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Messages - Bonedaddy

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1
Post Mortem / Re: [0.8.8|U|Te|AoMr|YAVP] - pistol frenzy
« on: February 05, 2020, 08:28 »
Well, I would've done that in my last run but only one ever dropped. And to be fair, if you don't go to the CRI Labs, you are probably going to be ammo-starved before the end of Beyond. There's not as much energy cells as you think there is. It looks like it's everywhere, but enemies drop small amounts and *every* plasma weapon just chunks cells. Shotgun is 4, Rifle is 3, Pistols are 2. I'd say the pistol is the worst one for damage vs cells spent, but I haven't actually done the math on it so I might be wrong.

But just the pure fact that even with pistols, your cell count is 50% of what it looks like is a pretty nasty hit. And with Gunslinger, you're now chonking two guns, so 4 per shot. Same as the shotgun.
That would definitely explain why I was running low on plasma ammo near the end of my gunslinger victory run, and why I ended up having to dual wield the plasma gun and my 9mm together instead of two plasma guns in tandem.

2
Went through another playthrough, and it turns out that I was mistaken on the matter. As long as you're wielding a pistol, you can dual wield any pistol you pick up with another, be they 9mms, .44s or plasma guns. My initial reaction was borne out of the pistol I picked up not immediately linking up with the pair that I had. By switching from one pair to another, that little problem's fixed.

3
As a DoomRL veteran, I've played through Jupiter Hell, but up until now, I've not picked up a single win, most often through carelessness, but most of the time through bad luck and not getting the hell out. But when the Gunslinger update came along, my luck changed for the better.

Flynn Taggart, level 13 Marine, defeated
The Summoner against all odds.
He survived for 8082 turns.
The run time was 1h 19m 6s.
He scored 3137 points.
He wanted to take it EASY.

CALLISTO L2 -> Callisto Mines L1
Callisto Mines L2 -> Callisto Anomaly
Callisto Anomaly - cleared
EUROPA L2 -> Europa Dig Zone L1
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - cleared
IO L2 -> Io Black Site L1
Io Black Site L2 -> Black Site Vaults
Black Site Vaults - cleared
BEYOND L1 -> The Arena
The Arena - cleared

Awards
  Medal of Prejudice (+200)
   * Won with 100% kills
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels
  JoviSec Silver Badge
   * Win a game
  CRI Bronze Badge
   * Win any game with 100% kills

He killed 333 out of 333 enemies.

  1 summoner
  9 former soldiers
  39 fire fiends
  3 corrupted sergeants
  9 corrupted grunts
  13 former CRI soldiers
  27 turrets
  5 rocket turrets
  3 corrupted heavys
  3 toxic reavers
  14 former grunts
  4 siege ravagers
  11 cryoreavers
  17 former guards
  2 military drones
  6 CRI marines
  10 reavers
  2 corrupted guards
  3 hellish soldiers
  6 plasma ravagers
  1 former CRI grunt
  4 security bots
  1 hellish grunt
  1 toxiberos
  5 corrupted commandos
  28 fiends
  9 security drones
  1 cryoberos
  23 archreavers
  4 CRI guards
  6 hellish sergeants
  3 exalted fiends
  15 ravagers
  4 CRI bots
  3 exalted reavers
  5 former CRI sergeants
  2 hellish commandos
  10 armored ravagers
  14 corrupted soldiers
  2 kerbeross
  10 former sergeants

Traits
  Hellrunner L2
  Ironman L2
  Tough as Nails L1
  Son of a Gun L2
  Focused fire
  Gunslinger L2
  Field Medic
  Incoming!

Equipment
  Slot #1 : 9mm pistol PBA
  Slot #2 : CRI plasma pistol P
  Slot #3 : CRI plasma pistol P
  Body    : ADV blue armor P
  Utility : ADV accuracy amp

Inventory
  energy cell (x17)
  9mm ammo (x100)
  9mm ammo (x100)
  9mm ammo (x56)
  small medkit (x3)
  small medkit (x3)
  large medkit

So with the new Gunslinger update, I had a new trait to play around with. I started the build out as a standard Son of a Gun build before moving into Gunslinger. I found an ADV 9mm gun fairly early upon getting my first level of Gunslinger, but quickly learned to my annoyance that ADV 9mm pistols and regular 9mm pistols don't mix well together, which didn't make a whole lot of sense to me. But Gunslinger turned out to be a hell of a trait, especially once I got my hands on the second level of it. I quickly capitalized on this by modding up both of my pistols with power and accuracy and bulk mods, to the point where near the end of Europa, I had two PBA 9mm pistols delivering the pain to my foes, and a fairly large stockpile of 9mm ammo. Also helping tremendously were the new Health Orbs that greatly aided my survivability.

Io was where things started to get a bit tricky. It was the section where the plasma weapons started to appear, and I got my hands on two plasma pistols, leaving one of my PBA 9mms behind so that I could focus on dual-wielding the plasma guns. Unfortunately, I did not find very much plasma ammo beyond the first few stages of Io, and as a result, I found myself running low on plasma ammo by the time I got to the Vaults, so I ended up switching back to my remaining PBA 9mm, which I still had a good stockpile of ammo for, and found that I could use both that gun and my other plasma gun in tandem, which ended up saving my run. I was only able to open two of the Vaults using the Red Keycards, and when I ended up running out of plasma ammo, it was back to single-gunning it for a bit until I managed to get myself in plasma ammo again, though not enough to switch back to the dual plasma pistols, resulting in me using the PBA 9mm pistol and my plasma pistol for the rest of my run.

My gunslinging was eventually enough to take me to Beyond (a.k.a. Hell), where I had never been before. My main opposition were reavers, ravagers, fiends, and the occasional Hell Soldiers that gave me some refills on my ammo. I entered the Arena, and after killing everything (which was pretty tough going even with my health-ups and my levels of Ironman), another portal opened which I didn't really know about at the time. I knew from previous mortems on this forum that this was probably the end, but when I arrived at the Precipice of Despair, our favorite Marine's words pretty much echoed my thoughts at the time: "Where the fuck am I?"

The Precipice is basically a linear level where you face serious opposition as well as the Summoner, the main bad of this game. But thanks to Gunslinger, my build, and my choice of weaponry, I was able not only to clear out what the Summoner threw at me, but take him down after three to four rounds of summoning and retreating. Our marine decided to pull a Doom Slayer and stay in Hell to clean up, resulting in my first big win in Jupiter Hell and my first YAAM win.

4
The last time I used power armor was during my second big Centurial win run with Ammochain. It lasted pretty well until that big Baron fight which ended up costing me the suit and forcing me to hunt down more armor just to stay alive.

