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 11 
 on: August 06, 2025, 06:45 
Started by micerang - Last post by micerang
https://youtu.be/muEKfeP_Xsg

I read Icy's thread about almost getting it on 0.9.9.7 (and noticed later the pinned thread that he actually got it. Congratulations to Icy!). Anyway, I also went with light travel but I chose scout instead of marine. I went into the arena having picked up 3 berserk packs and 1 light-amp goggles, with 160% health and a full inventory.

In general, when an enemy is about to approach I'll drop an item because that takes half as much time as waiting in place, so when the enemy is in range it will have less progress toward its next turn (so I'm more likely to get a double turn).

1-1 is pretty simple, get the 2 medpacks and minimize incoming damage. Because I'm so fast, it's unlikely that the sergeants will get out of the base quickly enough to shoot me before I'm in position. I'm almost twice as fast as a sergeant (as a scout AoLT my actions take 0.77 seconds and a sergeant's take 1.43 seconds), so I can punch him once to see if he's "heavily wounded" and if not I wait a turn and then repeat.

1-2 isn't complicated either, just get as good a clear as you can and hope you get enough powerups.

For the arena, I used my berserk, overheal, and cacodemon attacks to destroy as many corpses as possible. Then after that I sat on top of a corpse near the edge of the map and waited a whole bunch for the enemies to approach one at a time. I had 2 combat knives so I should've been throwing one of them (especially since the combat knife has a very decent chance of 2-shotting demons) but I didn't. At that point it was just a matter of hoping my medpack supply would outlast their damage. On the third wave I got a large health globe. I was expecting the large health globe to give me the full duration of a berserk pack, but it only lasted 20 turns. I wasn't going to get great use out of it. I also made a mistake; I was camping a cacodemon corpse and when I found out my berserk was running out I should've gone back to camping it.

--------------------------------------------------------------
 DRL (0.9.9.8a) roguelike post-mortem character dump
--------------------------------------------------------------

 Shine bright like an Arena,
 level 4 Cyberdemon General Scout,
 was splayed by a hell knight on level 3 of the Phobos base.
 He survived 182983 turns and scored 28821 points.
 He played for 15 minutes and 4 seconds.
 He opposed the Nightmare!

 He killed 80 out of 111 hellspawn. (72%)
 He was an Angel of Berserk!
 He was also an Angel of Light Travel!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 1
  Levels completed : 1

-- Awards ----------------------------------------------------

  Hell Champion Medal        Clear Hell's Arena
  Arena Diamond Badge        Complete Hell's Arena on AoB on N!

-- Graveyard -------------------------------------------------

  ############################====###########################
  #................0.....#.0..====...#............0.0........
  #......................#....=&==...#................##.B.i.
  #....................../....====...#........##......##..i##
  #...\..................#....====...#........##.i.........##
  #......................#..i====...h#....i.......##...h..^..
  #......................#...====....#..##.##i....##..##.h.##
  #......................#|..====....#..##.##.........##...##
  #......................#...====h...#.......................
  #.....h....}...........#...====....#...B.................i.
  ########+##################====##/##########i##############
  #========h=====\===========#=======#....................h..
  #========|=======B=========#=======#..........##.......##..
  #========X=================0=======#...##.....##.......##..
  ####################+#+###====######...##.........##....i..
  #....B......>.............====...i./........##....##.......
  ##########/##/############====##/###........##.............
  #.........................====\...^#..............|........
  #...........^.0...........====.....#.i.....0...............
  ##########################====#############################

-- Statistics ------------------------------------------------

  Health 0/60   Experience 4242/4
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Brute            (Level 3)

  Bru->Bru->Bru->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   combat knife (2d5)
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   combat knife (2d5)

-- Inventory -------------------------------------------------

    [a] blue armor [2/2] (100%)

-- Resistances -----------------------------------------------

    bullet     - internal 10%   torso 10%   feet 10% 
    melee      - internal 10%   torso 10%   feet 10% 
    shrapnel   - internal 10%   torso 10%   feet 10% 

-- Kills -----------------------------------------------------

    25 former humans
    9 former sergeants
    5 former captains
    14 imps
    10 demons
    3 lost souls
    12 cacodemons
    2 barons of hell

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 3 he finally was splayed by a hell knight.

-- Messages --------------------------------------------------

 The former human hits you.
 The former human misses you.
 The former human misses you.
 The former human misses you.
 The former human hits you.
 The former human hits you.
 The former human misses you.
 The former human hits you.
 The former human misses you.
 The former human hits you.
 The former human misses you.
 The former human misses you.
 You are hit! You are hit!
 Boom! Boom!
 You are hit!
 You are hit! You are hit! You die!... Press <Enter>...

-- General ---------------------------------------------------

 79 brave souls have ventured into Phobos:
 57 of those were killed.
 14 didn't read the thermonuclear bomb manual.
 And 1 couldn't handle the stress and committed a stupid suicide.

 7 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 4 showed that it can outsmart Hell itself.

--------------------------------------------------------------


 12 
 on: August 03, 2025, 05:06 
Started by micerang - Last post by micerang
https://www.youtube.com/watch?v=3hxa4mSR9os

Like many of the hardest challenges in 0.9.9.8, fist-only is rough before vampyre then a lot less difficult after. I also got an onyx pack from Hell's Armory. Red armor OP really lives up to its name. My fist-only offense was surprisingly good, but the armor really secured the run. Anyway, I could only really fight one enemy at a time early on, so I just hoped I'd get good cover then camped it. When I had a combat shotgun I eventually decided I didn't want it since it can kill enemies outside my sight range while the shotgun mostly can't. I also assembled a micro launcher which ended up feeling silly since my rocket jumping was way worse.

In Phobos Base Entry I'd shoot a sergeant once, hope it doesn't do enough to make him heal, then wait until I get a double turn and try to punch him to death.

Early Phobos was tough. I had to hope I could find good cover and make a choke point using barrels. Trying to set up a kill and having one imp walk up on me was demoralizing, since I really wanted to just shoot it. Anyway, my strategy relied on excessive camping, which would make it a lot worse in 0.9.9.9. Maybe a scout build that goes into blademaster is the way to go in that version.

