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Bug Reports / Charge attack caused invisible walls
« on: July 14, 2020, 13:22 »
Hey there.
I had a run where an enemy (I forget exactly which. The first four-legged one that does a charge attack, I think. The "Big Bullet Robots (tm)" were also spawned on the level.)
*ahem*
... where an enemy did a charge attack, and after I gunned him and his cohorts down, the about 4 spaces he went through for his attack wouldn't let me step into them. I save-exited, copied the save file out (it's attached), then got back into the game, and the problem was solved.
I had a run where an enemy (I forget exactly which. The first four-legged one that does a charge attack, I think. The "Big Bullet Robots (tm)" were also spawned on the level.)
*ahem*
... where an enemy did a charge attack, and after I gunned him and his cohorts down, the about 4 spaces he went through for his attack wouldn't let me step into them. I save-exited, copied the save file out (it's attached), then got back into the game, and the problem was solved.
2
Bug Reports / Re: OpenGL 4.3 compat. but won't start
« on: February 20, 2020, 08:55 »
Ach!
GLInfo is reporting version 4.2.0 - Build 10.18.10.3345
Guess I'm SOL. Thanks for getting back to me so quickly!
GLInfo is reporting version 4.2.0 - Build 10.18.10.3345
Guess I'm SOL. Thanks for getting back to me so quickly!
3
Bug Reports / OpenGL 4.3 compat. but won't start
« on: February 19, 2020, 13:08 »
Toshiba Satellite L55
Intel HD Graphics 4400
Max Allocated RAM Size 1792 MB
According to https://www.intel.com/content/www/us/en/support/articles/000005524/graphics-drivers.html, it supports OpenGL 4.3.
Program starts up, goes to a black screen for a few seconds, then drops back out with an error.
Intel HD Graphics 4400
Max Allocated RAM Size 1792 MB
According to https://www.intel.com/content/www/us/en/support/articles/000005524/graphics-drivers.html, it supports OpenGL 4.3.
Program starts up, goes to a black screen for a few seconds, then drops back out with an error.
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