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Topics - khiijol

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1
Post Mortem / [0.8.8b|U|Te|AoMr|YAVP] - frenziless headshot
« on: February 17, 2020, 12:05 »
proper marksman gold run after the frenzy bug removed, the variety of advanced weapons really comes into play on the pistol builds

Spoiler (click to show/hide)

2
Post Mortem / [0.8.8|U|Te|AoMr|YAVP] - pistol frenzy
« on: February 03, 2020, 19:20 »
starting frenzy trait here gave an incredible advantage - frenzy x5 with just the 9mm calibrated was doing ridiculous damage, i think up to 165+ on bots with headshot. im not sure how damage is calculated with this exactly. nice bonus find was the adv revolver which was just as powerful was as the P2A standard, but had +50 crit bonus. i found a vampiric mod which came a little too late to be super useful, but its a cool idea. this was my first game since starting 0.8.8, and first win in a few weeks, so dare i tempt fate and say its almost too easy?

Spoiler (click to show/hide)

3
Bug Reports / weird terminal issue - not sure if bug
« on: January 31, 2020, 06:16 »
in europa i encountered two terminals on a level, of the model that unlocks vaults, gives map, etc, although one of them didn't have the "unlock vault" option, and only the mapping/hacking stuff, whereas the other had everything. i'm not sure if this is a bug or just an odd intended behavior due to the seed

4
remote hack makes this challenge a lot easier to progress with, i accidentally got meleed by my own friendly cri bot when it walked into me. last few levels i was completely dry on ammo except for one bullet in the golden gun. lots of siege ravagers and archreavers chasing me through the last level, thought i might get lucky and be able to smoke/gas/grenade my way out but no such luck

Spoiler (click to show/hide)

5
Bug Reports / crash entering europa central dig
« on: January 15, 2020, 15:10 »
end of log:

Spoiler (click to show/hide)

6
Bug Reports / trait issue resolved
« on: December 26, 2019, 13:28 »
nevermind, seems to be the armor doing the reloading

7
Bug Reports / bug with poisoned weapons
« on: December 02, 2019, 13:48 »
was playing angel of shotgunnery and i got a poisoned auto-shotgun - very useful for wearing down enemies over long distance, but sometimes when enemies would die from a blast, their corpse would appear to still be taking damage - the body would highlight in red and it made the damage sound/animation over it

8
Bug Reports / crash entering valhalla spaceport
« on: November 07, 2019, 17:25 »
went from valhalla command -> spaceport and the game totally froze my computer and i had to do a hard reboot. when i restarted the game it put me back several levels to callisto L2, where i had previously left off and started this session

end of crashlog:

00:33:26.89 [INFO    ] Loading texture data/texture/fx/fire_shot_01/fire_shot_01_A_diffuse.png...
00:33:26.96 [INFO    ] Loading material mat_decals_ammo_9mm_01...
00:33:27.25 [INFO    ] Loading material mat_particles_explosion_mark_01...
00:33:29.36 [INFO    ] Loading texture data/texture/ui/icons/ui_target_02_diffuse.png...
00:33:43.19 [INFO    ] Loading material mat_particles_blood_particle_01...
00:33:44.70 [INFO    ] Loading texture data/texture/ui/icons/ui_ammunition_556_diffuse.png...
00:33:44.77 [INFO    ] Loading material mat_particles_explosion_02...
00:33:54.82 [INFO    ] Loading material mat_decals_blood_01...
00:33:56.88 [INFO    ] Loading texture data/texture/ui/icons/ui_kit_electronic_diffuse.png...
00:34:03.62 [DEBUG   ] no gfx blueprint for id = buff_stimpack
00:34:03.62 [DEBUG   ] no gfx blueprint for id = buff_stimpack
00:34:03.62 [INFO    ] Loading material mat_particles_shapes_01_blick_01...
00:34:38.67 [INFO    ] Loading texture data/texture/ui/icons/ui_weapon_ashotgun_diffuse.png...
00:34:46.52 [INFO    ] Loading texture data/texture/ui/icons/ui_frame_01_diffuse.png...
00:34:54.83 [INFO    ] Loading material mat_shotgun_A_barrel_01...
00:34:55.72 [INFO    ] Loading texture data/texture/ui/icons/ui_weapon_shotgun_diffuse.png...
00:35:11.79 [INFO    ] Loading texture data/texture/ui/icons/ui_tooltip_elevator_diffuse.png...
00:35:27.26 [INFO    ] Picked a trait!
00:36:37.94 [INFO    ] Loading texture data/texture/ui/icons/ui_armor_chest_diffuse.png...
00:36:42.22 [INFO    ] Loading texture data/texture/ui/icons/ui_weapon_pistol_diffuse.png...
00:36:55.32 [INFO    ] Loading texture data/texture/ui/icons/ui_consumable_medkit_diffuse.png...
00:37:39.27 [INFO    ] Loading material mat_automatic_A_body_01...
00:37:39.42 [INFO    ] Loading material mat_automatic_A_magazine_regular_01...
00:37:39.42 [INFO    ] Loading material mat_automatic_A_stock_03...
00:37:39.42 [INFO    ] Loading material mat_automatic_A_grip_01...
00:37:39.42 [INFO    ] Loading material mat_automatic_A_forend_01...
00:37:39.42 [INFO    ] Loading material mat_automatic_A_barrel_01...
00:37:39.42 [INFO    ] Loading material mat_automatic_A_receiever_01...

