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Messages - Jason_Miao

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Bug Reports / Re: Ordinary chaingun with ammo 85/50
« on: July 04, 2007, 14:23 »
0.9.8.7, win (sound)
Played on WinXP.

I just won my first game!  I'd post it, but since I exploited this bug like hell (and through Hell), I don't count it as a valid win  - double shotguns with 250 rounds...



A few observations:

First, you can purposefully create "superloaded" weapons by having no spare slots in your inventory, and all ammo of that particular type over the non-backpack limits.  The weapon to overload should be on the ground. Trying to 'U'nload the weapon will cause it to superload.  Overloading too much results in integer overflow (probably at 255).

Second, the crash-save that results from 'R'eloading a superloaded weapon is better than save scumming.  Save scumming only lets you save your character's state between levels.  The generated save file from reloading keeps the character state at the time of crash, but resets the level.   Potentially infinite XP and as many red armors as your character can hold...

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