The nanoskin red armor served me plenty well, especially in Hell where I was being attacked by the VMR with their fire-damage, which red armor protects quite well against. The Nanoskin ended up protecting me to a lesser degree against zombies and others, with the Arachs being probably the only major enemy I sought to minimize contact with due to their fuck-you plasma autofire which did for me on my last big Berserker run. The reason I stuck a bulk mod on the armor was so that its protection would last longer, which I ended up complementing with levels of Tough as Nails. That combined with my berserk and my Vampyre kills meant that very few things could keep me down for very long. Not being able to take it off, however, ended up meaning I couldn't really use some better armors for modding, and I would have screwed myself out of a certain big anime-sized slab of raw iron if I had encountered the thing during my run.

That being said, the Ripper turned out to be a beast of a weapon when I assembled it, particularly once I maxed out Brute and bulk modded the thing.

5
I've done it. I've finally done it.

My very first 100% killrun on Angel of 100.

On a Berserker.

The last time I went on a berserker run, it got ended early by the usual suspects, a bunch of massed arachs that did for my ass with their massed fuck-you plasma autofire. But this time was different. This time, I went the full damn distance.

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Grey, level 21 Arch-Vile Warrant Officer Marine,
 completed 100 levels of torture on level 100 of Hell.
 He survived 347819 turns and scored 736587 points.
 He played for 5 hours, 33 minutes and 33 seconds.
 He didn't like it too rough.

 He killed 1750 out of 1750 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of 100!

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (bronze cluster)
  Experience Medal

-- Graveyard -------------------------------------------------

  ###########################################################
  .#.#############.########..##..#.#.##.....########...######
  ....##########..##.#####...#..X........0...##........######
  ....##.....###..#...##....##..=...|..#.0....#.........#####
  .......===..........#..==..|.===..|.%###...##+.#####...####
  #..=======..................====.%##.###..##...#...#....###
  #..===...................|..====..##.###.......#...#......#
  ...==|.#######.......###.##=====..##...........#.../.......
  ##.===.#.....#.......#....#=====|.##.....0=|=..#####......#
  .#.=0=.#.....#.......#....#======......=======...........##
  .#.===.#...%.#.......######.======...0========0===......###
  ##..==|#.#.#.#..........0....====.....|============...#####
  ..................#........;...............========..######
  ####.........==..###..###################......===..#######
  ####..0####.====.###.#####################..##.....########
  ####.0.###..====..#..####################...####..#########
  #####........==.....######################.######..########
  ######....[........##############################..########
  #######..######....##############################..########
  ###########################################################

-- Statistics ------------------------------------------------

  Health 120/60   Experience 473506/21
  ToHit Ranged +0  ToHit Melee +10  ToDmg Ranged +0  ToDmg Melee +15

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 3)
    Tough as nails   (Level 3)
    Reloader         (Level 3)
    Brute            (Level 5)
    Berserker        (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Shottyman        (Level 1)
    Vampyre          (Level 1)

  Bad->Bru->Bru->Ber->Bru->MVm->Fin->Fin->WK->WK->Bad->Bru->Bru->TaN->TaN->TaN->Fin->Rel->Rel->SM->Rel->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nanoskin red armor [4/4] (200%) (B)
    [b] [ Weapon     ]   ripper (7d6) (B)
    [c] [ Boots      ]   Nyarlaptotep's Boots [6/6] (100%)
    [d] [ Prepared   ]   tactical shotgun (8d3) [4/5]

-- Inventory -------------------------------------------------

    [a] rocket launcher (6d6) [1/1]
    [b] shotgun shell (x50)
    [c] shotgun shell (x46)
    [d] rocket (x6)
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] homing phase device
    [p] envirosuit pack
    [q] thermonuclear bomb
    [r] onyx armor pack
    [s] blood skull
    [t] hatred skull
    [u] Hellwave Pack
    [v] rocket box (x20)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 25%   feet 0%   
    Melee      - internal 0%    torso 25%   feet 0%   
    Shrapnel   - internal 0%    torso 25%   feet 0%   
    Acid       - internal 0%    torso 25%   feet 30% 
    Fire       - internal 0%    torso 50%   feet 30% 
    Plasma     - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    113 former humans
    139 former sergeants
    166 former captains
    70 imps
    25 demons
    198 lost souls
    45 cacodemons
    64 hell knights
    211 barons of hell
    53 arachnotrons
    11 former commandos
    19 pain elementals
    118 revenants
    159 mancubi
    175 arch-viles
    36 nightmare imps
    25 nightmare cacodemons
    66 nightmare demons
    20 nightmare arachnotrons
    2 nightmare arch-viles
    3 elite former humans
    3 elite former sergeants
    3 elite former captains
    20 bruiser brothers
    3 shamblers
    1 lava elemental
    1 agony elemental
    1 Cyberdemon

-- History ---------------------------------------------------

  He sounded the alarm on level 9!
  On level 11 he assembled a tactical shotgun!
  On level 11 he assembled a chainsword!
  On level 19 he found the Medical Powerarmor!
  On level 23 he found the Nyarlaptotep's Boots!
  On level 24 he found the Hellwave Pack!
  He sounded the alarm on level 25!
  Level 29 was a hard nut to crack!
  On level 30 he stumbled into a complex full of mancubi!
  On level 30 he assembled a nanofiber skin armor!
  Level 31 blasted him with an unholy atmosphere!
  He sounded the alarm on level 34!
  On level 36, hell froze over!
  On level 39 he stumbled into a complex full of revenants!
  On level 41 he stumbled into a complex full of arch-viles!
  Level 43 was a hard nut to crack!
  On level 49, hell froze over!
  On level 50 he stumbled into a nightmare arachnotron cave!
  On level 52 he encountered an armed nuke!
  On level 53 he assembled a ripper!
  On level 60 he encountered an armed nuke!
  On level 61 he stumbled into a nightmare demon cave!
  Level 63 was a hard nut to crack!
  Level 64 was a hard nut to crack!
  On level 65 he encountered an armed nuke!
  Level 70 blasted him with an unholy atmosphere!
  Level 71 was a hard nut to crack!
  On level 79 he stumbled into a complex full of mancubi!
  On level 81 he stumbled into a nightmare demon cave!
  On level 82 he was bombarded!
  He sounded the alarm on level 83!
  He sounded the alarm on level 88!
  On level 89 he stumbled into a nightmare demon cave!
  Level 97 blasted him with an unholy atmosphere!
  On level 100 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 You need to taste blood!
 You need to taste blood!
 You need to taste blood! There is rocket (x3) lying here.
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You feel more calm.
 There is a Small Health Globe lying here.
 There is a Small Health Globe lying here.
 You feel better.
 There is rocket (x3) lying here.
 There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press
 <Enter>...