9
Post Mortem / scout UV win, arena not showing as cleared?
« on: October 10, 2019, 20:44 »
first UV win with the scout, the aim skills are a lot of fun to play with on this class. however, arena doesnt seem to be showing as cleared despite killing all monsters and getting voice confirm/shift to blue text. i also saw this happened in a previous mortem but didnt notice at the time. got several lucky uniques and advanced - early adv smg is probably the first of its type i've used in the game, and the adv 7.62 i found did more damage than a chaingun. also stumbled upon an emp rifle which made dealing with cri bots slighly easier, but they seem to get the jump on you more often than not

khiijol, level 14 Scout, defeated
The Summoner against all odds.
He survived for 11784 turns.
The run time was 2h 27m 6s.
He scored 6250 points.
He was ULTRAVIOLENT!

CALLISTO L3 -> Valhalla Terminal L1
Valhalla Terminal L2 -> Valhalla Command
Valhalla Command - cleared
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
IO L4 -> Io Warehouse
Io Warehouse - cleared
BEYOND L1 -> The Arena

Awards
  Medal of Prejudice (+200)
   * Won with 100% kills
  CRI Star (bronze cluster) (+25)
   * 25+ kills without taking damage
  Explorer Ribbon (+50)
   * Visited all encountered special levels

He killed 492 out of 492 enemies.

  11 former commandos
  5 former CRI soldiers
  3 exalted ravagers
  38 fiends
  5 corrupted sergeants
  20 former soldiers
  1 summoner
  10 siege ravagers
  4 combat drones
  10 former sergeants
  12 corrupted soldiers
  19 CRI marines
  11 cryoreavers
  5 hellish commandos
  4 corrupted heavys
  1 former CRI sergeant
  10 security drones
  12 exalted reavers
  7 plasma ravagers
  6 exalted fiends
  2 hellish sergeants
  46 armored ravagers
  26 security bots
  2 military bots
  19 turrets
  28 archreavers
  13 CRI bots
  2 hellish heavys
  6 corrupted commandos
  23 reavers
  1 former CRI grunt
  3 military drones
  47 fire fiends
  12 exalted soldiers
  17 former guards
  4 former grunts
  20 ravagers
  3 hellish soldiers
  4 former heavys
  2 former CRI commandos
  16 rocket turrets
  5 toxic reavers

Traits
  Hellrunner L2
  Juggler
  Packrat L1
  Son of a Bitch L2
  Gun hoarder
  Steady shot
  Deadly precision
  Whizkid L2
  Second Wind
  Running

Equipment
  Slot #1 : ADV 12ga dual shotgun
  Slot #2 : ADV 7.62 assault rifle
  Slot #3 : CRI plasma rifle P3
  Body    : blue armor PBA
  Utility : ADV accuracy amp

Inventory
  energy cell (x50)
  energy cell (x12)
  7.62 ammo (x100)
  7.62 ammo (x69)
  krak grenade (x1)
  military stimpack
  military stimpack
  large medkit
  large medkit
  large medkit

10
Bug Reports / crash entering europa
« on: October 09, 2019, 19:50 »
game crashed when i hit the dropship square - crashlog below - or at least the end of it, doesnt seem to allow me to post the full log - which is quite large

Spoiler (click to show/hide)

11
Post Mortem / UV conquerer
« on: September 05, 2019, 19:05 »
early exalteds gave me a chaingun pretty quickly and a P3A2 with the +40 damage mod makes things a lot easier. almost lost the run when i got mobbed by exalted regenerating resilient reavers but pulled through barely

khiijol, level 14 Technician, defeated
The Summoner against all odds.
He survived for 12014 turns.
The run time was 1h 55m 20s.
He scored 6583 points.
He was ULTRAVIOLENT!

