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1
Post Mortem / [0.9.7c|M||TE|100%] Still learning stuff
« on: April 01, 2021, 14:31 »
In the previous version I learn to really like Scout and Gun Kata, had a bit of problem now and tried Tech with Sharpshooter and I must admit it is superior, even if have to play both classes completely differently.
Since it was a regular game I coasted a bit with shotguns and hunter rifle early on until I got AV3 .44 at CalSec. I also got Jackhammer there, it got me out of several dangerous situations on the way to Tyre outpost where I got really brutal AV3 7,62 sidearm, which combined with upgrades and traits one-shoted most enemies, I never seen so many enemies splattered, including the high level ones.
Io was really stingy with 7,62 ammo making me quite worried so I took Scavanger only to realize that I need to take lvl.2 in order to get 7,62 ammo. Since I restocked with ammo at Beyond L1, I took Whizkid lvl.3 instead and found that with bulk mod I could get Sustain on the weapon, which greatly reduced the ammo consumption and led to silly situation when double kill got the magazine over capacity. Got a bit cocky at the end and walked into deadly crossfire on L3 and had to use phase kit to get out of the jam, finishing off the merry bunch after I healed. The summoner was a formality afterwards.
In conclusion, I should have more confidence in this build, it is even more potent in this version than it was before.
Screnshot with the overloaded sidearm
Since it was a regular game I coasted a bit with shotguns and hunter rifle early on until I got AV3 .44 at CalSec. I also got Jackhammer there, it got me out of several dangerous situations on the way to Tyre outpost where I got really brutal AV3 7,62 sidearm, which combined with upgrades and traits one-shoted most enemies, I never seen so many enemies splattered, including the high level ones.
Io was really stingy with 7,62 ammo making me quite worried so I took Scavanger only to realize that I need to take lvl.2 in order to get 7,62 ammo. Since I restocked with ammo at Beyond L1, I took Whizkid lvl.3 instead and found that with bulk mod I could get Sustain on the weapon, which greatly reduced the ammo consumption and led to silly situation when double kill got the magazine over capacity. Got a bit cocky at the end and walked into deadly crossfire on L3 and had to use phase kit to get out of the jam, finishing off the merry bunch after I healed. The summoner was a formality afterwards.
In conclusion, I should have more confidence in this build, it is even more potent in this version than it was before.
Code: [Select]
PsihoKekec, level 18 Technician, defeated
The Summoner against all odds.
He survived for 8739 turns.
The run time was 1h 50m 56s.
He scored 4711 points.
He took MEDIUM risks.
CALLISTO L2 -> Mimir Habitat L1
Mimir Habitat L3 - Lockdown
Mimir Habitat L3 -> CalSec Central
CalSec Central - cleared
Europa Concourse - The Hunt
Europa Concourse -> Europa Dig Zone L1
Europa Dig Zone L1 - The Hunt
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
IO L5 - Infestation
IO L5 -> Io Warehouse
Io Warehouse - cleared
BEYOND L2 - Exalted Summons
BEYOND L2 -> Limbo
Limbo - cleared
Awards
Medal of Prejudice (+200)
* Won with 100% kills
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
Untouchable Ribbon (+50)
* Won taking less than 1000 damage
He killed 486 out of 477 enemies.