-- General ---------------------------------------------------

 231 brave souls have ventured into Phobos:
 201 of those were killed.
 1 of those was killed by something unknown.
 And 13 couldn't handle the stress and committed a stupid suicide.

 16 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 6 killed the bitch and survived.
 7 showed that it can outsmart Hell itself.

--------------------------------------------------------------

It started like frankly a lot of my runs. My primary weapons starting out were the shotgun and the combat knife, though some pistolwork did feature in the very beginning until I got my hands on the boomstick. I kept a good supply of armor and health packs for a good while in early game. Level 11 saw me assembling two main workhorse weapons. The first was my old reliable tac shotty, which I used on enemies unless I was berserk. The other weapon was a chainsword, which served me well for most of early game.

I also ended up getting my hands on a nano pack sometime in the 10s or 20s in regards to levels, which I ended up sticking on a piece of red armor. My second centurial win made me all too aware of the limitations of the nano pack in general, so I kept my other pieces around, and swapped to those pieces when my main armor was in danger of getting destroyed. Along the way, I ended up powermodding the armor for added protection, with an eye toward perhaps creating another Cybernano Armor, and when I dropped my second power mod in at Level 30, it asked me if I wanted to create a Nanofiber Skin Armor. Since I wasn't finding any onyx mods (and because I was a little dumb), I said okay. Nanofiber Skin Armor uses the armor rating of the original armor with an extra 25% to all resistances, it repairs itself out of combat like regular nano-modded armor, and it cannot be destroyed. This is quite a good thing, since like the Cybernano Armor, once you assemble it, you can't take it off. I would then proceed to capitalize on this by dropping in a Bulk Mod to extend the armor's protection, ensuring that I would be protected throughout the run.

This, along with the trait points I was dropping into Brute, Berserker and Vampyre, would prove to be the foundation of one of my best runs in a long time.

Level 47 was the level at which I got the chainsaw at long last. By this time, I had already devoted two points to Whizkid for purposes of modding, so I decided to devote mods to the chainsaw in order to assemble a real piece of nasty known as the Ripper, which I got off the wiki. The mods were really, really particular about how you threw them in -- it would not let me sink two power mods in in succession. But when I assembled the Ripper at Level 53, it became my endgame weapon, which I would cap off soon afterward by throwing a Bulk Mod in to raise its damage to 7D6, enough to tear apart even Hell's strongest monsters in only a few hits when berserked, in particular a Lava Elemental I encountered which went down with only three hits.

My strategy of keeping myself above 100% paid off in dividends again, as I was wading through hellish Mancubus, Revenant and Vile fire, going berserk, and tearing them apart as they stood and getting my health back, and many were the times when I would enter a level on an Invulnerability or in berserker mode for added pain. There were also plenty of times when the Mancubi did a dumbass thing and backed themselves right into the lava to try to play keep-away with me, only to burn and die; or made my job easier by killing other enemies. About the only enemies that I hated fighting were of course the arachs, which I either used my shotgun on or rushed down if they were single before tearing them apart; and once I was berserk, any monster in the vicinity could kiss its ass goodbye.

On two levels near the end, I ended up encountering Shamblers, but by that time, I had gotten so badass that they did not have a chance against me. I also ended up taking out an Agony Elemental a few levels before that, which went down in only a couple of hits. But probably the biggest moment of the run was five-shotting a fucking Cyberdemon that showed up at the start of Level 94. I had already gotten plenty of rocket-tanking practice from Mancubi and revenants, and getting caught in a Vile or barrel explosion was one of the biggest ways to trigger my Berserk, so needless to say, the big guy didn't have a prayer in Hell of taking me down.

One of my final levels had me hunting down and killing a mess of Lost Souls and Pain Elementals, who rightfully deserved the title of "Pain in the Ass" due to being tough to track down and often floating above lava meaning that I had to go in with my boots and bring the pain. But the lava wasn't much of a concern throughout endgame -- Nyarlaptotep's Boots, which I got in early game, were very protective, though not quite as protective as the Cerberus boots, and I was able to manage my health quite well.

Level 100 saw me FINALLY getting my hands on an Onyx Mod, which I had to laugh at -- I had already pretty much completed everything without assembling the Cybernano Armor again, and at this point, I did not need it. The level threw a bunch of arachs at me in addition to the Barons, Mancubi and Viles that had been a mainstay throughout most of my run through endgame, and with some careful management, I was able to end them all. My last kill which got me the YAAM was a Mancubus, which I handled in my usual fashion.

This is my third Centurial win, my very first YAAM Ao100 run, and my very first successful berserker run on Ao100. Feeling damn good right now.

6
Post Mortem / Re: [0.8.5d|H|AoCa|Sc|11|YASD] I'll win some day. :P
« on: December 03, 2019, 23:26 »
Yeah. I'm still having trouble beating the game on Easy. I've gotten to Io so far, but farther is still eluding me. And I died both times I tried taking on the Military Barracks.

7
Requests For Features / Re: Crazy ideas thread
« on: December 02, 2019, 19:32 »
Do you guys have assemblies in this game like in DoomRL? If not, that might be something worth looking into.

8
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Derek Yu, level 21 Hell Baron Warrant Officer Marine,
 completed 100 levels of torture on level 100 of Hell.
 He survived 471261 turns and scored 689220 points.
 He played for 4 hours, 37 minutes and 28 seconds.
 He didn't like it too rough.

 He killed 1796 out of 1797 hellspawn. (99%)
 A natural born killer!
 He was an Angel of 100!

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Experience Medal

-- Graveyard -------------------------------------------------

  ###########################################################
  ./.........#......./.........#......|/.......#.#.......####
  .#........./.......#.........#.....}.#######.#.#....|..####
  .#.........#########...|.....#.......#.....#././.......####
  .#\......../.......#..}}0....#######/#.....#.#/############
  ./.........#......./...|...../......./...../.#.........####
  #####/####/####/#######/####/####/####==#/####/####/#######
  .}.......#.#......./.........#..X....=====.....#./.....####
  |#.......#%#.#######.........#0......#===#####/#.#.....####
  ##......././.#.....#.[.|...../.....0.#...==.././.#..|..####
  .#########}#.#.....#}|"}.....#.|.....#.....=;#.#.##########
  ./...|...|.[./...../.+.......#......./|...===#\#.......####
  #####==.#./####|#######/####/####/#==####/==#=/####/#######
  ...=====.......==../.#........=.==.=./.....=...#.......####
  ##.=====.....=====|#.#...=...=.=.==#.#........./.......####
  .#.=====.....=====.#.#..===...=..=.=.#.........############
  .##.==.###/.#=====##\###====/==####=.=........./.....+.####
  }....}........==.../...|..=.==.=....=+.........#.|.....####
  #####.#####################################################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 114/85   Experience 436706/21
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +5  ToDmg Melee +5