CALLISTO L3 -> Valhalla Terminal L1
Valhalla Terminal L2 -> Valhalla Command
Valhalla Command - cleared
EUROPA L2 -> Conamara Chaos Biolabs L1
Conamara Chaos Biolabs L2 -> Containment Area
Containment Area - cleared
IO L2 -> Io Black Site L1
Io Black Site L2 -> Black Site Vaults
Black Site Vaults - cleared
BEYOND L1 -> The Arena
The Arena - cleared

Awards
  Medal of Prejudice (+200)
   * Won with 100% kills
  CRI Star (bronze cluster) (+25)
   * 25+ kills without taking damage
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels
  CRI Gold Badge
   * Win a UV or higher game with 100% kills

He killed 514 out of 514 enemies.

  1 summoner
  10 former soldiers
  2 former CRI guards
  59 fire fiends
  4 corrupted sergeants
  2 former CRI soldiers
  45 turrets
  24 rocket turrets
  13 corrupted heavys
  3 toxic reavers
  9 former commandos
  4 former grunts
  13 cryoreavers
  14 former guards
  27 siege ravagers
  7 military drones
  12 CRI marines
  2 former CRI commandos
  7 reavers
  2 military bots
  26 security bots
  1 former heavy
  6 combat drones
  4 corrupted commandos
  44 fiends
  8 security drones
  30 exalted soldiers
  39 archreavers
  1 hellish sergeant
  3 exalted ravagers
  1 hellish heavy
  15 exalted fiends
  23 ravagers
  7 CRI bots
  12 exalted reavers
  1 former CRI sergeant
  4 hellish commandos
  22 armored ravagers
  4 corrupted soldiers
  6 former sergeants

Traits
  Skilled L1
  Ironman L1
  Packrat L2
  Eagle Eye L3
  Son of a Bitch L2
  Whizkid L2
  Scavenger
  Overkill

Equipment
  Slot #1 : chaingun P3A2
  Slot #2 : ADV rocket launcher B
  Slot #3 : ADV chaingun PA
  Body    : red armor PBA
  Utility : CRI rifle power control

Inventory
  rocket (x10)
  rocket (x10)
  rocket (x10)
  7.62 ammo (x100)
  7.62 ammo (x100)
  7.62 ammo (x43)
  bulk mod pack
  power mod pack
  krak grenade (x2)
  repair kit (x1)
  stimpack (x1)
  small medkit (x1)
  large medkit
  large medkit

12
Post Mortem / first hard win
« on: August 29, 2019, 18:57 »
finally joined the party! since i picked this up on steam i haven't been able to do anything else - i fucking love this game, thanks to all the hard work put in by the team. ive been having loads of fun getting my ass kicked on UV, and really looking forward to further updates. i really like how the game feels like DRL but plays almost completely differently. not sure if this is the place to post a mortem, but here is my first hard win - the lucky rifle +50% damage really saved my ass in the later levels. now to beat UV!

--

khiijol, level 15 Technician, defeated
The Summoner against all odds.
He survived for 13702 turns.
The run time was 2h 33m 55s.
He scored 5467 points.
He liked it HARD!

CALLISTO L2 -> Valhalla Terminal L1
Valhalla Terminal L3 -> Valhalla Command
Valhalla Command - cleared
EUROPA L2 -> Conamara Chaos Biolabs L1
Conamara Chaos Biolabs L2 -> Containment Area
Containment Area - cleared
IO L1 -> Io Black Site L1
Io Black Site L2 -> Black Site Vaults
BEYOND L1 -> The Arena
The Arena - cleared
BEYOND L2 -> Limbo
Limbo - cleared

Awards
  Medal of Prejudice (+200)
   * Won with 100% kills
  Explorer Ribbon (+50)
   * Visited all encountered special levels
  Conqueror Ribbon (+100)
   * Completed all encountered special levels
  JoviSec Gold Badge
   * Win a game on at least HARD
  CRI Bronze Badge
   * Win any game with 100% kills
  CRI Silver Badge
   * Win a MEDIUM or higher game with 100% kills

He killed 524 out of 524 enemies.