31 archreavers
6 corrupted grunts
36 fiends
9 plasma ravagers
6 exalted fiends
17 rocket turrets
17 turrets
4 military sentrys
3 security sentrys
1 former CRI grunt
4 CalSec bots
6 exalted reavers
7 former CRI soldiers
4 corrupted guards
1 Summoner
2 exalted kerbeross
5 corrupted sergeants
3 hellish sergeants
9 ravagers
4 combat drones
14 former soldiers
29 former guards
5 fire fiends
4 siege ravagers
5 former sergeants
3 exalted soldiers
3 cryobeross
4 corrupted heavys
17 CRI marines
1 guardian bot
8 hellish soldiers
2 military drones
1 hellish heavy
12 corrupted soldiers
5 hellish commandos
44 former grunts
10 toxic reavers
28 ice fiends
3 former CRI sergeants
9 armored ravagers
13 CRI bots
19 reavers
3 corrupted commandos
16 toxic fiends
4 cybeross
14 security drones
16 cryoreavers
13 kerbeross
3 former commandos
9 CalSec sentrys
5 toxibeross
4 security bots
Traits
Whizkid L3
Son of a Gun L3
Hoarder L3
Headshot L3
Scavenger L1
Grenadier L1
SHARPSHOOTER L3
Trait order
SoG->SoG->Hsh->Whk->Hor->Hsh->MSS->Hor->
Gre->MSS->Hsh->Hor->Whk->MSS->Scv->Whk->
SoG
Equipment
Slot #1 : AV3 7.62 sidearm P2BA2
* Sustain
* Exalted bane
* Calibrated 1
* Deadly 3
* Frenzy 3
* Extended Mag 8
* Fresh Mag 4
* Triggerhappy
Slot #2 : AV3 plasma pistol P
* Deadly 3
* Extended Mag 4
* Finisher 5
* Autoloader
Slot #3 : 12ga jackhammer P
* Point Blank 8
* Frenzy 2
Slot #4 : AV3 .44 revolver PB
* Extended Mag 4
* Fresh Mag 3
* Poisoned 4
* Vampiric 1
* Autoloader
Body : AV3 combat armor P2B
* Plated
* Carrier
* Durable
* Powered
* Swift
* Pockets
Head : AV2 gasmask
* Sealed
* Plated
Utility : AV2 pistol AMP
* Pistol accelerator
* Pistol capacitor
Inventory
energy cell (x96)
7.62 ammo (x100)
7.62 ammo (x100)
7.62 ammo (x52)
plasma grenade (x3)
plasma grenade (x1)
gas grenade (x3)
krak grenade (x3)
CRI phase kit (x2)
multitool (x3)
stimpack (x3)
stimpack (x3)
small medkit (x3)
small medkit (x3)
small medkit (x1)
large medkit
large medkit
Screnshot with the overloaded sidearm
2
Post Mortem / [0.9.7c|M|AoNYR|TE|YAAM] Victory despite stupidity
« on: March 27, 2021, 14:30 »
So I took another shot at the Angel on New York Reload. I really don't like this challenge, but I figured that going the Wizard path, with Grenadier and Toxicologist would be doable. My memory may be faulty, but I think only zombies and CRI troops dropped the guns a few updates ago and now all enemies do.
I was doing fairly well until I decided to visit the CRI Lab, regretting the decision immediately, I have forgotten how tough the CRI Marines are, when you have damage dealing traits and no weapon upgrades and they were felling the hacked CRI bots with gusto. Most of the time I activated my poisonous smoke to get them close, so the bots could chainsaw them. The first level made a great dent in my heal items stores and yet I still went for the armory, despite not having any red cards. Award was really not worth it. Eventually I arrived to only 3 multi tools, hacking at least dozen CRI bots along the way. I wish they would stop walking through the barrels though.
I restocked somewhat through the Beyond, going a bit grenade crazy on lvl.3 and then shot the Summoner in the end.
I was doing fairly well until I decided to visit the CRI Lab, regretting the decision immediately, I have forgotten how tough the CRI Marines are, when you have damage dealing traits and no weapon upgrades and they were felling the hacked CRI bots with gusto. Most of the time I activated my poisonous smoke to get them close, so the bots could chainsaw them. The first level made a great dent in my heal items stores and yet I still went for the armory, despite not having any red cards. Award was really not worth it. Eventually I arrived to only 3 multi tools, hacking at least dozen CRI bots along the way. I wish they would stop walking through the barrels though.
I restocked somewhat through the Beyond, going a bit grenade crazy on lvl.3 and then shot the Summoner in the end.
Code: [Select]
PsihoKekec, level 17 Technician, defeated
The Summoner against all odds.
He survived for 10922 turns.
The run time was 2h 51m 19s.
He scored 4604 points.
He took MEDIUM risks.
He was an Angel of New York Reload!
