Chaosforge Forum

  • July 20, 2019, 03:59
  • Welcome, Guest
Please login or register.



Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Andrew

Pages: [1]
1
Post Mortem / [U|AoSh|82%|YAVP] My first Diamond badge
« on: April 14, 2019, 15:30 »
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Andrew, level 12 Hell Baron Lt. Colonel Scout,
 defeated the Mastermind at the City of Dis.
 He survived 109993 turns and scored 229163 points.
 He played for 3 hours, 6 minutes and 7 seconds.
 He was a man of Ultra-Violence!

 He killed 640 out of 773 hellspawn. (82%)
 He was an Angel of Shotgunnery!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 4
  Levels completed : 4

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  UAC Star (silver cluster)
  Gatekeeper Diamond Badge
  Shottyman Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #>#####################................................####
  ######################...............####...............###
  #####################.......####.....####.....####.......##
  ####################........####.....####.....####........#
  ###################.........####.....####.....####.........
  ##################..........####..............####.........
  #################...........X..............................
  #################....####............................####..
  #################....####...%........................####..
  #################....####............................####&.
  #################....####............................####..
  #################..........................................
  ##################..........####..............####.........
  ###################.........####.....####.....####.........
  ####################........####.....####.....####........#
  #####################.......####.....####.....####.......##
  ######################...............####...............###
  #>#####################................................####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 51/50   Experience 63769/12
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 1)
    Hellrunner       (Level 3)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Shottyman        (Level 1)
    Gunrunner        (Level 1)

  Int->Int->HR->HR->DM->Fin->Jug->MGr->Rel->Rel->SM->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (58%) (P)
    [b] [ Weapon     ]   double shotgun (10d3)x2 [0/2] (P1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   tactical shotgun (8d3) [4/5]

-- Inventory -------------------------------------------------

    [a] assault shotgun (7d3) [6/6]
    [b] green armor [1/1] (53%) (A)
    [c] blue armor [4/4] (100%) (P)
    [d] blue armor [4/4] (100%) (P)
    [e] red armor [6/6] (99%) (P)
    [f] shotgun shell (x50)
    [g] shotgun shell (x31)
    [h] power cell (x50)
    [i] power cell (x50)
    [j] small med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] phase device
    [q] envirosuit pack
    [r] plasteel boots [2/2] (100%)
    [s] phaseshift boots [4/4] (100%)
    [t] power battery (x120)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    114 former humans
    57 former sergeants
    51 former captains
    111 imps
    58 demons
    85 lost souls
    24 cacodemons
    15 hell knights
    17 barons of hell
    24 arachnotrons
    15 former commandos
    5 pain elementals
    23 revenants
    9 mancubi
    9 arch-viles
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 7 he marched into the Military Base.
  On level 7 he assembled a tactical shotgun!
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a tactical boots!
  He fought hard, but decided the reward was not worth it.
  On level 12 he found the Revenant's Launcher!
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  He left level 21 as soon as possible.
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 The Spider Mastermind flinched!
 You dodge! Boom! You dodge! Boom! You dodge! Boom! You dodge! Boom! You
 dodge! Boom! You dodge! Boom!
 You dodge! Boom! You dodge! Boom! You dodge! Boom! You dodge! Boom! You
 dodge! Boom! You dodge! Boom!
 The Spider Mastermind flinched!
 The Spider Mastermind flinched!
 The Spider Mastermind flinched!
 You dodge! You dodge! You dodge! You dodge! You dodge! You dodge!
 You swap your weapons instantly!
 The Spider Mastermind flinched!
 The Spider Mastermind flinched! The Spider Mastermind flinched!
 The Spider Mastermind flinched! The Spider Mastermind flinched!
 The Spider Mastermind dies. Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 61 brave souls have ventured into Phobos:
 30 of those were killed.
 3 didn't read the thermonuclear bomb manual.
 And 3 couldn't handle the stress and committed a stupid suicide.

 25 souls destroyed the Mastermind...
 2 sacrificed itself for the good of mankind.
 21 killed the bitch and survived.
 2 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Tactical armour probably would have been a better use of mods than boots for this badge, but I was originally just going for Shottyman Gold, at least until I got to Phobos Anomaly and decided to try my luck. Equipped with a tactical shotgun and a shell box for fast reloading, I cleared the Anomaly damageless on UV with the following strategy:

I toggled run at 12 steps away from the entrance door, triggered the trap on the 13th step, then ran back to the entrance and closed the door. Fortunately, imps were the only monster nearby that could open doors, and they were easy enough to kill. I used Intuition to track the mosters' movement while the door was closed, and then opened the door to corner shoot them when they were in favourable positions, closing the door again if they got too close. After that it was a simple matter of radar shooting the bruisers to death.

With the hard part out of the way, all I had to do was make it to Cybie and not fuck up there. Sure enough, Gunrunner and Shottyman made Cybie a cakewalk.

A Scout with Hellrunner, Dodgemaster, and Intuition is already how I normally play DoomRL, but that build proved especially useful for this particular badge.

As a side note, I went into Spider's Lair to see if the standard reward would get replaced with something usable on AoSh like a plasma shotgun, but no such luck. At least I know not to go there on weapon restricted challenges now.