  1 summoner
  19 former soldiers
  2 former CRI guards
  48 fire fiends
  2 corrupted sergeants
  2 former CRI soldiers
  45 turrets
  24 rocket turrets
  9 corrupted heavys
  12 toxic reavers
  4 former commandos
  13 former grunts
  7 cryoreavers
  26 former guards
  22 siege ravagers
  15 CRI marines
  2 hellish soldiers
  12 reavers
  2 corrupted guards
  1 military bot
  23 security bots
  1 former CRI heavy
  1 former heavy
  4 combat drones
  9 corrupted commandos
  32 fiends
  11 security drones
  9 exalted soldiers
  46 archreavers
  12 exalted ravagers
  9 exalted fiends
  3 hellish heavys
  25 ravagers
  7 CRI bots
  3 exalted reavers
  2 former CRI sergeants
  34 armored ravagers
  14 corrupted soldiers
  11 former sergeants

Traits
  Ironman L2
  Juggler
  Packrat L1
  Eagle Eye L3
  Son of a Bitch L2
  Son of a Gun L2
  Whizkid L2
  Overkill

Equipment
  Slot #1 : rocket launcher
  Slot #2 : ADV 7.62 assault rifle
  Slot #3 : 7.62 assault rifle P2BA2
  Body    : ADV red armor A
  Utility : CRI rifle power control

Inventory
  rocket (x10)
  rocket (x10)
  rocket (x9)
  7.62 ammo (x100)
  7.62 ammo (x100)
  7.62 ammo (x34)
  EMP grenade (x1)
  small medkit (x2)
  large medkit

13
Nightmare! / [N!|AoD+AoMc|87%|YAVP] hunter diamond
« on: December 29, 2017, 11:31 »
casually been trying at this for a while now - had some decent runs that ended up poorly (while wielding plasma rifle, accidentally hit "R" in the containment area trap when i meant to hit "4" to switch to combat shotgun), but finally got through on this one. somehow survived the anomaly with no phase device after being bounced around by the nightmare cacodemons, i was able to get back to the starting room with around 25% health, was able to charge up and plasma my way through the monsters. pretty smooth sailing after this - got a homing phase to bypass the mortuary, and the spiders lair spawned instead of hall of carnage so i didnt have to use it there

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 khiijol, level 19 Arch-Vile General Scout,
 defeated the Mastermind at the City of Dis.
 He survived 919584 turns and scored 1315287 points.
 He played for 2 hours, 40 minutes and 9 seconds.
 He opposed the Nightmare!

 He killed 1977 out of 2250 hellspawn. (87%)
 He was an Angel of Max Carnage!
 He was also an Angel of Darkness!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 11
  Levels completed : 6

-- Awards ----------------------------------------------------

  Mastermind's Brain
  UAC Star (gold cluster)
  Explorer Badge
  Shambler's Head
  Hunter Platinum Badge
  Hunter Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####.........###################
  .........####..............####..........##################
  ..........................................#################
  ..####............................####....#################
  .&####............................####....#################
  ..####............................####....#################
  ..####............................####....#################
  ........................%.................#################
  .........####..............####X.........##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####.....####.......#####################
  ###...............####...............######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 78/80   Experience 235781/19
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 3)
    Finesse          (Level 2)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Triggerhappy     (Level 2)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->TH->HR->HR->DM->Iro->HR->Fin->Fin->WK->WK->Iro->Jug->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (91%) (AP)
    [b] [ Weapon     ]   hyperblaster (2d4)x5 [26/40] (F1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   assault shotgun (8d3) [4/6] (P1)