CALLISTO L2 - Infestation
CALLISTO L3 -> Valhalla Terminal L1
Valhalla Terminal L3 - Lockdown
Valhalla Terminal L3 -> Valhalla Command
Valhalla Command - cleared
Europa Concourse - Lockdown
Europa Concourse -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
Io Nexus -> CRI Laboratory L1
CRI Laboratory L2 - Low Power
CRI Laboratory L2 -> CRI Armory
CRI Armory - cleared
BEYOND L2 - Exalted Summons
BEYOND L2 -> Limbo
Limbo - cleared
Awards
Medal of Prejudice (+200)
* Won with 100% kills
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
He killed 429 out of 426 enemies.
4 corrupted commandos
10 reavers
23 ice fiends
10 CRI commandos
1 CRI bot MkII
1 CRI sergeant
3 cybeross
1 hellish sergeant
4 former CRI guards
25 fiends
6 CRI turrets
13 cryoreavers
15 security drones
9 toxibeross
11 armored ravagers
9 hellish soldiers
3 corrupted grunts
1 CRI heavy
24 former grunts
2 exalted reavers
4 corrupted heavys
8 CRI soldiers
12 combat drones
10 kerbeross
5 hellish commandos
19 CRI bots
2 guardian bots
2 plasma ravagers
2 former CRI sergeants
15 former guards
12 former sergeants
30 CRI marines
15 ravagers
1 corrupted sergeant
11 fire fiends
1 former CRI grunt
1 Summoner
8 siege ravagers
4 turrets
6 cryobeross
3 former commandos
2 military drones
11 CalSec bots
5 security bots
8 toxic reavers
25 archreavers
2 exalted soldiers
15 exalted fiends
19 security sentrys
6 rocket turrets
11 CalSec sentrys
3 corrupted soldiers
8 former soldiers
2 hellish heavys
3 former CRI soldiers
13 toxic fiends
Traits
Skilled L2
Powerjack L1
Hacker L3
Hoarder L1
Toxicologist L3
Remote Hack L2
Grenadier L1
WIZARD L3
Trait order
Hor->Gre->Pow->Skl->Hak->Hak->MWZ->Tox->
RHa->MWZ->Hak->Tox->Tox->RHa->MWZ->Skl->
Equipment
Slot #1 : Golden Gun
Slot #2 : 7.62 assault SMG
Slot #3 : CRI plasma launcher
Slot #4 : .44 hunter rifle
Body : AV3 combat armor PBA
* Swift
* Carrier
* Durable
* Heated
* Auto-med 6
* Meshed
Head : AV2 marine helmet PBA
* Danger Monitor
* Aim assist
* Durable
* Meshed
* Nightvision
Utility : AV3 utility AMP
* Pockets
* Smoke-gen
* Powerful
Inventory
gas grenade (x2)
krak grenade (x3)
krak grenade (x1)
CRI phase kit (x3)
multitool (x5)
military stimpack
military stimpack
military stimpack
stimpack (x3)
small medkit (x1)
large medkit
3
Post Mortem / [M|Ao100] Armorer Gold
« on: March 12, 2021, 15:02 »Code: [Select]
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
PsihoKekec, level 21 Cyberdemon Mjr General Scout,
completed 100 levels of torture on level 100 of Hell.
He survived 257036 turns and scored 721352 points.
He played for 5 hours, 35 minutes and 51 seconds.
He didn't like it too rough.
He killed 1920 out of 1920 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of 100!
He saved himself 2 times.
