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Messages - raina

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1
Discussion / Re: doom *original* soundtrack
« on: March 11, 2007, 04:34 »
Oh, BTW, do you know how to make/modify MOD's? I'm in a need of someone who could recompose some ambient music from a given MOD file...
I could certainly give it a shot, I've been tracking MODs and XMs since 1995.

2
Requests For Features / Ability to choose gender
« on: April 03, 2006, 09:49 »
How about playing as a rogue demon? ;)

3
Discussion / Random DoomRL Slogan!
« on: April 03, 2006, 08:59 »
I got a couple of funny ones out of the generator but I misplaced one of them.. It was something like "Nothing is as fast as DoomRL" which I thought was kinda apt because the hordes of evil always move towards you instantly after you finish a turn. Also fitting: "Turn Loose The Doomrl." 'cos of the turn-basedness and because it's far less restrictive than the original. ;) And one especially for Kornel, "He Who Thinks Doomrl Drinks Doomrl." After all he's the one who thought OF DoomRL and made it reality. Now I was thinking, DoomRL stands out as an opposite to FPS and gfx acceleration, so:

DoomRL - The imagination accelerated shooter with perspective.

4
Wow, I'm surprised by the attention this gained. Thank you, thank you. And while I thought I was just being silly and the forum members would be sure to point it out (several times)..

About the color tweaking, it's possible on all NT Windowses. In fact, the screenie was taken on a w2k machine and sure enough, wasn't modified in any way.

5
Ok, signed. I was actually surprised when I wasn't prompted for login info and the msg was just.. well, posted! Nice progress on the reactions there. At first I was trying to clear the mess by shooting at barrels (don't you just love the logic of games) and only after failing in it I noticed it is in fact the eyes of the guy. Notice how he already devoured the player, who can't see anything anymore? Thanks for the 'grats. :)

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