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Author Topic: [U|76%|YAVP]  (Read 2001 times)

chalup

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[U|76%|YAVP]
« on: January 16, 2008, 02:38 »

--------------------------------------------------------------
 DoomRL (v.0.9.8.9) roguelike post-mortem character dump
--------------------------------------------------------------

 aa, level 10 Cacodemon Major, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 103235 turns and scored 190192 points.
 He was a man of Ultra-Violence!

 He killed 643 out of 845 hellspawn. (76%)

 He found the Phobos Arena.
 He stormed the Chained Court.
 He ventured into the Halls of Carnage.
 He fought on Hell's Arena.
-- Graveyard -------------------------------------------------

  ###########################################################
  ...........................................................
  ...........................................................
  ...........................................###.............
  ...........................................#>#.............
  ...........................................###.............
  ...........................................................
  ..................................###......................
  ......................}||.........###......................
  ..................................###......................
  ...........................................................
  ...........................................................
  ..............................X............................
  .....................................................###...
  ....................#..............###...............###...
  ........###.............#..........###.......###.....###...
  ........................###........###.......###...........
  ........................###..................###...........
  ...........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 41/60   Experience 47185/10
  ToHit +2  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Ironman        (Level 1)
    Hellrunner     (Level 3)
    Tough as nails (Level 1)
    Son of a bitch (Level 3)
    Eagle Eye      (Level 1)
    Triggerhappy   (Level 1)

  EE->Iro->TaN->SoB->SoB->TH->HR->SoB->HR->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [2/4] (42%)
    [b] [ Weapon     ]   modified plasma rifle (1d8)x8 [4/40] (A1)
    [c] [ Boots      ]   modified protective boots [4/4] (74%) (M)
    [d] [ Prepared   ]   rocket launcher (6d6) [0/1]

-- Inventory -------------------------------------------------

    [a] modified chaingun (1d6)x5 [50/50] (A1)
    [b] BFG 9000 (10d8) [5/100]
    [c] modified red armor [2/4] (36%) (D)
    [d] red armor [4/4] (100%)
    [e] 10mm ammo (x56)
    [f] rocket (x2)
    [g] phase device
    [h] thermonuclear bomb

-- Kills -----------------------------------------------------

    117 former humans
    108 former sergeants
    25 former captains
    20 imps
    120 demons
    37 lost souls
    54 cacodemons
    23 barons of hell
    1 Cyberdemon
    35 hell knights
    16 arachnotrons
    16 former commandos
    4 pain elementals
    3 arch-viles
    3 mancubi

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He cowardly fled the Arena.
  On level 5 he stormed the Chained Court.
  On level 11 he ventured into the Halls of Carnage.
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
 the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
 Cyberdemon. The Cyberdemon fires! You are hit!
 You swap your weapon.
 You prepare the rocket launcher!
 Fire -- Choose target... You hear an explosion!
 You reload the rocket launcher with rocket.
 Fire -- Choose target... You hear an explosion!
 You swap your weapon. The Cyberdemon fires! You are hit!
 You use a large med-pack. You feel fully healed.
 You start running!
 You are hit! Your red armor is damaged!
 Fire -- Choose target...
 Fire -- Choose target... The missile hits the Cyberdemon. The Cyberdemon
 dies. Congratulations! You defeated the Cyberdemon! Press <Enter>

-- General ---------------------------------------------------

 Before him 74 brave souls have ventured into Phobos:
 60 of those were killed.
 2 of those were killed by something unknown.
 1 didn't read the thermonuclear bomb manual.
 And 2 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 9 souls claim to have killed him...
 2 sacrificed itself for the good of mankind.
 7 killed the bastard and survived.

--------------------------------------------------------------

Yesterday I was on DoomRL rampage: I've managed to finish Avatar of Purity, kill the Cyber on Hurt Me Plenty difficulty in a very next game and few games later I won the game on Ultra-Violence.

I thought I'll be able to win the Hell's Arena, but 2 Cacodemons in first wave of monsters proved I'm wrong - I had to escape with 40% of health and one small medikit. Later I skipped the special levels, except for the Chained Court (free experience and plasma cells) and Halls of Carnage (for BFG). After I got BFG I descended as fast as possible. Last 2 levels was skipped with homing phase devices. Cyberdemon was harder than I expected, so I had to finish him with Rocket Launcher and two bursts from plasma rifle. As a last resort I had a nuke, but fortunately I didn't have to use it.
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Kornel Kisielewicz

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Re: [U|76%|YAVP]
« Reply #1 on: January 16, 2008, 02:44 »

First post an a UV win at that :D. Darn, maybe this new version is too easy... I especially didn't consider homing device usage for skipping levels O.o.

No Uniques found O.o
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chalup

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Re: [U|76%|YAVP]
« Reply #2 on: January 16, 2008, 03:07 »

Yes, I think new version is much easier. I think two items have to be nerfed:
1. Homing Phase Device. It's easy to skip at least 2 levels (I usually have 2 HPD by dlvl20), maybe more if stairs are generated nearby - i don't use HPD right away, I check the nearest rooms for ammo/powerups first. I have two ideas for this item: you have to spend some time on the level before using it (worse idea, because you may skip that time by walking inside closed room) or you have to reveal certain % of map before using it (the percentage may be different for different level types - it's easier to reveal map on "arena" or "cave" level than "labirynth" or "bunch of small rooms").
2. Armor Durability Mod. I'd change it to 150% max, x1.5 current durability when used.

I probably haven't found any uniques, because after I got BFG I didn't clear every level. In my Avatar of Purity game I found Minigun, but it sucked for me (I didn't have EE and SotB and it's accuracy was very low) and in Hurt Me Plenty game I found Missile Launcher, but if I remember correctly it was worse than my modded Advanced Rocket Launcher, so I left it.
« Last Edit: January 16, 2008, 03:18 by Kornel Kisielewicz »
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Kornel Kisielewicz

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Re: [U|76%|YAVP]
« Reply #3 on: January 16, 2008, 03:18 »

Quote
Yes, I think new version is much easier. I think two items have to be nerfed:
1. Homing Phase Device. It's easy to skip at least 2 levels (I usually have 2 HPD by dlvl20), maybe more if stairs are generated nearby - i don't use HPD right away, I check the nearest rooms for ammo/powerups first. I have two ideas for this item: you have to spend some time on the level before using it (worse idea, because you may skip that time by walking inside closed room) or you have to reveal certain % of map before using it (the percentage may be different for different level types - it's easier to reveal map on "arena" or "cave" level than "labirynth" or "bunch of small rooms").
The second idea might work -- it's even "reasonable" -- the homing device needs to get a lockon. However there should be some indicatior on wheter it can be used or not, and I have no idea how to implement it interface-wise.

Quote
2. Armor Durability Mod. I'd change it to 150% max, x1.5 current durability when used.
Yep, I think so too (Blade, add it to the tracker with 0.9.9 target).

Quote
I probably haven't found any uniques, because after I got BFG I didn't clear every level. In my Avatar of Purity game I found Minigun, but it sucked for me (I didn't have EE and SotB and it's accuracy was very low) and in Hurt Me Plenty game I found Missile Launcher, but if I remember correctly it was worse than my modded Advanced Rocket Launcher, so I left it.
Missile Launcher is broken -- it should have had one additional ability :/.

P.S. Lol, I accidentaly edited your post instead of replying ^^
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