Chaosforge Forum

  • August 07, 2020, 04:43
  • Welcome, Guest
Please login or register.



Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - CaptainSublime

Pages: [1] 2
1
Just posting to acknowledge an astonishing achievement. I have not even finished regular angel of humanity. I have achieved one angelic badge ever:
(link https://forum.chaosforge.org/index.php/topic,8300.0.html) So huge congrats. I can only hope that Karl Jobst makes a youtube video about this epic achievement. It is certainly deserving of such attention. Well done.

I have been playing quite a bit of JH recently, so DRL has taken a bit of a back seat. But it is one of that great games that you can always come back to.

2
So I have finished the game twice on UV with the Marine. Which means that I don't totally suck at the game. And I can't get anywhere near finishing it with the Technician. I seem to take too much damage, continuously, incidentally. With the Marine, I can offset the damage with "Incoming" for rockets or barrels, and the "Medic" Perk and the health boost at the start of each level to carry me through.

But the Technician gets none of these. And I don't seem to be able to get deep enough into the game to get the high end Technician abilities going.

What do you guys recommend, in terms of weaponry, skill choices (I have been using "Hacker" to spot enemies and kill them outside sight range with a Hunting Rifle or a 9mm auto rifle etc. What builds do you guys use to be any good with a Technician? Any suggestions or tips appreciated.

Thanks so much to the devs for such a cool and unique game. Cheers.

3
Nightmare! / Re: [N!] [AoSh+AoOC] First Ever Angelic Badge!!!
« on: August 06, 2018, 09:17 »
OOoooooh, Sereg. Of course. That is how it is done. I knew about overloading. But it never occured to me to use it to access JC. The 8 times I have defeated JC since I reinstalled 2 months ago. (And had never even known he existed in the 8 years of playing prior to that,) were because i found a nuke and had the lava element.

Thanks so much for making the connection.

Everything I know about this game I have worked out, but since I started on these forums in the last few months, I am kind of addicted to learning about this game and finding all its dirty little secrets.

Thanks so much Sereg and Torm for the support.

4
Nightmare! / Re: [N!] [AoSh+AoOC] First Ever Angelic Badge!!!
« on: August 03, 2018, 23:10 »
So that's what sereging is!! Thank you for the clarification.

Also allow me to say that I think being able to do something, even if you didn't invent it, is still a skill. If I could sprint 100 metres in 10 seconds, it would still be a thing, even if you copied Usain Bolt.

THanks for the link to IcyTux' thread. Some really good runs and info in there.

One question. On this run, Icy manages to access JC without having a nuke or a trigun at the spider mastermind. How did he do that? I didn't think that was possible without nuking the Spider Mastermind.
Cheers and thanks for the help! :)

5
Nightmare! / Re: [N!] [AoSh+AoOC] First Ever Angelic Badge!!!
« on: August 02, 2018, 07:23 »
No apologies needed at all!  Diamond and Angelic badge mortems are always worth posting.  Congrats!  :D  (Besides, it's nice to liven up the forums a bit)  :)

Yeah, between the boots and the tech mod on the shotgun, it looks like you mitigated the Army of the Dead's biggest drawback, lack of speed.  Good move.  :)

And I'm impressed that you recreated my technique against the Mastermind.  At the time, I was kind of flailing around in hopelessness when I hit on that strategy.  It's nice to know that it's reproducible.

As for the nukage switch, somewhere, I have a mortem where I did something similar in an AoOC game where level 1 had an armed nuke and my starting room had an invulnerability sphere, so I waited out the nuke, grabbed the invulnerability at the last second, and immediately went up multiple levels.  I'll link it later when I'm in front of my computer.

Thanks Torm. :)  Yeah I hadn't consciously thought to myself "An Army of the Dead build needs to move quicker and fire quicker," I was thinking more on a global scale, as in "Moving and shooting faster is a good thing." But you are right though. Army of the dead is awesome but you are slow. I have been playing standard nightmare games as an army of the dead marine, and I keep getting shredded at the hellgate. You cannot stand and shoot your way out of that trap with all those nightmare creatures, and running away is a very risky proposition. I can bypass this with phase devices, or other speed items, but even the steel boots with AA mods won't save you against a room full of nightmare demons.

