Unfortunately, both combat pistol and GCB have quite long reload time...
yeah i saw :p, i m not used to check all parameters (it's a mistake too) and sometimes i just Neglect my reload time, my move speed, less and less though.
Tormuse : yes it was but i had a fun time and i know i was able to do it so.. :)
This challenge can be easily done with Sharpshooter IF you can survive early levels, especially Hell Arena and unChained Court. And I don't even talk about GCB, sharpshooter with GCB and ammo chain can steamroll everything in the game.
i tried like 40 times AoMr UV with a tech in order to take sharpshooper but i never lived long enough to have this master trait.. don't have dualgunner make the beginning too hard for me...
For the armor yeah i realized this today! i still make a lot of mistakes...
today i retried to do this and i finally succeed :
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DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
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Igor Savin, level 14 Hell Baron Major Scout,
defeated the Mastermind on level 8 of Hell.
He survived 77886 turns and scored 274593 points.
He played for 1 hour, 35 minutes and 52 seconds.
He was a man of Ultra-Violence!
He killed 716 out of 716 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Marksmanship!
He saved himself 2 times.
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 5
Levels completed : 5
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (bronze cluster)
Aurora Medallion
Hell Champion Medal
Hell Armorer Badge
Marksman Gold Badge
Marksman Platinum Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 50/50 Experience 81822/14
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 3)
Son of a gun (Level 5)
Dualgunner (Level 1)
Dodgemaster (Level 1)
Whizkid (Level 1)
Gun Kata (Level 1)
SoG->SoG->DG->SoG->HR->HR->DM->MGK->Fin->Fin->WK->SoG->SoG->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] powered red armor [5/5] (100%)
[b] [ Weapon ] energy pistol (2d5) [6/6]
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] pistol (2d6) [6/6] (P2)
-- Inventory -------------------------------------------------
[a] blue armor [2/2] (200%) (B)
[b] Necroarmor [6/6] (100%)
[c] 10mm ammo (x100)
[d] 10mm ammo (x100)
[e] 10mm ammo (x100)
[f] 10mm ammo (x100)
[g] power cell (x50)
[h] power cell (x50)
[i] power cell (x50)
[j] power cell (x12)
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] phase device
[o] Enviroboots [0]
[p] 10mm ammo chain (x250)
[q] 10mm ammo chain (x250)
-- Resistances -----------------------------------------------
Melee - internal 0% torso 25% feet 0%
Fire - internal 0% torso 50% feet 0%
-- Kills -----------------------------------------------------
60 former humans
67 former sergeants
62 former captains
149 imps
50 demons
99 lost souls
34 cacodemons
35 hell knights
51 barons of hell
35 arachnotrons
12 former commandos
9 pain elementals
20 revenants
10 mancubi
17 arch-viles
2 bruiser brothers
1 shambler
1 Cyberdemon
1 Spider Mastermind
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 3 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 8 he encountered the Phobos Anomaly.
On level 10 he entered Hell's Armory.
On level 10 he assembled a tactical boots!
On level 10 he found the Revenant's Launcher!
He destroyed the evil within and reaped the rewards!
On level 11 he assembled a power armor!
On level 12 he ventured into the Halls of Carnage.
Level 14 was a hard nut to crack!
On level 16 he found the Tower of Babel!
On level 17 he found the Necroarmor!
On level 18 he assembled a energy pistol!
On level 18 he entered the Vaults.
On level 18 he found the Enviroboots!
He cracked the Vaults and cleared them out!
He nuked level 22!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind.
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind.
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind.
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind.
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind.
You reload the energy pistol.
You dualreload your guns!
The missile hits the Spider Mastermind. The Spider Mastermind dies.
Congratulations! You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now. You dualreload your guns!
You picked up a small med-pack.
-- General ---------------------------------------------------
803 brave souls have ventured into Phobos:
771 of those were killed.
4 of those were killed by something unknown.
2 didn't read the thermonuclear bomb manual.
25 souls destroyed the Mastermind...
4 sacrificed itself for the good of mankind.
18 killed the bitch and survived.
3 showed that it can outsmart hell itself.
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it was a good run i thins, i played well and had normal luck.
funny thing, i did CC thinking i was going to do the easy version ( i had a enviropacks) because i thought i just did 2 rounds in hell arena ( i sometimes do that) i left the CC with 22% and no armor... :p
i kept the red power amor i made at level 11 all the games, very useful with the high defense, fire resistance and no move penaliti.. And the melee bonus was nice to because i sometimes need to deal with revenant and "spider plasma" at close range.
i found the necroarmor but didn't use it, i don't like it : if you wear it all the time and take damages it will take all your life; good if you could avoid damages but want have a "life assurance" against very big damages??
It was the first time i made energy pistol it was helpful to deal with ammo trouble.
This time i didn't let a chance at Mastermind, with HR 3 + tactical boot it was a piece of cake (+ no dual reload this time... )
cherry on the cake :
http://www.noelshack.com/2013-02-1357598050-2013-01-07-22-53-56-igor-savin.pngyeah! :)