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Messages - Iferrly

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1
Discussion / Re: I've been gone for months - and no GRAPHICS?
« on: November 08, 2008, 16:02 »
I think the Kornel has much work about his real life and has no time to do any additional work on DoomRL. If that's the reason, don't push him too much =]

2
Pre-0.9.9 / Re: [E|97%|15|YASD] My best since now!
« on: November 08, 2008, 12:20 »
Okay, now I get it. But anyway I think my mortem should be a YADP.
It means "Yet another dumb player" :P

3
Pre-0.9.9 / Re: [E|97%|15|YASD] My best since now!
« on: November 08, 2008, 01:47 »
So thats why there was such a mess with those Lost Souls there ;]. But they are chancless against a double shotgun, it kills like 3 per attack.

Thanks Malek, I just didn't realise - I'm full of work and I hardly find time to check anything. Anyway, what's the difference between a YASD and a YAVP?

4
Requests For Features / Re: Options!
« on: November 07, 2008, 15:14 »
Nice idea. But I still think Kornel could make an Options menu to make some wishes come true... ;]

5
Requests For Features / Re: Challenge modes ideas - old and new.
« on: November 07, 2008, 15:00 »
Angel of Blindness is quite okay, but that can be developed in the AoD challenge

6
Requests For Features / Re: Options!
« on: November 07, 2008, 14:56 »
Thanks. That was what I was looking for. I thought also of changing the tracks that i can hear my own music in the game :D But it probably wouldn't work good...

7
Requests For Features / Options!
« on: November 07, 2008, 14:33 »
I wondered if there is any way to make the sound in DoomRL louder or quieter, or even turn the sound off, cause sometimes I want to put my own music in the background. I think that its a good idea to make some standard options with the next release. There could also be a switch - from a ASCII version to a graphic version (but only then, when the graphical version will be released), because I believe some people would prefer to play the good old text-style DoomRL. I'm one of these.

8
Pre-0.9.9 / Re: My best since now!
« on: November 07, 2008, 14:23 »
Sorry, I'm new here. Didn't realise, and anyway, I didn't understand this code, doh.

1) Thanks for the tip. I tried with the rocket launcher on The Wall and it rules :D. But when I entered this area, I already had about 20% life and no medkits. So I did'nt want to risk anything.
2) I got the BFG 9000 a level before, so I haven't even thought of gettin' it modded. But yeah, you are right - next time I must think more about it. And I wasn't hoping for an advanced BFG 9000. Probably it would be too cool so I did not think of it seriously.
3) Just thought so :D.
4) That must be really hard. You know, I have played only the "I'm too young to die!" difficulty level.

I also wanted to ask: The pain elementals summon the lost souls, aren't they?

9
Pre-0.9.9 / [E|97%|15|YASD] My best since now!
« on: November 07, 2008, 13:16 »
  Well, I started to play DoomRL about a week ago, and I quite fell into that game. I'm fond of the idea or DoomRL. At the beggining I had big problems with keybidings, but soon I got used to it.
  I'm happy to say that I made progress since my first try. Most helpful for me was reading posts on Chaosforge forums. Still, I;m playing on the easiest level :) That's my mortem:

--------------------------------------------------------------
 DoomRL (v.0.9.8.10) roguelike post-mortem character dump
--------------------------------------------------------------

 Iferrly, level 6 Human Soldier, killed by a cacodemon
 on level 15 of the Phobos base.
 He survived 76919 turns and scored 15814 points.
 He was too young to die!

 He killed 250 out of 257 hellspawn. (97%)
 He held his right to remain violent.


 He saved himself once.

