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  • July 12, 2020, 17:53
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Messages - singalen

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Is this a feature or a bug?

Bug Reports / Bad string pointer?
« on: June 25, 2020, 00:43 »
I don't remember how I did this, but this happened when I had a bunch of bots, after a heated battle.

I like the analysis. It's well-structured.
I almost never played melee, so cannot speak of it, but I cannot see a statement I would immediately disagree with.
I also like the idea of optimizing for early game, because this is what people get first impression from. JH design should take this idea into account as well.

Bug Reports / Graphic glitch: pipe connected to nowhere
« on: June 16, 2020, 11:27 »
Here's a pipe in a pit that is supposed to go into a wall.

Forum / I think I see what's the problem with Honeypot
« on: May 30, 2020, 20:44 »
Periodically, when I try to post, Honeypot will reject the post because my cookie is too old (older than 3 days, I think?)

But the login form has an option to log in for a longer time. This effectively doesn't work, because forum thinks you're logged in, and Honeypot overrules it.

Can we either change Honeypot setting or remove the login option to log in for more than 3 days?

It's irritating as hell to try to post or to login and see "Please clear your computer of malware first".

Bug Reports / Re: Almost missed the most important part
« on: May 30, 2020, 20:12 »
I'm also thinking of seen turrets.

Bug Reports / Excess red keycard or did I miss something?
« on: May 27, 2020, 12:23 »
Maybe I missed something? I thought I cleared every level I visited.

And yet, I ditched 1 red keycard in Beyond and never had a use for it.

Code: [Select]
CALLISTO L4 -> Military Barracks
Military Barracks - cleared
EUROPA L4 -> Refueling Base
Refueling Base - cleared
IO L4 -> Io Warehouse
Io Warehouse - cleared
BEYOND L2 -> Limbo
Limbo - cleared

This even happens to doors that were blown up out of sight.

Bug Reports / Re: Keypad Enter doesn't work on Mac
« on: May 26, 2020, 21:47 »
Still having this problem. It impairs the quality of controls.
I hope it's just one keycode.

Bug Reports / Almost missed the most important part
« on: May 26, 2020, 21:46 »
Not really a bug, but maybe there's a way to make it more noticeable in this lighting.

Bug Reports / Ghost flashlight
« on: May 17, 2020, 01:15 »
I don't honestly remember how its owner died, but the light stayed there.

I didn't, then I saw the same report on Steam forum, and updated.

The pistol has 4 mod slots, of which only 2 are used.
Am I misreading something?

They should be able to fly above.
This may bring more tactical variety into the game. A bit of 3rd dimension. Especially if the direct control is implemented :D

Even if not, if you hack a drone, this will add a bit of usefulness to them.
They would be even more useful if they extended your field of vision, because what else are war drones good for.

Currently, drones are boring, they don't add a new tactics, they feel just like reskinned weakened grunts. Sure, EMP, but how often do you carry EMP grenades?

Whether hacking-related builds are popular or not is a matter of a game balance, and this is your decision.
Look how popular pets in Nethack are.

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