2
On April 2nd, I was trying to beat Hell's Arena on AoMr UV, and it wasn't going well. Most of the time I couldn't even make it to Hell's Arena under those conditions, let alone beat it. Then after about an hour of attempts and failures, I was lucky enough to get a tracking map on level 2. With the map's help, I was able to clear the entire level and enter Hell's Arena with a decent amount of resources for once. I got lucky with the spawns at the beginning, and for the first time, I had enough xp for Dualgunner. With that crucial trait, I cleared the rest of the arena easily with resources to spare. I had a few more close calls after that, but by the time I had reached Deimos, it was smooth sailing, and I went on to get my first 2 platinum badges ever:
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Andrew, level 14 Mancubus Captain Scout,
 nuked the Mastermind at the Hell Fortress.
 He survived 147308 turns and scored 329719 points.
 He played for 5 hours, 6 minutes and 2 seconds.
 He was a man of Ultra-Violence!

 He killed 910 out of 910 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Marksmanship!

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 4
  Levels completed : 4

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (silver cluster)
  Hell Armorer Badge
  Hell Champion Medal
  Veteran Gold Badge
  Veteran Platinum Badge
  Marksman Gold Badge
  Marksman Platinum Badge
  Arena Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  .....................................................%...%#
  .................................................%...%.%..#
  ....................................................%.....#
  .............................................|||.....%....#
  ..............................................}.X..%......#
  ..........................................................#
  ..........................................................#
  .....................................................%%%..#
  .....................................................%.%..#
  .....................................................%%%..#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 47/50   Experience 92971/14
  ToHit Ranged +2  ToHit Melee +2  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 3)
    Son of a gun     (Level 5)
    Eagle Eye        (Level 1)
    Dualgunner       (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Gun Kata         (Level 1)

  SoG->SoG->DG->HR->HR->DM->MGK->Int->Int->SoG->EE->SoG->SoG->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   powered red armor [5/5] (100%)
    [b] [ Weapon     ]   combat pistol (3d4) [15/15] (P1)
    [c] [ Boots      ]   Nyarlaptotep's Boots [6/6] (100%)
    [d] [ Prepared   ]   combat pistol (3d3) [15/15]

-- Inventory -------------------------------------------------

    [a] tactical armor [0/0] (100%)
    [b] blue armor [4/4] (100%) (P)
    [c] 10mm ammo (x100)
    [d] 10mm ammo (x100)
    [e] 10mm ammo (x16)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] phase device
    [p] phase device
    [q] phase device
    [r] technical mod pack
    [s] agility mod pack
    [t] Hellwave Pack

-- Resistances -----------------------------------------------

    Melee      - internal 0%    torso 25%   feet 0%   
    Acid       - internal 0%    torso 0%    feet 30% 
    Fire       - internal 0%    torso 50%   feet 30% 

-- Kills -----------------------------------------------------

    110 former humans
    102 former sergeants
    57 former captains
    162 imps
    31 demons
    171 lost souls
    52 cacodemons
    26 hell knights
    37 barons of hell
    23 arachnotrons
    19 former commandos
    18 pain elementals
    26 revenants
    24 mancubi
    26 arch-viles
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he assembled a tactical armor!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he assembled a speedloader pistol!
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a fireproof boots!
  He destroyed the evil within and reaped the rewards!
  On level 16 he found the Tower of Babel!
  On level 17 he assembled a power armor!
  On level 22 he ran for his life from acid!
  On level 22 he arrived at Mt. Erebus.
  On level 22 he found the Nyarlaptotep's Boots!
  He managed to raise Mt. Erebus completely!
  On level 23 he found the Hellwave Pack!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You see : John Carmack (mortally wounded) | blood | [ m ]ore
 The missile hits John Carmack. The missile hits John Carmack.
 Fire -- Choose target...
 You see : John Carmack (almost dead) | blood | [ m ]ore
 The missile hits John Carmack. The missile hits John Carmack.
 Fire -- Choose target...
 You see : John Carmack (almost dead) | blood | [ m ]ore
 The missile hits John Carmack. The missile hits John Carmack.
 Fire -- Choose target...
 You see : John Carmack (almost dead) | blood | [ m ]ore
 The missile hits John Carmack. The missile hits John Carmack.
 Fire -- Choose target...
 You see : John Carmack (almost dead) | blood | [ m ]ore
 The missile hits John Carmack. John Carmack dies. Congratulations! You
 defeated John Carmack! Press <Enter>...
 You feel relatively safe now. You dualreload your guns!

-- General ---------------------------------------------------

 46 brave souls have ventured into Phobos:
 18 of those were killed.
 3 didn't read the thermonuclear bomb manual.
 And 3 couldn't handle the stress and committed a stupid suicide.

 22 souls destroyed the Mastermind...
 2 sacrificed itself for the good of mankind.
 18 killed the bitch and survived.
 2 showed that it can outsmart Hell itself.

--------------------------------------------------------------
This experience has taught me that the hardest part of AoMr UV is surviving long enough to get Dualgunner.

Pages: [1]