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 3)
    Finesse          (Level 3)
    Son of a bitch   (Level 5)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Triggerhappy     (Level 2)
    Ammochain        (Level 1)

  SoB->SoB->TH->TH->Rel->Rel->MAc->SoB->Fin->Fin->WK->WK->SoB->Bad->Bad->SoB->Fin->Iro->Iro->Jug->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (182%) (ABP)
    [b] [ Weapon     ]   laser rifle (1d9)x5 [40/40] (A2P2T1)
    [c] [ Boots      ]   cerberus plasteel boots [0/0] (100%) (A)
    [d] [ Prepared   ]   minigun (1d6)x8 [198/200]

-- Inventory -------------------------------------------------

    [a] rocket launcher (6d6) [1/1] (S1)
    [b] nuclear BFG 9000 (8d6) [40/40]
    [c] Trigun (3d6) [6/6]
    [d] blue armor [2/2] (100%)
    [e] energy-shielded vest [1/1] (46%)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x87)
    [h] rocket (x5)
    [i] power cell (x50)
    [j] power cell (x50)
    [k] power cell (x50)
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] large med-pack
    [s] large med-pack
    [t] large med-pack
    [u] power mod pack
    [v] bulk mod pack

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 100%
    Fire       - internal 0%    torso 25%   feet 100%

-- Kills -----------------------------------------------------

    97 former humans
    128 former sergeants
    147 former captains
    111 imps
    34 demons
    247 lost souls
    29 cacodemons
    55 hell knights
    216 barons of hell
    87 arachnotrons
    6 former commandos
    31 pain elementals
    126 revenants
    149 mancubi
    170 arch-viles
    15 nightmare imps
    30 nightmare cacodemons
    61 nightmare demons
    20 nightmare arachnotrons
    3 elite former humans
    5 elite former sergeants
    3 elite former captains
    3 elite former commandos
    17 bruiser brothers
    4 shamblers
    2 lava elemental

-- History ---------------------------------------------------

  On level 10 he assembled a tactical shotgun!
  On level 11 he found the Hellwave Pack!
  On level 19 he assembled a power armor!
  On level 22 he found the Necroarmor!
  On level 25 he encountered an armed nuke!
  On level 47 he was bombarded!
  On level 49 he assembled a cerberus boots!
  On level 53 he stumbled into a nightmare cacodemon cave!
  On level 54 he stumbled into a nightmare demon cave!
  On level 55 he was bombarded!
  On level 56 he stumbled into a nightmare demon cave!
  He sounded the alarm on level 58!
  On level 59 he was bombarded!
  On level 60 he stumbled into a complex full of arch-viles!
  He sounded the alarm on level 60!
  On level 64 he found the Railgun!
  On level 64 he assembled a assault rifle!
  Level 70 was a hard nut to crack!
  On level 70 he found the Trigun!
  On level 75 he encountered an armed nuke!
  Level 79 blasted him with an unholy atmosphere!
  He activated the Angel Arm on level 81!
  On level 90 he stumbled into a nightmare demon cave!
  He sounded the alarm on level 98!
  On level 100 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 hits the arch-vile. The missile hits the arch-vile. The missile hits the
 arch-vile. The missile hits the arch-vile.
 Fire -- Choose target...
 You see : an arch-vile (mortally wounded) | floor | [ m ]ore
 The missile hits the arch-vile. The arch-vile dies. You feel relatively safe
 now.
 You reload the laser rifle.
 Your laser rifle is already loaded.
 There is power cell (x24) lying here.
 You found 18 of power cell. There is power cell (x6) lying here.
 There is shotgun shell (x8) lying here.
 There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press
 <Enter>...

-- General ---------------------------------------------------

 214 brave souls have ventured into Phobos:
 187 of those were killed.
 1 of those was killed by something unknown.
 And 11 couldn't handle the stress and committed a stupid suicide.

 15 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 5 killed the bitch and survived.
 7 showed that it can outsmart Hell itself.

--------------------------------------------------------------

So this second big Ammochain run was a proper meatgrinder. My early levels were spent with boomsticks and the chaingun, with the tac shotty being assembled early. I also was fortunate enough to find myself a Nano Pack and put it on my red armor, followed by a power mod that I put on it as well for some nice power armor which lasted me the entire first half of the run. I grabbed the Necro Armor later, but kept it on reserve in case something unfortunate happened to the power armor. The plasma gun, like most plasma guns on Ao100 runs, was gotten off a former commando, and became my main weapon once I hit Ammochain once again.

After a slip-up in what mods to use on my first pair of boots upon hitting Whizkid 2, I assembled my first Cerberus Boots on level 49, which meant I didn't have to worry about standing in the bad again. And unlike the Enviroboots, which I came across later in the run but didn't grab because I didn't need them, you can actually mod the puppies, which I did with an Agility mod that I found later. Unfortunately, I lost my power armor at around Level 51 to a nasty fight with lots of Barons in which the Power Armor's repair suite just wasn't enough to keep it from getting scrapped. So I used the Necro Armor, only to find out after that armor took a beating that it repairs itself by fucking draining my health. Suddenly that one death I suffered while wearing it on an earlier run made all too much sense. Fuck that noise.

So I had to do some armor collecting once again just to keep myself in armor and try to assemble something better than my power armor. Unfortunately, power-modding my other armor in preparation for perhaps going for another Cybernano Armor was often an open invitation for the local Barons and Mancubi to fucking tear it apart with their asshole acid balls and rockets. I came across the Laser Rifle again later, and once more, it became my main weapon for tearing demons apart. My other weapon, the plasma gun, got agility mod after agility mod put on it until I got the assault rifle assembly, on a level that also saw me getting my hands on a Railgun. Unfortunately, the assault rifle assembly put the weapon at 2d6 damage per shot with Son of a Bitch 5, so I was blowing enemies back a huge ways. Worse, it consumed two ammo per general volley, so the weapon was eventually left behind in favor of my laser rifle. The Railgun wasn't much better, being a semiautomatic weapon that consumed 5 plasma cells a shot, so that got left behind immediately. My laser rifle became my endgame weapon, as I put two power mods, two agility mods, and a tech mod on it (something I didn't think was exactly possible). The other major weapon that saw use during the run was the Trigun on Level 70, which I decided to take with me because I wanted to use the Angel Arm at least once during the run.

