (gold)
« on: December 01, 2013, 17:43 »
Played DoomRL back when assemblies/uniques weren't A Thing, and you could switch between Cowardly, Cautious, Agressive modes. Finally decided it was time to pick it back up, and was bashing my head against Nightmare! runs. OCD tendencies meant I *had* to kill every enemy in doorways/barrel 'em, game became miserable fast.
Decided to change things up a bit, and man oh man. Speedruns are intense! Fast! Surprisingly not rage-inducing! Good challenge, good badge.
Still have plenty of room to improve, in terms of time and technique; often cleared areas that could be skipped (was anxious about exp, but all you really need is berserker), and once I *got* berserker, for some reason my play transitioned from ::: constantly shotgun scouting ::: to ::: BASH THE HELL BARON'S FACE BLOOD! BLOOD!!! BLOOD!!!! :::
Suffice to say, those runs ended in, uh, failure.
Couple things to note about the drops. Double-double shotgun was nice. Really nice. Took some extra (real-time) time to pull off, but shoot -> equip -> shoot is way faster than shoot -> reload -> shoot (1.5s faster!). Helped me out in a couple tight spots.
Didn't use the rocket launcher at all. Never occurred to me. Had to play fast. Incorporating rocket jumps is probably integral to faster times, however, so I should probably start practicing that.
The point in ironman was a misclick. Oops.
Finally, might make a macro that, when I press "t", it automatically fires in the last direction I moved. Not sure if that would be cheating for a speedrun, but I radar shoot a lot, and doing it with a keyboard is pretty damn slow for me. Doing it with the mouse was faster, but sometimes I'd misclick, and move instead of shooting, leading to much pain. Also, my (non-radar shooting) gameplay tends to be much faster and enjoyable on numpad, so that'd be another reason for the shortcut.
Decided to change things up a bit, and man oh man. Speedruns are intense! Fast! Surprisingly not rage-inducing! Good challenge, good badge.
Still have plenty of room to improve, in terms of time and technique; often cleared areas that could be skipped (was anxious about exp, but all you really need is berserker), and once I *got* berserker, for some reason my play transitioned from ::: constantly shotgun scouting ::: to ::: BASH THE HELL BARON'S FACE BLOOD! BLOOD!!! BLOOD!!!! :::
Suffice to say, those runs ended in, uh, failure.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Eol Armok, level 7 Hell Knight 2nd Lieutenant Scout,
defeated the Mastermind at the City of Dis.
He survived 19412 turns and scored 93428 points.
He played for 16 minutes and 4 seconds.
He wasn't afraid to be hurt plenty.
He killed 242 out of 551 hellspawn. (43%)
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 4
Levels completed : 1
-- Awards ----------------------------------------------------
Minor Icarus Cross
Major Icarus Cross
Compet-n Silver Cross
Compet-n Gold Cross
Speedrunner Bronze Badge
Speedrunner Silver Badge
Speedrunner Gold Badge
-- Graveyard -------------------------------------------------
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#####...&####............................####....##########
#####....####............................####....##########
#####....####.................%..........####....##########
#####.........................X..................##########
######..........####..............####..........###########
#######.........####.....####.....####.........############
########........####.....####.....####........#############
#########.......####.....####.....####.......##############
##########...............####...............###############
###########................................################
###########################################################
-- Statistics ------------------------------------------------
Health 60/60 Experience 21742/7
ToHit Ranged +0 ToHit Melee +4 ToDmg Ranged +0 ToDmg Melee +6
-- Traits ----------------------------------------------------
Class : Scout
Ironman (Level 1)
Hellrunner (Level 2)
Brute (Level 2)
Berserker (Level 1)
Dodgemaster (Level 1)
HR->Bru->Bru->HR->Ber->Iro->DM->
-- Equipment -------------------------------------------------
[a] [ Armor ] blue armor [4/4] (89%) (P)
[b] [ Weapon ] Longinus Spear (8d8)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] shotgun (8d3) [1/1]
-- Inventory -------------------------------------------------
[a] shotgun (8d3) [1/1]
[b] double shotgun (9d3)x2 [0/2] (T1)
[c] double shotgun (9d3)x2 [2/2]
[d] rocket launcher (6d6) [1/1]
[e] shotgun shell (x50)
[f] shotgun shell (x42)
[g] rocket (x10)
[h] rocket (x2)
[i] rocket (x10)
[j] power cell (x50)
[k] power cell (x20)
[l] power cell (x50)
[m] small med-pack
[n] large med-pack
[o] large med-pack
[p] envirosuit pack
[q] technical mod pack
[r] technical mod pack
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 60% feet 60%
Fire - internal 60% torso 60% feet 60%
Plasma - internal 60% torso 80% feet 60%
-- Kills -----------------------------------------------------
36 former humans
33 former sergeants
5 former captains
13 imps
36 demons
74 lost souls
11 cacodemons
6 hell knights
3 barons of hell
5 arachnotrons
6 pain elementals
1 revenant
5 mancubi
3 arch-viles
2 bruiser brothers
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
On level 5 he assembled a tactical boots!
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
He left the Armory without drawing too much attention.
Level 10 was a hard nut to crack!
He left level 11 as soon as possible.
He left level 14 as soon as possible.
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Longinus Spear!
He then destroyed the Unholy Cathedral!
On level 19 he entered the Vaults.
He came, he saw, but he left.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched! Boom! You are
hit! You are hit! Boom! You are hit! You are hit!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You are hit! You are hit! You are hit! Boom! You are hit! Boom!