-- Inventory -------------------------------------------------

    [a] gatling gun (1d7)x6 [60/60]
    [b] missile launcher (6d9) [4/4] (P3)
    [c] BFG 9000 (10d6) [100/169] (B2)
    [d] red armor [6/6] (100%) (P)
    [e] red armor [4/4] (100%)
    [f] 10mm ammo (x140)
    [g] 10mm ammo (x116)
    [h] shotgun shell (x70)
    [i] shotgun shell (x70)
    [j] rocket (x14)
    [k] power cell (x44)
    [l] power cell (x70)
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] 10mm ammo chain (x250)
    [s] shell box (x100)
    [t] power battery (x120)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    215 former humans
    147 former sergeants
    96 former captains
    286 imps
    100 demons
    750 lost souls
    74 cacodemons
    15 hell knights
    56 barons of hell
    48 arachnotrons
    31 former commandos
    71 pain elementals
    22 revenants
    13 mancubi
    10 arch-viles
    4 nightmare imps
    4 nightmare cacodemons
    9 nightmare demons
    7 elite former humans
    5 elite former sergeants
    7 elite former commandos
    2 bruiser brothers
    2 shamblers
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena before it got too hot.
  On level 5 he stormed the Chained Court.
  On level 7 he marched into the Military Base.
  On level 7 he assembled a gatling gun!
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a tactical boots!
  On level 9 he assembled a tactical shotgun!
  He destroyed the evil within and reaped the rewards!
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  On level 19 he entered the Vaults.
  He came, he saw, but he left.
  On level 20 he was foolish enough to enter the Mortuary!
  He managed to escape from the Mortuary!
  On level 21 he assembled a hyperblaster!
  On level 22 he entered the Lava Pits.
  He decided it was too hot there.
  He left level 23 as soon as possible.
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You enter Hell, level 7.
 You use a homing phase device. You feel yanked in a non-existing direction!
 There are stairs leading downward here.
 You enter the damned city of Dis...
 You prepare the hyperblaster instantly!
 There is a lever (woah!) here.
 You pull the lever...
 You reload the hyperblaster.
 You reload the hyperblaster.
 You reload the hyperblaster.
 You hear the scream of a freed soul! Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 915 brave souls have ventured into Phobos:
 786 of those were killed.
 6 of those were killed by something unknown.
 22 didn't read the thermonuclear bomb manual.
 And 46 couldn't handle the stress and committed a stupid suicide.

 55 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 44 killed the bitch and survived.
 8 showed that it can outsmart Hell itself.

--------------------------------------------------------------

14
Nightmare! / [N!|AoD+AoMc|20|71%|YASD] no gatekeeper diamond?
« on: September 19, 2017, 17:55 »
went again for the hunter diamond through max carnage. was playing carelessly and missed the red stair on deimos 1. since i phased passed the anomaly i figured i'd try for the gatekeeper diamond - i guess you have to be on UV to get it? was playing carelessly after the cyberdemon

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 khiijol, level 16 Arch-Vile General Scout,
 rode a mancubus rocket on level 4 of Hell.
 He survived 524442 turns and scored 589532 points.
 He played for 23 hours, 24 minutes and 33 seconds.
 He opposed the Nightmare!

 He killed 832 out of 1168 hellspawn. (71%)
 He was an Angel of Max Carnage!
 He was also an Angel of Darkness!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 7
  Levels completed : 2

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  UAC Star (gold cluster)
  Gatekeeper Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ##############################.###..##.###################.
  #######.#####################...........#################..
  ####.....###################..###......##################..
  ##......#>..###########..0...###.M.....#################..#
  ##....###...#####.0####====..##...V..0..######.#######....|
  ##...0.......##.....##=.=....hM..}........###...###........
  #+..===..............====...+|==...........}......h^.......
  #...====...###+#..==.===###>.====.#####.####+#..====..#####
  ##..=====..#...#......#.../..====}#...#.#....#.======.#.../
  ###..===..[#...#......#...#X=====||...#.#...O#.======.#.h.#
  ####.====..#####..##..#####|====|h#####.#....#..====i.#####
  ####.====........###...%B..}}|}|}}||..0.######.............
  #....===..######..###%.####%..#########..^.......####......
  ##..====.######.0.#...#####...##########....==..######.}.##
  ##..====.#####....0...######.############..===..######..###
  ##...===.######......#####################..=...###########
  ##....=..########....#####################.."..############
  #####....########.....######################.##############
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 125803/16
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 3)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 1)
    Triggerhappy     (Level 2)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->TH->HR->HR->Fin->Fin->WK->Fin->HR->DM->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   green armor [1/1] (12%)
    [b] [ Weapon     ]   missile launcher (6d6) [4/4]
    [c] [ Boots      ]   steel boots [1/1] (100%) (A)
    [d] [ Prepared   ]   gatling gun (1d7)x6 [48/60]

