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June 18, 2025, 20:18
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Bug Reports / Re: Blocking by barrels in AoB
« on: December 08, 2006, 23:10 »A special key just for destroying barrels in melee seems stupid :/
You don't necessarily need a special key; you can say 'f' when wielding a melee weapon (or nothing) will attack in the direction you specify. On the flip side, this also opens the possibility of attacking stuck doors, walls, thin air, and items.
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Requests For Features / Challenge mode listed in high scores
« on: December 08, 2006, 15:16 »
Just started playing this game and I love it. The pace is so quick and the game is very streamlined; a refreshing change from the Angband variants I usually play. Now if only I could get this game on my PDA... *smile*
Anyways, I think it would be nice to see the challenge mode listed in the high scores. This could be abbreviated and take the place of experience level, so as not to take up much space:
M 34696 Raine (Level:8), killed by a arch-vile on L21.
M 13081 Raine (AoMrk:5), killed by a arch-vile on L19.
M 9190 Raine (AoBsk:4), killed by a cacodemon on L15.
It would be nice to see difficulty level too, though I suppose that isn't really necessary since difficulty modifies score.
Anyways, I think it would be nice to see the challenge mode listed in the high scores. This could be abbreviated and take the place of experience level, so as not to take up much space:
M 34696 Raine (Level:8), killed by a arch-vile on L21.
M 13081 Raine (AoMrk:5), killed by a arch-vile on L19.
M 9190 Raine (AoBsk:4), killed by a cacodemon on L15.
It would be nice to see difficulty level too, though I suppose that isn't really necessary since difficulty modifies score.
3
Requests For Features / Re: Optional confirmation when trying to fire an empty weapon
« on: December 08, 2006, 15:08 »LOL, ArcadeMODE :D
There's a feature for you... Arcade reload -- While firing, target an area off the map.
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