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Messages - defazer

Pages: [1]
1
Thanks! ^^
Sharpshooter is a very potent trait in general and one of my personal favourites. Of course, like everything else with Technician, it is slow to start - since they don't get Dualgunner, it's easier to beat early levels with other weapons - shotguns, primarily - switching back to pistols when the traits are good enough. Of course, Marksmen don't get such a privilege, hence early game (and Arena, specifically) becomes much more difficult.

Finding a Blaster and making it a Storm Blaster was really a blessing, indeed! I got through the Wall in about the same way, except it was more like combination of looong waiting and shooting whatever came through the hole. That, and some wild shots in-between. I was really getting bored.

By the way, I can't resist asking - how did you get through that by simply holding the "F" key? Blaster has a finite ammo supply, after all, and you've had to do some waiting in between... right?

P.S. The "bird" reference is from Doctor Who series (specifically, the 11th episode of the 9th season, aired in 2015). :3

2
"Pew-pew! Pew-pew! Pew-pew!", said the Doomguy's storm bolter blaster. "Blargh! Shlarp! Arrr-Arrr-Blargh!", said the dying hellspawn.
All in all, this was a fairly easy run, surprisingly enough. I got very lucky with a blaster and an onyx pack in Hell's Armory - after I found it, my previously groomed-for-stormbolter pistol became a backup weapon, and I got rid of an ammochain in favor of good plain bullets.
Just in time, too, because the Wall was awaiting me right after! To quote the famous television series protagonist, "I'd say that was one hell of a bird" (see attachments).
The City of Skulls... actually wasn't all that bad! Plasma shots quickly dealt with the early skulls, weakened by AMS, and then it was just a matter of patience to clear the rest of the level. The Agony Elemental, luckily, seemed to prefer advancing to spawning meatshields, or else I would've probably be eventually forced to run away.
The rest of the run was fairly uneventful. I found a thermonuclear bomb relatively early and carried it till the end, and a nuclear plasma rifle in Hell. That was quite a lucky break, because I wanted a full win, but skipped Mortuary.

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Alt, level 12 Cyberdemon Lt. General Technician,
 nuked the Mastermind at the Hell Fortress.
 He survived 249260 turns and scored 136094 points.
 He played for 2 hours, 27 minutes and 34 seconds.
 He didn't like it too rough.

 He killed 730 out of 730 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Marksmanship!
 He was also an Angel of Light Travel!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 9
  Levels completed : 9

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (silver cluster)
  Aurora Medallion
  Hell Armorer Badge
  Hell Champion Medal

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ......................................................|..|#
  .......................................................|||#
  .......................................................|}|#
  .......................................................|||#
  ..............................................%%...X...|..#
  ..........................................................#
  ..............................................%...........#
  ..................................................%.......#
  .............................................%..%.........#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 27/50   Experience 69742/12
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Son of a gun     (Level 4)
    Eagle Eye        (Level 3)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Sharpshooter     (Level 1)

  EE->SoG->SoG->WK->WK->SoG->EE->EE->MSs->Int->Int->SoG->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   phaseshift armor [4] (AOP)
    [b] [ Weapon     ]   storm blaster (1d8)x2 [8/20] (B1)
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   Anti-Freak Jackal (5d3) [0/6]

-- Inventory -------------------------------------------------

    [a] 10mm ammo (x133)
    [b] large med-pack
    [c] thermonuclear bomb
    [d] cerberus steel boots [0/0] (100%) (A)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 30%   feet 0%   
    Melee      - internal 0%    torso 30%   feet 0%   
    Shrapnel   - internal 0%    torso 30%   feet 0%   

