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Author Topic: Playing DoomRL 0989  (Read 3705 times)

Jorge Alonso

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Playing DoomRL 0989
« on: February 11, 2008, 00:02 »


- Playing A100, no music in first level, and this text :-)

"Welcome to the Doom Roguelike... The smell of a massacre... In the
State of Denmark there was the odor of decay..."

I save the game and play another day, and at restored, level 32, no music in this level. In level 33, no music; in 34, no music...

- The evolution of traits in the postmortem of A100 gets out of the screen.

- Look to this strange way of LoF: There are an * that appear out of the line!:
Code: [Select]
########
·······#
····@··#···
·····********·X
······%#·····*
······%# ··•··
····%%•#   %·
I had cateye level 1.
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Jorge Alonso

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Re: Playing DoomRL 0989
« Reply #1 on: February 11, 2008, 08:03 »

A100, ultraviolence:
Code: [Select]
There is a lever here.
 You pull the lever... Game saved. Press <Enter> to exit.
                                                         ####+####+#
                                                         +·····\···#
                                                         #····|····#
                                                         #·········+
                                                         #·········#
                                                         +········An unhandled e
xception occurred at $00483BE9 :                         ####+####+#
ERangeError : Range check error
  $00483BE9  TROOM__ADDBEING,  line 174 of doomroom.pas
  $00483475  TROOM__RECLEVER,  line 97 of doomroom.pas
  $0045103E  TPLAYER__DOUSE,  line 706 of dfplayer.pas
  $004523E4  TPLAYER__AICONTROL,  line 956 of dfplayer.pas
  $00463E7C  TBEING__ACTION,  line 776 of dfbeing.pas
  $00463FE7  TBEING__CALL,  line 789 of dfbeing.pas
  $0046E32D  TLEVEL__TICK,  line 782 of dflevel.pas] (100%)
  $0040F30A  TDOOM__RUN,  line 275 of doombase.pasl (2d5) [8/8] (D1M1A1)
  $004019A0  main,  line 22 of doomrl.pas                    Phobos Hell  Lev48
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Jorge Alonso

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Re: Playing DoomRL 0989
« Reply #2 on: February 16, 2008, 02:54 »

- I finish the A100 challenge alive (Health 21/50), but in the postmortem says "killed by something..." Also, in the player info screen, it only says "level 100", but not that I won the challenge.

- A100 (ultraviolence) is very monotonous, and in a lot of levels don't appeared imps, demons, lost souls, pain elementals or former commandos. In the last levels you know that you don't go up a XP level, so I run to the exit.
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Blade

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Re: Playing DoomRL 0989
« Reply #3 on: February 16, 2008, 03:02 »

- I finish the A100 challenge alive (Health 21/50), but in the postmortem says "killed by something..." Also, in the player info screen, it only says "level 100", but not that I won the challenge.

I noticed thath such thing happens when you try to save on stairs on level 100.
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Low orbit ion cannon damaged my brain!!1
Now i'm an idiot!1 Kill me, somebody!!11
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