And yes your technique against the mastermind did more than streamline the run. I would have failed without it. The mastermind kept sniping me when I shot her, and I had used up 3 large med packs to get her to 'heavily wounded' and I was thinking "dammit I can't fail now," and then I remebered "WWTD?" (What would Torm do? lol) and I remembered that trick. Such a good trick.

Cheers bro. Appreciate your support and grateful that people like you have blazed a trail for noobs like me to follow. :)

Don't worry about spam - keep the mortems coming. Congratulations on your first Angelic win - you'll find that many of the higher difficulty challenges are rather dependent on key item finds like those boots, so when you get something nice like that, be sure to play extra carefully... as you no doubt did here.


Looking forward to the next one ;)

Dude you are so right about finding a good item and being extra careful. As you say those items will make or break a run. THis game does need skill, but some luck too. Only a couple of attempts prior to this one, I found a Super Shotgun on level 1 of Hell, and boy did that make an Army of the Dead build really powerfulk. But sadly I died just after getting The Army of the dead powerup. Stupid death, and that should have been the run that got me the badge.

But you know how it goes. A manc caught me in an open area. And that was that.

Impressed with your Longinus Diamond badge win on youtube. Working out the pattern of when the Angel of Death can hit you or not. Very impressive to watch.

6
Nightmare! / [N!] [AoSh+AoOC] First Ever Angelic Badge!!!
« on: July 31, 2018, 10:45 »
First off. apologies if I am being what is considered 'spammy' on these forums. I won't post every mortem, but I have posted several that were major achievements for myself, whom I consider a moderately skilled player, but not really elite like some of you guys.

So First ever angelic badge!!! In like 8 years of playing I think: The shottyman angelic badge, for completing AoSH and AoOC on Nightmare! I also, without planning to, got the daredevil diamond badge for completing AoOC on nightmare with 80% kills. Sweet. I tend to do well on shotgun based challenges. My first ever completed nightmare run was on AoSh, even before I had completed the standard game on N!. (In truth, I still haven't completed the standard game on nightmare.)

Finding Nyarlototeps boots was far more of a help than I would have thought, as they allowed me to run across some pretty dangerous areas, as well as that speed boost. They really went from being a nice find to being crucial to the success of the run. In one place I had to run through a lot of lava to get to the stairs, in several other places I was able to stand on the lava behind cover to fight enemies that would have got really good firing angles on me otherwise.

Also of interest, on a previous attempt, I literally started right next to a switch. So I used it, and it flooded the level with nukage. Always pays to read the level feeling text, which I always forget to. Anyway, I stepped into the nearest doorway, and literally went up 5 levels in a couple of seconds, as everything on the level died died in the nukage over the next few turns.. Easiest 5 levels I ever got.

Much gratitude to the many insanely skilled players on these forums. Without lurking on these forums the last couple of months, I would never have seriously contemplated nightmare runs, and never seriously considered chasing down angelic badges. But I have learned that not only are these challenges even theoretically possible, many, if not all, have actually been completed.

And also thanks to Tormuse. While watching his very impressive ArchAoHu N! run on youtube, I learned the trick of luring the spider mastermind up to the northern section of Dis, where you can trap her in (in my case) a two squares wide corridor, so she cant keep strafing outwards to get the wider angle required to get a shot on you.

Cheers everyone.

Anyway, to wit:

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 naralyssa, level 9 Cyberdemon Lt. General Marine,
 defeated the Mastermind at the City of Dis.
 He survived 39627 turns and scored 237699 points.
 He played for 52 minutes and 49 seconds.
 He opposed the Nightmare!

 He killed 461 out of 544 hellspawn. (84%)
 He was an Angel of Shotgunnery!
 He was also an Angel of Overconfidence!