-- Kills -----------------------------------------------------

    105 former humans
    65 former sergeants
    24 former captains
    95 imps
    51 demons
    222 lost souls
    28 cacodemons
    29 hell knights
    31 barons of hell
    21 arachnotrons
    2 former commandos
    14 pain elementals
    11 revenants
    9 mancubi
    7 arch-viles
    5 elite former humans
    2 elite former sergeants
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a cerberus boots!
  He destroyed the evil within and reaped the rewards!
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 15 he assembled a storm bolter pistol!
  On level 16 he found the Tower of Babel!
  Level 17 was a hard nut to crack!
  On level 19 he entered the Vaults.
  On level 19 he found the Jackhammer!
  He cracked the Vaults and cleared them out!
  On level 22 he found the Anti-Freak Jackal!
  On level 22 he entered the Lava Pits.
  On level 22 he found the Lava Armor!
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  He overloaded a nuclear plasma rifle on level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 are hit! You are hit!
 Fire -- Choose target...
 You see : John Carmack (almost dead) | pool of blood | [ m ]ore
 Targeting canceled.
 Fire -- Choose target...
 You see : John Carmack (almost dead) | pool of blood | [ m ]ore
 The missile hits the revenant. The missile hits the revenant.
 Fire -- Choose target...
 You see : John Carmack (almost dead) | pool of blood | [ m ]ore
 The missile hits the revenant. The revenant dies. The missile hits John
 Carmack.
 Fire -- Choose target...
 You see : John Carmack (almost dead) | pool of blood | [ m ]ore
 The missile hits John Carmack. John Carmack dies. Congratulations! You
 defeated John Carmack! Press <Enter>...
 You feel relatively safe now. Boom!

-- General ---------------------------------------------------

 658 brave souls have ventured into Phobos:
 513 of those were killed.
 2 of those were killed by something unknown.
 52 didn't read the thermonuclear bomb manual.
 And 29 couldn't handle the stress and committed a stupid suicide.

 58 souls destroyed the Mastermind...
 7 sacrificed itself for the good of mankind.
 23 killed the bitch and survived.
 28 showed that it can outsmart Hell itself.

--------------------------------------------------------------


With a good deal of luck (finding a nuclear bomb & grabbing an IB before Unholy Cathedral) it's possible to earn the Conqueror badge with these challenges as well. Maybe I'll try this someday. :3

It's my second try at this challenge - the first one abruptly ended in the Mortuary after I cleaned one half, got blasted by some cacodemons from the other and was roughed up as I desperantly ran back to catch a healing orb and stumbled upon a few who-knows-how-they-got-here demons. That's the reason I skipped it in this run, despite being really compelled to try.
I got the Firestorm pack in Hell's Armory, which, just as in this playthrough, enabled me to get through the Wall. I used up almost 3 full ammochains in doing so, phew! Kids, remember - if you're going to try and blast through the Wall as a marksman, be sure to stock up on ammo.
Abyssal Plains were a nightmare, but somehow I made it through.
As a bonus, I'll throw in the mortem from that run as well!

[M|AoMr+AoLT|90%|20|YASD] A lone hero with stormbolter and grenades
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Alt, level 11 Cyberdemon Lt. General Technician,
 was bitten by a demon on level 4 of Hell.
 He survived 226870 turns and scored 76523 points.
 He played for 2 hours, 42 minutes and 15 seconds.
 He didn't like it too rough.

 He killed 655 out of 724 hellspawn. (90%)
 He held his right to remain violent.
 He was an Angel of Marksmanship!
 He was also an Angel of Light Travel!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 9
  Levels completed : 8

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Hell Armorer Badge
  Hell Champion Medal

-- Graveyard -------------------------------------------------

  ###########################################################
  ##%#.#........%....%...%.............%.....................
  #........%.%.....................|.|......}.............B..
  ##.>%#........%...%...............}.......|.O..............
  #..^%....|......%...%..X......|}..........|................
  ##.#.#....}............cc................|}}..B...}.......B
  #...%|............%...........}.........O%.......|.........
  #..%........%......%..........[....##.#.||%|.......ii......
  #..................................#...#}|}}.|.............
  #....%.|}.....................%O.......}h}|}.}...i.........
  #.%....|[.........}.............}..#...#}|.|.....V.........
  #.............%|}.|..........%.|...##%##.|}....c....BO....h
  #......%........}|............%.....%%..%|}}|.........i....
  #%..|..%%.........%.................%...%.}|.....h.........
  ##.#}#%%.%.....%...%....%........%%...%................c...
  #...+[......%........%..................%.....O.......c....
  ##^>.#...........%...%....%...........................h....
  #.}^...%....%......................%.%...%...........B.....
  ##.#.#.....%..........%.............%%%%%............O.....
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 53554/11
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Son of a gun     (Level 3)
    Eagle Eye        (Level 3)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Sharpshooter     (Level 1)