Level 75, the nuke level, is the reason why this isn't a YAAM run. I was down to one monster by the time the timer reached 50 seconds, and I wasn't going to waste the rest of my time in the level hunting the fucker down, especially with no Invulnerability to be had, so I bugged out. Level 81 had an invulnerability and yet more VMR to deal with, so I decided this was the perfect opportunity to test out the Angel Arm. I've never seen a nuke or a nuke-like weapon in action outside Dis, so running around in a completely cleared level, walls and all, was an experience I wasn't really used to.

I finally got some working armor again towards the end, equipping a Red Armor with Power, Bulk and Agility mods. Unfortunately, I was also running out of cell ammo, getting down to just one stack near the end, so I grabbed a chaingun off a captain and started collecting 10mm ammo. Fortunately, the last few levels provided me with enough cell ammo to get myself in ammo again, so I was back in action once again. The Minigun in my inventory was gotten at the very end of the run on the final level, so I decided to use it for a bit before switching back to the laser rifle to finish off the rest of the monsters, including the Vile at the very end, before exiting out and finishing the run.

It turns out that the monster I left behind when I bugged out to avoid getting my ass nuked was the only one I didn't kill in the entire run, placing me just one kill shy of a hundred-percent kill rate. On the other hand, I did manage to make it to Arch-Vile rank, so I count it as a win regardless.

9
On any other weapon, a burst cannon assembly would be highly inaccurate and generally Not Worth It, but the laser rifle was accurate enough that I didn't mind the -2 penalty because it was already tearing through shit anyway. Besides, with my first major mod on the thing being a power mod, turning it into a burst cannon seemed only fitting. If I had gone for an agility mod on the thing instead of a power mod, I could have turned it into either an assault rifle or a hyperblaster.

10
Century Lounge / Re: [M|Ao100|99%|79|YASD] Berserker Down
« on: August 04, 2017, 14:22 »
The only arach cave I encountered in my other big run was level 90, and at that point, I was pretty damn overpowered, what with my cybernano armor, my assmelting laser cannon, and my Ammochain build with maxed out Son of a Bitch, which meant that I tore right through the little bastards, and the only reason I had to nuke the place was because I couldn't find that last spider. Whizkid and Son of a Bitch really are godsends when it comes to damage potential, especially when it comes to burst builds.

But yeah. Massed arachs are not fun at all when you're not berserk or otherwise protected -- four or more of them blasting on you at once are a damn good recipe for having your day fucked to hell.

11
Century Lounge / [M|Ao100|99%|79|YASD] Berserker Down
« on: August 04, 2017, 08:01 »
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Bobby Prince, level 20 Hell Baron Warrant Officer Marine,
 let an nightmare arachnotron get him on level 79 of Hell.
 He survived 354901 turns and scored 397475 points.
 He played for 3 hours, 35 minutes and 32 seconds.
 He didn't like it too rough.

 He killed 1202 out of 1205 hellspawn. (99%)
 He was a real killing machine...
 He was an Angel of 100!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  Experience Medal

-- Graveyard -------------------------------------------------

  ###########################################################
  ##################....##...#######.#.##...#.+##############
  ##################....#.....#####..#...#...################
  #################............###+.#.........###############
  ##################............#.............=##############
  ###################......=....#...........==###############
  ###################.........|..............===#############
  ###################.......#..#X.........#...===############
  #################.#.........#....A.........====############
  ################...#...|......A..>........#..===.##########
  ###############..#.[....=..=.....}..........=..=.##########
  ############..........||....=....\..........==.=.##########
  ###########....#.....==...............#...=====.=##########
  ##########....[......==..[...........###.=#=.===###########
  #########...|........==.............#==.========.##########
  #########............="...............==.=.=====###########
  ########.....====}....................#.....=A.==##########
  ########.....=====...#...=.#=#...#..#........#.############
  #########.##...=.##..#=.##+..=#####.###....################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/60   Experience 310304/20
  ToHit Ranged +0  ToHit Melee +10  ToDmg Ranged +0  ToDmg Melee +15

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 3)
    Tough as nails   (Level 3)
    Reloader         (Level 2)
    Brute            (Level 5)
    Juggler          (Level 1)
    Berserker        (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Vampyre          (Level 1)

  TaN->TaN->Bad->Bru->Bru->Ber->MVm->Bru->Bad->Fin->Fin->TaN->WK->WK->Bru->Bru->Fin->Jug->Rel->Rel->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nanofiber red armor [2]
    [b] [ Weapon     ]   Butcher's Cleaver (5d6)
    [c] [ Boots      ]   Enviroboots [0]
    [d] [ Prepared   ]   chainsaw (5d7) (BPT)

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [4/5]
    [b] red armor [6/6] (100%) (P)
    [c] gothic armor [6/6] (200%)
    [d] duelist armor [2/2] (100%)
    [e] energy-shielded vest [1/1] (100%)
    [f] chainsword (8d2)
    [g] shotgun shell (x15)
    [h] small med-pack
    [i] small med-pack
    [j] small med-pack
    [k] small med-pack
    [l] small med-pack
    [m] small med-pack
    [n] homing phase device
    [o] thermonuclear bomb

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 60%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 100%
    Fire       - internal 60%   torso 73%   feet 100%
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    96 former humans
    87 former sergeants
    100 former captains
    91 imps
    51 demons
    70 lost souls
    51 cacodemons
    54 hell knights
    160 barons of hell
    47 arachnotrons
    6 former commandos
    5 pain elementals
    64 revenants
    94 mancubi
    113 arch-viles
    25 nightmare imps
    29 nightmare cacodemons
    32 nightmare demons
    12 nightmare arachnotrons
    4 elite former humans
    11 bruiser brothers

-- History ---------------------------------------------------

  On level 10 he found the Butcher's Cleaver!
  On level 17 he assembled a chainsword!
  On level 26 he assembled a nanofiber armor!
  On level 27 he found the Enviroboots!
  On level 28 he assembled a tactical shotgun!
  He sounded the alarm on level 30!
  On level 34, hell froze over!
  On level 38 he was bombarded!
  Level 40 was a hard nut to crack!
  Level 49 blasted him with an unholy atmosphere!
  On level 54 he stumbled into a nightmare cacodemon cave!
  Level 63 was a hard nut to crack!
  On level 72 he stumbled into a nightmare demon cave!
  Level 76 was a hard nut to crack!
  On level 77 he stumbled into a nightmare cacodemon cave!
  On level 79 he finally let an nightmare arachnotron get him.

