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Messages - Darkwaterotter

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31
Discussion / Re: DoomRL expanded
« on: June 07, 2008, 03:22 »
Yea for the most part...

32
Discussion / Re: DoomRL expanded
« on: June 04, 2008, 19:17 »
I agree with that having it in the main game
you cant mess with doom
you kill the cyberdemon thats it done

maybe a quake RL
i think that'd be cool
id play that

33
Discussion / Re: An old fan...
« on: May 31, 2008, 23:47 »
yea i just recently got the newest version when i had  0.9.8.7 and i was relay impressed with the improvements
i never got far until recently i got the new version too so now im addicted to like CRACK

34
Discussion / Re: DoomRL expanded
« on: May 31, 2008, 23:42 »
ADOM lol
that game is hard

but no that is a good idea
i think maybe also incorporate firearms that require weird ammo
or make upgraded ammo for your current wepons

35
Discussion / Re: AoB help
« on: May 31, 2008, 23:38 »
thanks that helped a lot

36
Discussion / AoB help
« on: May 29, 2008, 21:05 »
So i wanted to make a strict melee character and what better than to do it on angle of berserk
any suggestions on what i should use as far as strategies go?

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