  EE->SoG->SoG->WK->EE->SoG->WK->EE->MSs->Int->Int->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   gothic armor [1/6] (11%) (A)
    [b] [ Weapon     ]   storm pistol (1d8)x2 [12/12] (B1)
    [c] [ Boots      ]   cerberus steel boots [0/0] (100%) (A)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] demolition pistol (4d2) [6/6]
    [b] 10mm ammo (x104)
    [c] thermonuclear bomb

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 12%   feet 0%   
    Melee      - internal 0%    torso 12%   feet 0%   
    Shrapnel   - internal 0%    torso 12%   feet 0%   
    Acid       - internal 0%    torso 0%    feet 100%
    Fire       - internal 0%    torso 0%    feet 100%

-- Kills -----------------------------------------------------

    141 former humans
    61 former sergeants
    16 former captains
    73 imps
    58 demons
    142 lost souls
    41 cacodemons
    44 hell knights
    27 barons of hell
    30 arachnotrons
    2 former commandos
    9 pain elementals
    1 revenant
    1 mancubus
    3 arch-viles
    2 bruiser brothers
    1 shambler
    1 agony elemental
    1 Cyberdemon
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he found the Arena Master's Staff!
  On level 7 he assembled a storm bolter pistol!
  On level 7 he sneaked into the Phobos Lab.
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 11 he assembled a demolition ammo!
  On level 11 he assembled a storm bolter pistol!
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Halls of Carnage.
  On level 14 he assembled a cerberus boots!
  On level 16 he found the Tower of Babel!
  On level 19 he entered the Vaults.
  On level 19 he found the Railgun!
  He cracked the Vaults and cleared them out!
  On level 20 he was foolish enough to enter the Mortuary!
  On level 20 he finally was bitten by a demon.

-- Messages --------------------------------------------------

 Targeting canceled.
 You dodge!
 Fire -- Choose target...
 You see : a cacodemon (lightly wounded) | pool of blood | [ m ]ore
 The missile hits the cacodemon. The missile hits the cacodemon. You are hit!
 You reload the storm pistol. You are hit! You are hit! Your gothic armor is
 damaged!
 Fire -- Choose target...
 You see : a cacodemon (severely wounded) | pool of blood | [ m ]ore
 Targeting canceled.
 You start running!
 You dodge! You dodge! You dodge! The missile hits the cacodemon. You dodge!
 You dodge! You dodge!
 You dodge! The missile hits the demon.
 The demon misses you. The demon hits you.
 The demon hits you. You die!... Press <Enter>...

-- General ---------------------------------------------------

 657 brave souls have ventured into Phobos:
 513 of those were killed.
 2 of those were killed by something unknown.
 52 didn't read the thermonuclear bomb manual.
 And 29 couldn't handle the stress and committed a stupid suicide.

 57 souls destroyed the Mastermind...
 7 sacrificed itself for the good of mankind.
 23 killed the bitch and survived.
 27 showed that it can outsmart Hell itself.

--------------------------------------------------------------


3
Nice! That's a lot of badges, indeed.
Unfortunately, Gunrunner can't be used in combination with nanomachic weapons, as it blocks Whizkid.

4
Oh! I didn't realise it was already a thing. Then again, some players might not know about it yet, and I hope this tip will be of some value if they accidentally stumble upon it. :3

Muahahaha! Fear my Inquisiting power! 0w0
I actually attempted another AoP run a while ago, with a similar build. Got blown to smithereens by a hell knight because hubris and haste. >_>
Thank you! ^^

5
I wanted to nab yet another badge for a while, and yesterday this Sunday my choice fell on the Inquisitor Gold Badge (to remind, that's to complete AoP on any difficulty). To ease the task, I've went for dual-angeling my favorite cheesy combo of AoMC+Int2+Shotguns, on HMP. I think it's obvious why I call it "cheesy", and while it does depend somewhat on the luck (getting surrounded by monsters on level generation will almost always be the end of a poor Scout, especially so on the early levels), this time I didn't have any particularly bad patches and managed to succeed on the first try.

