Just my two cents:
I can imagine an exotic or unique randomly generated item (not those with fixed generation) being "trapped" in a sense that a summoning lever effect will happen upon pickup. Danger level could be toned done a bit compared to the levers - with those, you expect that this may happen. Chance of this happening, let's say, 5%? Given the rate at which I tend to find these items, this would be about one trapped item per three non-Ao100 games.
For more fun, if an armor would be trapped this way and something else picks it up, the trap will spring as well. I know infighting is not present at the moment, but hilarity certainly ensues when some poor former human picks up that ballistic vest to be immediately surrounded by two viles and a revenant :).
Edit: On a side note: While summoning levers are already dangerous, they can become more dangerous if the summonned enemies wouldn't spawn only next to the Doomguy (forcing the enemies to use their melee atacks, which are generally weaker), but in some close radius as well. LOS only, perhaps, to avoid being _too_ dangerous.