-- Special levels --------------------------------------------
Levels generated : 0
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (gold cluster)
Experience Medal
Armorer Gold Badge
-- Graveyard -------------------------------------------------
##############################=====########################
..........................#...========............%.......#
####=######/##########+####...=====.=====.................#
...==........0..}.........#...============...........===..#
+########/###########+#####.}=======.===.=..........=====%#
...=........#............./..=====.=======..........=====.#
..=.=.......#......##.....#..=====....===...........=====.#
.=...........%............#..=====...........%.......===..#
..=...........................=====..%......./.####/#######
.=........../................=====........................#
.0.....".....%...............=====..===......;........#...#
............................=====..=====..............#...#
..\.........#...............=====..=====...}..........#...#
....=.......#.................====.=====..............#..0#
###=###########../......##..=====...===...#...........#...#
..=....\....%...........==.=====..........#......%..../X..#
......................==========..........#.=.........#...#
......................==========..........#..=........#...#
......................==========..........#.=.........#...#
###########################=====###########################
-- Statistics ------------------------------------------------
Health 80/80 Experience 462036/21
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +5 ToDmg Melee +5
-- Traits ----------------------------------------------------
Class : Scout
Ironman (Level 3)
Finesse (Level 3)
Hellrunner (Level 2)
Son of a bitch (Level 5)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Triggerhappy (Level 1)
Cateye (Level 1)
Int->Int->SoB->SoB->TH->MCe->Fin->Fin->WK->WK->HR->SoB->SoB->SoB->HR->DM->Jug->Iro->Fin->Iro->Iro->
-- Equipment -------------------------------------------------
[a] [ Armor ] phaseshift armor [4/4] (118%) (ABP)
[b] [ Weapon ] nuclear VBFG9000 (8d9) [60/60] (P1)
[c] [ Boots ] phaseshift boots [4/4] (200%) (B)
[d] [ Prepared ] laser rifle (1d7)x5 [88/88] (B3)
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [5/5]
[b] missile launcher (6d8) [8/8] (B3P2)
[c] nuclear BFG 9000 (10d6) [68/68] (B2F1P2)
[d] duelist armor [4] (AOP)
[e] plasma shield [0/0] (100%)
[f] shotgun shell (x50)
[g] shotgun shell (x9)
[h] shotgun shell (x50)
[i] rocket (x10)
[j] rocket (x10)
[k] rocket (x2)
[l] rocket (x10)
[m] power cell (x50)
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] large med-pack
[t] bulk mod pack
[u] rocket box (x20)
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 30% feet 0%
Melee - internal 0% torso 30% feet 0%
Shrapnel - internal 0% torso 30% feet 0%
-- Kills -----------------------------------------------------
103 former humans
167 former sergeants
189 former captains
86 imps
25 demons
276 lost souls
55 cacodemons
70 hell knights
171 barons of hell
88 arachnotrons
9 former commandos
26 pain elementals
143 revenants
166 mancubi
165 arch-viles
16 nightmare imps
30 nightmare cacodemons
54 nightmare demons
30 nightmare arachnotrons
4 nightmare arch-viles
2 elite former humans
5 elite former sergeants
3 elite former captains
27 bruiser brothers
5 shamblers
1 lava elemental
2 agony elementals
2 Cyberdemons
-- History ---------------------------------------------------
On level 9 he assembled a tactical shotgun!
On level 12 he assembled a tactical boots!
On level 18 he found the Necroarmor!
He nuked level 18!
On level 19 he stumbled into a complex full of revenants!
On level 27 he found the Cybernetic Armor!
On level 31 he assembled a cerberus boots!
Level 32 blasted him with an unholy atmosphere!
On level 35 he stumbled into a complex full of revenants!
On level 35 he ran for his life from acid!
He sounded the alarm on level 38!
On level 39 he assembled a cerberus armor!
On level 42 he found the Subtle Knife!
On level 46 he stumbled into a complex full of arch-viles!
On level 48 he found the Frag Shotgun!
On level 49 he stumbled into a nightmare arachnotron cave!
On level 52 he stumbled into a nightmare demon cave!
On level 54 he found the Hellwave Pack!
He nuked level 58!
He sounded the alarm on level 59!
On level 61 he stumbled into a nightmare arachnotron cave!
On level 62 he stumbled into a complex full of revenants!
On level 66 he assembled a lava boots!
Level 71 was a hard nut to crack!
On level 71 he assembled a VBFG9000!
On level 72 he stumbled into a nightmare demon cave!
He nuked level 73!
On level 78 he stumbled into a nightmare cacodemon cave!
Level 81 blasted him with an unholy atmosphere!
Level 84 was a hard nut to crack!
On level 84 he assembled a cerberus boots!
On level 87 he found the Anti-Freak Jackal!
On level 92 he found the Berserker Armor!
He sounded the alarm on level 93!
On level 93 he found the Butcher's Cleaver!
On level 100 he finally completed 100 levels of torture.
-- Messages --------------------------------------------------
There is shotgun shell (x8) lying here.