Notables:
  • Found enough nukes to earn the Fallout Gold Cross while holding on to the nuclear BFG to the end.
  • At the very end, shot the FINAL EVIL with an overloaded high-power BFG. I hoped it would be more powerful, but oh well.
  • Assembled a plasmatic double shotgun, then slapped myself in the face (figuratively). >_>
  • Carried a Combat Translocator from the Armory through the entire game, but used it barely once or twice. I find it ralely comes in handy at all, but I still kept it in case of emergency.

This mortem is less to record an achievement and more to illustrate the tip I'd like to share: if you're struggling with getting a particular badge, consider pairing it with AoMC and play it as Scout+Int2. Not every challenge can be paired like this, of course, but some, especially the hardest ones... I got the Masochist Platinum this way, too (also Conqueror, I think).

Trying to do the same now, but on UV. Platinum, platinum~ :>

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Alt, level 14 Cyberdemon Lt. General Scout,
 nuked the Mastermind at the Hell Fortress.
 He survived 117607 turns and scored 241633 points.
 He played for 5 hours, 18 minutes and 35 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 882 out of 882 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Max Carnage!
 He was also an Angel of Purity!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 11
  Levels completed : 11

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (gold cluster)
  Aurora Medallion
  Conqueror Badge
  Fallout Gold Cross
  Untouchable Badge
  Grim Reaper's Badge
  Shambler's Head
  Hell Arena Key
  Inquisitor Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  .....................................................||...#
  .....................................................X}...#
  .......................................................|..#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 66/70   Experience 86790/14
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 2)
    Finesse          (Level 1)
    Hellrunner       (Level 3)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Shottyman        (Level 1)
    Gunrunner        (Level 1)

  Int->Int->HR->HR->DM->Rel->Rel->SM->Fin->Jug->MGr->Iro->HR->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   powered red armor [5/5] (100%)
    [b] [ Weapon     ]   nothing
    [c] [ Boots      ]   phaseshift boots [4/4] (98%)
    [d] [ Prepared   ]   Azrael's Scythe (9d9)

-- Inventory -------------------------------------------------

    [a] plasmatic double shotgun (9d3)x2 [2/2]
    [b] tactical shotgun (8d3) [5/5]
    [c] missile launcher (6d6) [4/4] (F1)
    [d] nuclear BFG 9000 (9d6) [40/40] (P1)
    [e] combat translocator (0d0) [60/60]
    [f] shotgun shell (x50)
    [g] rocket (x10)
    [h] rocket (x7)
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] phase device
    [p] homing phase device
    [q] envirosuit pack
    [r] shell box (x100)
    [s] power battery (x120)
    [t] power battery (x120)

-- Resistances -----------------------------------------------

    Melee      - internal 0%    torso 25%   feet 0%   
    Fire       - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    106 former humans
    89 former sergeants
    30 former captains
    84 imps
    94 demons
    219 lost souls
    39 cacodemons
    27 hell knights
    48 barons of hell
    23 arachnotrons
    4 former commandos
    11 pain elementals
    38 revenants
    26 mancubi
    18 arch-viles
    8 nightmare cacodemons
    8 nightmare demons
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he assembled a tactical shotgun!
  On level 7 he sneaked into the Phobos Lab.
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a plasmatic shrapnel!
  On level 9 he assembled a power armor!
  He destroyed the evil within and reaped the rewards!
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he found the Grammaton Cleric Beretta!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 18 he assembled a high power weapon!
  On level 19 he stumbled into a complex full of revenants!
  On level 19 he entered the Vaults.
  He cracked the Vaults and cleared them out!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  He nuked level 22!
  On level 22 he arrived at Mt. Erebus.
  He managed to raise Mt. Erebus completely!
  He nuked level 23!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 John Carmack reloads his rocket launcher.
 Carmack raises his hands and summons hellspawn!
 You see : John Carmack (lightly wounded) | pool of blood | [ m ]ore
 You hit John Carmack.
 You hit John Carmack. You are hit!
 Fire -- Choose target...
 You see : out of vision
 The lost soul dies. The lost soul dies. You hear the scream of a freed soul!
 The lost soul dies. You hear the scream of a freed soul! You hear the scream
 of a freed soul! You hear the scream of a freed soul! You hear the scream of
 You see : John Carmack (almost dead) | pool of blood | [ m ]ore
 You dodge!
 John Carmack reloads his rocket launcher.
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 578 brave souls have ventured into Phobos:
 441 of those were killed.
 2 of those were killed by something unknown.
 49 didn't read the thermonuclear bomb manual.
 And 26 couldn't handle the stress and committed a stupid suicide.

