Chaosforge Forum

  • December 14, 2019, 04:30
  • Welcome, Guest
Please login or register.



Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - ryballs

Pages: [1]
1
DiabloRL / Re: DiabloRL 0.5.0: Sorcerer [YASD]
« on: May 22, 2013, 18:35 »
stone curse wears off in this version when you attack the monster
I don't think it was like that in the original diablo.. It should stay on for a certain amount of turns depending on the spell level and not be affected by other attacks.

I also noticed that all the 0.5.0 postmortem's show killed 0 Hellspawn.. Shouldn't that be in the hundreds?

Sorcerer sounds challenging, congrats on getting as far as you did. ;)

2
DiabloRL / Re: A few questions
« on: May 22, 2013, 18:31 »
For example, stand next to a door, press SPACE and you can close the door again. It has its uses ;)
Also you can skip a turn by pressing CTRL and any movement key. If there is an enemy standing next to you, you will attack them, but if there is nobody, you will skip a turn.

Yes I know those ones.. ;p

I wish there was a warning when one of your equipment is low on durability (quite sure there was on the original diablo) coz mine always break without me knowing then I wonder why I die :s

3
DiabloRL / Re: DiabloRL 0.5.0: Rogue [YAVP]
« on: May 22, 2013, 18:28 »
I think it's meant to say: hypochondriac.. missing the c ;p

4
DiabloRL / Re: A few questions
« on: May 21, 2013, 23:11 »
durability: just press TAB in inventory and look to item
That worked.. Thanks!

tomes: what? it's not a Diablo2, just Diablo-1 v. 0.5. No tomes for scrolls here!
Oh s**t my bad lol

sound: you need original Diablo and change config.lua adding path to .mpq
Thanks again!

rogue can't detect traps for now... And I do not see traps in game, maybe not implemented yet?
I was thinking maybe it could detect explosive barrels.. Oh well I'll wait for an update ;p

5
DiabloRL / A few questions
« on: May 21, 2013, 19:32 »
Great game, just wondering a few things:

How do I check durability of equipped items?
How do I enable sound?
How do I get tomes to store scrolls of town portal/identify?
In the description of rogue it says you can detect traps.. How?

6
DiabloRL / Re: Crash/bug topic
« on: May 21, 2013, 02:11 »
You can find all the errors in the error.log file.

Thanks for that. :) I noticed that the error.log filed is stored in 'Applications' which is very unusual for an osx app. Generally they are stored in ~/Documents/<Game Name>. Anyway here is a copy/paste of my error.log.. The earlier errors are when I first got an error after loading and the latter I think is occurring now that I can't load the save.

Timestamp   : 21-5-13 11:11:02
Error level : ERROR
Message     : Lua hook OnEnter caught ELuaStateException!

Call path     : levels[town].OnEnter
Call params   : (true)
Error message : Lua error : lua/levels//town.lua:189: Position expected!

Timestamp   : 21-5-13 11:23:49
Error level : ERROR
Message     : Lua hook OnEnter caught ELuaStateException!

Call path     : levels[town].OnEnter
Call params   : (false)
Error message : Lua error : lua/levels//town.lua:189: Position expected!

Timestamp   : 21-5-13 11:28:18
Error level : FATAL EXCEPTION
Message     : Fatal exception encountered

An unhandled exception occurred at $0000000100040E4B :
EInvalidCast : Invalid type cast
  $0000000100040E4B

Timestamp   : 21-5-13 11:28:28
Error level : FATAL EXCEPTION
Message     : Fatal exception encountered

An unhandled exception occurred at $0000000100041BD9 :
EAccessViolation : Access violation
  $0000000100041BD9

7
DiabloRL / Re: Crash/bug topic
« on: May 21, 2013, 02:02 »
After loading a game where I was standing in front of a portal I got an error (which I ignored as it wasn't fatal).. I think it was error in a lua file (next time I will screen shot). I then went down portal did some looting, went back to town, tried to go down portal again and it crashed the game. Now I can't load my saved game which is a pity as I was going quite well :(

Bugged Save Game: http://cl.ly/1z443a2K3W2F

Pages: [1]