-- Special levels --------------------------------------------

  Levels generated : 4
  Levels visited   : 2
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Shottyman Angelic Badge
  Daredevil Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####.......................%........#####################>#
  ###...............####...............######################
  ##.......####.....####.....####X......#####################
  #........####.....####.....####........####################
  .........####.....####.....####.........###################
  .........####..............####..........##################
  ..........................................#################
  ..####............................####....#################
  .&####............................####....#################
  ..####............................####....#################
  ..####............................####....#################
  ..........................................#################
  .........####..............####..........##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####.....####.......#####################
  ###...............####...............######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 90/90   Experience 36792/9
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 3)
    Reloader         (Level 2)
    Badass           (Level 2)
    Shottyman        (Level 1)
    Army of the Dead (Level 1)

  Rel->Rel->SM->Bad->Bad->MAD->Iro->Iro->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   assault shotgun (7d3) [3/6] (T1)
    [c] [ Boots      ]   Nyarlaptotep's Boots [6/6] (100%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] shotgun shell (x50)
    [b] shotgun shell (x50)
    [c] shotgun shell (x50)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] shotgun shell (x34)
    [h] power cell (x50)
    [i] bulk mod pack
    [j] shell box (x100)
    [k] power battery (x120)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 30% 
    Fire       - internal 0%    torso 0%    feet 30% 

-- Kills -----------------------------------------------------

    9 former humans
    97 former sergeants
    45 former captains
    35 imps
    17 demons
    158 lost souls
    11 cacodemons
    5 hell knights
    21 barons of hell
    14 arachnotrons
    14 former commandos
    9 pain elementals
    9 revenants
    6 mancubi
    10 arch-viles
    1 Spider Mastermind

-- History ---------------------------------------------------

  On level 1 he found the Nyarlaptotep's Boots!
  On level 1 he invaded the Unholy Cathedral!
  He fled the Unholy Cathedral seeing no chance to win.
  Level 2 blasted him with an unholy atmosphere!
  On level 3 he entered the Vaults.
  He came, he saw, but he left.
  Then at last he found Dis!
  On level 8 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 You reload the assault shotgun.
 Fire -- Choose target...
 You see : green wall
 You reload the assault shotgun.
 Fire -- Choose target...
 You see : floor
 You reload the assault shotgun.
 Fire -- Choose target...
 You see : out of vision
 You stop running.
 You reload the assault shotgun.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The Spider Mastermind dies. Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 1293 brave souls have ventured into Phobos:
 1184 of those were killed.
 5 of those were killed by something unknown.
 17 didn't read the thermonuclear bomb manual.
 And 57 couldn't handle the stress and committed a stupid suicide.

 30 souls destroyed the Mastermind...
 4 sacrificed itself for the good of mankind.
 21 killed the bitch and survived.
 5 showed that it can outsmart Hell itself.

--------------------------------------------------------------



7
Thanks Sereg. haha I have seen your name behind any number of high end achievements on this game, so props, and thanks for your encouragement. Yeah I literally got to the point where I had to just run through the last 10 levels as not even 200 rounds or plasma and 200 bullets would make much difference to all the enemies, especially when you cannot set them up in doorways and they are just going to respawn.

I hit level 25 MAX on level 82 of the run, so little incentive to keep killing everything from that point. Only did enough killing to find more resources.

I hope to be able to gain some high end badges, as even after like 8 or 9 years of playing, never seriously playing nightmare until the last few months. Loving it, should have done it sooner.

I hope Jupiter Hell has this level of variety and challenges. Looking forward to it.

Thanks Sereg. :)

8
Hi Torm. Yeah Scavenger is probably my favorite DRL class to build. Lots of mod packs lots of cool weapons. I think the most fun I have had on this game was with a nanomachic tristar blaster. Right up until I killed myself with it. Probably a bad idea given how much damage you can do yourself with it haha.

And I am sure you are right about improving my skill level some more. When I said I had *some* skill, I wasn't hin\ting that I had lots of skill and was being fake modest, I was saying that I don't have that much skill. Some of those really hard badges that you and others have are way beyond me. Truthfully I am not sure what I can do to improve my skillset, other than concentrating very hard and making sure that every move is considered and thought out. I am much better now, since I started playing nightmare, and especially since I started playing ArchAoHu, but too often I do things like enter a crate room, discover it is clear as I carefully make my way across it, pick up items in there, and then, because I think it is clear, I rush move back to the way I came in, and unbeknown to me, a baron has entered the room behind me and rips my head off because I keep moving towards him because of the 'stored' move thing. Death ensues. Soom followed by silent mumbling and a ragequit haha.

