In my somewhat ill disciplined and never-on-time tinkering in the world of roguelikes, I've decided to do a Doom tribute based on another pseudo-roguelike engine. My initial idea was to do it under the X@com engine, but it was a bit fiddly, yet very cool. I'll probably come back to it at some stage (the X@com engine is one of the most sophisticated ascii roguelike engines currently (sort-of) in development. X@com: The Fall of Mars will be completed one day as a mission/mod-pack).
So what other engine could convey the Doom style experience in a roguelike manner? The roguelike style experience specifically? Well, there's one. Triangle Wizard. I do a little bit of bug-hunting and typo fixing from time to time for the dev, so I'm fairly familiar with it's workings. It's also completely moddable, with enemies, spells (weapons), items, etc all changeable very easily. It also happens to be a realtime-roguelike engine, giving you more of an opportunity for circle-strafing goodness. There's also the matter of particle effects. Lots of particle and graphical effects.
Strangely enough, the mod would be a regression of the basic Triangle Wizard gameplay. Less weapons (spells), less enemies, less items. Some of the mechanics will have to be mucked around with (reload is essentially casting speed, spell regen virtually doesn't exist (it's a nano pack worth's of goodness), armour is resistance items, a chainsaw is a decent melee weapon), but I think it can be done. Rather easily in this case.
So the point of this post is: should I go ahead and do this thing? It's just for a bit of fun and so I can draw more attention to Doom, a certain excellent roguelike and Triangle Wizard, simply because they're some of my favourite games. Would you play it if it was done well? Can you think of any major stumbling blocks (assuming you understand T.Wizard modding. Currently both levelling traits, class/race/god combos and mod-packs are on my "I'll have to work out something" list.)? Would you think of it as a horrible thing to do (considering I should be doing graphics/concepts for something else right now)?
Hell, I'll throw in some Doom Arsenal tribute mod references as well. Just so it's about the 4th step along in the game/roguelike/game/roguelike chain of Doom tributes :)
Edit: f'ing advocates. Yes, this is fair use. Just, but justly.