Formers can be hit by 1 pistol shot or 1 shotgun shell 9+ tiles away.
Imps can be hit by 1-2 pistol shots (2 if the first one makes them "lightly wounded") or 1 shotgun shell 8+ tiles away.
Demons can be killed by a shotgun shell at "wounded", but early on I felt like I had to take that risk.
Lost souls could be annoying if I had to move out of their attack then I can't hit back. They also can die to 1 shotgun shell if I can see them.

I had a combat knife just for slightly higher DPS against bosses, but I didn't end up needing it.

A funny thing that happened is the chainsaw in Chained Court got destroyed before I could pick it up, and then I found another one right before the final bosses.

--------------------------------------------------------------
 DRL (0.9.9.8a) roguelike post-mortem character dump
--------------------------------------------------------------

 Slappers Only,
 level 19 Cyberdemon General Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 1172183 turns and scored 1194795 points.
 He played for 3 hours, 16 minutes and 8 seconds.
 He opposed the Nightmare!

 He killed 2406 out of 2406 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 11
  Levels completed : 11

-- Awards ----------------------------------------------------

  Medal of Prejudice         Won with 100% kills
  Shotgunnery Cross          Won & killed only with shotguns/fists
  Marksmanship Cross         Won & killed only with pistols/fists
  Malicious Knives Cross     Won & killed only with knives/fists
  Sunrise Iron Fist          Won & killed only with your bare hands
  UAC Star (gold cluster)    100+ kills without taking damage
  Aurora Medallion           Found more than 3 uniques in one game
  Conqueror Pin              Completed all generated levels
  Grim Reaper's Pin          Clear the Mortuary/Limbo
  Hell Armorer Pin           Clear Hell's Armory/Deimos Lab
  Hell Champion Medal        Clear Hell's Arena
  Strongman Bronze Badge     Win standard game using basic melee weapons
  Strongman Silver Badge     Win standard game using knives/fists
  Strongman Gold Badge       Win standard game using knives/fists HMP
  Strongman Platinum Badge   Win standard game using only fists HMP
  Strongman Diamond Badge    Win standard game fist-only HMP/100% kills
  Strongman Angelic Badge    Win standard game fist-only N!/90% kills

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  .....................................................|X...#
  .....................................................|}...#
  .....................................................|....#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 120/60   Experience 200262/19
  ToHit Ranged +0  ToHit Melee +10  ToDmg Ranged +0  ToDmg Melee +15

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 3)
    Tough as nails   (Level 3)
    Reloader         (Level 2)
    Brute            (Level 5)
    Berserker        (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bru->Bru->Bru->Bad->Ber->MVm->Bad->Fin->Fin->WK->WK->Fin->TaN->TaN->Bru->Bru->TaN->Rel->Rel->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6] (OP)
    [b] [ Weapon     ]   shotgun (8d3) [1/1] (T1)
    [c] [ Boots      ]   tactical boots [0/0] (100%) (A)
    [d] [ Prepared   ]   chainsaw (4d6)

-- Inventory -------------------------------------------------

    [a] rocket launcher (6d6) [0/1] (B1)
    [b] Angelic Armor [7/7] (100%)
    [c] combat knife (2d5) (T)
    [d] 10mm ammo (x133)
    [e] shotgun shell (x69)
    [f] rocket (x14)
    [g] rocket (x5)
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] envirosuit pack
    [l] envirosuit pack
    [m] power mod pack
    [n] technical mod pack
    [o] agility mod pack
    [p] hatred skull
    [q] cerberus protective boots [0/0] (100%)
    [r] shell box (x100)
    [s] rocket box (x25)

-- Resistances -----------------------------------------------

    bullet     - internal 60%   torso 60%   feet 60% 
    melee      - internal 60%   torso 60%   feet 60% 
    shrapnel   - internal 60%   torso 60%   feet 60% 
    acid       - internal 80%   torso 80%   feet 80% 
    fire       - internal 80%   torso 95%   feet 80% 
    plasma     - internal 80%   torso 80%   feet 80% 

-- Kills -----------------------------------------------------

    225 former humans
    115 former sergeants
    259 former captains
    319 imps
    209 demons
    718 lost souls
    53 cacodemons
    61 hell knights
    95 barons of hell
    45 arachnotrons
    30 former commandos
    52 pain elementals
    50 revenants
    20 mancubi
    40 arch-viles
    44 nightmare imps
    9 nightmare cacodemons
    14 nightmare demons
    15 nightmare arachnotrons
    4 nightmare arch-viles
    7 elite former humans
    5 elite former sergeants
    7 elite former commandos
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he assembled a micro launcher!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a tactical boots!
  He destroyed the evil within and reaped the rewards!
  On level 11 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 17 he entered the Vaults.
  On level 17 he found the Grammaton Cleric Beretta!
  He cracked the Vaults and cleared them out!
  On level 19 he invaded the Unholy Cathedral!
  On level 19 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 20 he was foolish enough to enter Limbo!
  He nuked level 20!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  On level 21 he assembled a cerberus boots!
  Level 22 was a hard nut to crack!
  On level 22 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You dodge! You need to taste blood!
 You see : John Carmack (scratched) | floor | [ m ]ore
 You hit John Carmack. You're going berserk! You need to taste blood!
 You see : John Carmack (wounded) | pool of blood | [ m ]ore
 You hit John Carmack. You're going berserk! You need to taste blood!
 You see : John Carmack (heavily wounded) | pool of blood | [ m ]ore
 You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
 You hit John Carmack. John Carmack reloads his rocket launcher. You need to
 You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
 You see : John Carmack (almost dead) | pool of blood | [ m ]ore
 You swap your weapons. You need to taste blood!
 You hit John Carmack. You are hit! That hurt! You're going berserk! You need
 to taste blood!
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...
 You're going berserk!

-- General ---------------------------------------------------

 43 brave souls have ventured into Phobos:
 35 of those were killed.
 And 1 couldn't handle the stress and committed a stupid suicide.

