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Messages - Schluberlubs

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1
AliensRL / Re: Unreachable exit :(
« on: June 01, 2007, 09:47 »
Yeah, had the same problem which i post about a while back.

2
Bug Reports / Re: SoG works or not ?
« on: May 12, 2007, 05:06 »
From what I've heard, SoaG's damage bonus is broken.

3
To use the thermonuclear bomb, you need to use shift+Y when it asks if you want to use it. Pressing any other button (including lower case Y) is counted as a no.

4
Pre-0.9.9 / Re: [E|85%] My first run through the game
« on: April 08, 2007, 03:59 »
Not bad for a first timer.

"intuition" is a perk\trait in the game. You can only access it once you have got level 2 "Eagle eye".

6
AliensRL / Re: Bugs, Chages & New Features
« on: April 07, 2007, 05:27 »

I noticed a slight problem with level generation. As you can see in the above image,  the door is inaccessible.

7
Requests For Features / Re: New Traits
« on: April 06, 2007, 04:56 »
Demolition man:

When you are caught in an explosion caused by a rocket you fired or a barrel you set off, you take less damage from it. At least one point of damage is caused regardless.

Maybe this could apply to nukes too.

8
AliensRL / Re: Got the queen... but mortem
« on: April 04, 2007, 10:12 »
Pity you didn't survive. But good job killing the Queen anyway, i haven't got that far my myself yet.

9
AliensRL / Re: Gameplay & Mechanics
« on: March 28, 2007, 05:30 »
Question.... on the character screen, where it shows your weapon like:

Weapon: M41-A pulse rifle
Ammo: M309    Dmg: 15/H


What does "15/H" mean exactly?
The 15 stands for the the damage each bullet does (if they hit perfectly, that is). The H stands for the level of armor penetration (Low/Medium/High). I think thats what they stand for but I'm not certain.

10
Requests For Features / Re: Key to repeat level feeling
« on: March 25, 2007, 13:07 »
I'd consider that a good addition too.

11
AliensRL / Re: umm how do u get/deal with Radiation??
« on: March 23, 2007, 06:09 »
I've not noticed any changes when you go into an irradiated area either. I suppose that the effects haven't been put in yet.

12
AliensRL / Re: AliensRL 7DRL PLUS released!
« on: March 20, 2007, 11:53 »
Having both the 9mm pistol and Colt .44 on you at the same time would be too useful and misbalance the game, i guess.

13
Discussion / Re: Killed by something?!
« on: March 18, 2007, 17:32 »
Did this occur close by acid or lava? Because if you push a barrel onto acid or lava, it explodes.

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