But I don't really know what I could do to play better. I don't say that arrogantly, as if there is no way I can get better, I say that as in there must be ways to get better, I am just not sure how. So if you want to refer me to any videos, forum topics, posts etc etc where the really high end skillset stuff is discussed, totally open to that. I feel like I know the mechanics of cover/shooting/movement/items/etc really well. but high end tactics I am very happy to learn more.

I don't mind at all you giving constructive criticism to my playing style. If anyone has earned the right to offer advice on this game, it would be you. Well obviously there are plenty of really good players who have spent years working their way through some of the high end challenges here. I am but a noob relative to their experience and skill.

But even after years of playing I still really enjoy this game, and am interested to crack a few high end badges.

Thanks for the reply Torm. Much appreciated.

 

9
Second ever Nightmare Victory and First nightmare Ao100 Victory.

The first twenty levels were really hard. I had to put points into eagle eye and SoB to survive combat on those early levels.

Ammo was consistently a problem, as I chewed through my main ammo types, plasma and bullets very quickly, as my gatling gun, minigun and hyperblaster were all very  ammo hungry. Rockets were mainly used for corpse disposal. And other than the first twenty levels, my focussed double shotty was used in emergencies when other types of ammo were depleted, and I would fill up the inventory slots with shells.
And even then, on the last ten levels I virtually had to sprint through them, as I did not have the ammo to effectively fight and win against packs of cyberdemons, shamblers, lava elementals, nightmare archs, nightmare arachnotrons etc etc.

Very lucky to find an onyx and a nano on the levels, I did not create those from breaking down weapons. Cerebus armor with an extra power mod pack. 10 protection. Very useful. ON Red armor with the extra 25 fire resistance also very helpful. :)

The real hero of the story here is the fact that I was able to generate two firestorm mod packs from scavenger, which enabled me to build a biggest fucking gun from a nuclear BFG. So everytime I ran into trouble, I simple made half of any given level disappear. Ridiculously OP, and thankfully it was nuclear, as there is no way to maintain ammo consumption  of 100 cells at a time, along with general plasma cells useage for my plasma gun in general combat. There wasn't enough inventory space to carry the ammo for it, along with all the other necessary items for surviving from level to level.

But if I ran into trouble, and I did pretty regularly, the out game the nuclear biggest fucking gun, which was always in the second weapon slot to always keep it charging, (which meant for the majority of the run I carried ammo boxes only for storage and didn't use them in the second weapon slot in actual combat.)

I maintain that these items are indispensable for a successful nightmare run:
-phase devices: for those times when the right combination of monsters is simply not survivable without it.
-homing phase devices: for those levels where an armed nuke appears, or where the level is flooding with lava/nukage and you dont have a rad suit/protective boots/etc, or where the level is simply not survivable otherwise.
-Shell box: when you get flooded with demons/nightmare demons, you cannot reload your shotty quick enough to survive, unless you have lots of points in hellrunner/finesse/reloader/shottyman. Assuming that you do not yet have really powerful gear, shell boxes will allow you to survive onslaughts, particularly of demons/nightmare demons/pain elementals/agony elementals
-enviro suits: hit the wrong switch and flood the level with lava. And you dont yet have enviro boots or cerebus boots. enviro suits are your friend.

SO in short, lots of luck and *some* skill. Maybe.

Pretty pleased with the result. Cheers. And thanks for the inspiration everyone. I never seriously thought I could be doing nightmare runs until I started lurking on these forums and came to understand that it was possible and achievable with patience and skill. And a little luck.

First Centurial Diamond badge and first Dervis Medallion!

Interestingly enough, this game gave me the Centurial Diamond badge for completing Ao100 on Nightmare, but it also gave me the Centurial Platimum badge for completing Ao100 on UV also...

Anyway, to wit:

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 naralyssa, level 25 Cyberdemon Lt. General Technician,
 completed 100 levels of torture on level 100 of Hell.
 He survived 578802 turns and scored 5679379 points.
 He played for 1 day, 7 hours, 19 minutes and 29 seconds.
 He opposed the Nightmare!