-- Messages --------------------------------------------------

 You need to taste blood!
 You dodge! You are hit! You dodge! Boom! Boom! You are hit! Boom! You are
 hit! You are hit! You need to taste blood!
 You are hit! You are hit! You dodge! Boom! You are hit! You dodge! Boom! You
 are hit! You are hit! You are hit! You dodge! Boom! You are hit! You dodge!
 Boom! You are hit! You need to taste blood!
 You are hit! You are hit! You are hit! You are hit! You are hit! You need to
 taste blood!
 The arachnotron hits you. You need to taste blood!
 You hit the arachnotron. The arachnotron dies. Next!
 You are hit! You are hit! You dodge! You dodge! You are hit! You dodge! You
 are hit! You dodge! You dodge! You are hit! You dodge! You need to taste
 blood!
 You are hit! You are hit! You are hit! You are hit! You are hit! You are hit!
 You are hit! You are hit! You are hit! You are hit! You are hit! You are hit!
 You are hit! You are hit! You are hit! You die!... Press <Enter>...

-- General ---------------------------------------------------

 208 brave souls have ventured into Phobos:
 183 of those were killed.
 1 of those was killed by something unknown.
 And 10 couldn't handle the stress and committed a stupid suicide.

 14 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 4 killed the bitch and survived.
 7 showed that it can outsmart Hell itself.

--------------------------------------------------------------

So after my first centurial victory, I thought I'd try again, this time with a berserker. The Butcher's Cleaver was gotten quite early, and became my primary weapon throughout the run once Vampyre was unlocked. The health I was getting back from Vampyre plus my habit of healing up using spheres and globes meant that I could wade through mancubus and revenant fire most of the time without worrying about going under, and if I got low mid-fight after killing everything, I'd use one of my stimpacks or medkits. That being said, the Mancubi and Revenants became annoying for an entirely different reason -- that reason being that their shit kept destroying items I needed. I relied on the phaseshift set to get me over the bad until I got my hands on the Enviroboots again, which meant it was lavadancing time again.

I didn't find a single onyx or nano mod in the entirety of the run, meaning that my nanofiber armor was the only source of indestructible protection I had aside from the Enviroboots. I did get my hands on a set of gothic armor, but that shit slows you down big-time, so I didn't use it. I also made the choice of using the power-mod I found later on on the chainsaw I found a while after the Cleaver, because I had the Ripper on my mind. It would have been more useful on either the Nanofiber armor or the Red or Gothic armors I was carrying. My build was a straight up berserker, though I was running out of traits by the end of the run and didn't want to put any points into Ironman, since it increases the amount of damage you have to take to trigger Berserk.

My luck ran out when I entered that spider cave on Level 79, just 21 levels before the end. Arachs are the bane of a berserker's existence, especially in large numbers -- they do just enough damage with their plasmaguns to fuck you up bad with massed fire, but not enough with individual blasts to trigger berserk. It didn't help that there were nightmare arachs as well, for even more damage. I had few large medkits left, and I used them all just trying to get close to the fuckers. Berserk went off exactly once in that level, which I used to kill two of the damned spiders before the others did for me, doing too much damage for my small health packs to keep up with.

Next time, I'm bringing a fucking backup -- perhaps a good elephant gun or a good pistol assembly -- for dealing with assholes like these.

12
Nice!  :D  I never get Ammochain because of accuracy issues, but a Laser Rifle in an Ammochain build sounds like a pretty epic combination...  and a Burst Laser Rifle sounds extra epic!  :D  Must've been fun.  :)

It was. I was killing Revenants, regular Cacos and other lesser foes in one burst, Barons, Arachs and Hellknights in two bursts (one burst for the latter two once I maxed out Son of a Bitch), and Viles, Mancubi and Bruisers in two to three bursts. The only enemies that took more than that to kill were the Nightmare monsters, including two Nightmare Viles. I only encountered one Shambler, which in pairs is usually a run-killer in Deimos Lab and usually brings me down to few if any health packs in those cases where I make it out alive, but with my build and my weapon, this guy went down with near-contemptible ease -- two or three bursts was all it took, and I didn't even give him time to regen or teleport away.

My only slip-up was not assembling a pair of Cerberus boots so that I could do the lava dance again. Running around in the Enviroboots on the last major Ao100 run was damned fun, even if the run in question did end badly.

13
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Igor Savin, level 21 Hell Knight Sergeant Major Marine,
 completed 100 levels of torture on level 100 of Hell.
 He survived 435462 turns and scored 726892 points.
 He played for 4 hours, 57 minutes and 53 seconds.
 He didn't like it too rough.

 He killed 1679 out of 1682 hellspawn. (99%)
 He was a real killing machine...
 He was an Angel of 100!

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Experience Medal
  Centurial Silver Badge
  Centurial Gold Badge

-- Graveyard -------------------------------------------------

  =====############################===#######################
  =====...=.%.=.........=.0.......=======...................#
  .=====..==%=.......###==........===.===###................#
  #.=====#..=....###.###.=......0===...=.###................#
  #..=====.==....###.###=........===.##=.###....###.........#
  #..=====.==....###...=.........===.#.#=.......###.........#
  ...=====.#=#....%...=...###....===0.##........###....###..#
  ...=====.###.###.".#===.###.|..===..............}....###..#
  ...=====.###%###..##=..0###....===##=.=|##...........###..#
  ========.%...###.%#=#.+........===##.=..##.###............#
  ...%=%==.###...................===##===..#.###..###.###...#
  ...}==}=.##==......|.###.......===.===.....###[.###.###...#
  ...=====.#=====......###.###0..===....==......;.###.###...#
  ...#=====.=====..###.###.###...===....==..........0.\..;..#
  ...#=====.=.===..###.....###.0.===.##====.###..###........#
  ...#=====..====..###............===##===..###..###........#
  ..\#=====..===...0.......;.....X===###....###..###........#
  ...=====....===.......}.........===..................[....#
  ...=====...;.=..................#===......................#
  ###=====##########################===######################

-- Statistics ------------------------------------------------

  Health 180/90   Experience 465550/21
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +5  ToDmg Melee +5

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 3)
    Finesse          (Level 3)
    Son of a bitch   (Level 5)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Triggerhappy     (Level 2)
    Ammochain        (Level 1)

  SoB->SoB->TH->TH->Rel->Rel->MAc->SoB->Bad->Bad->Fin->Fin->WK->Iro->Iro->WK->SoB->Iro->Jug->SoB->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   cybernano red armor [10] (P)
    [b] [ Weapon     ]   burst laser rifle (1d10)x7 [78/80] (P1)
    [c] [ Boots      ]   Nyarlaptotep's Boots [6/6] (100%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] missile launcher (6d7) [4/4] (N1P1)
    [b] power cell (x50)
    [c] power cell (x21)
    [d] power cell (x50)
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] large med-pack
    [s] technical mod pack
    [t] blood skull
    [u] plasteel boots [4/4] (98%) (P)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 30% 
    Fire       - internal 0%    torso 25%   feet 30% 