 56 souls destroyed the Mastermind...
 7 sacrificed itself for the good of mankind.
 23 killed the bitch and survived.
 26 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Bonus: [U|AoP+AoMC|96%|19|YASD] Scout McFailed, Unsuccessful Platinum Inquisitor
Spoiler (click to show/hide)

What do you think?)

6
Post Mortem / Re: [M|ArchAoLT|YAAM] Full victory!
« on: July 02, 2018, 14:09 »
Thank you! ^^

I didn't think about it, no. Given my playstyle, though, the usefulness of an extra health buffer turned out to be far more important than the Berserk triggering on hits (not to mention I tend not to rely on it in general). First, since I couldn't stock up on medkits, it was important to be able to survive between finding random health powerups, healing items and, after taking Vampyre, fragile monsters and Pain Elementals. Second, since I always had a secondary ranged weapon, I didn't have to engage many opponents in melee with all the dangers associated with sprinting towards them - single, powerful enemies could have been lured behind a corner and taken out in melee, while fighting multiple ones at once and/or fighting in the open triggered berserk rather quickly anyway, and the dangers of such battles were mitigated strongly by Vampyre and the self-repairing armour.

I don't really recall fighting the MM on melee build, so I'll probably take your word on this one. Most of my playthroughs, I either die before reaching the city of Dis or go straight on the nuking it, and the TRUE EVIL is surprisingly easy to defeat in melee regardless of having IRO. :3

7
Post Mortem / [M|ArchAoLT|YAAM] Full victory!
« on: July 02, 2018, 11:06 »
My first win at the Archangel of Light Travel challenge, and a full one for that! I know this won't impress any veterans, but I still have this tiny feeling of pride about this small personal victory. It feels great to feel myself learning, improving and gradually becoming able to successfuly tackle the more and more tougher challenges. :3

I went for the easy route of HNTR+Marine/Vampyre, and ditched the pistol and ammochain at the beginning for a shotgun and occasional shells. Things were going relatively normal until the level 9, where I got very lucky at the Hell's Armory - by the virtue of having some Invulnerability left while entering, careful use of cornershooting and being missed by Shambler's lightning bolts at least 3 times, I managed to avoid all damage completely, thus scoring an extra rare modpack. The armory yielded the onyx and nano modpacks (IMHO, the best combination ever!), as well as a nuclear plasma rifle, which replaced the shotgun entirely and freed up a slot for a spare medkit. I don't think I could have won, if not for this.

For the Onyx pack, choosing how to use it was easy - while I usually always use them on armor if any are found, I've chosen to assemble the Lava boots (since I couldn't go for cerberus boots nor have an emergency envirosuit stored up) and did not regret it one bit. The Nano-pack, though, was sitting in one of the two inventory slots for a few levels (I just couldn't get myself to use this treasure, not while that small Tech in the corner of my mind kept trying to persuade me to go for Wizkid and get something truly awesome), until I've found a shiny suit of red armor in a tought spot and finally made my mind. It served very well on its own, until Halls of Carnage provided me with the Power mod to complete the Power Armor assembly. And from there, things rolled pretty much easily. With the lava boots, Lava Pits were a piece of cake, and the lava element replaced the phase device. And after just one more level of Hell, the battle-hardened, berserking marine had finally come to the damned city of Dis. Had to bid goodbye to his trusty rifle, he descended into the newly-created opening and faced the TRUE EVIL with just the armour suit and boots, a spare medkit and a blood-stained chainsaw, and achieved an unexpectedly easy victory. :3

