- October 02, 2025, 20:49
- Welcome, Guest
Show Posts
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Pages: [1]
1
Nightmare! / (0.9.9.8a) [N!|72%|YAVP] Arena Diamond Badge (with video)
« on: August 06, 2025, 06:45 »
https://youtu.be/muEKfeP_Xsg
I read Icy's thread about almost getting it on 0.9.9.7 (and noticed later the pinned thread that he actually got it. Congratulations to Icy!). Anyway, I also went with light travel but I chose scout instead of marine. I went into the arena having picked up 3 berserk packs and 1 light-amp goggles, with 160% health and a full inventory.
In general, when an enemy is about to approach I'll drop an item because that takes half as much time as waiting in place, so when the enemy is in range it will have less progress toward its next turn (so I'm more likely to get a double turn).
1-1 is pretty simple, get the 2 medpacks and minimize incoming damage. Because I'm so fast, it's unlikely that the sergeants will get out of the base quickly enough to shoot me before I'm in position. I'm almost twice as fast as a sergeant (as a scout AoLT my actions take 0.77 seconds and a sergeant's take 1.43 seconds), so I can punch him once to see if he's "heavily wounded" and if not I wait a turn and then repeat.
1-2 isn't complicated either, just get as good a clear as you can and hope you get enough powerups.
For the arena, I used my berserk, overheal, and cacodemon attacks to destroy as many corpses as possible. Then after that I sat on top of a corpse near the edge of the map and waited a whole bunch for the enemies to approach one at a time. I had 2 combat knives so I should've been throwing one of them (especially since the combat knife has a very decent chance of 2-shotting demons) but I didn't. At that point it was just a matter of hoping my medpack supply would outlast their damage. On the third wave I got a large health globe. I was expecting the large health globe to give me the full duration of a berserk pack, but it only lasted 20 turns. I wasn't going to get great use out of it. I also made a mistake; I was camping a cacodemon corpse and when I found out my berserk was running out I should've gone back to camping it.
I read Icy's thread about almost getting it on 0.9.9.7 (and noticed later the pinned thread that he actually got it. Congratulations to Icy!). Anyway, I also went with light travel but I chose scout instead of marine. I went into the arena having picked up 3 berserk packs and 1 light-amp goggles, with 160% health and a full inventory.
In general, when an enemy is about to approach I'll drop an item because that takes half as much time as waiting in place, so when the enemy is in range it will have less progress toward its next turn (so I'm more likely to get a double turn).
1-1 is pretty simple, get the 2 medpacks and minimize incoming damage. Because I'm so fast, it's unlikely that the sergeants will get out of the base quickly enough to shoot me before I'm in position. I'm almost twice as fast as a sergeant (as a scout AoLT my actions take 0.77 seconds and a sergeant's take 1.43 seconds), so I can punch him once to see if he's "heavily wounded" and if not I wait a turn and then repeat.
1-2 isn't complicated either, just get as good a clear as you can and hope you get enough powerups.
For the arena, I used my berserk, overheal, and cacodemon attacks to destroy as many corpses as possible. Then after that I sat on top of a corpse near the edge of the map and waited a whole bunch for the enemies to approach one at a time. I had 2 combat knives so I should've been throwing one of them (especially since the combat knife has a very decent chance of 2-shotting demons) but I didn't. At that point it was just a matter of hoping my medpack supply would outlast their damage. On the third wave I got a large health globe. I was expecting the large health globe to give me the full duration of a berserk pack, but it only lasted 20 turns. I wasn't going to get great use out of it. I also made a mistake; I was camping a cacodemon corpse and when I found out my berserk was running out I should've gone back to camping it.
--------------------------------------------------------------
DRL (0.9.9.8a) roguelike post-mortem character dump
--------------------------------------------------------------
Shine bright like an Arena,
level 4 Cyberdemon General Scout,
was splayed by a hell knight on level 3 of the Phobos base.
He survived 182983 turns and scored 28821 points.
He played for 15 minutes and 4 seconds.
He opposed the Nightmare!
He killed 80 out of 111 hellspawn. (72%)
He was an Angel of Berserk!
He was also an Angel of Light Travel!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 1
Levels completed : 1
-- Awards ----------------------------------------------------
Hell Champion Medal Clear Hell's Arena
Arena Diamond Badge Complete Hell's Arena on AoB on N!
-- Graveyard -------------------------------------------------
############################====###########################
#................0.....#.0..====...#............0.0........
#......................#....=&==...#................##.B.i.
#....................../....====...#........##......##..i##
#...\..................#....====...#........##.i.........##
#......................#..i====...h#....i.......##...h..^..
#......................#...====....#..##.##i....##..##.h.##
#......................#|..====....#..##.##.........##...##
#......................#...====h...#.......................
#.....h....}...........#...====....#...B.................i.
########+##################====##/##########i##############
#========h=====\===========#=======#....................h..
#========|=======B=========#=======#..........##.......##..
#========X=================0=======#...##.....##.......##..
####################+#+###====######...##.........##....i..
#....B......>.............====...i./........##....##.......
##########/##/############====##/###........##.............
#.........................====\...^#..............|........
#...........^.0...........====.....#.i.....0...............
##########################====#############################
-- Statistics ------------------------------------------------
Health 0/60 Experience 4242/4
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +9
-- Traits ----------------------------------------------------
Class : Scout
Ironman (Level 1)
Brute (Level 3)
Bru->Bru->Bru->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] combat knife (2d5)
[c] [ Boots ] nothing
[d] [ Prepared ] combat knife (2d5)
-- Inventory -------------------------------------------------
[a] blue armor [2/2] (100%)
-- Resistances -----------------------------------------------
bullet - internal 10% torso 10% feet 10%
melee - internal 10% torso 10% feet 10%
shrapnel - internal 10% torso 10% feet 10%
-- Kills -----------------------------------------------------
25 former humans
9 former sergeants
5 former captains
14 imps
10 demons
3 lost souls
12 cacodemons
2 barons of hell
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 3 he finally was splayed by a hell knight.
-- Messages --------------------------------------------------
The former human hits you.
The former human misses you.
The former human misses you.
The former human misses you.
The former human hits you.
The former human hits you.
The former human misses you.
The former human hits you.
The former human misses you.
The former human hits you.
The former human misses you.
The former human misses you.
You are hit! You are hit!
Boom! Boom!
You are hit!
You are hit! You are hit! You die!... Press <Enter>...
-- General ---------------------------------------------------
79 brave souls have ventured into Phobos:
57 of those were killed.
14 didn't read the thermonuclear bomb manual.
And 1 couldn't handle the stress and committed a stupid suicide.
7 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
2 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
2
Nightmare! / (0.9.9.8a) [N!|100%|YAVP] Strongman Angelic Badge (with video)
« on: August 03, 2025, 05:06 »
https://www.youtube.com/watch?v=3hxa4mSR9os
Like many of the hardest challenges in 0.9.9.8, fist-only is rough before vampyre then a lot less difficult after. I also got an onyx pack from Hell's Armory. Red armor OP really lives up to its name. My fist-only offense was surprisingly good, but the armor really secured the run. Anyway, I could only really fight one enemy at a time early on, so I just hoped I'd get good cover then camped it. When I had a combat shotgun I eventually decided I didn't want it since it can kill enemies outside my sight range while the shotgun mostly can't. I also assembled a micro launcher which ended up feeling silly since my rocket jumping was way worse.
In Phobos Base Entry I'd shoot a sergeant once, hope it doesn't do enough to make him heal, then wait until I get a double turn and try to punch him to death.
Early Phobos was tough. I had to hope I could find good cover and make a choke point using barrels. Trying to set up a kill and having one imp walk up on me was demoralizing, since I really wanted to just shoot it. Anyway, my strategy relied on excessive camping, which would make it a lot worse in 0.9.9.9. Maybe a scout build that goes into blademaster is the way to go in that version.
Formers can be hit by 1 pistol shot or 1 shotgun shell 9+ tiles away.
Imps can be hit by 1-2 pistol shots (2 if the first one makes them "lightly wounded") or 1 shotgun shell 8+ tiles away.
Demons can be killed by a shotgun shell at "wounded", but early on I felt like I had to take that risk.
Lost souls could be annoying if I had to move out of their attack then I can't hit back. They also can die to 1 shotgun shell if I can see them.
I had a combat knife just for slightly higher DPS against bosses, but I didn't end up needing it.
A funny thing that happened is the chainsaw in Chained Court got destroyed before I could pick it up, and then I found another one right before the final bosses.