 He killed 5083 out of 5890 hellspawn. (86%)
 He was an Angel of 100!

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Experience Cross
  Dervis' Medallion
  Centurial Gold Badge
  Centurial Platinum Badge
  Centurial Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  =/===.#....====....h.......#B#.========...#.......#....####
  .=====#.0..\====...#.......#.#...==0.#.=..#....%..#...s####
  ===.==/.......==...#.......#.#...===.#.==./.....}./....####
  /#....#^.....=#h...#/#######/####==#+#..==#==....}s...s####
  ./.V..#.M...==#..../............B..s....======.C....s.s####
  #####/####M#====#=#####/####/####/#####.===##./..../.##=###
  ./..0.......V=====h/..../......./....+.#==...........===###
  .#......M....=.==..#....#########....#.#.==..........s===##
  .#0....h0.....=.B..#....B..!..../....#0#X=..........==.####
  .#..BM0..0..h......#A.h0#.......#..}.#.###==#=/......#==###
  ./..B.V............h....#.......#..........====........####
  #####/####/####/#######/####/####/#######/.===.....s..s...#
  ./..../.V...../..../.......=........./......=.............#
  .#....#########.M..#h=###===/#=#####.#....................#
  .#..../.B...../....#.==.=|====.=...#....../...............#
  .#...0#..h....#...M#.===...^.==....#......................#
  V/....#.......#..../.#===...===....#......................#
  #########################################.................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 27/80   Experience 1025406/25
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +5  ToDmg Melee +5

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 3)
    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 5)
    Reloader         (Level 2)
    Eagle Eye        (Level 2)
    Juggler          (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Shottyman        (Level 1)
    Scavenger        (Level 1)

  EE->EE->SoB->SoB->SoB->Int->Int->WK->WK->Iro->Iro->MSc->Iro->Fin->Jug->HR->HR->Rel->HR->Fin->Rel->SoB->SoB->Fin->SM->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   cybernano red armor [10] (P)
    [b] [ Weapon     ]   gatling gun (1d7)x6 [24/60] (S1)
    [c] [ Boots      ]   cerberus steel boots [0/0] (100%) (A)
    [d] [ Prepared   ]   biggest fucking nuclear gun (17d12) [49/100] (P1)

-- Inventory -------------------------------------------------

    [a] pistol (2d4) [6/6]
    [b] focused double shotgun (9d4)x2 [0/2] (P1)
    [c] tactical rocket launcher (6d6) [6/6] (B1)
    [d] hyperblaster (2d4)x3 [11/40] (S1)
    [e] minigun (1d6)x8 [439/439] (B3)
    [f] Grammaton Cleric Beretta (2d6) [18/18]
    [g] rocket (x10)
    [h] rocket (x10)
    [i] rocket (x9)
    [j] power cell (x2)
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] phase device
    [o] firestorm weapon pack

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 100%
    Fire       - internal 0%    torso 25%   feet 100%

-- Kills -----------------------------------------------------

    313 former humans
    648 former sergeants
    671 former captains
    407 imps
    67 demons
    282 lost souls
    116 cacodemons
    170 hell knights
    534 barons of hell
    287 arachnotrons
    30 former commandos
    27 pain elementals
    271 revenants
    454 mancubi
    394 arch-viles
    54 nightmare imps
    96 nightmare cacodemons
    89 nightmare demons
    67 nightmare arachnotrons
    6 nightmare arch-viles
    5 elite former humans
    6 elite former sergeants
    5 elite former captains
    3 elite former commandos
    54 bruiser brothers
    15 shamblers
    8 lava elemental
    2 agony elementals
    2 Cyberdemons