Some random thoughts:
I usually can't resist the urge to complete all possible optional levels (and yes, this did lead to a LOT of silly YASDs), but I might be finally getting over it. I've even skipped the Vaults and Limbo, my favourite tackling levels, despite the feeling that I was prepared enough to survive those - Vault, because I had just one Phase device and didn't want to risk ruining the perfect killcount, and Limbo, because 1) the population of the central island might have forced me to use the only medkit I had, 2) trying to off the monsters off-screen with the plasma rifle would have taken a lot of time, and 3) trying to off them up close and personally was a bit of a dangerous perspective. Eventually, I decided that the loot and the fact of achievement were not worth the risk and/or time, but I didn't stop doubting if it was the right choice. What do you think?

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 DoomRL (0.9.9.7) roguelike post-mortem character dump
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 Alt, level 11 Cyberdemon Lt. General Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 115984 turns and scored 121135 points.
 He played for 7 hours, 6 minutes and 55 seconds.
 He didn't like it too rough.

 He killed 707 out of 707 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Archangel of Travel!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 7
  Levels completed : 7

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (bronze cluster)
  Shambler's Head

-- Graveyard -------------------------------------------------

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-- Statistics ------------------------------------------------

  Health 160/80   Experience 55256/11
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 2)
    Tough as nails   (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bad->Bru->Bru->Ber->TaN->MVm->Bad->TaN->Iro->Iro->Bru->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   powered red armor [5/5] (80%)
    [b] [ Weapon     ]   Longinus Spear (8d8)
    [c] [ Boots      ]   lava protective boots [2]
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] large med-pack

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 85%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 85% 
    Fire       - internal 60%   torso 95%   feet 100%
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    126 former humans
    87 former sergeants
    23 former captains
    65 imps
    66 demons
    206 lost souls
    58 cacodemons
    27 hell knights
    9 barons of hell
    2 arachnotrons
    6 former commandos
    9 pain elementals
    2 revenants
    2 mancubi
    3 arch-viles
    5 elite former humans
    2 elite former sergeants
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a lava boots!
  He destroyed the evil within and reaped the rewards!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Halls of Carnage.
  On level 14 he assembled a power armor!
  He sounded the alarm on level 15!
  On level 16 he found the Tower of Babel!
  On level 17 he assembled a piercing blade!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 22 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  He sounded the alarm on level 23!
  Then at last he found Dis!
  He overloaded a nuclear plasma rifle on level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 The lost soul hits you. Carmack raises his hands and summons hellspawn! The
 lost soul hits you. The lost soul hits you. The lost soul hits you. You need
 to taste blood!
 You hit the lost soul. The lost soul dies. The lost soul hits you. The lost
 soul hits you. You need to taste blood!
 The lost soul hits you. You need to taste blood!
 John Carmack reloads his rocket launcher. You need to taste blood!
 You hit the cacodemon. The cacodemon dies. You're going berserk! The lost
 soul hits you. You need to taste blood!
 You are hit! The lost soul dies. The lost soul dies. You need to taste blood!
 You hit John Carmack. The lost soul hits you. You are hit! The lost soul
 dies. You dodge! The missile hits John Carmack. You are hit! You are hit! You
 need to taste blood!
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...
 You feel relatively safe now. You're going berserk!

-- General ---------------------------------------------------

 545 brave souls have ventured into Phobos:
 416 of those were killed.
 2 of those were killed by something unknown.
 49 didn't read the thermonuclear bomb manual.
 And 21 couldn't handle the stress and committed a stupid suicide.

 54 souls destroyed the Mastermind...
 7 sacrificed itself for the good of mankind.
 22 killed the bitch and survived.
 25 showed that it can outsmart Hell itself.

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