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [0/5]
    [b] plasma rifle (1d7)x6 [0/40]
    [c] blue armor [1/2] (18%)
    [d] red armor [4/4] (100%)
    [e] shotgun shell (x5)
    [f] rocket (x9)
    [g] rocket (x10)
    [h] small med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] phase device
    [o] power mod pack
    [p] shell box (x100)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 3%    feet 0%   
    Shrapnel   - internal 0%    torso 3%    feet 0%   

-- Kills -----------------------------------------------------

    135 former humans
    108 former sergeants
    41 former captains
    170 imps
    48 demons
    166 lost souls
    40 cacodemons
    14 hell knights
    32 barons of hell
    10 arachnotrons
    14 former commandos
    15 pain elementals
    6 revenants
    9 mancubi
    2 arch-viles
    7 elite former humans
    5 elite former sergeants
    7 elite former commandos
    2 bruiser brothers
    1 Cyberdemon

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena before it got too hot.
  On level 5 he stormed the Chained Court.
  On level 7 he marched into the Military Base.
  On level 7 he assembled a tactical shotgun!
  On level 7 he assembled a gatling gun!
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  Level 10 was a hard nut to crack!
  On level 12 he found the City of Skulls.
  He fled the City in terror!
  He left level 14 as soon as possible.
  On level 14 he ventured into the Spider's Lair.
  He fled the Lair, knowing how to fear Arachnotrons!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  He left level 18 as soon as possible.
  On level 19 he entered the Vaults.
  He came, he saw, but he left.
  On level 20 he finally rode a mancubus rocket.

-- Messages --------------------------------------------------

 There is 10mm ammo (x100) lying here.
 You reload the tactical shotgun. There is 10mm ammo (x100) lying here. There
 is 10mm ammo (x100) lying here.
 You prepare the plasma rifle! The arch-vile raises his arms! The former
 captain suddenly rises from the dead! There is 10mm ammo (x100) lying here.
 There is 10mm ammo (x100) lying here.
 You have no more ammo for the plasma rifle! There is 10mm ammo (x100) lying
 here. There is 10mm ammo (x100) lying here.
 Unknown command. Press "?" for help. There is 10mm ammo (x100) lying here.
 You prepare the tactical shotgun! The arch-vile raises his arms! The former
 sergeant suddenly rises from the dead! The arch-vile raises his arms! There
 is 10mm ammo (x100) lying here. There is 10mm ammo (x100) lying here.
 There is 10mm ammo (x100) lying here.
 Unknown command. Press "?" for help. There is 10mm ammo (x100) lying here.
 You wear/wield : a missile launcher (6d6) [4/4] You are hit! You die!...
 Press <Enter>...

-- General ---------------------------------------------------

 812 brave souls have ventured into Phobos:
 698 of those were killed.
 4 of those were killed by something unknown.
 18 didn't read the thermonuclear bomb manual.
 And 44 couldn't handle the stress and committed a stupid suicide.

 48 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 38 killed the bitch and survived.
 7 showed that it can outsmart Hell itself.

--------------------------------------------------------------

15
Nightmare! / [N!|YASD|83%|20|AoMc+AoD] limbo mistakes
« on: September 16, 2017, 11:48 »
shooting for the hunter diamond... AoD makes you level up absurdly fast so i was able to get int 2 on level 1 and cateye by level 3. mostly smooth sailing until i got pounded on in limbo. should have used all my skulls at the beginning and just bfgd my way out of things. oh well, maybe next time

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 khiijol, level 18 Arch-Vile General Scout,
 was fried by a nightmare cacodemon on level 4 of Hell.
 He survived 935231 turns and scored 882046 points.
 He played for 2 hours, 7 minutes and 48 seconds.
 He opposed the Nightmare!