-- History ---------------------------------------------------

  On level 12 he ran for his life from acid!
  On level 12 he assembled a tactical rocket launcher!
  On level 13 he assembled a hyperblaster!
  On level 17 he stumbled into a complex full of arch-viles!
  On level 18 he ran for his life from lava!
  On level 19 he assembled a cerberus boots!
  On level 23 he stumbled into a complex full of arch-viles!
  On level 23 he found the Medical Powerarmor!
  Level 25 was a hard nut to crack!
  On level 25 he assembled a gatling gun!
  On level 31 he assembled a focused double shotgun!
  On level 33 he was walking in fire!
  On level 33 he assembled a gatling gun!
  On level 43 he found the Malek's Armor!
  On level 43 he assembled a biggest fucking gun!
  On level 44 he ran for his life from lava!
  On level 49 he was targeted for extermination!
  On level 50 he assembled a hyperblaster!
  On level 51, hell froze over!
  On level 56 he was targeted for extermination!
  Level 58 was a hard nut to crack!
  On level 58 he assembled a cybernano armor!
  Level 59 blasted him with an unholy atmosphere!
  He sounded the alarm on level 61!
  On level 62 he stumbled into a nightmare demon cave!
  On level 62 he found the Hellwave Pack!
  On level 67 he stumbled into a nightmare cacodemon cave!
  On level 69 he ran for his life from lava!
  On level 73 he stumbled into a nightmare cacodemon cave!
  On level 73 he assembled a focused double shotgun!
  On level 75 he was targeted for extermination!
  On level 81 he encountered an armed nuke!
  Level 83 blasted him with an unholy atmosphere!
  On level 90 he found the Grammaton Cleric Beretta!
  On level 92 he stumbled into a complex full of Cyberdemons!
  On level 92 he ran for his life from lava!
  On level 100 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 arch-vile. The arch-vile dies. Boom! The lost soul hits you. The lost soul
 hits you.
 You dodge! Boom! You dodge! Boom! You are hit! You are hit! There is a Small
 Health Globe lying here.
 You feel better. You are hit! You are hit! Boom! You are hit! You are hit!
 The lost soul dies. The former captain dies.
 Fire -- Choose target...
 You see : a lost soul (lightly wounded) | lava | [ m ]ore
 The missile hits the lost soul. The missile hits the lost soul. The lost soul
 dies. You hear the scream of a freed soul! You are hit!
 You dodge! Boom! The lost soul dies. You hear the scream of a freed soul!
 There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press
 <Enter>...

-- General ---------------------------------------------------

 1252 brave souls have ventured into Phobos:
 1144 of those were killed.
 5 of those were killed by something unknown.
 17 didn't read the thermonuclear bomb manual.
 And 57 couldn't handle the stress and committed a stupid suicide.

 29 souls destroyed the Mastermind...
 4 sacrificed itself for the good of mankind.
 20 killed the bitch and survived.
 5 showed that it can outsmart Hell itself.

--------------------------------------------------------------

10
Nice! That's a lot of badges, indeed.
Unfortunately, Gunrunner can't be used in combination with nanomachic weapons, as it blocks Whizkid.

Thanks Defazer. Yeah. If I ever used gunrunner regularly, I would have  known that you can't use it with whizkid. haha shows how often I use gunrunner.

This game may be the only time I have used it.

Cheers defazer.

I can't really say I'd "recommend" it per se, since I tend to have a slow, calculating playstyle, whereas, as you pointed out, Gunrunner is all about charging in with guns blazing.  I used the trait to great effect in ArchAoRA games here and here, since those are games where speed is super important, but I wouldn't normally use it otherwise.

That being said, it could make an ArchAo666 stairdive interesting, blasting everything out of your way as you run straight to the exit level after level.  :)

Another smart tactical choice. gunrunner is perfect for a AoRA run. See I wouldn't even have thought of that. And yeah like you I think the reason I never used it much is because you have to expose yourself to get the benefits of that particular master trait. And I do have a more cautious style. Notcautious enough yet, as ArchAoHu is teaching me. Repeatedly. :D

11
Amazing effort. Well done.

Enjoyed the video too. :)

12
Oh it is my bad, I guess I was too tired yesterday. Somehow I messed up the abyssal plains line with the wall-containment mortem message. :D
On level 12 he romped upon the Abyssal Plains.
He barely escaped the trap set for him.
Yeah, I know I should play more DoomRL. :D
The corpse management stuff was usually too tedious for me, I think thats why I sticked with UV. But doing that properly for 24 levels requires skill and patience, so that makes this effort worthy!