You hit the Spider Mastermind. The Spider Mastermind flinched! You feel like
a killing machine! You're going berserk! You need to taste blood!
You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
taste blood!
You need to taste blood!
You need to taste blood!
You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now.
Couple things to note about the drops. Double-double shotgun was nice. Really nice. Took some extra (real-time) time to pull off, but shoot -> equip -> shoot is way faster than shoot -> reload -> shoot (1.5s faster!). Helped me out in a couple tight spots.
Didn't use the rocket launcher at all. Never occurred to me. Had to play fast. Incorporating rocket jumps is probably integral to faster times, however, so I should probably start practicing that.
The point in ironman was a misclick. Oops.
Finally, might make a macro that, when I press "t", it automatically fires in the last direction I moved. Not sure if that would be cheating for a speedrun, but I radar shoot a lot, and doing it with a keyboard is pretty damn slow for me. Doing it with the mouse was faster, but sometimes I'd misclick, and move instead of shooting, leading to much pain. Also, my (non-radar shooting) gameplay tends to be much faster and enjoyable on numpad, so that'd be another reason for the shortcut.
3
Pre-0.9.9 / [M|99%|YAVP] Medium is... Easier than hard!
« on: December 09, 2007, 20:22 »--------------------------------------------------------------
DoomRL (v.0.9.8.7) roguelike post-mortem character dump
--------------------------------------------------------------
Andrew Kosnikov, level 10 Demon Sergeant, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 132923 turns and scored 90941 points.
He didn't like it too rough.
He killed 500 out of 503 hellspawn. (99%)
He was a real killing machine...
He found the Phobos Arena.
He stormed the Chained Court.
He ventured into the Halls of Carnage.
He fought on Hell's Arena.
He became a champion of Hell's Arena!
He faced The Wall.
And he cleared it completely!.
He was caught in the Mortuary!
And he managed to clear it!
-- Graveyard -------------------------------------------------
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#..........................................................
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#..........#...............................................
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#..........................................................
#.....X................................###...........###...
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-- Statistics ------------------------------------------------
Health 69/80 Experience 43159/10
ToHit +6 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Ironman (Level 3)
Tough as nails (Level 3)
Eagle Eye (Level 2)
Cateye (Level 2)
EE->TaN->TaN->TaN->Iro->Iro->Iro->EE->Cat->Cat->
-- Equipment -------------------------------------------------
[a] [ Armor ] Angelic Armor [6/6] (65%)
[b] [ Weapon ] advanced BFG 9000 (8d9) [0/130] (D1M1)
[c] [ Boots ] plasteel boots [8/8] (100%)
[d] [ Prepared ] advanced combat shotgun (6d3) [6/6] (R1S2M1)
-- Inventory -------------------------------------------------
[a] red armor [2/4] (40%)
[b] advanced rocket launcher (4d5) [0/1] (D1R3)
[c] chaingun (1d6)x5 [35/50]
[d] plasma rifle (1d8)x8 [40/40]
[e] BFG 9000 (8d8) [92/100]
[f] 10mm ammo (x140)
[g] 10mm ammo (x140)
[h] 10mm ammo (x16)
[i] 10mm ammo (x100)
[j] shotgun shell (x70)
[k] shotgun shell (x37)
[l] rocket (x9)
[m] small med-pack
[n] large med-pack
[o] phase device
-- Kills -----------------------------------------------------
67 former humans
55 former sergeants
17 former captains
38 imps
62 demons
23 lost souls
51 cacodemons
22 barons of hell
1 Cyberdemon
17 hell knights
18 arachnotrons
9 former commandos
9 pain elementals
8 arch-viles
9 mancubi
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 6 he stormed the Chained Court.
On level 8 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 14 he ventured into the Halls of Carnage.
On level 22 he was foolish enough to enter the Mortuary!
He managed to clear the Mortuary from evil!
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
Cyberdemon. The Cyberdemon reloads his rocket launcher. The Cyberdemon
loses blood.
Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
Cyberdemon. The missile hits the Cyberdemon. The Cyberdemon fires! You are
hit! The Cyberdemon loses blood.
Fire -- Choose target...
You use a large med-pack. You feel fully healed.
You prepare the BFG 9000!
You reload the BFG 9000 with power cell. The Cyberdemon fires! You are hit!
Unknown command. Press "?" for help.
Fire -- Choose target... Find a more constructive way to commit suicide.
Fire -- Choose target... The missile hits the Cyberdemon.
Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
dies. Congratulations! You defeated the Cyberdemon! Press <Enter>
-- General ---------------------------------------------------
Before him 40 brave souls have ventured into Phobos:
39 of those were killed.
1 of those was killed by something unknown.
--------------------------------------------------------------
My first regular game on medium rather than hard, and I win it, go figure. I actually nearly ran out of ammo for all my weapons (didn't have plasma then) during the halls of carnage, and I ended up launching my last rocket at a demon while running for the exit (I had mentally blocked out all the shotguns and shotgun shells, because I NEVER have picked up a shotgun past level 1). Also fought the mortuary for the first time, which was fun and taught me the importance of energy cells.This game is actually a lot more fun to play on medium than hard, simply because you don't fight solely hell barons and arch-viles 3/4 of the way through. That being said, I never used an ironman/TaN combo before, as I always prefered dealing damage. I usually relied solely on rockets late in hard games, as I take way too much damage with the lesser weapons. I've also never abused intuition, although I think I might try it out on my first Ultra-Violet attempt.
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