-- Kills -----------------------------------------------------

    69 former humans
    136 former sergeants
    119 former captains
    100 imps
    24 demons
    90 lost souls
    55 cacodemons
    110 hell knights
    234 barons of hell
    103 arachnotrons
    4 former commandos
    10 pain elementals
    151 revenants
    157 mancubi
    163 arch-viles
    25 nightmare imps
    25 nightmare cacodemons
    36 nightmare demons
    22 nightmare arachnotrons
    2 nightmare arch-viles
    2 elite former humans
    1 elite former sergeant
    2 elite former captains
    2 elite former commandos
    33 bruiser brothers
    1 shambler
    2 lava elemental
    1 agony elemental

-- History ---------------------------------------------------

  On level 8 he assembled a gatling gun!
  Level 13 was a hard nut to crack!
  On level 21 he stumbled into a complex full of hell knights!
  Level 30 was a hard nut to crack!
  On level 31 he found the Necroarmor!
  On level 35 he found the Jackhammer!
  Level 38 was a hard nut to crack!
  On level 40 he stumbled into a nightmare arachnotron cave!
  On level 41 he assembled a burst cannon!
  Level 43 was a hard nut to crack!
  He sounded the alarm on level 44!
  On level 45 he assembled a cybernano armor!
  On level 46 he ran for his life from acid!
  On level 51 he encountered an armed nuke!
  On level 52 he stumbled into a complex full of arch-viles!
  Level 53 blasted him with an unholy atmosphere!
  Level 57 was a hard nut to crack!
  On level 61, hell froze over!
  Level 67 blasted him with an unholy atmosphere!
  Level 70 was a hard nut to crack!
  He sounded the alarm on level 72!
  Level 82 was a hard nut to crack!
  On level 87 he stumbled into a nightmare demon cave!
  On level 90 he stumbled into a nightmare arachnotron cave!
  He nuked level 90!
  On level 91 he found the Nyarlaptotep's Boots!
  On level 92 he stumbled into a complex full of mancubi!
  Level 92 was a hard nut to crack!
  Level 97 blasted him with an unholy atmosphere!
  He nuked level 100!
  On level 100 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 Argh!!! Acid!
 There is a Supercharge Globe lying here.
 SuperCharge!
 There is a large med-pack lying here.
 There is a thermonuclear bomb lying here.
 You picked up a thermonuclear bomb.
 Are you sure you want activate the thermonuclear bomb? [Y/n]
 You use a thermonuclear bomb. Warning! Explosion in 10 seconds! Warning!
 Explosion in 9 seconds!
 Warning! Explosion in 8 seconds!
 Warning! Explosion in 7 seconds!
 Warning! Explosion in 6 seconds! There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press
 <Enter>...

-- General ---------------------------------------------------

 205 brave souls have ventured into Phobos:
 180 of those were killed.
 1 of those was killed by something unknown.
 And 10 couldn't handle the stress and committed a stupid suicide.

 14 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 4 killed the bitch and survived.
 7 showed that it can outsmart Hell itself.

--------------------------------------------------------------

*whew*

After my failure in taking on the 100 levels as an Ammochainer, I decided to try again. I went for much the same build as the last major run, only this time, I threw in some levels of Ironman as well. The big break I got came in the form of a Red Armor and an Onyx Mod in an early vault, which gave me some indestructible protection right out of the gate and freed up my inventory for ammo and health, as well as proving to be the foundation of my best run to date. My first automatic weapon was a chaingun, which I turned into a gatling gun in the final level of Phobos, which was a real ammo hog until such time as I hit Ammochain again, and from there on, it was all good. My other weapon, which I used sparingly, was a super shotty that notably saw use against a Pain Elemental and its army of Lost Souls.

I got the plasma gun some time after, which I used until such time as I got my hands on a Laser Rifle. I absolutely loved that thing, as it was much more accurate than the two plasma guns I modded, which I soon left behind, along with the gatling gun in time. I got hold of the Jackhammer again, but quickly learned to my annoyance that it doesn't work with Ammochain despite being an automatic weapon, and burns through a whole mag of shells quickly, so needless to say, it got left behind on the level I found it in. The Necroarmor stuck around for a while, but didn't see use.

Unlike the last major run that I went through, the two levels of Whizkid I put down paid off big, as I put together enough mods to turn the laser rifle into a burst cannon. I also began improving my armor, first putting in a power mod to raise the armor's protection to 6, then putting in a nano mod, and then finally another power mod in order to assemble my first-ever Cybernano Armor. After power-modding both the cannon and the armor, I was virtually unstoppable -- my burst cannon was tearing apart most monsters in one or two bursts, and the protection afforded me by my cybernano armor meant that most of the monsters didn't have a prayer in Hell of taking me down -- in particular, the Revenants, usually one part of the VMR triad, were being one-shotted with one burst, with their rockets not doing all that much to me on the occasion that they were allowed to fire. In addition, I maxed out Ironman and Badass so that I could keep myself above 100 in health whenever possible, which further increased my survivability against the monsters. In fact, about the closest I came to getting ended again was a mess of fucking spiders and a Mancubus that a fucking Vile kept resurrecting on me, and which forced me to take cover and heal before luring them out, killing them, and taking out the Vile.

Throughout the run, I have come to fucking loathe Viles. Their fire attack wasn't much to write home about with my level of armor protection, but their true aggravation came in the form of resurrecting the real bitch enemies (the encounter above being a prime example) that I needed to kill quickly -- often as fast as I was putting them down. As a result, there was no mercy to be had on any of the Viles that I came across, with the cannon putting them down in two bursts. And I had to kill a lot of the things especially later on, along with Mancubi, Hellknights, Revenants, spiders, and Barons of Hell.

The reason this isn't a YAAM run is because on several occasions (such as that one cave full of nightmare spiders), the last enemies were places I couldn't access without eating damage from the lava or otherwise couldn't find. Among other things, it prompted two uses of the Thermonuclear Bomb and stairdiving before it went off, including the final level, where I couldn't find that last damned nightmare spider for the life of me and there was a bomb right there in the level. That being said, this is my very first Centurial win, and I didn't do too badly at all.

14
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Rahul Chandra,
 level 14 Hell Knight Sergeant Major Marine,
 was bruised by a baron of hell on level 36 of Hell.
 He survived 188682 turns and scored 127265 points.
 He played for 2 hours, 2 minutes and 24 seconds.
 He didn't like it too rough.

 He killed 656 out of 662 hellspawn. (99%)
 He was a real killing machine...
 He was an Angel of 100!