 7 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 4 showed that it can outsmart Hell itself.

--------------------------------------------------------------



 13 
 on: August 03, 2025, 00:59 
Started by micerang - Last post by micerang

Did the damage counter keep going beyond 65535, or did it stop at 65535? Good to know this actually got tested, and smart thinking to try it at the end of an A666 Vampyre run where you would have naturally taken a ton of damage along the way.

It went past 65535. I only had to take a few thousand more damage to get there and I was taking about 900 damage per minute, so it was pretty fast.

 14 
 on: August 03, 2025, 00:54 
Started by micerang - Last post by micerang
Well if you want the path of least resistance with farming Diamonds/Angelics in 0.9.9.8, Vampyre is the way to go for any where Hellrunner won't be required. Hell you might even have had an easier time doing a fist run with Vampyre in AoSh and especially AoMr rather than playing them with an actual Shotgun/Pistol build.

I never thought of using vampyre for AoSh and AoMr (at least not seriously).

If you did all the special levels, how did you not find a single Tech mod for the Ripper though, did some of the mods get destroyed in crossfire? That's incredibly unlucky if legit none spawned at all (not that you really needed it though, when it's 0.9.9.8 Vampyre we're talking about here).

It's possible one or more tech packs I hadn't found yet got destroyed, but all the guaranteed mod packs in special levels were other types. I was happy having a 9d9 weapon that easily gibbed pretty much everything.

With Marine berserk resistances and a single level of TaN, you would have been reducing all lava damage to 1 anyway regardless of footwear and had Pain Elementals to farm, so you would have been in the clear here regardless, just another point for why Vampyre is so broken in 0.9.9.8 :p

That's fair. If the lost souls play hard to get I can use a face rocket to get berserk then rocket jump across the lava.

I've updated the Badge Hunters thread with your new Diamonds and Angelics, congrats on taking the lead for having the most Angelics in 0.9.9.8 (though I'll be back to compete for that title in 0.9.9.9!).

Heck yeah. I might be done getting Angelics but I'll at least try some of the others. And I'm looking forward to the 0.9.9.9 full release.

 15 
 on: July 30, 2025, 19:10 
Started by micerang - Last post by Omega Tyrant
You'd think I'd get tired of doing Vampyre runs. I wanted to make extra sure I could beat Unholy Cathedral, so I did that instead of mixing it up.

Well if you want the path of least resistance with farming Diamonds/Angelics in 0.9.9.8, Vampyre is the way to go for any where Hellrunner won't be required. Hell you might even have had an easier time doing a fist run with Vampyre in AoSh and especially AoMr rather than playing them with an actual Shotgun/Pistol build.

Quote
I never realized how good Longinus spear was at gibbing enemies, since I think it does plasma damage.

Yes both the Spear and Scythe do plasma damage, which doesn't really matter for damage-dealing purposes, as doing 1 or more 2 points of damage from halving armor is negligible when you're dealing so much damage in a single hit anyway, but it does matter with making them extremely effective gibbing tools (though with some enemies getting plasma res in 0.9.9.9, there will be some instances where their plasma damage will be a hindrance). The Subtle Knife also deals plasma damage, but with how weak it is, you'll hardly notice that other than with gibbing Formers and Imps.

If you did all the special levels, how did you not find a single Tech mod for the Ripper though, did some of the mods get destroyed in crossfire? That's incredibly unlucky if legit none spawned at all (not that you really needed it though, when it's 0.9.9.8 Vampyre we're talking about here).

Quote
Anyway, I wasn't able to get lava immunity but I got Mt. Erebus which was the less punishing of the two possibilities there.

With Marine berserk resistances and a single level of TaN, you would have been reducing all lava damage to 1 anyway regardless of footwear and had Pain Elementals to farm, so you would have been in the clear here regardless, just another point for why Vampyre is so broken in 0.9.9.8 :p

I've updated the Badge Hunters thread with your new Diamonds and Angelics, congrats on taking the lead for having the most Angelics in 0.9.9.8 (though I'll be back to compete for that title in 0.9.9.9!).

 16 
 on: July 30, 2025, 18:45 
Started by micerang - Last post by Omega Tyrant
My first attempt at the run was with a scavenger technician build, but I died on floor 46 in a nightmare arachnotron cave. I had gotten a nano mod by that point and didn't think about the fact that getting a blue power armor and homing phase devices was kind of important for that contingency. I don't even know how I was going to get a good enough late game build with that master trait.

Yeah if you're playing A100/666 on UV/N! as a build without Berserker, obtaining some means of strong plasma res is a necessity; even worse than Nightmare Arachnotron caves are Shambler levels, which getting one without strong plasma armor nor Berserker and having no invuln is likely to be a run killer unless you immediately homing phase out. As for lategame Scavenger, I find doing a pseudo-Sharpshooter build works best, since double-dipping on SoG + SoB gets you comparable Pistol DPS while remaining strong with other weapons and getting all those rare mods that can be especially useful for pistols (if you ever wanted to try a PPPNNSS Combat Pistol or PPPNSS Blaster, Scavenger is your only realistic shot at it). Just with Berserker blocked, you do need the aforementioned plasma contingency.

Quote
I made cybernano medical armor at the end so I could test if I could overflow the damage counter and reset it to 0 by taking 65,536 damage. It didn't work.

Did the damage counter keep going beyond 65535, or did it stop at 65535? Good to know this actually got tested, and smart thinking to try it at the end of an A666 Vampyre run where you would have naturally taken a ton of damage along the way.

 17 
 on: July 29, 2025, 16:09 
Started by micerang - Last post by micerang
You'd think I'd get tired of doing Vampyre runs. I wanted to make extra sure I could beat Unholy Cathedral, so I did that instead of mixing it up.

I never realized how good Longinus spear was at gibbing enemies, since I think it does plasma damage. I wanted to get ripper but I didn't get a single technical pack the entire game. Ripper is slightly higher DPS than the 9d9 weapons and its shorter attack time triggers berserker faster and can clear groups faster as well.