All good. And yes of course you should play more DRL


Nice win!  :D  I just realized from your other post that you're going from your first N! win to trying to win N! ArchAoHu.  That's quite an ambitious leap; I hope you know what you're getting into!  :o

As for the run, the nice thing about Army of the Dead trait is it helps you save ammo, especially if you combine it with SoB, which makes it extra devastating, so that probably helped you save ammo a bit while using the Jackhammer.  That being said, it looks like it would have done you some good to hang around some sergeants and let them revive a few times to replenish your shells.  (Very impressive med pack collection, though)

And yeah, N! is a very different kind of game.  It makes UV feel relaxing in comparison.  :)

Thank you!

Yes I may be a little way off completing ArchAoHu, but I think with a little (or more likely all) luck on my side it is doable. I have found that all the berserks you get on the Chained Court are what has to carry you through the Hellgate. I can't get past the bruiser brothers without being berserk. Little things you can only learn by playing that challenge a lot. Cant get beyond halfway through the second episode, but persevering. And enjoying the process of playing, not just doing it for the sake of getting the medal.

Really appreciated watching your ArchAoHu run. I learned a lot. The biggest thing I learned was how consistently patiently you move. I am patient in combat, but then I think an area is clear, or I am safe to cross a room quickly, and a sergeant steps into a doorway, and I get my head blown off before I can react. Gotta be disciplined with every move, not just when I am in combat.

And yes UV used to feel hard to me. Now I almost can't believe how easy and relaxing it is.

After spending a week playing ArchAoHu, even regular nightmare seems easy. Well not easy, more... really hard as opposed to insanely hard.


13
Hah. Yes you are correct. I was forgetting that you can both reload and fire in the same movement. So a focussed double shotty would be very effective, as it can knock back even heavy enemies like barons at long range. Hmmm.

May have to revisit Gunrunner.

Would you recommend gunrunner for, say, an A666 run?

Ammochain is currently my preferred method for quickly getting through levels on an A100 or A666 run.

Not that I have ever finished an A666 run... I always lose concentration somewhere. For example my most recent attempt, I was switching between cerebus boots for crossing lava/acid, and phaseshift boots for general speed in combat. just finished a level, around level 250, forgot I was wearing the phaseshift boots, went to cross a river of lava to pick up a soulsphere I had left for the end of the level.... With predictable results...

lol

Cheers torm. :)

14
How did I find gunrunner?

I had never used it before, so just for fun, I gave it a shot. And in truth, my thinking was that it would only be good with a powerful weapon equipped. Say a nanomachic rocket launcher or a nanomachic tristar blaster, nanomachic BFG perhaps? Possibly a jackhammer. High powered weapons that will knock enemies back out of return fire range.  For tough enemies, I feel that gunrunner would be not so great with just regular shotguns/plasma guns/ chainguns etc etc. Reason being is that so much of this game is that you kill your enemies before they see you, and ideally before you see them. Gunrunner requires you to actually see your enemies, which reduces its usefulness massively, as they can shoot back as soon as you enter within range. not what you want when dealing with Archs or mancs. Good if you get a missile launcher, but even then, reloading every 4 shots is not ideal.

And yes I know now you can transfer your player stats between versions. IIRC, I think I did more my stats from the ascii version to the graphical version? Maybe. But then I uninstalled it and wasn't planning on coming back to it. Wish I had kept those stats. Didn't have many high end medals/badges, but given how much work getting any of those is, would have been worth keeping it, looking back.

Thanks Torm for the advice. Cheers. :)

15
Post Mortem / [HMP] Standard Game [YAVP] 27 medals/badges
« on: July 19, 2018, 08:51 »
So I reinstalled DRL a couple of months back, and this was my first run through.

Nothing major to report. Malek's armor is awesome, even against high tier monsters.
I forgot to use my lava element
Gunrunner is really cool. Had never used it before. Would be even cooler with a nanomachic weapon I imagine.