The missile hits the cacodemon. The cacodemon dies. You feel relatively safe
now. Boom! Boom! Boom! Boom! Boom! There is shotgun shell (x8) lying here.
There is shotgun shell (x8) lying here.
There is shotgun shell (x8) lying here.
You found 8 of shotgun shell.
You open the door.
There are stairs leading downward here.
You reload the laser rifle. There are stairs leading downward here.
You swap your weapons instantly!
You wear/wield : a nuclear VBFG9000 (8d9) [60/60] (P1)
There are stairs leading downward here.
You did it! You completed 100 levels of DoomRL! You're the champion! Press
<Enter>...
-- General ---------------------------------------------------
261 brave souls have ventured into Phobos:
181 of those were killed.
3 didn't read the thermonuclear bomb manual.
And 10 couldn't handle the stress and committed a stupid suicide.
67 souls destroyed the Mastermind...
5 sacrificed itself for the good of mankind.
53 killed the bitch and survived.
9 showed that it can outsmart Hell itself.
--------------------------------------------------------------
So I went for a rather conservative approach with scout using Cateye to shoot first. I ran into Dragonslayer early on, but there was no Berserker packs on that level, thus I had to leave it behind. I found a laser rifle early enough not to start investing into Eagle Eye, I decided to make it nanomachic, but there was no nano pack in 100 levels, I was saving firestorm pack for a long time to slap it on as the final upgrade, but put it on the BFG in the end. Relied on the shotgun corner shooting a lot, as the power cells were scarce.
Completing the phaseshift set in the last third made my life much easier.
And finally got my hands on the damn Subtle Knife, found every other unique at least twice so far.
4
Post Mortem / Re: [0.9.7b|M|AoMr|Te|YASD] Great Sharpshooter game ended by running out of heals :(
« on: March 12, 2021, 14:20 »
Yeah, there was a big update, also revised traits. Made a similar run on the first try of this new update, Tech Sharpshooter rocking the AV3 7,62 sidearm, doing real well and then the computer crashed. It took a lot of willpower not to smash the keyboard.
5
Post Mortem / Re: [0.9.7b|M|AoLT|Te|YAAM] First non-Marine win, first time with 100% kills!
« on: March 12, 2021, 14:15 »
I found Scout wit Assasinate is also very useful in doing the AoLt as once it gets going the enemy will have a hard time landing a hit on you and you ca one-shot them most of the time.
6
Post Mortem / [U|AoMC|100%] Destroyer Platinum, Gatekeeper Diamond
« on: November 10, 2020, 14:45 »Code: [Select]
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
PsihoKekec, level 15 Cyberdemon Br. General Scout,
defeated the Mastermind at the City of Dis.
He survived 80340 turns and scored 338304 points.
He played for 1 hour, 58 minutes and 15 seconds.
He was a man of Ultra-Violence!
He killed 962 out of 962 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Max Carnage!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 7
Levels completed : 7
-- Awards ----------------------------------------------------
Cyberdemon's Head
Mastermind's Brain
Medal of Prejudice
UAC Star (gold cluster)
Aurora Medallion
Untouchable Medal
Hell Armorer Badge
Hell Arena Key
Gatekeeper Diamond Badge
Destroyer Platinum Badge
-- Graveyard -------------------------------------------------
###########################################################
####................................#####################>#
###...............####...............######################
##.......####.....####.....####.......#####################
#........####.....####.....####........####################
.........####.....####.....####.........###################
.........####..............####..........##################
..........................................#################
..####............................####....#################
.&####............................####....#################
..####............................####....#################
..####...................%........####....#################
..........................................#################
.........####..............####X.........##################
.........####.....####.....####.........###################
#........####.....####.....####........####################
##.......####.....####.....####.......#####################
###...............####...............######################
####................................#####################>#