Anyway, I wasn't able to get lava immunity but I got Mt. Erebus which was the less punishing of the two possibilities there. Mortuary was tedious because even though I had plasmatic shrapnel, most of the corpses weren't getting destroyed until the first time they respawned. I had an acid spitter but struggled to use it in an efficient way, despite it being theoretically very powerful to make hazardous terrain in the mortuary.

--------------------------------------------------------------
 DRL (0.9.9.8a) roguelike post-mortem character dump
--------------------------------------------------------------

 Hundo, level 18 Cyberdemon Sergeant Major Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 1352500 turns and scored 1115849 points.
 He played for 2 hours, 28 minutes and 21 seconds.
 He opposed the Nightmare!

 He killed 1802 out of 1802 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 11
  Levels completed : 11

-- Awards ----------------------------------------------------

  Medal of Prejudice         Won with 100% kills
  UAC Star (bronze cluster)  25+ kills without taking damage
  Aurora Medallion           Found more than 3 uniques in one game
  Conqueror Pin              Completed all generated levels
  Grim Reaper's Pin          Clear the Mortuary/Limbo
  Hell Armorer Pin           Clear Hell's Armory/Deimos Lab
  Hell Champion Medal        Clear Hell's Arena
  UAC Bronze Badge           Win standard game on any difficulty
  UAC Silver Badge           Win standard game on Hurt Me Plenty
  UAC Gold Badge             Win standard game on Ultra-Violence
  UAC Platinum Badge         Win standard game on N!
  Veteran Bronze Badge       Win game on any difficulty w/100% kills
  Veteran Silver Badge       Win game on Hurt Me Plenty w/100% kills
  Veteran Gold Badge         Win game on UV/100% kills
  Veteran Angelic Badge      Fully win on N!/100%
  Elite Platinum Badge       Win standard UV game as Conqueror
  Elite Diamond Badge        Win standard N!/90% kills
  Elite Angelic Badge        Win standard N!/100% as Conqueror
  Demonic Platinum Badge     Win standard N! as Explorer

-- Graveyard -------------------------------------------------

  ###########################################################
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ........................................................|.#
  .......................................................X}.#
  ........................................................|.#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ..........................................................#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 120/60   Experience 184852/18
  ToHit Ranged +0  ToHit Melee +10  ToDmg Ranged +0  ToDmg Melee +15

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 3)
    Tough as nails   (Level 3)
    Brute            (Level 5)
    Juggler          (Level 1)
    Berserker        (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Fin->Jug->Bad->Bru->Bru->Ber->MVm->Fin->WK->WK->Bad->Fin->Bru->Bru->Bru->TaN->TaN->TaN->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4] (AO)
    [b] [ Weapon     ]   tactical rocket launcher (6d6) [0/5]
    [c] [ Boots      ]   tactical boots [0/0] (100%) (A)
    [d] [ Prepared   ]   Azrael's Scythe (9d9)

-- Inventory -------------------------------------------------

    [a] plasmatic shotgun (8d3) [1/1]
    [b] BFG 9000 (10d6) [220/220] (B3)
    [c] Jackhammer (8d3)x1 [10/10]
    [d] Acid Spitter (10d10) [10/10] {a}
    [e] medical armor [2/2] (200%) (B)
    [f] Lava Armor [4/4] (100%)
    [g] Angelic Armor [7/7] (100%)
    [h] chainsaw (5d7) (BP)
    [i] shotgun shell (x20)
    [j] power cell (x70)
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] homing phase device
    [o] envirosuit pack
    [p] power mod pack
    [q] power mod pack
    [r] agility mod pack
    [s] steel boots [1/2] (47%) (AP)
    [t] shell box (x100)

-- Resistances -----------------------------------------------

    bullet     - internal 60%   torso 60%   feet 60% 
    melee      - internal 60%   torso 60%   feet 60% 
    shrapnel   - internal 60%   torso 60%   feet 60% 
    acid       - internal 80%   torso 80%   feet 80% 
    fire       - internal 80%   torso 95%   feet 80% 
    plasma     - internal 80%   torso 80%   feet 80% 

-- Kills -----------------------------------------------------

    208 former humans
    144 former sergeants
    95 former captains
    195 imps
    144 demons
    453 lost souls
    86 cacodemons
    35 hell knights
    80 barons of hell
    46 arachnotrons
    29 former commandos
    47 pain elementals
    67 revenants
    49 mancubi
    37 arch-viles
    10 nightmare imps
    8 nightmare cacodemons
    16 nightmare demons
    13 nightmare arachnotrons
    4 nightmare arch-viles
    7 elite former humans
    5 elite former sergeants
    7 elite former commandos
    2 bruiser brothers
    8 shamblers
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a plasmatic shrapnel!
  On level 9 he assembled a tactical boots!
  On level 9 he assembled a tactical rocket launcher!
  He destroyed the evil within and reaped the rewards!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he found the Lava Armor!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he ventured into the Halls of Carnage.
  On level 16 he found the Tower of Babel!
  On level 17 he found the Jackhammer!
  On level 17 he entered the Vaults.
  On level 17 he found the Acid Spitter!
  He cracked the Vaults and cleared them out!
  Level 19 was a hard nut to crack!
  On level 19 he invaded the Unholy Cathedral!
  On level 19 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 20 he was foolish enough to enter the Mortuary!
  On level 20 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 22 he arrived at Mt. Erebus.
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  He overloaded a nuclear BFG 9000 on level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You see : floor
 You need to taste blood! Fire -- Choose target...
 You see : floor
 You need to taste blood! Fire -- Choose target...
 You see : floor
 You need to taste blood! Fire -- Choose target...
 You see : floor
 You need to taste blood!
 You need to taste blood!
 You hit John Carmack. You need to taste blood!
 You hit John Carmack. You are hit! That hurt! You're going berserk! You need
 to taste blood!
 You hit John Carmack. You need to taste blood!
 You hit John Carmack. You're going berserk! You need to taste blood!
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...