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  None

-- Graveyard -------------------------------------------------

  ===========================================================
  ===========================================================
  =================....................======================
  =================.##################.===========...........
  ========...======./.........\......#.===========.##########
  ========...======.#...............&#.===========.#......|..
  ========...V.====.#................#.===========.#.....&...
  ==========...====.#................#.===^=======.#.........
  ==========...====.#................#.===========.#.........
  ===========B=====.#......B>......".#.===========.#.........
  =================%#.%..............#.===========.#.........
  ===========|=====.#.............^..#.===========.#..}......
  ========...======.#.%....^.........#.===========.#.........
  ========...======.#................#.===========.##+#######
  ========...======..................#.===========...^.......
  =================..................#.==================^==|
  ==========%..====...#B##############.=============...======
  ==========.%%=M==....................=============...======
  ==========...============X========================...======
  ===========================================================

-- Statistics ------------------------------------------------

  Health 0/60   Experience 87432/14
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +4  ToDmg Melee +4

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 2)
    Son of a bitch   (Level 4)
    Reloader         (Level 2)
    Whizkid          (Level 2)
    Badass           (Level 1)
    Triggerhappy     (Level 2)
    Ammochain        (Level 1)

  SoB->SoB->TH->TH->Rel->Rel->MAc->SoB->Fin->Fin->WK->WK->Bad->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Lava Armor [0/4] (0%)
    [b] [ Weapon     ]   plasma rifle (1d8)x6 [47/52] (B1P1)
    [c] [ Boots      ]   Enviroboots [0]
    [d] [ Prepared   ]   chaingun (1d8)x4 [40/40] (A1P2)

-- Inventory -------------------------------------------------

    [a] elephant gun (12d3) [1/1]
    [b] tactical shotgun (8d3) [5/5]
    [c] chaingun (1d6)x4 [40/40] (A2)
    [d] nanofiber red armor [2]
    [e] red armor [4/4] (100%)
    [f] Malek's Armor [3/3] (100%)
    [g] 10mm ammo (x39)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] 10mm ammo (x100)
    [k] shotgun shell (x50)
    [l] shotgun shell (x50)
    [m] power cell (x50)
    [n] power cell (x31)
    [o] small med-pack
    [p] small med-pack
    [q] small med-pack
    [r] large med-pack
    [s] power mod pack
    [t] power mod pack
    [u] technical mod pack
    [v] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 100%
    Fire       - internal 0%    torso 0%    feet 100%

-- Kills -----------------------------------------------------

    111 former humans
    94 former sergeants
    81 former captains
    92 imps
    19 demons
    82 lost souls
    15 cacodemons
    13 hell knights
    47 barons of hell
    12 arachnotrons
    4 former commandos
    7 pain elementals
    17 revenants
    26 mancubi
    34 arch-viles
    2 nightmare imps

-- History ---------------------------------------------------

  On level 9 he assembled a tactical shotgun!
  On level 13 he assembled a elephant gun!
  On level 21 he found the Lava Armor!
  Level 23 was a hard nut to crack!
  On level 24 he assembled a nanofiber armor!
  On level 24 he found the Enviroboots!
  Level 33 blasted him with an unholy atmosphere!
  On level 35 he found the Malek's Armor!
  On level 36 he finally was bruised by a baron of hell.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : a baron of hell (wounded) | floor | [ m ]ore
 The missile hits the baron of hell. The missile hits the baron of hell. The
 missile hits the baron of hell. The missile hits the baron of hell. You are
 hit! Your Lava Armor is damaged!
 Fire -- Choose target...
 You see : a baron of hell (severely wounded) | floor | [ m ]ore
 The missile hits the baron of hell. The missile hits the baron of hell. The
 baron of hell dies. You are hit! Your Lava Armor is damaged!
 You are hit! Your Lava Armor is damaged!
 You are hit! Your Lava Armor is damaged!
 Fire -- Choose target...
 You see : a baron of hell (unhurt) | floor | [ m ]ore
 The missile hits the baron of hell. The missile hits the baron of hell. The
 missile hits the baron of hell. You are hit! Your Lava Armor is damaged! You
 die!... Press <Enter>...

-- General ---------------------------------------------------

 204 brave souls have ventured into Phobos:
 180 of those were killed.
 1 of those was killed by something unknown.
 And 10 couldn't handle the stress and committed a stupid suicide.

 13 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 3 killed the bitch and survived.
 7 showed that it can outsmart Hell itself.

--------------------------------------------------------------

My goal on this run was to get a good Ammochainer, and for the most part, I succeeded with flying colors, with this being probably the farthest I've gotten yet on Ao100. I could probably have picked up Hellrunner and Dodgemaster instead of going for Whizkid, but I had my mind on assembling some kick-ass gear. My main weapon for most of the run was the plasmagun, though until I got my hands on it, the chaingun was my weapon of choice, and got busted out when I was running low on plasma ammo.

The main highlight of the run was getting my hands on both the Lava Armor (which regens when you walk or stand in the lava) and the Enviroboots (which basically allow you to walk in the bad with impunity), which resulted in one happy Bonedaddy. Words cannot express how much I love not having to worry about getting my ass fried or melted standing or walking in the bad, and with these shiny new boots, the acid and lava barrels weren't a big concern anymore aside from destroying items, where normally I would have to pick my way through them and hope some asshole wouldn't come along and blow them. Combine this with the fact that there was plenty of lava to be had in Hell, and I didn't have to worry about armor for the most part anymore. I did have to worry about health though, especially in bad areas where there were lots of fucking VMR (I especially hate the Mancubi because they like to knock your ass around with their fucking rockets). I also had a very kick-ass weapon in my plasma gun, which I wanted to make a burst cannon with the mods I had put on it, and which combined with my Ammochain build took most things down in one to three bursts. I also had an eye on assembling a backup assault rifle with the spare chaingun off one of the captains I killed. The reason this wasn't a 100% run was Level 33 with its deathly chill that was sapping my health. There was about one monster left in the map, and with my health at 70s and dropping, I wasn't interested in killing myself trying to find the bastard.

Level 36, the level that ended me, was another big bridge level with lots of viles, mancubi and barons. In the heat of battle, I noticed that my armor was getting dangerously low, and I was worried about the armor getting destroyed (which was rather silly of me in retrospect given it's one of the few armors that can't have that done to it by battle damage), so I booked it across the lava to get myself back into armor before killing some more monsters. Unfortunately, I wasn't paying close enough attention to my health, so when I ended up getting low on armor again, I tried booking it across the lava again, only for a Baron to follow me and fireball me to oblivion. Dodgemaster would have been a good help in that situation, but I didn't have it. End of run.

15
Post Mortem / Re: [M|86%|4|YASD] Watch Your Step
« on: August 02, 2017, 08:48 »
I've made mistakes like that in my day. I didn't get assmunched by a demon on teleport, but I did get taken out by a shotgunner that way. I also died once after throwing two switches, one which filled the room with acid and another which filled that room with lava. YASD indeed.

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