 He killed 1410 out of 1680 hellspawn. (83%)
 He was an Angel of Max Carnage!
 He was also an Angel of Darkness!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 10
  Levels completed : 4

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  UAC Star (gold cluster)
  Hell Armorer Badge

-- Graveyard -------------------------------------------------

  ===========================================================
  ===========================================================
  =="^^.%=====================.%..=====O========....=========
  ==+>##%=======%B..=======c==%&..========V=====..&.=========
  ==[###.======..A...===O=====..X.========V===R=M...=========
  ==.###.======%.B...==V======%...======V=======....=========
  ==%.%..======.....M========================================
  ==============%.A.==O==============##====..================
  ===================================##....i.====i===========
  ====================================......==.==============
  ====================================......=====O===========
  ===================================##^....#==============O=
  ==============.%..=================##====##================
  ==....%======...%%.==========Mi============================
  ==.###%======%.%%..=========....======O=======....==O======
  ==+###.======....%%=========....==========i===....=========
  ==^>##.=======%%.%==========.&..==============B.&.=========
  ==}A^%%=====================....==============..%.=========
  ===========================================================
  ===========================================================

-- Statistics ------------------------------------------------

  Health 0/50   Experience 199411/18
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +5  ToDmg Melee +5

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 5)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Triggerhappy     (Level 2)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->HR->HR->Fin->Fin->WK->TH->SoB->SoB->WK->DM->SoB->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nanofiber red armor [2]
    [b] [ Weapon     ]   tactical shotgun (8d3) [1/5]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   gatling gun (1d7)x6 [0/60]

-- Inventory -------------------------------------------------

    [a] hyperblaster (2d4)x5 [0/40] (F1)
    [b] missile launcher (6d6) [4/4]
    [c] BFG 9000 (10d6) [100/100]
    [d] red armor [3/6] (45%) (P)
    [e] shotgun shell (x25)
    [f] rocket (x3)
    [g] power cell (x37)
    [h] small med-pack
    [i] large med-pack
    [j] large med-pack
    [k] envirosuit pack
    [l] envirosuit pack
    [m] hatred skull
    [n] 10mm ammo chain (x250)
    [o] 10mm ammo chain (x250)
    [p] shell box (x100)
    [q] power battery (x120)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 13%   feet 0%   

-- Kills -----------------------------------------------------

    180 former humans
    149 former sergeants
    85 former captains
    270 imps
    32 demons
    375 lost souls
    39 cacodemons
    23 hell knights
    58 barons of hell
    24 arachnotrons
    19 former commandos
    31 pain elementals
    29 revenants
    11 mancubi
    17 arch-viles
    8 nightmare imps
    6 nightmare cacodemons
    45 nightmare demons
    3 bruiser brothers
    4 shamblers
    1 agony elemental
    1 Cyberdemon

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He cowardly fled the Arena.
  On level 5 he stormed the Chained Court.
  On level 6 he assembled a gatling gun!
  On level 7 he sneaked into the Phobos Lab.
  On level 7 he assembled a tactical shotgun!
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a tactical boots!
  He destroyed the evil within and reaped the rewards!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he assembled a nanofiber armor!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  Level 14 was a hard nut to crack!
  On level 14 he ventured into the Halls of Carnage.
  On level 16 he found the Tower of Babel!
  On level 17 he assembled a hyperblaster!
  On level 17 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  On level 18 he ran for his life from lava!
  On level 19 he entered the Vaults.
  He came, he saw, but he left.
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he finally was fried by a nightmare cacodemon.

-- Messages --------------------------------------------------

 You use a large med-pack. You feel fully healed. You hear the scream of a
 freed soul!
 You start running!
 You hear the scream of a freed soul!
 The arch-vile raises his arms!
 The missile hits the arch-vile.
 You hear the scream of a freed soul!
 The missile hits the arch-vile. The missile hits the arch-vile. You hear the
 scream of a freed soul!
 The missile hits the arch-vile.
 You swap your weapons. You are hit! You hear the scream of a freed soul!
 You swap your weapons. You hear the scream of a freed soul!
 You prepare the tactical shotgun! The nightmare demon dies. You are engulfed
 in flames!
 You reload the tactical shotgun. You are hit! You hear the scream of a freed
 soul! You are hit! You die!... Press <Enter>...

-- General ---------------------------------------------------

 800 brave souls have ventured into Phobos:
 686 of those were killed.
 4 of those were killed by something unknown.
 18 didn't read the thermonuclear bomb manual.
 And 44 couldn't handle the stress and committed a stupid suicide.

 48 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 38 killed the bitch and survived.
 7 showed that it can outsmart Hell itself.

--------------------------------------------------------------

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