-- General ---------------------------------------------------

 24 brave souls have ventured into Phobos:
 17 of those were killed.
 And 1 couldn't handle the stress and committed a stupid suicide.

 6 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 3 showed that it can outsmart Hell itself.

--------------------------------------------------------------

 18 
 on: July 26, 2025, 19:20 
Started by micerang - Last post by micerang
I had the Inquisitor set by floor 157. It's so strong on every build, but especially one whose main weakness is not being able to get hellrunner. Having a ton of move speed on indestructible armor and boots is so helpful. The phaseshift set (with onyx armor) was also great but not as great as the Inquisitor set since I got knocked around too much. Even with the upcoming resistance nerfs to both marines and berserk, the 30% energy resists on Malek's armor get a berserk marine up to 90% to all energy resists (100% fire, of course, if you get the set).

Nightmare arachnotron caves were the only serious threat for most of the run. Finding good enough cover in a cave can be impossible. Once I had reloader 3 (and later, an infinite-firing rocket launcher) I could at least rocket jump across the map quickly in search of cover or the exit.

I tried to get all the assemblies and missed one (in addition to the two cursed armor assemblies being mutually exclusive). Up until about floor 500 I was trying very hard to scour the maps for nano packs/computer maps and minimize the damage mancubi (and also other enemies, but mostly mancubi) did to the environment. If I didn't do that the run would've taken a lot less time. I eventually realized that since I was bottlenecked by nano packs, filling my pokédex would be faster by doing normal runs and finding schematics and rare mods in Armory/Deimos Lab.

I made cybernano medical armor at the end so I could test if I could overflow the damage counter and reset it to 0 by taking 65,536 damage. It didn't work.

My first attempt at the run was with a scavenger technician build, but I died on floor 46 in a nightmare arachnotron cave. I had gotten a nano mod by that point and didn't think about the fact that getting a blue power armor and homing phase devices was kind of important for that contingency. I don't even know how I was going to get a good enough late game build with that master trait.


--------------------------------------------------------------
 DRL (0.9.9.8a) roguelike post-mortem character dump
--------------------------------------------------------------

 Schematic Collector,
 level 25 Hell Baron Sergeant Major Marine,
 completed 100 levels of torture on level 666 of Hell.
 He survived 8082494 turns and scored 65218349 points.
 He played for 1 day, 20 hours, 47 minutes and 47 seconds.
 He opposed the Nightmare!

 He killed 46002 out of 69724 hellspawn. (65%)
 He was an Archangel of 666!

 He saved himself 31 times.

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (gold cluster)    100+ kills without taking damage
  Experience Cross           Reach experience level 25
  Technician Gold Badge      Discover all basic assemblies
  Centurial Silver Badge     Reach level 51 on Angel of 100
  Centurial Gold Badge       Complete Angel of 100 (Ao100)
  Centurial Platinum Badge   Complete Ao100 on UV
  Centurial Diamond Badge    Complete Ao100 on N!
  Centurial Angelic Badge    Complete ArchAo666 on N!

-- Graveyard -------------------------------------------------

  ===========================================================
  ===========================================================
  ======.....===...==========......^...........=======...====
  ======.....===...==========.################.=======.|}}}==
  ===|....}.........=========.#.....;........#.=======.|.====
  ===.#############.=========.#...........}..#.==============
  ===.#...........#.=========.#|.............|.==============
  ===.#......##...#.=========.#..............#.==============
  ===.#......##...#.=========.#..............#.==============
  ===.#.##........#.=========.#}.............#===============
  ===.#.##.##.##..#.=========.#.............=================
  ===.#....##.##..#.=========.#..............================
  ===.#..}........#.=========.#..|........|..================
  ===.#..0X.......#.=========.#.........|..==================
  ===.###/#########.=========.#.......|.....=================
  ===...............=========|###############=.==========}==}
  ======.....================..................=======..|====
  ========^..===...=============...==^================...====
  ========...===...=============...===================|..====
  ===========================================================

-- Statistics ------------------------------------------------

  Health 30/60   Experience 12315202/25
  ToHit Ranged +4  ToHit Melee +14  ToDmg Ranged +0  ToDmg Melee +15

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 3)
    Tough as nails   (Level 3)
    Reloader         (Level 3)
    Eagle Eye        (Level 2)
    Brute            (Level 5)
    Juggler          (Level 1)
    Berserker        (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Fin->Jug->Bru->Bru->Ber->Bad->MVm->Fin->WK->Bad->Bru->Fin->WK->TaN->TaN->TaN->Bru->Bru->EE->EE->Int->Int->Rel->Rel->Rel->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   cybernano medical armor [6]
    [b] [ Weapon     ]   Acid Spitter (10d10) [0/10] {a}
    [c] [ Boots      ]   Nyarlaptotep's Boots [6/6] (100%)
    [d] [ Prepared   ]   ripper (6d6) (T)

-- Inventory -------------------------------------------------

    [a] Mother-In-Law (6d9) [1/1] (T1)
    [b] plasma shotgun (8d3) [39/39] (B1P1T3)
    [c] nano super shotgun (5d4)x2 (T1)
    [d] laser rifle (1d7)x5 [88/88] (B3)
    [e] nuclear BFG 9000 (9d6) [88/88] (B3P1T1)
    [f] napalm launcher (7d7) [1/1]
    [g] biggest fucking gun (20d12) [325/325] (B1)
    [h] Revenant's Launcher (7d6) [1/1]
    [i] Malek's Armor [3/3] (100%)
    [j] rocket (x10)
    [k] power cell (x4)
    [l] power cell (x50)
    [m] large med-pack
    [n] large med-pack
    [o] phase device
    [p] cerberus gothic boots [0/0] (200%) (A)
    [q] rocket box (x25)

-- Resistances -----------------------------------------------

    acid       - internal 20%   torso 95%   feet 95% 
    fire       - internal 20%   torso 35%   feet 50% 
    plasma     - internal 20%   torso 35%   feet 20% 

