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Discussion / Re: News from the Forge: DoomRL 0.9.9.2 BETA status thread
« on: February 11, 2011, 11:13 »
It's out! Also, I get the same error I did on this thread: http://forum.chaosforge.org/index.php?topic=3332.0
:(
:(
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Discussion / Re: News from the Forge: DoomRL 0.9.9.2 BETA status thread
« on: February 11, 2011, 08:06 »
Frantic refreshing will start in two hours.
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Discussion / Re: News from the Forge: DoomRL 0.9.9.2 BETA status thread
« on: February 07, 2011, 16:52 »
The question on no one's mind (but mind): Linux 64-bit version?
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Bug Reports / Re: [0.9.9.1] (Linux) Display Bug?
« on: September 16, 2010, 07:19 »
1) Inside X, I tried with urxvt-unicode and xterm (Both ./doomrl, ./doomrl_xterm starts an xterm session that immediately closes). Without X, in bash.
2) When DoomRL works in X (which it does occasionally) it does keep to 80x25 in a maximized urxvt.
ETA: My word! Installing fpc from the AUR seems to have solved the problem. I probably shouldn't say anything out of fear of jinxing myself until I test it further. Thanks for the help!
2) When DoomRL works in X (which it does occasionally) it does keep to 80x25 in a maximized urxvt.
ETA: My word! Installing fpc from the AUR seems to have solved the problem. I probably shouldn't say anything out of fear of jinxing myself until I test it further. Thanks for the help!
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Bug Reports / Re: [0.9.9.1] (Linux) Display Bug?
« on: September 14, 2010, 20:53 »
Checking log.txt (I can't believe I didn't see it before), gives me this revealing, yet still compellingly obtuse error:
ETA: Also, after reboot, it no longer works in X.
Code: [Select]
<TTextModeOutput/0/0> Initialized.
<TTextModeOutput/0/0> Setting ASCII video to 80x25 color.
<TTextModeOutput/0/0> Failed to set ASCII 80x25 color textmode.
ETA: Also, after reboot, it no longer works in X.
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Bug Reports / [0.9.9.1] (Linux) Display Bug?
« on: September 14, 2010, 16:39 »
This started happening recently, DoomRL worked perfectly pretty well before.
Basically, I have no line wrap for the output (and it also isn't put in place by dvtm, but I think these issues are correlated). The game just outputs ASCII as far as the screen allows, so I get 2 lines of game text per terminal line. It doesn't work in a plain terminal either (without fbterm and dvtm).
However, it does work inside a terminal emulator in X. Any Idea of what the problem could be?

ETA: This also happens with Berserker!
Basically, I have no line wrap for the output (and it also isn't put in place by dvtm, but I think these issues are correlated). The game just outputs ASCII as far as the screen allows, so I get 2 lines of game text per terminal line. It doesn't work in a plain terminal either (without fbterm and dvtm).
However, it does work inside a terminal emulator in X. Any Idea of what the problem could be?

ETA: This also happens with Berserker!
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