Like many of the hardest challenges in 0.9.9.8, fist-only is rough before vampyre then a lot less difficult after. I also got an onyx pack from Hell's Armory. Red armor OP really lives up to its name. My fist-only offense was surprisingly good, but the armor really secured the run. Anyway, I could only really fight one enemy at a time early on, so I just hoped I'd get good cover then camped it. When I had a combat shotgun I eventually decided I didn't want it since it can kill enemies outside my sight range while the shotgun mostly can't. I also assembled a micro launcher which ended up feeling silly since my rocket jumping was way worse.
In Phobos Base Entry I'd shoot a sergeant once, hope it doesn't do enough to make him heal, then wait until I get a double turn and try to punch him to death.
Early Phobos was tough. I had to hope I could find good cover and make a choke point using barrels. Trying to set up a kill and having one imp walk up on me was demoralizing, since I really wanted to just shoot it. Anyway, my strategy relied on excessive camping, which would make it a lot worse in 0.9.9.9. Maybe a scout build that goes into blademaster is the way to go in that version.
Formers can be hit by 1 pistol shot or 1 shotgun shell 9+ tiles away.
Imps can be hit by 1-2 pistol shots (2 if the first one makes them "lightly wounded") or 1 shotgun shell 8+ tiles away.
Demons can be killed by a shotgun shell at "wounded", but early on I felt like I had to take that risk.
Lost souls could be annoying if I had to move out of their attack then I can't hit back. They also can die to 1 shotgun shell if I can see them.
I had a combat knife just for slightly higher DPS against bosses, but I didn't end up needing it.
A funny thing that happened is the chainsaw in Chained Court got destroyed before I could pick it up, and then I found another one right before the final bosses.
--------------------------------------------------------------
DRL (0.9.9.8a) roguelike post-mortem character dump
--------------------------------------------------------------
Slappers Only,
level 19 Cyberdemon General Marine,
nuked the Mastermind at the Hell Fortress.
He survived 1172183 turns and scored 1194795 points.
He played for 3 hours, 16 minutes and 8 seconds.
He opposed the Nightmare!
He killed 2406 out of 2406 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 11
-- Awards ----------------------------------------------------
Medal of Prejudice Won with 100% kills
Shotgunnery Cross Won & killed only with shotguns/fists
Marksmanship Cross Won & killed only with pistols/fists
Malicious Knives Cross Won & killed only with knives/fists
Sunrise Iron Fist Won & killed only with your bare hands
UAC Star (gold cluster) 100+ kills without taking damage
Aurora Medallion Found more than 3 uniques in one game
Conqueror Pin Completed all generated levels
Grim Reaper's Pin Clear the Mortuary/Limbo
Hell Armorer Pin Clear Hell's Armory/Deimos Lab
Hell Champion Medal Clear Hell's Arena
Strongman Bronze Badge Win standard game using basic melee weapons
Strongman Silver Badge Win standard game using knives/fists
Strongman Gold Badge Win standard game using knives/fists HMP
Strongman Platinum Badge Win standard game using only fists HMP
Strongman Diamond Badge Win standard game fist-only HMP/100% kills
Strongman Angelic Badge Win standard game fist-only N!/90% kills
-- Graveyard -------------------------------------------------
###########################################################
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
.....................................................|X...#
.....................................................|}...#
.....................................................|....#
..........................................................#
..........................................................#
..........................................................#
###########################################################
-- Statistics ------------------------------------------------
Health 120/60 Experience 200262/19
ToHit Ranged +0 ToHit Melee +10 ToDmg Ranged +0 ToDmg Melee +15
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 3)
Tough as nails (Level 3)
Reloader (Level 2)
Brute (Level 5)
Berserker (Level 1)
Whizkid (Level 2)
Badass (Level 2)
Vampyre (Level 1)
Bru->Bru->Bru->Bad->Ber->MVm->Bad->Fin->Fin->WK->WK->Fin->TaN->TaN->Bru->Bru->TaN->Rel->Rel->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6] (OP)
[b] [ Weapon ] shotgun (8d3) [1/1] (T1)
[c] [ Boots ] tactical boots [0/0] (100%) (A)
[d] [ Prepared ] chainsaw (4d6)
-- Inventory -------------------------------------------------
[a] rocket launcher (6d6) [0/1] (B1)
[b] Angelic Armor [7/7] (100%)
[c] combat knife (2d5) (T)
[d] 10mm ammo (x133)
[e] shotgun shell (x69)
[f] rocket (x14)
[g] rocket (x5)
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] envirosuit pack
[l] envirosuit pack
[m] power mod pack
[n] technical mod pack
[o] agility mod pack
[p] hatred skull
[q] cerberus protective boots [0/0] (100%)
[r] shell box (x100)
[s] rocket box (x25)
-- Resistances -----------------------------------------------
bullet - internal 60% torso 60% feet 60%
melee - internal 60% torso 60% feet 60%
shrapnel - internal 60% torso 60% feet 60%
acid - internal 80% torso 80% feet 80%
fire - internal 80% torso 95% feet 80%
plasma - internal 80% torso 80% feet 80%
-- Kills -----------------------------------------------------
225 former humans
115 former sergeants
259 former captains
319 imps
209 demons
718 lost souls
53 cacodemons
61 hell knights
95 barons of hell
45 arachnotrons
30 former commandos
52 pain elementals
50 revenants
20 mancubi
40 arch-viles
44 nightmare imps
9 nightmare cacodemons
14 nightmare demons
15 nightmare arachnotrons
4 nightmare arch-viles
7 elite former humans
5 elite former sergeants
7 elite former commandos
2 bruiser brothers
1 shambler
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 7 he assembled a micro launcher!
On level 7 he marched into the Military Base.
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he assembled a tactical boots!
He destroyed the evil within and reaped the rewards!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 12 he romped upon the Abyssal Plains.
He slaughtered the beasts living there.
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 17 he entered the Vaults.
On level 17 he found the Grammaton Cleric Beretta!
He cracked the Vaults and cleared them out!
On level 19 he invaded the Unholy Cathedral!
On level 19 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 20 he was foolish enough to enter Limbo!
He nuked level 20!
On level 20 he found the Angelic Armor!
He managed to clear Limbo from evil!
On level 21 he assembled a cerberus boots!
Level 22 was a hard nut to crack!
On level 22 he entered the Lava Pits.
He managed to clear the Lava Pits completely!
Then at last he found Dis!
He nuked level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
You dodge! You need to taste blood!
You see : John Carmack (scratched) | floor | [ m ]ore
You hit John Carmack. You're going berserk! You need to taste blood!
You see : John Carmack (wounded) | pool of blood | [ m ]ore
You hit John Carmack. You're going berserk! You need to taste blood!
You see : John Carmack (heavily wounded) | pool of blood | [ m ]ore
You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
You hit John Carmack. John Carmack reloads his rocket launcher. You need to
You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
You see : John Carmack (almost dead) | pool of blood | [ m ]ore
You swap your weapons. You need to taste blood!
You hit John Carmack. You are hit! That hurt! You're going berserk! You need
to taste blood!
You hit John Carmack. John Carmack dies. Congratulations! You defeated John
Carmack! Press <Enter>...
You're going berserk!
-- General ---------------------------------------------------
43 brave souls have ventured into Phobos:
35 of those were killed.
And 1 couldn't handle the stress and committed a stupid suicide.
7 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
2 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
3
Nightmare! / Re: (0.9.9.8a) [N!|ArchAo666|65%|YAVP] - Centurial Angelic Badge
« on: August 03, 2025, 00:59 »
Did the damage counter keep going beyond 65535, or did it stop at 65535? Good to know this actually got tested, and smart thinking to try it at the end of an A666 Vampyre run where you would have naturally taken a ton of damage along the way.
It went past 65535. I only had to take a few thousand more damage to get there and I was taking about 900 damage per minute, so it was pretty fast.
4
Nightmare! / Re: (0.9.9.8) [N!|100%|YAVP] Veteran + Elite Angelic Badges
« on: August 03, 2025, 00:54 »Well if you want the path of least resistance with farming Diamonds/Angelics in 0.9.9.8, Vampyre is the way to go for any where Hellrunner won't be required. Hell you might even have had an easier time doing a fist run with Vampyre in AoSh and especially AoMr rather than playing them with an actual Shotgun/Pistol build.
I never thought of using vampyre for AoSh and AoMr (at least not seriously).
If you did all the special levels, how did you not find a single Tech mod for the Ripper though, did some of the mods get destroyed in crossfire? That's incredibly unlucky if legit none spawned at all (not that you really needed it though, when it's 0.9.9.8 Vampyre we're talking about here).
It's possible one or more tech packs I hadn't found yet got destroyed, but all the guaranteed mod packs in special levels were other types. I was happy having a 9d9 weapon that easily gibbed pretty much everything.