-- Kills -----------------------------------------------------

    1666 former humans
    3330 former sergeants
    4612 former captains
    235 imps
    130 demons
    9006 lost souls
    1862 cacodemons
    1440 hell knights
    5007 barons of hell
    1615 arachnotrons
    158 former commandos
    1434 pain elementals
    2400 revenants
    3266 mancubi
    3840 arch-viles
    83 nightmare imps
    961 nightmare cacodemons
    1420 nightmare demons
    1044 nightmare arachnotrons
    268 nightmare arch-viles
    13 elite former humans
    16 elite former sergeants
    331 elite former captains
    217 elite former commandos
    749 bruiser brothers
    403 shamblers
    267 lava elemental
    116 agony elementals
    113 Cyberdemons

-- History ---------------------------------------------------

  On level 10 he assembled a tactical armor!
  On level 13 he found the Lava Armor!
  On level 14 he assembled a grappling boots!
  On level 15 he found the Cybernetic Armor!
  On level 17 he assembled a focused double shotgun!
  On level 20 he found the Mjollnir!
  On level 22 he assembled a elephant gun!
  On level 23 he found the Revenant's Launcher!
  On level 26 he ran for his life from lava!
  On level 30 he assembled a assault rifle!
  On level 33 he stumbled into a nightmare demon cave!
  Level 34 was a hard nut to crack!
  On level 38 he found the Malek's Armor!
  On level 41 he stumbled into a complex full of arch-viles!
  On level 42 he assembled a cerberus boots!
  On level 48 he encountered an armed nuke!
  On level 49 he found the Anti-Freak Jackal!
  On level 50 he was targeted for extermination!
  On level 55 he was stumbling in the dark!
  On level 55 he found the Hell Staff!
  On level 59 he assembled a tactical boots!
  On level 65 he found the Jackhammer!
  On level 70 he found the Hellwave Pack!
  On level 74 he stumbled into a complex full of shamblers!
  On level 76 he assembled a VBFG9000!
  Level 78 was a hard nut to crack!
  Level 80 blasted him with an unholy atmosphere!
  On level 80 he assembled a fire shield!
  On level 86 he assembled a tower shield!
  On level 93 he stumbled into a complex full of bruiser brothers!
  He left level 95 as soon as possible.
  On level 96 he found the Enviroboots!
  On level 104 he ran for his life from lava!
  On level 105 he found the Charch's Null Pointer!
  On level 109, hell froze over!
  Level 110 was a hard nut to crack!
  On level 111 he was walking in fire!
  On level 112, hell froze over!
  On level 112 he found the Medical Powerarmor!
  On level 117 he was targeted for extermination!
  He sounded the alarm on level 120!
  Level 123 was a hard nut to crack!
  On level 123 he found the Necroarmor!
  Level 125 blasted him with an unholy atmosphere!
  Level 132 was a hard nut to crack!
  On level 133 he assembled a ripper!
  He left level 134 as soon as possible.
  Level 135 was a hard nut to crack!
  On level 137 he stumbled into a nightmare arachnotron cave!
  On level 144 he encountered an armed nuke!
  On level 149 he stumbled into a complex full of arch-viles!
  On level 149 he found the Berserker Armor!
  On level 150 he was targeted for extermination!
  Level 151 was a hard nut to crack!
  On level 156 he stumbled into a nightmare demon cave!
  Level 157 was a hard nut to crack!
  On level 157 he found the Nyarlaptotep's Boots!
  On level 163 he ran for his life from acid!
  On level 165 he ran for his life from acid!
  Level 168 was a hard nut to crack!
  Level 170 was a hard nut to crack!
  On level 175 he ran for his life from lava!
  On level 182 he stumbled into a nightmare demon cave!
  On level 189 he assembled a biggest fucking gun!
  On level 193 he found the Grammaton Cleric Beretta!
  On level 197 he stumbled into a nightmare arachnotron cave!
  Level 199 was a hard nut to crack!
  On level 202, hell froze over!
  On level 204 he found the Acid Spitter!
  He sounded the alarm on level 211!
  On level 212, hell froze over!
  On level 222 he ran for his life from lava!
  On level 224 he stumbled into a lava elemental cave!
  On level 225 he was stumbling in the dark!
  On level 225 he found the Railgun!
  On level 231 he stumbled into a nightmare arachnotron cave!
  On level 248 he was targeted for extermination!
  He sounded the alarm on level 250!
  On level 254 he ran for his life from acid!
  He nuked level 260!
  On level 266 he stumbled into a complex full of mancubi!
  On level 272 he stumbled into a complex full of arch-viles!
  On level 272 he found the Shielded Armor!
  On level 274 he found the Trigun!
  On level 277 he stumbled into a nightmare arachnotron cave!
  On level 284 he was walking in fire!
  On level 288 he stumbled into a complex full of mancubi!
  On level 288 he assembled a double chainsaw!
  On level 290 he stumbled into a nightmare cacodemon cave!
  On level 292 he was targeted for extermination!
  He nuked level 295!
  On level 300 he encountered an armed nuke!
  On level 304 he ran for his life from lava!
  On level 306 he stumbled into a complex full of revenants!
  He sounded the alarm on level 306!
  He left level 306 as soon as possible.
  On level 314 he stumbled into a complex full of mancubi!
  On level 321 he ran for his life from lava!
  On level 322 he ran for his life from lava!
  On level 327 he stumbled into a nightmare demon cave!
  On level 330 he was targeted for extermination!
  He left level 330 as soon as possible.
  On level 331 he stumbled into a complex full of arch-viles!
  On level 331 he assembled a nano-shrapnel!
  On level 332 he was walking in fire!
  On level 334 he encountered an armed nuke!
  He sounded the alarm on level 337!
  On level 344 he encountered an armed nuke!
  He left level 345 as soon as possible.
  On level 350 he ran for his life from lava!
  On level 354 he stumbled into a nightmare cacodemon cave!
  Level 356 was a hard nut to crack!
  On level 357 he was walking in fire!
  On level 360 he ran for his life from lava!
  He sounded the alarm on level 362!
  On level 365 he was targeted for extermination!
  He sounded the alarm on level 372!
  On level 374 he assembled a Mother-In-Law!
  Level 376 was a hard nut to crack!
  Level 379 blasted him with an unholy atmosphere!
  On level 381 he stumbled into a nightmare arachnotron cave!
  On level 387 he stumbled into a complex full of arch-viles!
  On level 394 he was targeted for extermination!
  On level 395 he stumbled into a nightmare arachnotron cave!
  He left level 396 as soon as possible.