-- Graveyard -------------------------------------------------

  ###########################################################
  #######==####....#.................####.........#.#########
  #######==###......#.#........#......#####..........########
  ######==###....##....#.......#.......####......##.#########
  ######=###....###..................###.###.#..^############
  ###===###.#...##..............###...###....################
  #=======##.....................##.........#####.###########
  #.=====#=##...................#...##...=..###....##########
  #..======................O...#.%.#...===.#.#...##.#########
  ...==.........#^........O........#....=%#...#..#..#########
  ....=.......##.##.#....O......X#.......==#.........########
  .........#.#............................==........#########
  #.......##;....................}.......===........#########
  ##.......#.\............................=..........########
  ##.................#............^....#...........##.#######
  #................#..#..##.....#....##...........#..########
  ..................#....##....##..............^.......######
  ........#........##...#.#....###...........>.........######
  .....#.###......[.##.....#....#......+.............########
  ###########################################################

-- Statistics ------------------------------------------------

  Health -1/50   Experience 14582/6
  ToHit +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Finesse        (Level 2)
    Hellrunner     (Level 2)
    Whizkid        (Level 2)

  Fin->Fin->WK->HR->WK->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (61%)
    [b] [ Weapon     ]   advanced double shotgun (6d3)x3 [2/2] (S1)
    [c] [ Boots      ]   protective boots [2/2] (52%)
    [d] [ Prepared   ]   BFG 9000 (10d8) [100/100]

-- Inventory -------------------------------------------------

    [a] rocket launcher (6d6) [0/1]
    [b] plasma rifle (1d8)x8 [40/40]
    [c] Anti-Freak Jackal (5d3) [5/6]
    [d] 10mm ammo (x94)
    [e] shotgun shell (x13)
    [f] shotgun shell (x50)
    [g] shotgun shell (x50)
    [h] rocket (x10)
    [i] rocket (x10)
    [j] rocket (x10)
    [k] rocket (x10)
    [l] power cell (x40)
    [m] phase device
    [n] phase device
    [o] weapon speed mod
    [p] weapon speed mod
    [q] weapon magazine mod
    [r] weapon accuracy mod
    [s] armor mobility mod
    [t] boots durability mod
    [u] boots durability mod

-- Kills -----------------------------------------------------

    65 former humans
    36 former sergeants
    6 former captains
    43 imps
    24 demons
    44 lost souls
    6 cacodemons
    1 baron of hell
    7 hell knights
    1 former commando
    2 pain elementals

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena before it got too hot.
  On level 5 he stormed the Chained Court.
  On level 9 he found the Anti-Freak Jackal!
  On level 13 he ventured into the Halls of Carnage.
  On level 15 he finally was killed by a cacodemon.

-- Messages --------------------------------------------------

 are hit!
 Fire -- Choose target...
 You reload the double shotgun with shotgun shell.
 Fire -- Choose target...
 You reload the double shotgun with shotgun shell. The cacodemon fires! You
 are hit!
 Fire -- Choose target... The cacodemon dies.
 You are hit!
 You reload the double shotgun with shotgun shell.
 Fire -- Choose target...
 You reload the double shotgun with shotgun shell.
 Fire -- Choose target...
 You reload the double shotgun with shotgun shell.
 Fire -- Choose target... The cacodemon dies.
 You reload the double shotgun with shotgun shell.

-- General ---------------------------------------------------

 Before him 7 brave souls have ventured into Phobos:
 7 of those was killed.

--------------------------------------------------------------

Hell's Arena
I couldn't do the final, 'cause i was out of medkits. These big Cacodemons were really strong, but the rest was quite easy. I was trying to play carefully, that's why I left.

The Chained Court
I think that was too easy, the Berserkers make you almost invincible against former humans. But anyway, it was a good place to raise my experience. Although, the prize wasn't very big too. I haven't used the chainsaw after this level.

Anti-Freak Jackal
I was lucky here. Found it lying in a room with lost souls. That damn weapon is really good, it helped me with the Barons a lot.

Halls of Carnage
These were quite easy, because of the 3 Super Globes lying in the level. I don't know if it's always there, or I was just as lucky. And what a prize! BFG 9000!

Killed by a Cacodemon
That pisses me off. If it was a Baron or something, it would be okay, but a Cacodemon? Wht a humiliation!
I was too uncareful when i started to go on so good. Man, what a loose...

Anyway, I'm gonna play on. This game gives a lot of fun, and I'll (with your help) try to get into perfection.

PS:Sorry for off-topic, but where can I introduce myself? I'm quit new here... And don't mind the spelling, they may miss few letters like "e" or "t", cause i have a broken keys on th keyboard.


[Edit: You can read about tagging mortems in the Da Rules! topic]

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