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Requests For Features / Use of full ASCII table, background colors
« on: January 27, 2008, 14:38 »
Not sure if anyone has already requested this, but would it be possible make each object in the game (enemies, floor types, walls, items, etc.) definable with three attributes: ASCII Character, foreground color, and background color? Not only would the game look more like Rogue (it used a vast number of symbols) but would also solve the problem of not being able to see what floor type is under items (items, would inheret the background color of the tile they are on)
Anyway, great game!
Anyway, great game!
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