With Marine berserk resistances and a single level of TaN, you would have been reducing all lava damage to 1 anyway regardless of footwear and had Pain Elementals to farm, so you would have been in the clear here regardless, just another point for why Vampyre is so broken in 0.9.9.8 :p
That's fair. If the lost souls play hard to get I can use a face rocket to get berserk then rocket jump across the lava.
I've updated the Badge Hunters thread with your new Diamonds and Angelics, congrats on taking the lead for having the most Angelics in 0.9.9.8 (though I'll be back to compete for that title in 0.9.9.9!).
Heck yeah. I might be done getting Angelics but I'll at least try some of the others. And I'm looking forward to the 0.9.9.9 full release.
5
Nightmare! / (0.9.9.8) [N!|100%|YAVP] Veteran + Elite Angelic Badges
« on: July 29, 2025, 16:09 »
You'd think I'd get tired of doing Vampyre runs. I wanted to make extra sure I could beat Unholy Cathedral, so I did that instead of mixing it up.
I never realized how good Longinus spear was at gibbing enemies, since I think it does plasma damage. I wanted to get ripper but I didn't get a single technical pack the entire game. Ripper is slightly higher DPS than the 9d9 weapons and its shorter attack time triggers berserker faster and can clear groups faster as well.
Anyway, I wasn't able to get lava immunity but I got Mt. Erebus which was the less punishing of the two possibilities there. Mortuary was tedious because even though I had plasmatic shrapnel, most of the corpses weren't getting destroyed until the first time they respawned. I had an acid spitter but struggled to use it in an efficient way, despite it being theoretically very powerful to make hazardous terrain in the mortuary.
I never realized how good Longinus spear was at gibbing enemies, since I think it does plasma damage. I wanted to get ripper but I didn't get a single technical pack the entire game. Ripper is slightly higher DPS than the 9d9 weapons and its shorter attack time triggers berserker faster and can clear groups faster as well.
Anyway, I wasn't able to get lava immunity but I got Mt. Erebus which was the less punishing of the two possibilities there. Mortuary was tedious because even though I had plasmatic shrapnel, most of the corpses weren't getting destroyed until the first time they respawned. I had an acid spitter but struggled to use it in an efficient way, despite it being theoretically very powerful to make hazardous terrain in the mortuary.
--------------------------------------------------------------
DRL (0.9.9.8a) roguelike post-mortem character dump
--------------------------------------------------------------
Hundo, level 18 Cyberdemon Sergeant Major Marine,
nuked the Mastermind at the Hell Fortress.
He survived 1352500 turns and scored 1115849 points.
He played for 2 hours, 28 minutes and 21 seconds.
He opposed the Nightmare!
He killed 1802 out of 1802 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 11
-- Awards ----------------------------------------------------
Medal of Prejudice Won with 100% kills
UAC Star (bronze cluster) 25+ kills without taking damage
Aurora Medallion Found more than 3 uniques in one game
Conqueror Pin Completed all generated levels
Grim Reaper's Pin Clear the Mortuary/Limbo
Hell Armorer Pin Clear Hell's Armory/Deimos Lab
Hell Champion Medal Clear Hell's Arena
UAC Bronze Badge Win standard game on any difficulty
UAC Silver Badge Win standard game on Hurt Me Plenty
UAC Gold Badge Win standard game on Ultra-Violence
UAC Platinum Badge Win standard game on N!
Veteran Bronze Badge Win game on any difficulty w/100% kills
Veteran Silver Badge Win game on Hurt Me Plenty w/100% kills
Veteran Gold Badge Win game on UV/100% kills
Veteran Angelic Badge Fully win on N!/100%
Elite Platinum Badge Win standard UV game as Conqueror
Elite Diamond Badge Win standard N!/90% kills
Elite Angelic Badge Win standard N!/100% as Conqueror
Demonic Platinum Badge Win standard N! as Explorer
-- Graveyard -------------------------------------------------
###########################################################
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
........................................................|.#
.......................................................X}.#
........................................................|.#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
###########################################################
-- Statistics ------------------------------------------------
Health 120/60 Experience 184852/18
ToHit Ranged +0 ToHit Melee +10 ToDmg Ranged +0 ToDmg Melee +15
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 3)
Tough as nails (Level 3)
Brute (Level 5)
Juggler (Level 1)
Berserker (Level 1)
Whizkid (Level 2)
Badass (Level 2)
Vampyre (Level 1)
Fin->Jug->Bad->Bru->Bru->Ber->MVm->Fin->WK->WK->Bad->Fin->Bru->Bru->Bru->TaN->TaN->TaN->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4] (AO)
[b] [ Weapon ] tactical rocket launcher (6d6) [0/5]
[c] [ Boots ] tactical boots [0/0] (100%) (A)
[d] [ Prepared ] Azrael's Scythe (9d9)
-- Inventory -------------------------------------------------
[a] plasmatic shotgun (8d3) [1/1]
[b] BFG 9000 (10d6) [220/220] (B3)
[c] Jackhammer (8d3)x1 [10/10]
[d] Acid Spitter (10d10) [10/10] {a}
[e] medical armor [2/2] (200%) (B)
[f] Lava Armor [4/4] (100%)
[g] Angelic Armor [7/7] (100%)
[h] chainsaw (5d7) (BP)
[i] shotgun shell (x20)
[j] power cell (x70)
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] homing phase device
[o] envirosuit pack
[p] power mod pack
[q] power mod pack
[r] agility mod pack
[s] steel boots [1/2] (47%) (AP)
[t] shell box (x100)
-- Resistances -----------------------------------------------
bullet - internal 60% torso 60% feet 60%
melee - internal 60% torso 60% feet 60%
shrapnel - internal 60% torso 60% feet 60%
acid - internal 80% torso 80% feet 80%
fire - internal 80% torso 95% feet 80%
plasma - internal 80% torso 80% feet 80%
-- Kills -----------------------------------------------------
208 former humans
144 former sergeants
95 former captains
195 imps
144 demons
453 lost souls
86 cacodemons
35 hell knights
80 barons of hell
46 arachnotrons
29 former commandos
47 pain elementals
67 revenants
49 mancubi
37 arch-viles
10 nightmare imps
8 nightmare cacodemons
16 nightmare demons
13 nightmare arachnotrons
4 nightmare arch-viles
7 elite former humans
5 elite former sergeants
7 elite former commandos
2 bruiser brothers
8 shamblers
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 7 he marched into the Military Base.
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Deimos Lab.
On level 9 he assembled a plasmatic shrapnel!
On level 9 he assembled a tactical boots!
On level 9 he assembled a tactical rocket launcher!
He destroyed the evil within and reaped the rewards!
On level 11 he arrived at the Containment Area.
He emerged from the Containment Area victorious!
On level 12 he found the Lava Armor!
On level 12 he found the City of Skulls.
He wiped out the City of Skulls.
On level 14 he ventured into the Halls of Carnage.
On level 16 he found the Tower of Babel!
On level 17 he found the Jackhammer!
On level 17 he entered the Vaults.
On level 17 he found the Acid Spitter!
He cracked the Vaults and cleared them out!
Level 19 was a hard nut to crack!
On level 19 he invaded the Unholy Cathedral!
On level 19 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 20 he was foolish enough to enter the Mortuary!
On level 20 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
On level 22 he arrived at Mt. Erebus.
He managed to raise Mt. Erebus completely!
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
You see : floor
You need to taste blood! Fire -- Choose target...
You see : floor
You need to taste blood! Fire -- Choose target...
You see : floor
You need to taste blood! Fire -- Choose target...
You see : floor
You need to taste blood!
You need to taste blood!
You hit John Carmack. You need to taste blood!
You hit John Carmack. You are hit! That hurt! You're going berserk! You need
to taste blood!
You hit John Carmack. You need to taste blood!
You hit John Carmack. You're going berserk! You need to taste blood!
You hit John Carmack. John Carmack dies. Congratulations! You defeated John
Carmack! Press <Enter>...
-- General ---------------------------------------------------
24 brave souls have ventured into Phobos:
17 of those were killed.
And 1 couldn't handle the stress and committed a stupid suicide.
6 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
2 killed the bitch and survived.
3 showed that it can outsmart Hell itself.
--------------------------------------------------------------
6
Nightmare! / (0.9.9.8a) [N!|ArchAo666|65%|YAVP] - Centurial Angelic Badge
« on: July 26, 2025, 19:20 »
I had the Inquisitor set by floor 157. It's so strong on every build, but especially one whose main weakness is not being able to get hellrunner. Having a ton of move speed on indestructible armor and boots is so helpful. The phaseshift set (with onyx armor) was also great but not as great as the Inquisitor set since I got knocked around too much. Even with the upcoming resistance nerfs to both marines and berserk, the 30% energy resists on Malek's armor get a berserk marine up to 90% to all energy resists (100% fire, of course, if you get the set).