###########################################################
-- Statistics ------------------------------------------------
Health 50/50 Experience 107126/15
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +4 ToDmg Melee +4
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 2)
Son of a bitch (Level 4)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
Triggerhappy (Level 1)
Cateye (Level 1)
Int->Int->HR->HR->DM->SoB->SoB->TH->MCe->Fin->Fin->WK->WK->SoB->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] Malek's Armor [3/3] (100%)
[b] [ Weapon ] plasma rifle (1d7)x6 [10/68] (B2N1)
[c] [ Boots ] Nyarlaptotep's Boots [6/6] (100%)
[d] [ Prepared ] minigun (1d7)x8 [165/200] (P1)
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [5/5]
[b] missile launcher (6d6) [4/4]
[c] powered red armor [5/5] (100%)
[d] 10mm ammo (x110)
[e] 10mm ammo (x140)
[f] shotgun shell (x29)
[g] rocket (x7)
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] phase device
[n] homing phase device
[o] power mod pack
[p] nano pack
[q] tactical boots [0/0] (100%)
[r] plasteel boots [4/4] (100%) (PT)
[s] 10mm ammo chain (x250)
[t] 10mm ammo chain (x250)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 30% feet 30%
Fire - internal 0% torso 100% feet 100%
Plasma - internal 0% torso 30% feet 0%
-- Kills -----------------------------------------------------
117 former humans
90 former sergeants
55 former captains
142 imps
116 demons
150 lost souls
45 cacodemons
29 hell knights
61 barons of hell
8 arachnotrons
12 former commandos
20 pain elementals
37 revenants
25 mancubi
29 arch-viles
7 elite former humans
5 elite former sergeants
5 elite former captains
2 elite former commandos
2 bruiser brothers
1 shambler
1 lava elemental
1 Cyberdemon
1 Spider Mastermind
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 7 he assembled a tactical boots!
On level 7 he marched into the Military Base.
On level 7 he assembled a power armor!
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he found the Anti-Freak Jackal!
He destroyed the evil within and reaped the rewards!
On level 11 he arrived at the Containment Area.
He emerged from the Containment Area victorious!
On level 16 he found the Tower of Babel!
On level 17 he assembled a tactical shotgun!
On level 18 he found the Malek's Armor!
On level 19 he entered the Vaults.
On level 19 he found the Cybernetic Armor!
He cracked the Vaults and cleared them out!
On level 20 he found the Railgun!
On level 21 he was targeted for extermination!
On level 22 he found the Nyarlaptotep's Boots!
On level 22 he entered the Lava Pits.
He managed to clear the Lava Pits completely!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! Boom!
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind flinched! You feel vulnerable again.
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The Spider Mastermind flinched! The missile hits the Spider
Mastermind. The Spider Mastermind dies. Congratulations! You defeated the
Spider Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
191 brave souls have ventured into Phobos:
145 of those were killed.
2 didn't read the thermonuclear bomb manual.
And 9 couldn't handle the stress and committed a stupid suicide.
35 souls destroyed the Mastermind...
3 sacrificed itself for the good of mankind.
27 killed the bitch and survived.
5 showed that it can outsmart Hell itself.
--------------------------------------------------------------
I went for Destroyer Platinum Badge and played it safe, but couldn't help but do couple of stupid mistakes. I found a nano pack on level 6 and wasted it on a red armor to later make a power armor. I facepalmed hard when I remembered that the firepower is infinitely more important. I found homing phase device which helped me breeze through Anomaly, so I set my sights on Gatekeeper Diamond Badge as well. With Dodgemaster, the Cybie was a routine job, securing the badge.
I made another mistake in Hell's Armory, letting an arachnotron wing me, costing me the Shambler's Head. Fortunately I found another nano pack in the cache, happily slapping it on the plasma rifle, unfortunately there were only two bulk packs in the game, so I couldn't finish the nanomachic plasma and had to supplant the plasma with the minigun a lot. Soon I pulled battered Malek's Armor of a baron's corpse, towards the end I also found the boots to complete the set, so I also visited the Lava Pits, despite not finding any nukes. Also found yet another nano pack towards the end.
