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Pre-0.9.9 / Re: [M|AoH|0%|Win] Killess game
« on: January 18, 2007, 07:18 »
How about Angel of Sadism?  As in you can't leave any level until every monster is dead?  Not a difficult challenge necessarily, but a challenge nonetheless.

*cough*

Sorry, my bad...I don't generally follow that forum.

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Pre-0.9.9 / Re: [M|AoH|0%|Win] Killess game
« on: January 15, 2007, 07:21 »
Angel of Pacifism is a great idea, and a fine name.

How about Angel of Sadism?  As in you can't leave any level until every monster is dead?  Not a difficult challenge necessarily, but a challenge nonetheless.

P.S. KK, if you ever want any editing work done on this game (in terms of grammar or word choice or what have you), I spent a couple years working as a copy editor, making sure journalists got their English right.  I am more than willing to help.

unless

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Requests For Features / Player info merging
« on: January 08, 2007, 04:47 »
Kind of an odd request, but would it be possible to implement merging/syncing of two player.dat files for those of us who play on multiple machines?  If save files could be synced too, that would be super keen.  Optimally this could be done over a network, but I can only assume that would be a pain in the ass to code, so maybe by just running an app or something on the two files to see what's changed between them?

Dunno if this is even feasible, but it would be mega handy.

4
Discussion / Re: Poll : Backpack
« on: December 21, 2006, 04:58 »
I voted for item, because new special levels are always cool, but I think it would also work as a trait with Juggler as a prereq.  Might make people actually buy Juggler, heh.

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