Nightmare arachnotron caves were the only serious threat for most of the run. Finding good enough cover in a cave can be impossible. Once I had reloader 3 (and later, an infinite-firing rocket launcher) I could at least rocket jump across the map quickly in search of cover or the exit.
I tried to get all the assemblies and missed one (in addition to the two cursed armor assemblies being mutually exclusive). Up until about floor 500 I was trying very hard to scour the maps for nano packs/computer maps and minimize the damage mancubi (and also other enemies, but mostly mancubi) did to the environment. If I didn't do that the run would've taken a lot less time. I eventually realized that since I was bottlenecked by nano packs, filling my pokédex would be faster by doing normal runs and finding schematics and rare mods in Armory/Deimos Lab.
I made cybernano medical armor at the end so I could test if I could overflow the damage counter and reset it to 0 by taking 65,536 damage. It didn't work.
My first attempt at the run was with a scavenger technician build, but I died on floor 46 in a nightmare arachnotron cave. I had gotten a nano mod by that point and didn't think about the fact that getting a blue power armor and homing phase devices was kind of important for that contingency. I don't even know how I was going to get a good enough late game build with that master trait.
Nightmare arachnotron caves were the only serious threat for most of the run. Finding good enough cover in a cave can be impossible. Once I had reloader 3 (and later, an infinite-firing rocket launcher) I could at least rocket jump across the map quickly in search of cover or the exit.
I tried to get all the assemblies and missed one (in addition to the two cursed armor assemblies being mutually exclusive). Up until about floor 500 I was trying very hard to scour the maps for nano packs/computer maps and minimize the damage mancubi (and also other enemies, but mostly mancubi) did to the environment. If I didn't do that the run would've taken a lot less time. I eventually realized that since I was bottlenecked by nano packs, filling my pokédex would be faster by doing normal runs and finding schematics and rare mods in Armory/Deimos Lab.
I made cybernano medical armor at the end so I could test if I could overflow the damage counter and reset it to 0 by taking 65,536 damage. It didn't work.
My first attempt at the run was with a scavenger technician build, but I died on floor 46 in a nightmare arachnotron cave. I had gotten a nano mod by that point and didn't think about the fact that getting a blue power armor and homing phase devices was kind of important for that contingency. I don't even know how I was going to get a good enough late game build with that master trait.
--------------------------------------------------------------
DRL (0.9.9.8a) roguelike post-mortem character dump
--------------------------------------------------------------
Schematic Collector,
level 25 Hell Baron Sergeant Major Marine,
completed 100 levels of torture on level 666 of Hell.
He survived 8082494 turns and scored 65218349 points.
He played for 1 day, 20 hours, 47 minutes and 47 seconds.
He opposed the Nightmare!
He killed 46002 out of 69724 hellspawn. (65%)
He was an Archangel of 666!
He saved himself 31 times.
-- Special levels --------------------------------------------
Levels generated : 0
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (gold cluster) 100+ kills without taking damage
Experience Cross Reach experience level 25
Technician Gold Badge Discover all basic assemblies
Centurial Silver Badge Reach level 51 on Angel of 100
Centurial Gold Badge Complete Angel of 100 (Ao100)
Centurial Platinum Badge Complete Ao100 on UV
Centurial Diamond Badge Complete Ao100 on N!
Centurial Angelic Badge Complete ArchAo666 on N!
-- Graveyard -------------------------------------------------
===========================================================
===========================================================
======.....===...==========......^...........=======...====
======.....===...==========.################.=======.|}}}==
===|....}.........=========.#.....;........#.=======.|.====
===.#############.=========.#...........}..#.==============
===.#...........#.=========.#|.............|.==============
===.#......##...#.=========.#..............#.==============
===.#......##...#.=========.#..............#.==============
===.#.##........#.=========.#}.............#===============
===.#.##.##.##..#.=========.#.............=================
===.#....##.##..#.=========.#..............================
===.#..}........#.=========.#..|........|..================
===.#..0X.......#.=========.#.........|..==================
===.###/#########.=========.#.......|.....=================
===...............=========|###############=.==========}==}
======.....================..................=======..|====
========^..===...=============...==^================...====
========...===...=============...===================|..====
===========================================================
-- Statistics ------------------------------------------------
Health 30/60 Experience 12315202/25
ToHit Ranged +4 ToHit Melee +14 ToDmg Ranged +0 ToDmg Melee +15
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 3)
Tough as nails (Level 3)
Reloader (Level 3)
Eagle Eye (Level 2)
Brute (Level 5)
Juggler (Level 1)
Berserker (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Badass (Level 2)
Vampyre (Level 1)
Fin->Jug->Bru->Bru->Ber->Bad->MVm->Fin->WK->Bad->Bru->Fin->WK->TaN->TaN->TaN->Bru->Bru->EE->EE->Int->Int->Rel->Rel->Rel->
-- Equipment -------------------------------------------------
[a] [ Armor ] cybernano medical armor [6]
[b] [ Weapon ] Acid Spitter (10d10) [0/10] {a}
[c] [ Boots ] Nyarlaptotep's Boots [6/6] (100%)
[d] [ Prepared ] ripper (6d6) (T)
-- Inventory -------------------------------------------------
[a] Mother-In-Law (6d9) [1/1] (T1)
[b] plasma shotgun (8d3) [39/39] (B1P1T3)
[c] nano super shotgun (5d4)x2 (T1)
[d] laser rifle (1d7)x5 [88/88] (B3)
[e] nuclear BFG 9000 (9d6) [88/88] (B3P1T1)
[f] napalm launcher (7d7) [1/1]
[g] biggest fucking gun (20d12) [325/325] (B1)
[h] Revenant's Launcher (7d6) [1/1]
[i] Malek's Armor [3/3] (100%)
[j] rocket (x10)
[k] power cell (x4)
[l] power cell (x50)
[m] large med-pack
[n] large med-pack
[o] phase device
[p] cerberus gothic boots [0/0] (200%) (A)
[q] rocket box (x25)
-- Resistances -----------------------------------------------
acid - internal 20% torso 95% feet 95%
fire - internal 20% torso 35% feet 50%
plasma - internal 20% torso 35% feet 20%
-- Kills -----------------------------------------------------
1666 former humans
3330 former sergeants
4612 former captains
235 imps
130 demons
9006 lost souls
1862 cacodemons
1440 hell knights
5007 barons of hell
1615 arachnotrons
158 former commandos
1434 pain elementals
2400 revenants
3266 mancubi
3840 arch-viles
83 nightmare imps
961 nightmare cacodemons
1420 nightmare demons
1044 nightmare arachnotrons
268 nightmare arch-viles
13 elite former humans
16 elite former sergeants
331 elite former captains
217 elite former commandos
749 bruiser brothers
403 shamblers
267 lava elemental
116 agony elementals
113 Cyberdemons
-- History ---------------------------------------------------
On level 10 he assembled a tactical armor!
On level 13 he found the Lava Armor!
On level 14 he assembled a grappling boots!
On level 15 he found the Cybernetic Armor!
On level 17 he assembled a focused double shotgun!
On level 20 he found the Mjollnir!
On level 22 he assembled a elephant gun!
On level 23 he found the Revenant's Launcher!
On level 26 he ran for his life from lava!
On level 30 he assembled a assault rifle!
On level 33 he stumbled into a nightmare demon cave!
Level 34 was a hard nut to crack!
On level 38 he found the Malek's Armor!
On level 41 he stumbled into a complex full of arch-viles!
On level 42 he assembled a cerberus boots!
On level 48 he encountered an armed nuke!
On level 49 he found the Anti-Freak Jackal!
On level 50 he was targeted for extermination!
On level 55 he was stumbling in the dark!
On level 55 he found the Hell Staff!
On level 59 he assembled a tactical boots!
On level 65 he found the Jackhammer!
On level 70 he found the Hellwave Pack!
On level 74 he stumbled into a complex full of shamblers!
On level 76 he assembled a VBFG9000!
Level 78 was a hard nut to crack!
Level 80 blasted him with an unholy atmosphere!
On level 80 he assembled a fire shield!
On level 86 he assembled a tower shield!
On level 93 he stumbled into a complex full of bruiser brothers!
He left level 95 as soon as possible.
On level 96 he found the Enviroboots!
On level 104 he ran for his life from lava!
On level 105 he found the Charch's Null Pointer!