I somehow got 27 badges/medals in this run. I would never presume for that to be any sort of record, lol, but I was thinking that you could have a new series of medals... The "Golddigger" series of medals

Golddigger Gold Medal: for 20 badges/medals in a single run
Golddigger Platinum Medal: for 30 badges/medals in a single run
Golddigger Diamond Medal: for 40 badges/medals in a single run


Anywhoo... to the mortem itself

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 naralyssa, level 14 Human Private Scout,
 defeated the Mastermind at the City of Dis.
 He survived 129461 turns and scored 219470 points.
 He played for 2 hours, 42 minutes and 26 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 1190 out of 1190 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 10
  Levels completed : 10

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (bronze cluster)
  UAC Star (silver cluster)
  UAC Star (gold cluster)
  Aurora Medallion
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal
  Technician Bronze Badge
  Armorer Bronze Badge
  Heroic Bronze Badge
  Gatekeeper Bronze Badge
  UAC Bronze Badge
  UAC Silver Badge
  Veteran Bronze Badge
  Veteran Silver Badge
  Lava Bronze Badge
  Reaper Bronze Badge
  Reaper Silver Badge
  Reaper Gold Badge
  Brick Bronze Badge
  Skull Bronze Badge
  Arena Bronze Badge
  Arachno Bronze Badge
  Scavenger Bronze Badge
  Scavenger Silver Badge
  Scavenger Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ##################.................................########
  #################................####...............#######
  ###############...............X..####.....####.......######
  ##############.............#.....####.....####........#####
  #############...........%.##.....####.....####.........####
  #############..............#..............####..........###
  ###########..............................................##
  ##########.......................................####....##
  ###########......................................####....##
  ##########.......................................####&...##
  ##########.......................................####....##
  ##########...............................................##
  ##########.................#..............####..........###
  ###########...............##.....####.....####.........####
  ##########................##.....####.....####........#####
  ##########...............###.....####.....####.......######
  #########........................####...............#######
  #########..........................................########
  ###########################################################

-- Statistics ------------------------------------------------

  Health 54/50   Experience 88444/14
  ToHit Ranged +2  ToHit Melee +2  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 3)
    Reloader         (Level 2)
    Eagle Eye        (Level 1)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Shottyman        (Level 1)
    Gunrunner        (Level 1)

  HR->HR->DM->Fin->Jug->MGr->Rel->Rel->SM->Int->Int->HR->EE->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Malek's Armor [3/3] (69%)
    [b] [ Weapon     ]   missile launcher (6d6) [0/5] (B1)
    [c] [ Boots      ]   Enviroboots [0]
    [d] [ Prepared   ]   nuclear BFG 9000 (8d6) [40/40]

-- Inventory -------------------------------------------------

    [a] plasma rifle (1d7)x6 [40/40] (A1)
    [b] assault shotgun (8d3) [6/6] (P1)
    [c] BFG 9000 (10d6) [29/130] (B1)
    [d] shotgun shell (x70)
    [e] shotgun shell (x70)
    [f] rocket (x13)
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] phase device
    [o] phase device
    [p] lava element
    [q] power battery (x120)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 30%   feet 100%
    Fire       - internal 0%    torso 30%   feet 100%
    Plasma     - internal 0%    torso 30%   feet 0%   

-- Kills -----------------------------------------------------

    96 former humans
    114 former sergeants
    35 former captains
    143 imps
    78 demons
    421 lost souls
    38 cacodemons
    34 hell knights
    32 barons of hell
    37 arachnotrons
    13 former commandos
    24 pain elementals
    30 revenants
    40 mancubi
    23 arch-viles
    14 nightmare cacodemons
    10 nightmare demons
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he sneaked into the Phobos Lab.
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a tactical shotgun!
  On level 9 he assembled a piercing blade!
  He destroyed the evil within and reaped the rewards!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he found the Enviroboots!
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 19 he entered the Vaults.
  On level 19 he found the Malek's Armor!
  He cracked the Vaults and cleared them out!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he assembled a nanofiber armor!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  On level 21 he found the BFG 10K!
  On level 22 he entered the Lava Pits.
  On level 22 he found the Nyarlaptotep's Boots!
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You see : a Spider Mastermind (severely wounded) | blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind. Boom! Boom! Boom! Boom! Boom! Boom!
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind.
 Your weapon is empty.
 Your weapon is empty.
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

  He's the first brave soul to have ventured into Hell...

--------------------------------------------------------------

Pages: [1] 2