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1
Requests For Features / break up running.
« on: April 03, 2012, 22:20 »
You want to limit running to 30 actions a level? That's cool, makes sense. But what about being able to break it up a bit? Rather than getting just one shot at it, why not be able to toggle the mode, which is limited to 30 cumulative actions per level?
2
Discussion / dual vs. single wield pistols? (and a couple random questions)
« on: April 01, 2012, 18:42 »
I've been playing the game for the past few days and am starting to conceptualize a pistol build. One of the elements about which I am considering is whether or not to dual wield. I would think that dual wielding would be better as there is more firepower, but I've read a few things about a Technician sharpshooter build that is just as effective, if not more so, with a single pistol (though I'm not sure how that works). Not to mention, DW also causes a lot of problems with weapon switching. With the character I'm running now, I have two pistols and a missile launcher. When I can switch to the launcher easy enough, but switching back to DW pistols requires a bunch of inventory juggling that involves dropping items if my inventory is full. In any event, I wonder if DW is worth it.
Random questions:
1) What does dodgemaster do exactly? I'm not sure I'm entirely sure how movement works outside of me pressing a button and moving in that direction.
2) How do you reload -while- moving? Is it something automatic that happens when you have an appropriate trait?
3) Running Man seems to suggest I can run and shoot at the same time, but I'm not sure how that is possible.
Thanks.
Random questions:
1) What does dodgemaster do exactly? I'm not sure I'm entirely sure how movement works outside of me pressing a button and moving in that direction.
2) How do you reload -while- moving? Is it something automatic that happens when you have an appropriate trait?
3) Running Man seems to suggest I can run and shoot at the same time, but I'm not sure how that is possible.
Thanks.
3
Bug Reports / disk full?
« on: April 01, 2012, 12:48 »
I've been playing DoomRL for a few days now, and all of a sudden, when I try to start it up, it crashes and gives me a "disk full" error. My disk definitely isn't full. This is what the error log says:
Does anyone know a fix? Thanks.
Code: [Select]
----------------------------------------------------------------------
Timestamp : 4/1/2012 14:47:08
Error level : FATAL EXCEPTION
Message : Fatal exception encountered
An unhandled exception occurred at $00454282 :
EInOutError : Disk Full
$00454282 TDOOMXML__CREATE, line 308 of src/dfhof.pas
$004526AD TSCOREFILE__CREATE, line 120 of src/dfhof.pas
$0045D300 THOF__INIT, line 1022 of src/dfhof.pas
$0041E41D TDOOM__LOAD, line 161 of src/doombase.pas
$0041EA19 TDOOM__RUN, line 257 of src/doombase.pas
$00401B15 main, line 71 of src/doomrl.pas
----------------------------------------------------------------------
Does anyone know a fix? Thanks.
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