On level 109, hell froze over!
Level 110 was a hard nut to crack!
On level 111 he was walking in fire!
On level 112, hell froze over!
On level 112 he found the Medical Powerarmor!
On level 117 he was targeted for extermination!
He sounded the alarm on level 120!
Level 123 was a hard nut to crack!
On level 123 he found the Necroarmor!
Level 125 blasted him with an unholy atmosphere!
Level 132 was a hard nut to crack!
On level 133 he assembled a ripper!
He left level 134 as soon as possible.
Level 135 was a hard nut to crack!
On level 137 he stumbled into a nightmare arachnotron cave!
On level 144 he encountered an armed nuke!
On level 149 he stumbled into a complex full of arch-viles!
On level 149 he found the Berserker Armor!
On level 150 he was targeted for extermination!
Level 151 was a hard nut to crack!
On level 156 he stumbled into a nightmare demon cave!
Level 157 was a hard nut to crack!
On level 157 he found the Nyarlaptotep's Boots!
On level 163 he ran for his life from acid!
On level 165 he ran for his life from acid!
Level 168 was a hard nut to crack!
Level 170 was a hard nut to crack!
On level 175 he ran for his life from lava!
On level 182 he stumbled into a nightmare demon cave!
On level 189 he assembled a biggest fucking gun!
On level 193 he found the Grammaton Cleric Beretta!
On level 197 he stumbled into a nightmare arachnotron cave!
Level 199 was a hard nut to crack!
On level 202, hell froze over!
On level 204 he found the Acid Spitter!
He sounded the alarm on level 211!
On level 212, hell froze over!
On level 222 he ran for his life from lava!
On level 224 he stumbled into a lava elemental cave!
On level 225 he was stumbling in the dark!
On level 225 he found the Railgun!
On level 231 he stumbled into a nightmare arachnotron cave!
On level 248 he was targeted for extermination!
He sounded the alarm on level 250!
On level 254 he ran for his life from acid!
He nuked level 260!
On level 266 he stumbled into a complex full of mancubi!
On level 272 he stumbled into a complex full of arch-viles!
On level 272 he found the Shielded Armor!
On level 274 he found the Trigun!
On level 277 he stumbled into a nightmare arachnotron cave!
On level 284 he was walking in fire!
On level 288 he stumbled into a complex full of mancubi!
On level 288 he assembled a double chainsaw!
On level 290 he stumbled into a nightmare cacodemon cave!
On level 292 he was targeted for extermination!
He nuked level 295!
On level 300 he encountered an armed nuke!
On level 304 he ran for his life from lava!
On level 306 he stumbled into a complex full of revenants!
He sounded the alarm on level 306!
He left level 306 as soon as possible.
On level 314 he stumbled into a complex full of mancubi!
On level 321 he ran for his life from lava!
On level 322 he ran for his life from lava!
On level 327 he stumbled into a nightmare demon cave!
On level 330 he was targeted for extermination!
He left level 330 as soon as possible.
On level 331 he stumbled into a complex full of arch-viles!
On level 331 he assembled a nano-shrapnel!
On level 332 he was walking in fire!
On level 334 he encountered an armed nuke!
He sounded the alarm on level 337!
On level 344 he encountered an armed nuke!
He left level 345 as soon as possible.
On level 350 he ran for his life from lava!
On level 354 he stumbled into a nightmare cacodemon cave!
Level 356 was a hard nut to crack!
On level 357 he was walking in fire!
On level 360 he ran for his life from lava!
He sounded the alarm on level 362!
On level 365 he was targeted for extermination!
He sounded the alarm on level 372!
On level 374 he assembled a Mother-In-Law!
Level 376 was a hard nut to crack!
Level 379 blasted him with an unholy atmosphere!
On level 381 he stumbled into a nightmare arachnotron cave!
On level 387 he stumbled into a complex full of arch-viles!
On level 394 he was targeted for extermination!
On level 395 he stumbled into a nightmare arachnotron cave!
He left level 396 as soon as possible.
Level 397 was a hard nut to crack!
On level 401 he stumbled into a nightmare demon cave!
On level 403 he was bombarded!
Level 405 blasted him with an unholy atmosphere!
He left level 410 as soon as possible.
On level 412 he was stumbling in the dark!
He sounded the alarm on level 414!
Level 415 was a hard nut to crack!
He sounded the alarm on level 417!
On level 420 he was bombarded!
On level 424 he stumbled into a complex full of mancubi!
On level 428 he stumbled into a nightmare arachnotron cave!
On level 430 he found the BFG 10K!
On level 431 he was targeted for extermination!
On level 433 he stumbled into a nightmare cacodemon cave!
On level 439 he encountered an armed nuke!
On level 441 he ran for his life from lava!
On level 442 he stumbled into a lava elemental cave!
He left level 443 as soon as possible.
On level 448, hell froze over!
On level 453 he ran for his life from lava!
On level 456 he stumbled into a complex full of mancubi!
On level 456 he encountered an armed nuke!
On level 459 he was bombarded!
On level 461 he stumbled into a nightmare arachnotron cave!
He left level 462 as soon as possible.
On level 463 he stumbled into a nightmare demon cave!
He left level 466 as soon as possible.
Level 467 blasted him with an unholy atmosphere!
He left level 470 as soon as possible.
On level 472 he ran for his life from lava!
On level 474 he stumbled into a nightmare cacodemon cave!
On level 478 he stumbled into a agony elemental cave!
He left level 485 as soon as possible.
On level 486 he was targeted for extermination!
He left level 487 as soon as possible.
On level 488 he stumbled into a complex full of arch-viles!
Level 490 was a hard nut to crack!
On level 492 he encountered an armed nuke!
On level 493 he was stumbling in the dark!
On level 496 he found the Mega Buster!
On level 499 he encountered an armed nuke!
On level 509 he stumbled into a nightmare arachnotron cave!
On level 512 he stumbled into a nightmare demon cave!
He left level 515 as soon as possible.
He left level 516 as soon as possible.
He left level 521 as soon as possible.
On level 523 he stumbled into a nightmare demon cave!
On level 524 he was targeted for extermination!
He left level 529 as soon as possible.
On level 531 he stumbled into a complex full of mancubi!
On level 533 he found the Frag Shotgun!
Level 534 blasted him with an unholy atmosphere!
On level 535, hell froze over!
He left level 535 as soon as possible.
On level 536 he stumbled into a nightmare arachnotron cave!
He left level 539 as soon as possible.
On level 543 he stumbled into a nightmare arachnotron cave!
On level 544 he stumbled into a nightmare arachnotron cave!
He left level 545 as soon as possible.
He left level 547 as soon as possible.
On level 549 he stumbled into a complex full of arch-viles!
On level 551 he ran for his life from lava!
Level 552 was a hard nut to crack!
He left level 556 as soon as possible.
He left level 557 as soon as possible.
On level 558, hell froze over!
He left level 558 as soon as possible.
He left level 559 as soon as possible.
He left level 560 as soon as possible.
On level 561 he ran for his life from lava!
He left level 561 as soon as possible.
He left level 563 as soon as possible.
He left level 564 as soon as possible.
Level 565 was a hard nut to crack!
He left level 566 as soon as possible.
On level 567, hell froze over!
He left level 570 as soon as possible.
He left level 572 as soon as possible.
He sounded the alarm on level 576!
He left level 577 as soon as possible.
He left level 578 as soon as possible.
He left level 579 as soon as possible.
He left level 581 as soon as possible.
On level 582, hell froze over!
He left level 582 as soon as possible.
He left level 583 as soon as possible.
He left level 584 as soon as possible.
On level 586 he was stumbling in the dark!
He left level 587 as soon as possible.
He left level 588 as soon as possible.
He left level 593 as soon as possible.
On level 595, hell froze over!
Level 596 blasted him with an unholy atmosphere!
He left level 597 as soon as possible.
He left level 599 as soon as possible.
On level 600 he was bombarded!
He left level 600 as soon as possible.
On level 603 he stumbled into a lava elemental cave!
He left level 606 as soon as possible.
He left level 607 as soon as possible.
He left level 608 as soon as possible.
On level 609 he was walking in fire!
He left level 610 as soon as possible.
Level 612 was a hard nut to crack!
He left level 616 as soon as possible.
On level 617 he stumbled into a nightmare demon cave!
On level 618 he stumbled into a nightmare demon cave!
On level 622, hell froze over!
On level 624 he ran for his life from lava!
On level 625 he found the Subtle Knife!
On level 626 he stumbled into a complex full of bruiser brothers!
He left level 627 as soon as possible.
On level 628 he was stumbling in the dark!