  Level 397 was a hard nut to crack!
  On level 401 he stumbled into a nightmare demon cave!
  On level 403 he was bombarded!
  Level 405 blasted him with an unholy atmosphere!
  He left level 410 as soon as possible.
  On level 412 he was stumbling in the dark!
  He sounded the alarm on level 414!
  Level 415 was a hard nut to crack!
  He sounded the alarm on level 417!
  On level 420 he was bombarded!
  On level 424 he stumbled into a complex full of mancubi!
  On level 428 he stumbled into a nightmare arachnotron cave!
  On level 430 he found the BFG 10K!
  On level 431 he was targeted for extermination!
  On level 433 he stumbled into a nightmare cacodemon cave!
  On level 439 he encountered an armed nuke!
  On level 441 he ran for his life from lava!
  On level 442 he stumbled into a lava elemental cave!
  He left level 443 as soon as possible.
  On level 448, hell froze over!
  On level 453 he ran for his life from lava!
  On level 456 he stumbled into a complex full of mancubi!
  On level 456 he encountered an armed nuke!
  On level 459 he was bombarded!
  On level 461 he stumbled into a nightmare arachnotron cave!
  He left level 462 as soon as possible.
  On level 463 he stumbled into a nightmare demon cave!
  He left level 466 as soon as possible.
  Level 467 blasted him with an unholy atmosphere!
  He left level 470 as soon as possible.
  On level 472 he ran for his life from lava!
  On level 474 he stumbled into a nightmare cacodemon cave!
  On level 478 he stumbled into a agony elemental cave!
  He left level 485 as soon as possible.
  On level 486 he was targeted for extermination!
  He left level 487 as soon as possible.
  On level 488 he stumbled into a complex full of arch-viles!
  Level 490 was a hard nut to crack!
  On level 492 he encountered an armed nuke!
  On level 493 he was stumbling in the dark!
  On level 496 he found the Mega Buster!
  On level 499 he encountered an armed nuke!
  On level 509 he stumbled into a nightmare arachnotron cave!
  On level 512 he stumbled into a nightmare demon cave!
  He left level 515 as soon as possible.
  He left level 516 as soon as possible.
  He left level 521 as soon as possible.
  On level 523 he stumbled into a nightmare demon cave!
  On level 524 he was targeted for extermination!
  He left level 529 as soon as possible.
  On level 531 he stumbled into a complex full of mancubi!
  On level 533 he found the Frag Shotgun!
  Level 534 blasted him with an unholy atmosphere!
  On level 535, hell froze over!
  He left level 535 as soon as possible.
  On level 536 he stumbled into a nightmare arachnotron cave!
  He left level 539 as soon as possible.
  On level 543 he stumbled into a nightmare arachnotron cave!
  On level 544 he stumbled into a nightmare arachnotron cave!
  He left level 545 as soon as possible.
  He left level 547 as soon as possible.
  On level 549 he stumbled into a complex full of arch-viles!
  On level 551 he ran for his life from lava!
  Level 552 was a hard nut to crack!
  He left level 556 as soon as possible.
  He left level 557 as soon as possible.
  On level 558, hell froze over!
  He left level 558 as soon as possible.
  He left level 559 as soon as possible.
  He left level 560 as soon as possible.
  On level 561 he ran for his life from lava!
  He left level 561 as soon as possible.
  He left level 563 as soon as possible.
  He left level 564 as soon as possible.
  Level 565 was a hard nut to crack!
  He left level 566 as soon as possible.
  On level 567, hell froze over!
  He left level 570 as soon as possible.
  He left level 572 as soon as possible.
  He sounded the alarm on level 576!
  He left level 577 as soon as possible.
  He left level 578 as soon as possible.
  He left level 579 as soon as possible.
  He left level 581 as soon as possible.
  On level 582, hell froze over!
  He left level 582 as soon as possible.
  He left level 583 as soon as possible.
  He left level 584 as soon as possible.
  On level 586 he was stumbling in the dark!
  He left level 587 as soon as possible.
  He left level 588 as soon as possible.
  He left level 593 as soon as possible.
  On level 595, hell froze over!
  Level 596 blasted him with an unholy atmosphere!
  He left level 597 as soon as possible.
  He left level 599 as soon as possible.
  On level 600 he was bombarded!
  He left level 600 as soon as possible.
  On level 603 he stumbled into a lava elemental cave!
  He left level 606 as soon as possible.
  He left level 607 as soon as possible.
  He left level 608 as soon as possible.
  On level 609 he was walking in fire!
  He left level 610 as soon as possible.
  Level 612 was a hard nut to crack!
  He left level 616 as soon as possible.
  On level 617 he stumbled into a nightmare demon cave!
  On level 618 he stumbled into a nightmare demon cave!
  On level 622, hell froze over!
  On level 624 he ran for his life from lava!
  On level 625 he found the Subtle Knife!
  On level 626 he stumbled into a complex full of bruiser brothers!
  He left level 627 as soon as possible.
  On level 628 he was stumbling in the dark!
  He left level 628 as soon as possible.
  On level 630, hell froze over!
  He left level 633 as soon as possible.
  He left level 634 as soon as possible.
  On level 635 he stumbled into a nightmare arachnotron cave!
  He left level 639 as soon as possible.
  He left level 642 as soon as possible.
  He left level 645 as soon as possible.
  On level 649 he was walking in fire!
  He left level 649 as soon as possible.
  On level 650 he stumbled into a complex full of mancubi!
  On level 654 he was bombarded!
  On level 656 he ran for his life from lava!
  On level 657 he stumbled into a nightmare demon cave!
  On level 658 he stumbled into a lava elemental cave!
  On level 661 he was bombarded!
  He left level 661 as soon as possible.
  He left level 662 as soon as possible.
  Level 663 blasted him with an unholy atmosphere!
  On level 666 he assembled a cybernano armor!
  He nuked level 666!
  On level 666 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 Argh!!! Acid!
 Argh!!! Acid!
 Argh!!! Acid!
 Argh!!! Acid!
 Argh!!! Acid!
 Argh!!! Acid!
 You wear/wield : Nyarlaptotep's Boots [6/6] (100%)
 There is a thermonuclear bomb lying here.
 Are you sure you want activate the thermonuclear bomb? [Y/n]
 You use a thermonuclear bomb from the ground. Warning! Explosion in 10
 seconds! Warning! Explosion in 9 seconds!
 There are stairs leading downward here.
 You're crazy, you know that, right? Hell, congratulations anyway! Press
 <Enter>...

