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Messages - JustKillJill

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1
Discussion / Re: Easy Angel of Death Kill Method!
« on: April 27, 2012, 15:56 »
Berserker is actually very useful in any build, even if you don't plan to do any melee.

I almost always play Technician, and tend to build toward either Scavenger or Sharpshooter, depending on whether the GCB drops or not. I typically end up equipped with 2 ranks whizkid by Hell's Armory, if it hasn't dropped by then--at which point I build a burst plasma rifle and try to get firestorm on it, which allows me to vaporize barons/mancubi/revenants fairly quickly, without blowing up too many barrels and item drops.

I usually opt for Hellrunner/Dodgemaster over Brute/Berserk for tactical benefits--especially dealing with the Wall, Phobos Anomaly, and the Deimos Arena's Cyber Demon.

The only time I melee is if I obtain the Butcher's Knife for free Blademaster, or when I get surprised by demons and lost souls while I have juggler. I'm a very tactical (if not the most experienced) player. I'd use berserk if it didn't 'encourage' me taking damage for an already risky form of combat, but since I don't pick a lot of buff perks... well... (throatslit) x_X

2
Discussion / Re: Easy Angel of Death Kill Method!
« on: April 27, 2012, 15:38 »
Compared to being lucky enough to find a nuke and an invulnerability orb right by the UC? Because those aren't common occurances at all. "Pray for those powerups" isn't really any less of an 'if' than "spend three levels picking up the melee traits I'll need to do the melee level and prepare properly"

Lucky? Nuclear Plasma Rifle spawns every time you finish the Spider's Lair. Just overcharge it if you don't collect a thermonuclear bomb. And power-up spawns aren't that rare. Maybe not common enough that it'll happen every time, but hey.

Three levels worth of melee skills for a non-melee build in order to clear a single special stage doesn't strike me as an efficient use of resources. If you're playing toward that build, sure...

It's already well-known that nukes clear a level and invulnerability globes prevent you from dying.

Nevertheless, I think this topic brings up something important. Might it be time to suggest that special levels ('>') can't be nuked?

UC kind of bugs me for that fact--it forces a non-melee build to go melee for 100% completion. So why 'not' nuke it? For that matter--why penalize further, a method of beating a level that would kill you under ordinary circumstances anyway?

What's the point of having Nukes in the game, again?




3
Discussion / Re: Easy Angel of Death Kill Method!
« on: April 27, 2012, 12:34 »
Eh. I prefer the Spear, simply because of the +4 armor you get with Angelic Armor. Plus the special attack doesn't hurt your HP.

Ah, color me a newb. I hadn't known Longinus's Spear dropped in UC as well. Guess I have a new 'present' to look forward to.

If you've been playing a melee game and are able to reach the UC, Berserk and whatever master trait you're rolling with (or even Berserk alone, it be powerful) is usually enough to carry you through it. A Marine with Vampire would probably leave the level with more health than he had when he entered, even.

That hinges on a pretty big "if". What if I just want a big stick to swing with Juggler when shit gets in my face, while I use Trigger Happy with a Burst Plasma Rifle F1, or Sharpshooter with the GCB to instamelt anything I run into? What if I'm not 'playing' a melee build? The Angel is pretty damn sturdy (340 on HMP, 50 more hp than the Cyberdemon) without Berserker, and Chainsaw only clocks an average 14 damage per hit out of Berserk.

Although yeah, I guess nuking makes for a needless workaround for a Marine specializing in melee. Cool--I'll keep that in mind.

4
Discussion / Easy Angel of Death Kill Method!
« on: April 26, 2012, 16:39 »
So as it turns out, here's a quick, slightly-luck based method for beating the Angel of Death. Works best as a Marine, albeit I first pulled this off playing Technician. Remember to get a 100% kill rate up to this point, in order to obtain Azrael's Scythe (play on HMP or higher difficulty!).

Begin thus;


1.) Obtain and SAVE as many phase devices as possible--especially the homing variant, up until Deimos.


2.) At Special Stage 7, the Spider's Lair, defeat all monsters and acquire the Nuclear Plasma Rifle (or obtain a Thermonuclear bomb or similar Nuclear item)


3.) At the stage preceding the Unholy Cathedral, do not take any God Mode power-up that appears. Protect said power-ups from explosions at all costs.

4.) Once the floor is clear, grab as many God-Modes as practical, and either run to the Red Stairs if they are close, or begin using phase devices until you get close enough to do so.

5.) Assuming you have ten moves worth of god-mode left when you enter Unholy Cathedral (Marine, again, extends power-up duration), immediately set off a nuke and use the wait command. This will kill everything on the level, including AoD (except you, if you're still in god mode), assuredly winning you Azrael's Scythe.


I've found that god-mode consistently appears on the level before UC appears. Could it be coincidence that they hand you a nuclear weapon on the bonus level just preceding this stage?

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