He left level 628 as soon as possible.
On level 630, hell froze over!
He left level 633 as soon as possible.
He left level 634 as soon as possible.
On level 635 he stumbled into a nightmare arachnotron cave!
He left level 639 as soon as possible.
He left level 642 as soon as possible.
He left level 645 as soon as possible.
On level 649 he was walking in fire!
He left level 649 as soon as possible.
On level 650 he stumbled into a complex full of mancubi!
On level 654 he was bombarded!
On level 656 he ran for his life from lava!
On level 657 he stumbled into a nightmare demon cave!
On level 658 he stumbled into a lava elemental cave!
On level 661 he was bombarded!
He left level 661 as soon as possible.
He left level 662 as soon as possible.
Level 663 blasted him with an unholy atmosphere!
On level 666 he assembled a cybernano armor!
He nuked level 666!
On level 666 he finally completed 100 levels of torture.
-- Messages --------------------------------------------------
Argh!!! Acid!
Argh!!! Acid!
Argh!!! Acid!
Argh!!! Acid!
Argh!!! Acid!
Argh!!! Acid!
You wear/wield : Nyarlaptotep's Boots [6/6] (100%)
There is a thermonuclear bomb lying here.
Are you sure you want activate the thermonuclear bomb? [Y/n]
You use a thermonuclear bomb from the ground. Warning! Explosion in 10
seconds! Warning! Explosion in 9 seconds!
There are stairs leading downward here.
You're crazy, you know that, right? Hell, congratulations anyway! Press
<Enter>...
-- General ---------------------------------------------------
22 brave souls have ventured into Phobos:
16 of those were killed.
And 1 couldn't handle the stress and committed a stupid suicide.
5 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
2 killed the bitch and survived.
2 showed that it can outsmart Hell itself.
--------------------------------------------------------------
7
Nightmare! / Re: (0.9.9.8a) [N!|AoSh + AoOC|95%|YAVP] - Shottyman Angelic Badge (with video)
« on: July 06, 2025, 17:34 »
Heck yeah. If you got it easily in 0.9.9.9 then my ammo concerns were probably unfounded. That's the only thing I would've been concerned about when bumping up the requirement. I guess it also helps that enemies don't respawn in your face and that you don't have to kill them again.
8
Nightmare! / (0.9.9.8a) [N!|AoSh + AoOC|95%|YAVP] - Shottyman Angelic Badge (with video)
« on: July 04, 2025, 17:34 »
https://www.youtube.com/watch?v=6QPloKUEv0A
I messed up the recording. It wasn't full screen so I had to zoom in afterward and the resolution wasn't good enough so the video is pretty blurry.
I also got shottyman diamond and daredevil diamond.
I really wanted the full win and almost threw the run away trying to get it.
I got a partial win for dying to JC. I think this is the first time I've died to him. All the other times I've fought him I've had a very strong build. I forgot the part where he has 5 armor so medium range shots frequently do 1 damage. If I remembered that I would've gotten as many point blank double shotty blasts as possible, at any cost. But I also felt the need to run away from the barons and revenants.
Average point blank double shotgun damage is 18x2 -> (1 range) 16x2 -> (5 armor) 6x2, so about 12 damage per right click. So, about 42 right clicks, which (with a shell box) takes ~.26 seconds per shot and ~.15 seconds per reload (would be shorter if I remembered to bulk mod my double shotgun), so .4 seconds per shot and a kill in 17 seconds + the time it takes to chase him down every time he teleports or knocks me back (and use items like med-packs).
This run is going to be a lot harder in 0.9.9.9 since you can't farm hundreds of shotgun shells from one sergeant and they don't show up consistently. What if, in addition to starting with a shell box, you also start with 2 stacks of shells? Or even more, since the 50% kills you have to get include very tough enemies like barons, mancubi, and arch-viles.
At least in this version it's pretty easy, reset for a decent run, farm a lot of shells, get intuition 2, and because shottyhead's requirements are individually good perks you get strong level-ups.
I messed up the recording. It wasn't full screen so I had to zoom in afterward and the resolution wasn't good enough so the video is pretty blurry.
I also got shottyman diamond and daredevil diamond.
I really wanted the full win and almost threw the run away trying to get it.
I got a partial win for dying to JC. I think this is the first time I've died to him. All the other times I've fought him I've had a very strong build. I forgot the part where he has 5 armor so medium range shots frequently do 1 damage. If I remembered that I would've gotten as many point blank double shotty blasts as possible, at any cost. But I also felt the need to run away from the barons and revenants.
Average point blank double shotgun damage is 18x2 -> (1 range) 16x2 -> (5 armor) 6x2, so about 12 damage per right click. So, about 42 right clicks, which (with a shell box) takes ~.26 seconds per shot and ~.15 seconds per reload (would be shorter if I remembered to bulk mod my double shotgun), so .4 seconds per shot and a kill in 17 seconds + the time it takes to chase him down every time he teleports or knocks me back (and use items like med-packs).
This run is going to be a lot harder in 0.9.9.9 since you can't farm hundreds of shotgun shells from one sergeant and they don't show up consistently. What if, in addition to starting with a shell box, you also start with 2 stacks of shells? Or even more, since the 50% kills you have to get include very tough enemies like barons, mancubi, and arch-viles.
At least in this version it's pretty easy, reset for a decent run, farm a lot of shells, get intuition 2, and because shottyhead's requirements are individually good perks you get strong level-ups.
--------------------------------------------------------------
DRL (0.9.9.8a) roguelike post-mortem character dump
--------------------------------------------------------------
re-seed guy, level 11 Hell Knight Sergeant Major Scout,
sacrificed himself to kill the Mastermind at the Hell Fortress.
He survived 566114 turns and scored 375650 points.
He played for 1 hour, 44 minutes and 13 seconds.
He opposed the Nightmare!
He killed 1073 out of 1120 hellspawn. (95%)
He held his right to remain violent.
He was an Angel of Shotgunnery!
He was also an Angel of Overconfidence!
-- Special levels --------------------------------------------
Levels generated : 4
Levels visited : 1
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (gold cluster) 100+ kills without taking damage
Shottyman Silver Badge Complete Angel of Shotgunnery (AoSh)
Shottyman Gold Badge Complete AoSh on UV
Shottyman Platinum Badge Complete AoSh on N!
Shottyman Diamond Badge Complete AoSh on N!/80% kills
Shottyman Angelic Badge Complete AoSh+AoOC on N!/50% kills
Daredevil Diamond Badge Complete AoOC on N!/80% kills
-- Graveyard -------------------------------------------------
###########################################################
#..........................................................
#........................................................B.
#..........||......................B...B...................
#..........|.................|..................B.B........
#...........|.........R......|....|............B....B......
#....................................................B.....
#.RR...................................B.............B.....
#..|R......................................................
#R..XR..............R................R...........B.........
#.......|.....|......................B.B....B..............
#..............|.................%........................%
#.....|............B.................................%..B..
#.....|...............................B........%....B......
#.....|.........................................B..........
#...|....|..|...................R..........................
#........|...R................B.......................B....
#...............................................B..........
#X.....................R....B..............................
###########################################################
-- Statistics ------------------------------------------------
Health 0/50 Experience 56338/11
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 1)
Hellrunner (Level 2)
Reloader (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Shottyman (Level 1)
Shottyhead (Level 1)
Int->Int->HR->Rel->Rel->Fin->SM->Jug->MSh->HR->DM->
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] combat shotgun (7d3) [0/5] (T1)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] shell box (x90)
-- Inventory -------------------------------------------------
[a] shotgun (8d3) [1/1]
[b] shotgun (8d3) [1/1]
[c] double shotgun (9d3)x2 [0/2]
[d] bulk mod pack
[e] bulk mod pack
[f] protective boots [2/2] (100%)
-- Resistances -----------------------------------------------
None
-- Kills -----------------------------------------------------
33 former humans
112 former sergeants
52 former captains
29 imps
18 demons
559 lost souls
35 cacodemons
18 hell knights
50 barons of hell
19 arachnotrons
20 former commandos
37 pain elementals
37 revenants
28 mancubi
8 arch-viles
17 nightmare imps
1 Spider Mastermind
-- History ---------------------------------------------------
On level 6 he entered the Lava Pits.
He decided it was too hot there.
On level 7 he stumbled into a complex full of mancubi!
On level 7 he assembled a tactical boots!
Then at last he found Dis!
He nuked level 8!
He defeated the Mastermind and found the TRUE EVIL!
On level 9 he finally sacrificed himself to kill the Mastermind.
-- Messages --------------------------------------------------
You quickly load a shell into the combat shotgun.
You are hit!