7
Post Mortem / [0.9.1|E|Sc|AoI|
« on: June 30, 2020, 13:43 »
This one has been a learning experience for me. I went Valhalla Terminal route as I knew I'll get at least one good handgun there and bots go down quickly against dual wielding guns. I wasn't disappointed, JS .44 served me to the end. At the first technical station I got bulk mod pack to increase it's capacity and I decided to take a multitool because I didn't bother to repair the green armor. Armor is 100% now. AAAAAAAAGGGGHHH That piece of knowledge would have served me well on multiple previous runs, instead of using them just as terminal currency, I could have saved my enviromental armor on the Angel of Berserk run. The next multitool I find, I press shift and wouldn't you know, all the information I needed if I only bothered before. And before that I fond the first heal station and healed myself. Then it dawned to me, that the better use would be to increase my health like in Angel of Vampirism. Another facepalm moment. Fortunately you can pick the hand grenades, EMP grenades were a big help on Io.
At Tyre outpost I had a bit of dilemma about which handgun to replace with 7,62 Sidearm. In the end I dropped 9 mm for which I had plenty ammo, I reckoned I could go through with existing .44 stocks until getting to ammo terminal on Beyond without Scavanger and 7,62 is plentiful on later levels (at least on easy and medium). As Gun Kata gets really powerful at later levels it was mostly straightforward slaughter, except a hairy moment on Beyond 2 when I was attacked by five enemies from opposite directions. No CRI phase kit, no medkits, I actually had to stop and think how to get out of that one. I used invisibility to escape to better position, where I ran into reaver. Thankfully GK is really brutal in such situation, got into cover to reload and finished off the reminder. Summoner was but a formality, I just ran towards him and he went dowm.
PsihoKekekc, level 14 Scout, defeated
The Summoner against all odds.
He survived for 7457 turns.
The run time was 1h 29m 27s.
He scored 3192 points.
He wanted to take it EASY.
He was an Angel of Impatience!
CALLISTO L2 -> Valhalla Terminal L1
Valhalla Terminal L3 -> Valhalla Command
Valhalla Command - cleared
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
IO L4 -> Io Warehouse
Io Warehouse - cleared
BEYOND L2 -> Limbo
Limbo - cleared
Awards
Medal of Prejudice (+200)
* Won with 100% kills
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
Untouchable Ribbon (+50)
* Won taking less than 1000 damage
Eagerness Bronze Badge
* Reach Io on Angel of Impatience
Eagerness Silver Badge
* Complete Angel of Impatience
He killed 332 out of 332 enemies.
3 former CRI soldiers
1 guardian bot
10 former soldiers
18 reavers
5 hellish soldiers
8 corrupted soldiers
8 turrets
3 exalted fiends
11 armored ravagers
5 plasma ravagers
3 siege ravagers
5 security drones
11 CRI bots
12 CRI marines
1 Summoner
34 fiends
20 fire fiends
3 toxic reavers
6 former CRI guards
23 former grunts
6 corrupted guards
2 hellish grunts
22 ravagers
11 former guards
23 archreavers
4 former CRI grunts
8 hellish commandos
1 former heavy
4 corrupted commandos
2 corrupted sergeants
6 CalSec sentrys
2 security bots
4 hellish sergeants
6 corrupted heavys
2 hellish heavys
1 kerberos
10 former sergeants
1 military drone
5 CalSec bots
4 former CRI sergeants
1 cryoberos
1 toxiberos
6 rocket turrets
5 combat drones
1 cyberos
9 cryoreavers
Traits
Hellrunner L2
Pinpoint L1
Son of a Gun L2
Eagle Eye
Gunslinger L2
Deadly precision
Dodgemaster
GUN KATA L3
Trait order
SoG->SoG->Hr->Gsl->Gsl->MGK->Hr->Dm->
MGK->EE->PP->MGK->DPr
Equipment
Slot #1 : JS .44 revolver PBA
Slot #2 : AV3 7.62 sidearm P
Body : AV3 blue armor B
Utility : - NONE -
Inventory
7.62 ammo (x100)
7.62 ammo (x100)
7.62 ammo (x100)
7.62 ammo (x60)
.44 ammo (x50)
.44 ammo (x45)
gas grenade (x3)
gas grenade (x2)
krak grenade (x1)
smoke grenade (x2)
red keycard (x2)
At Tyre outpost I had a bit of dilemma about which handgun to replace with 7,62 Sidearm. In the end I dropped 9 mm for which I had plenty ammo, I reckoned I could go through with existing .44 stocks until getting to ammo terminal on Beyond without Scavanger and 7,62 is plentiful on later levels (at least on easy and medium). As Gun Kata gets really powerful at later levels it was mostly straightforward slaughter, except a hairy moment on Beyond 2 when I was attacked by five enemies from opposite directions. No CRI phase kit, no medkits, I actually had to stop and think how to get out of that one. I used invisibility to escape to better position, where I ran into reaver. Thankfully GK is really brutal in such situation, got into cover to reload and finished off the reminder. Summoner was but a formality, I just ran towards him and he went dowm.
