Chaosforge Forum

  • June 18, 2025, 16:54
  • Welcome, Guest
Please login or register.



Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Jack Trades

Pages: [1]
1
Discussion / Re: Dodgemaster
« on: March 16, 2012, 05:55 »
I played a completely unrelated technician character and made a Tactical Armor just because I didn't have anything else to spend my A mods on and DAMN! It regenerates durability.
Now I just HAVE to try to make a full Tactical gear Scout character. I always have problem with not having any armor at all in the later game because it breaks all the time.

2
Discussion / Re: Dodgemaster
« on: March 15, 2012, 03:58 »
Wow, it's that good? I though that it might work like that but then I thought that that would be too good.
Thanks for the explanation. I actually lose most of my characters to the Cyberdemon but now I should have it a tad easier.

3
Discussion / Dodgemaster
« on: March 15, 2012, 03:38 »
Hello,
I've been playing mostly Scout/Shotgun builds lately and I've been wondering how exactly does Dodgemaster works and how to use it properly in a Shotgun build?
I've tried reading Wiki and in-game help about it but I still don't understand how I am supposed to use it.
Some explanation and tips would be appreciated.

Thanks in advance.

Pages: [1]