You quickly load a shell into the combat shotgun. You dodge! You hear the
scream of a freed soul! You hear the scream of a freed soul! The revenant
dies.
You hear the scream of a freed soul!
You quickly load a shell into the combat shotgun.
You quickly load a shell into the combat shotgun.
You quickly load a shell into the combat shotgun.
You pump a shell into the combat shotgun chamber.
You quickly load a shell into the combat shotgun.
You quickly load a shell into the combat shotgun.
You quickly load a shell into the combat shotgun.
You quickly load a shell into the combat shotgun.
You quickly load a shell into the combat shotgun.
You hear the scream of a freed soul! You are hit! You die!... Press <Enter>...
-- General ---------------------------------------------------
19 brave souls have ventured into Phobos:
14 of those were killed.
And 1 couldn't handle the stress and committed a stupid suicide.
4 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
1 killed the bitch and survived.
2 showed that it can outsmart Hell itself.
--------------------------------------------------------------
9
Nightmare! / Re: (0.9.9.8a) [N!|ArchAoMs|98%|YAVP] - Masochist Angelic Badge (with video)
« on: July 03, 2025, 17:45 »
Thank you for fixing the formatting!
I think post vampyre will still be pretty easy for someone who's good enough to make it to vampyre in the first place.
I think post vampyre will still be pretty easy for someone who's good enough to make it to vampyre in the first place.
10
Nightmare! / (0.9.9.8a) [N!|AoMr + AoD|97%|YAVP] - Marksman Angelic Badge (with video)
« on: July 03, 2025, 17:38 »
I'm the best sniper because I get extra level-ups, but I'm the worst sniper because I can't see well.
Angel of Marksmanship + Angel of Darkness is an obnoxious combination but not really that bad since I level up faster. I get more XP and have to spend it on cateye so it kind of evens out. This challenge will be hit harder by the changes to camping and dodge chance than most other challenges, I think. I'd just have to take hellrunner earlier and dodgemaster and probably skip whizkid, and at that point go for gun kata instead of cateye.
The hardest fight in the run was Phobos Anomaly (as is the case with many runs), and ballistic red armor ended up being the solution.
https://www.youtube.com/watch?v=NJpWG71yqO4
Angel of Marksmanship + Angel of Darkness is an obnoxious combination but not really that bad since I level up faster. I get more XP and have to spend it on cateye so it kind of evens out. This challenge will be hit harder by the changes to camping and dodge chance than most other challenges, I think. I'd just have to take hellrunner earlier and dodgemaster and probably skip whizkid, and at that point go for gun kata instead of cateye.
The hardest fight in the run was Phobos Anomaly (as is the case with many runs), and ballistic red armor ended up being the solution.
https://www.youtube.com/watch?v=NJpWG71yqO4
--------------------------------------------------------------
DRL (0.9.9.8a) roguelike post-mortem character dump
--------------------------------------------------------------
Best Worst Sniper,
level 20 Cacodemon Sergeant Scout,
nuked the Mastermind at the Hell Fortress.
He survived 2548232 turns and scored 1991448 points.
He played for 4 hours, 39 minutes and 20 seconds.
He opposed the Nightmare!
He killed 2005 out of 2054 hellspawn. (97%)
He held his right to remain violent.
He was an Angel of Marksmanship!
He was also an Angel of Darkness!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 9
-- Awards ----------------------------------------------------
UAC Star (silver cluster) 50+ kills without taking damage
Explorer Pin Visited all generated levels
Experience Medal Reach experience level 20+
Grim Reaper's Pin Clear the Mortuary/Limbo
Hell Armorer Pin Clear Hell's Armory/Deimos Lab
Hell Champion Medal Clear Hell's Arena
Armorer Silver Badge Discover 30 exotics/uniques
Brick Silver Badge Clear The Wall/Containment on AoB/AoMr/AoSh
Marksman Bronze Badge Reach level 16 on Angel of Marksmanship
Marksman Silver Badge Complete Angel of Marksmanship (AoMr)
Marksman Gold Badge Complete AoMr on UV
Marksman Diamond Badge Complete AoMr on N!
Marksman Angelic Badge Complete AoMr+AoD on N!/50% kills
Hunter Bronze Badge Reach level 9 on Angel of Darkness
Hunter Silver Badge Complete Angel of Darkness (AoD)
Hunter Gold Badge Complete AoD on HMP/80% kills
Hunter Platinum Badge Complete AoD on N!
Hunter Diamond Badge Complete AoD on N! w/Explorer Pin
Arachno Bronze Badge Clear Spider's Lair
Arachno Silver Badge Clear Spider's Lair on AoD
-- Graveyard -------------------------------------------------
###########################################################
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
.......................................................%..#
..........................................................#
......................................................%...#
.........................................................%#
......................................................%.%%#
........................................................|%#
........................................................|}#
..................................................X..%%.|%#
###########################################################
-- Statistics ------------------------------------------------
Health 46/50 Experience 363809/20
ToHit Ranged +2 ToHit Melee +2 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 3)
Son of a bitch (Level 2)
Son of a gun (Level 5)
Eagle Eye (Level 1)
Dualgunner (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Triggerhappy (Level 1)
Cateye (Level 1)
SoG->SoG->DG->SoG->Int->Int->SoB->SoB->TH->MCe->Fin->Fin->WK->SoG->SoG->WK->HR->HR->HR->EE->
-- Equipment -------------------------------------------------
[a] [ Armor ] cerberus onyx armor [0]
[b] [ Weapon ] energy pistol (2d5) [0/6] (T1)
[c] [ Boots ] tactical boots [0/0] (100%) (A)
[d] [ Prepared ] storm combat pistol (1d9)x2 [2/22] (T1)
-- Inventory -------------------------------------------------
[a] pistol (2d4) [6/6] (T2)
[b] nuclear BFG 9000 (8d6) [40/40]
[c] BFG 9000 (10d6) [100/100]
[d] ballistic red armor [4/4] (100%)
[e] Angelic Armor [7/7] (100%)
[f] 10mm ammo (x140)
[g] 10mm ammo (x18)
[h] power cell (x19)
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] thermonuclear bomb
[o] cerberus protective boots [0/0] (100%)
[p] phaseshift boots [4/4] (100%)
-- Resistances -----------------------------------------------
bullet - internal 0% torso 20% feet 0%
melee - internal 0% torso 20% feet 0%
shrapnel - internal 0% torso 20% feet 0%
acid - internal 25% torso 95% feet 25%
fire - internal 25% torso 95% feet 25%
plasma - internal 0% torso 50% feet 0%
-- Kills -----------------------------------------------------
198 former humans
204 former sergeants
91 former captains
332 imps
114 demons
326 lost souls
101 cacodemons
59 hell knights
108 barons of hell
98 arachnotrons
43 former commandos
45 pain elementals
71 revenants
44 mancubi
36 arch-viles
42 nightmare imps
21 nightmare cacodemons
48 nightmare demons
12 nightmare arachnotrons
2 nightmare arch-viles
2 bruiser brothers
2 shamblers
1 lava elemental
1 agony elemental
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
He defeated the Hell Arena Master!
On level 5 he found the Arena Master's Staff!
On level 7 he sneaked into the Phobos Lab.
He broke through the lab.
On level 8 he encountered the Phobos Anomaly.
On level 8 he assembled a ballistic armor!
On level 9 he entered Deimos Lab.
On level 9 he assembled a energy pistol!
He destroyed the evil within and reaped the rewards!
On level 11 he assembled a storm bolter pistol!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 12 he romped upon the Abyssal Plains.
He barely escaped the trap set for him.
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 15 he assembled a tactical boots!
On level 16 he found the Tower of Babel!
On level 17 he trespassed on the House of Pain.
He conquered the House!
On level 19 he found the Hell Staff!
On level 19 he invaded the Unholy Cathedral!
He fled the Unholy Cathedral seeing no chance to win.
On level 20 he was foolish enough to enter Limbo!
On level 20 he assembled a cerberus boots!
On level 20 he found the Angelic Armor!
He managed to clear Limbo from evil!
On level 21 he assembled a cerberus armor!
On level 22 he entered the Lava Pits.
He managed to clear the Lava Pits completely!
On level 23 he was targeted for extermination!
He left level 23 as soon as possible.
Then at last he found Dis!
He nuked level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
hell. You dodge! The missile hits the baron of hell. You are hit! Fire --
Choose target...
You see : John Carmack (mortally wounded) | pool of blood | [ m ]ore
The missile hits the baron of hell. The missile hits the baron of hell. The
missile hits the baron of hell.
The missile hits the baron of hell. The missile hits the baron of hell. The
missile hits the baron of hell. The baron of hell dies.
