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Messages - dullonion

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Every once in a while when an enemy attacks, the game throws out an error.  I can continue to progress, but upon death or completion, the game crashes.  Restarting the game gives me the option to continue, but the corrupted save file is deleted.

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Bug Reports / Re: [0996G Linux i386] Crash at startup
« on: February 29, 2012, 19:27 »
smpeg was installed.  Did you mean sdl_mixer?  I checked and that was exactly the case.  It isn't compiled with mp3 support.  Didn't feel like editing the pkgbuild, so I converted the mp3s to ogg and sound seems to be working properly.

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Bug Reports / Re: [0996G Linux i386] Crash at startup
« on: February 29, 2012, 13:57 »
Here are my system specs.  I'm using an Acer Aspire One.

CPU~Single core Intel Atom CPU N450 (-HT-) clocked at 1662.958 Mhz Kernel~3.2.8-1-ARCH i686 Mem~994.1MB

sdl, sdl_image, and sdl_mixer are at 1.2.15-1, 1.2.12-2, and 1.2.12-1.

Console HQ segfaults at the start occasionally, but doesn't write anything to error.log.  Both console and tiles LQ work fine.  One thing I've noticed is that the HQ menu music doesn't load for console or tiles whenever they do start up, so maybe this is a problem with mp3 playback.

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Bug Reports / [0996G Linux i386] Crash at startup
« on: February 28, 2012, 22:39 »
The game crashes at startup sporadically, no idea how to reproduce.  error.log is attached.  I'm on arch linux and my system is up to date.

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