PsihoKekekc, level 14 Scout, defeated
The Summoner against all odds.
He survived for 7457 turns.
The run time was 1h 29m 27s.
He scored 3192 points.
He wanted to take it EASY.
He was an Angel of Impatience!
CALLISTO L2 -> Valhalla Terminal L1
Valhalla Terminal L3 -> Valhalla Command
Valhalla Command - cleared
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
IO L4 -> Io Warehouse
Io Warehouse - cleared
BEYOND L2 -> Limbo
Limbo - cleared
Awards
Medal of Prejudice (+200)
* Won with 100% kills
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
Untouchable Ribbon (+50)
* Won taking less than 1000 damage
Eagerness Bronze Badge
* Reach Io on Angel of Impatience
Eagerness Silver Badge
* Complete Angel of Impatience
He killed 332 out of 332 enemies.
3 former CRI soldiers
1 guardian bot
10 former soldiers
18 reavers
5 hellish soldiers
8 corrupted soldiers
8 turrets
3 exalted fiends
11 armored ravagers
5 plasma ravagers
3 siege ravagers
5 security drones
11 CRI bots
12 CRI marines
1 Summoner
34 fiends
20 fire fiends
3 toxic reavers
6 former CRI guards
23 former grunts
6 corrupted guards
2 hellish grunts
22 ravagers
11 former guards
23 archreavers
4 former CRI grunts
8 hellish commandos
1 former heavy
4 corrupted commandos
2 corrupted sergeants
6 CalSec sentrys
2 security bots
4 hellish sergeants
6 corrupted heavys
2 hellish heavys
1 kerberos
10 former sergeants
1 military drone
5 CalSec bots
4 former CRI sergeants
1 cryoberos
1 toxiberos
6 rocket turrets
5 combat drones
1 cyberos
9 cryoreavers
Traits
Hellrunner L2
Pinpoint L1
Son of a Gun L2
Eagle Eye
Gunslinger L2
Deadly precision
Dodgemaster
GUN KATA L3
Trait order
SoG->SoG->Hr->Gsl->Gsl->MGK->Hr->Dm->
MGK->EE->PP->MGK->DPr
Equipment
Slot #1 : JS .44 revolver PBA
Slot #2 : AV3 7.62 sidearm P
Body : AV3 blue armor B
Utility : - NONE -
Inventory
7.62 ammo (x100)
7.62 ammo (x100)
7.62 ammo (x100)
7.62 ammo (x60)
.44 ammo (x50)
.44 ammo (x45)
gas grenade (x3)
gas grenade (x2)
krak grenade (x1)
smoke grenade (x2)
red keycard (x2)
8
Post Mortem / Re: [0.9.1|E|Ma|MVM|16|YAAM] The Slayer Has Entered the Facility
« on: June 30, 2020, 12:59 »
I reckon the Cursed status prevents any use of active abilities, as when I did it with Scout I couldn't use his teleport attack. Demon sword is absolutely awesome, but can't be used for Tehnician dual wielding master trait.
9
Discussion / Re: Some maybe contrarian opinions on master traits
« on: June 20, 2020, 06:52 »
I always considered that loss of Hellruner and Finesse in Army of Darkness is necessary to not make it too OP.
10
Post Mortem / [0.9.1|H|Sc|GK|
« on: June 20, 2020, 04:57 »
So I'm not really that good at Jupiter Hell or DRL, but it's fun for me. So after finishing on medium I tried hard and after a few tries I could confirmed what i suspected before, that Scout with Gun Kata is the most effective character at the moment. At least the way I play. And honestly, Scout has the most Master Traits I find fun to play with.
Spoiler (click to show/hide)
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