-- General ---------------------------------------------------

 22 brave souls have ventured into Phobos:
 16 of those were killed.
 And 1 couldn't handle the stress and committed a stupid suicide.

 5 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 2 showed that it can outsmart Hell itself.

--------------------------------------------------------------


 19 
 on: July 21, 2025, 17:11 
Started by jwrichards82 - Last post by xman1
I also have this same problem.  GoG installer.

Operating System: Manjaro Linux
KDE Plasma Version: 6.3.6
KDE Frameworks Version: 6.16.0
Qt Version: 6.9.1
Kernel Version: 6.15.7-1-MANJARO (64-bit)
Graphics Platform: Wayland
Processors: 16 × AMD Ryzen 7 5800X3D 8-Core Processor
Memory: 31.3 GiB of RAM
Graphics Processor: AMD Radeon RX 7800 XT
Product Name: X570 Steel Legend

Code: [Select]
00:00:00.00 [NOTICE  ] Jupiter Hell  1.8h Logging started
00:00:00.00 [NOTICE  ] Detected application pref dir: len: 0
00:00:00.00 [NOTICE  ] library "libsteam_api.so" : loading...
00:00:00.00 [NOTICE  ] library "libsteam_api.so" : failed to open!
00:00:00.00 [NOTICE  ] library "libchf_gog_wrapper.so" : loading...
00:00:00.00 [NOTICE  ] library "libchf_gog_wrapper.so" : failed to open!
00:00:00.00 [NOTICE  ] Configuring...
00:00:00.00 [TRACE   ] Lua state created
00:00:00.00 [NOTICE  ] Loading Lua buffer 'lua::configuration::scheme'
00:00:00.00 [TRACE   ] Lua state created
00:00:00.00 [NOTICE  ] Loading Lua buffer 'lua::configuration::scheme'
00:00:00.00 [NOTICE  ] library "libSDL2-2.0.so.0" : loading...
00:00:03.04 [INFO    ] Loading module "jh"...
00:00:03.04 [NOTICE  ] Creating World...
00:00:03.04 [TRACE   ] Lua state created
00:00:03.04 [NOTICE  ] Creating Interface...
00:00:03.04 [NOTICE  ] Reading mods...
00:00:03.04 [NOTICE  ] audio_interface : Creating FMOD audio engine...
00:00:03.04 [NOTICE  ] library "libfmod.so" : loading...
00:00:03.04 [NOTICE  ] library "libfmod.so" : failed to open!
00:00:03.04 [CRITICAL] library "libfmod.so" : failed to load!
00:00:03.04 [CRITICAL] Abort called : Can't load library!
00:00:03.04 [CRITICAL]   in ../../../nv/src/core/library.cc:51 (void nv::library::open(nv::string_view))
00:00:03.04 [CRITICAL] Aborting...
00:00:03.04 [DEBUG   ] /home/x/GOG Games/Jupiter Hell/game/jh() [0x7f8603]
00:00:03.04 [DEBUG   ] /home/x/GOG Games/Jupiter Hell/game/jh() [0x7f84ca]
00:00:03.04 [DEBUG   ] /home/x/GOG Games/Jupiter Hell/game/jh() [0x7e789d]
00:00:03.04 [DEBUG   ] /home/x/GOG Games/Jupiter Hell/game/jh() [0x7e788d]
00:00:03.04 [DEBUG   ] /home/x/GOG Games/Jupiter Hell/game/jh() [0x7c1266]
00:00:03.04 [DEBUG   ] /home/x/GOG Games/Jupiter Hell/game/jh() [0x7647ee]
00:00:03.04 [DEBUG   ] /home/x/GOG Games/Jupiter Hell/game/jh() [0x73f549]
00:00:03.04 [DEBUG   ] /home/x/GOG Games/Jupiter Hell/game/jh() [0x4082f4]
00:00:03.04 [DEBUG   ] /home/x/GOG Games/Jupiter Hell/game/jh() [0x413da4]
00:00:03.04 [DEBUG   ] /home/x/GOG Games/Jupiter Hell/game/jh() [0x525c7d]
00:00:03.04 [DEBUG   ] /home/x/GOG Games/Jupiter Hell/game/jh() [0x59d2f1]
00:00:03.04 [DEBUG   ] /usr/lib/libc.so.6(+0x276b5) [0x7fbbe1e376b5]
00:00:03.04 [DEBUG   ] /usr/lib/libc.so.6(__libc_start_main+0x89) [0x7fbbe1e37769]
00:00:03.04 [DEBUG   ] /home/x/GOG Games/Jupiter Hell/game/jh() [0x40426e]
00:00:03.04 [CRITICAL] Game has crashed! Please send this crash report to chaosforge team!

 20 
 on: July 08, 2025, 09:52 
Started by micerang - Last post by Omega Tyrant
You will need some luck with ammo to not run out, but it is also supposed to be an Angelic-level feat and you're playing it in the most spammable challenge (AoOC), so needing a bit of luck with ammo is nothing excessive. The Frag Shotgun getting massively buffed helps too (both statistically and rarity-wise), so if you find it, it'll actually be a viable weapon that lets you use bullets rather than being a desperate last resort.

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