The missile hits John Carmack. The missile hits John Carmack. The missile hits
John Carmack.
The missile hits John Carmack. The missile hits John Carmack. The missile hits
John Carmack.
The missile hits John Carmack. The missile hits John Carmack. The missile hits
John Carmack.
Boom! The missile hits John Carmack. John Carmack dies. Congratulations! You
defeated John Carmack! Press <Enter>...
Boom!
-- General ---------------------------------------------------
16 brave souls have ventured into Phobos:
12 of those were killed.
And 1 couldn't handle the stress and committed a stupid suicide.
3 souls destroyed the Mastermind...
1 killed the bitch and survived.
2 showed that it can outsmart Hell itself.
--------------------------------------------------------------
11
Nightmare! / (0.9.9.8a) [N!|ArchAoMs|98%|YAVP] - Masochist Angelic Badge (with video)
« on: June 30, 2025, 16:26 »
Fin->Jug->Bru->Bru->Ber->Bad->MVm->Bad->Fin->WK->Bru->WK->Fin->TaN->TaN->TaN->Bru->Bru
Once I had vampyre the run was basically over. Delaying it by an entire level hurts but so does not having juggler.
This run wouldn't work in 0.9.9.9. Not only because of the enrage timer (I did a lot of camping), but because attacks are much harder to dodge.
https://www.youtube.com/watch?v=joerYbcJ5h8
Once I had vampyre the run was basically over. Delaying it by an entire level hurts but so does not having juggler.
This run wouldn't work in 0.9.9.9. Not only because of the enrage timer (I did a lot of camping), but because attacks are much harder to dodge.
https://www.youtube.com/watch?v=joerYbcJ5h8
--------------------------------------------------------------
DRL (0.9.9.8a) roguelike post-mortem character dump
--------------------------------------------------------------
Race to 7, level 18 Imp Lance Corporal Marine,
defeated the Mastermind at the City of Dis.
He survived 889617 turns and scored 1098672 points.
He played for 4 hours, 34 minutes and 47 seconds.
He opposed the Nightmare!
He killed 3138 out of 3182 hellspawn. (98%)
He held his right to remain violent.
He was an Archangel of Masochism!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 10
-- Awards ----------------------------------------------------
UAC Star (gold cluster) 100+ kills without taking damage
Aurora Medallion Found more than 3 uniques in one game
Explorer Pin Visited all generated levels
Grim Reaper's Pin Clear the Mortuary/Limbo
Hell Armorer Pin Clear Hell's Armory/Deimos Lab
Chessmaster's Token Complete Hell's Arena on AoMs/AoI on UV
Chessmaster's Cross Complete Hell's Arena on AoMs/AoI on N!
Hell Arena Pwnage Medal Clear Hell's Arena w/o damage on N!
Gutts' Heart Awarded for winning with the Dragonslayer
Armorer Bronze Badge Discover 10 exotics/uniques
Gatekeeper Bronze Badge Clear out the Anomaly
Lava Bronze Badge Clear the Lava Pits/Mt. Erebus
Reaper Bronze Badge Enter the Mortuary/Limbo
Reaper Silver Badge Enter the Mortuary/Limbo and exit alive
Reaper Gold Badge Complete the Mortuary/Limbo
Reaper Platinum Badge Complete the Mortuary/Limbo on N!
Brick Bronze Badge Clear The Wall/Containment Area
Skull Bronze Badge Clear City of Skulls/Abyssal Plains
Masochist Gold Badge Complete Angel of Masochism (AoMs)
Masochist Angelic Badge Complete ArchAoMs on N!
Longinus Gold Badge Complete Unholy Cathedral
Longinus Platinum Badge Complete Unholy Cathedral on N!
-- Graveyard -------------------------------------------------
###########################################################
####................................#####################>#
###...............####...............######################
##.......####.....####.....####.......#####################
#........####.....####.....####........####################
.........####.....####.....####.........###################
.........####..............####.....O....##################
..........................................#################
..####............................####....#################
.&####............................####....#################
..####............................####....#################
..####............................####....#################
..........................................#################
.........####..............####..........##################
.........####.....####.....####....X....###################
#........####.....####.....####....%...####################
##.......####.....####.....####.......#####################
###...............####...............######################
####................................#####################>#
###########################################################
-- Statistics ------------------------------------------------
Health 81/60 Experience 191344/18
ToHit Ranged +0 ToHit Melee +10 ToDmg Ranged +0 ToDmg Melee +15
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 3)
Tough as nails (Level 3)
Brute (Level 5)
Juggler (Level 1)
Berserker (Level 1)
Whizkid (Level 2)
Badass (Level 2)
Vampyre (Level 1)
Fin->Jug->Bru->Bru->Ber->Bad->MVm->Bad->Fin->WK->Bru->WK->Fin->TaN->TaN->TaN->Bru->Bru->
-- Equipment -------------------------------------------------
[a] [ Armor ] Berserker Armor [11]
[b] [ Weapon ] Dragonslayer (9d9)
[c] [ Boots ] tactical boots [0/0] (100%) (A)
[d] [ Prepared ] nuclear BFG 9000 (8d6) [40/40]
-- Inventory -------------------------------------------------
[a] blue armor [2/2] (100%)
[b] red armor [4/4] (100%)
[c] red armor [4/4] (100%)
[d] red armor [4/4] (100%)
[e] red armor [6/6] (100%) (PT)
[f] phaseshift armor [2/2] (100%)
[g] rocket (x6)
[h] phase device
[i] homing phase device
[j] envirosuit pack
[k] envirosuit pack
[l] envirosuit pack
[m] power mod pack
[n] technical mod pack
[o] bulk mod pack
[p] bulk mod pack
[q] lava element
[r] onyx armor pack
[s] cerberus plasteel boots [0/0] (100%) (A)
-- Resistances -----------------------------------------------
bullet - internal 60% torso 95% feet 60%
melee - internal 60% torso 95% feet 60%
shrapnel - internal 60% torso 95% feet 60%
acid - internal 80% torso 80% feet 80%
fire - internal 80% torso 80% feet 80%
plasma - internal 80% torso 80% feet 80%
-- Kills -----------------------------------------------------
320 former humans
722 former sergeants
74 former captains
416 imps
150 demons
645 lost souls
93 cacodemons
54 hell knights
117 barons of hell
27 arachnotrons
43 former commandos
64 pain elementals
61 revenants
60 mancubi
39 arch-viles
16 nightmare imps
29 nightmare cacodemons
171 nightmare demons
24 nightmare arachnotrons
2 nightmare arch-viles
3 bruiser brothers
2 shamblers
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
He defeated the Hell Arena Master!
On level 5 he found the Arena Master's Staff!
On level 7 he assembled a tactical boots!
On level 7 he sneaked into the Phobos Lab.
He broke through the lab.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he found the Mega Buster!
He destroyed the evil within and reaped the rewards!
On level 11 he arrived at the Containment Area.
He emerged from the Containment Area victorious!
On level 12 he found the City of Skulls.
He wiped out the City of Skulls.
On level 14 he ventured into the Halls of Carnage.
On level 14 he assembled a tactical rocket launcher!
On level 16 he found the Tower of Babel!
On level 17 he trespassed on the House of Pain.
On level 17 he found the Grammaton Cleric Beretta!
He conquered the House!
On level 18 he stumbled into a complex full of mancubi!
On level 18 he assembled a cerberus boots!
On level 18 he found the Railgun!
On level 19 he invaded the Unholy Cathedral!
On level 19 he found the Dragonslayer!
He then destroyed the Unholy Cathedral!
On level 20 he was foolish enough to enter Limbo!
On level 20 he found the Berserker Armor!
He managed to clear Limbo from evil!
He sounded the alarm on level 21!
On level 22 he stumbled into a complex full of revenants!
On level 22 he arrived at Mt. Erebus.
He managed to raise Mt. Erebus completely!
On level 23 he encountered an armed nuke!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You are hit! You are hit! You are hit! You are hit! You are hit! You are hit!
You are hit! You are hit! You are hit! You are hit! You are hit! You are hit!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched! You feel like a
killing machine! You're going berserk! You need to taste blood!
You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
taste blood!
You need to taste blood!
You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
taste blood!
You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
You defeated the Spider Mastermind! Press <Enter>...
-- General ---------------------------------------------------
10 brave souls have ventured into Phobos:
7 of those were killed.
And 1 couldn't handle the stress and committed a stupid suicide.
2 souls destroyed the Mastermind...
1 killed the bitch and survived.
1 showed that it can outsmart Hell itself.
--------------------------------------------------------------
Pages: [1]