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DoomRL (v.0.9.8.10) roguelike post-mortem character dump
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Zynx, level 12 Mancubus General, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 55464 turns and scored 473464 points.
He opposed the Nightmare!
He killed 840 out of 1377 hellspawn. (61%)
He was an Angel of Light Travel!
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 75/80 Experience 64672/12
ToHit +6 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Ironman (Level 3)
Son of a bitch (Level 3)
Reloader (Level 1)
Eagle Eye (Level 3)
Cateye (Level 2)
EE->EE->Cat->SoB->SoB->SoB->EE->Cat->Iro->Iro->Iro->Rel->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified red armor [4/4] (53%) (M)
[b] [ Weapon ] modified plasma rifle (1d9)x8 [24/40] (D1)
[c] [ Boots ] protective boots [2/2] (98%)
[d] [ Prepared ] modified chaingun (1d6)x5 [20/65] (M1)
-- Inventory -------------------------------------------------
[a] double shotgun (6d3)x3 [2/2]
[b] BFG 9000 (10d8) [24/100]
[c] shotgun shell (x12)
[d] power cell (x10)
[e] power cell (x50)
[f] power cell (x50)
[g] small med-pack
[h] large med-pack
[i] thermonuclear bomb
-- Kills -----------------------------------------------------
91 former humans
93 former sergeants
46 former captains
143 imps
67 demons
48 lost souls
31 cacodemons
34 barons of hell
1 Cyberdemon
25 hell knights
2 arachnotrons
20 former commandos
9 pain elementals
9 arch-viles
3 mancubi
12 revenants
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 4 he stormed the Chained Court.
On level 10 he found Hell's Armory.
On level 13 he witnessed the Wall.
Not knowing what to do, he left.
On level 14 he ventured into the Halls of Carnage.
On level 16 he invaded the Unholy Cathedral!
He fled the Unholy Cathedral seeing no chance to win.
On level 18 he ventured into the Spider's Lair.
He fled the Lair, knowing how to fear Arachnotrons!
On level 21 he entered the Vaults.
He came, he saw, but he left.
On level 23 he entered the Lava Pits.
He decided it was too hot there.
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
Cyberdemon. The missile hits the Cyberdemon. The missile hits the
Cyberdemon. The missile hits the Cyberdemon. The Cyberdemon fires!
You are hit!
Your weapon is empty.
You reload the plasma rifle with power cell.
You use a small med-pack. You feel healed.
Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
Cyberdemon. The missile hits the Cyberdemon. The missile hits the
Cyberdemon. The missile hits the Cyberdemon.
Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
the Cyberdemon. The missile hits the Cyberdemon. The missile hits the
Cyberdemon. The missile hits the Cyberdemon. The Cyberdemon dies.
-- General ---------------------------------------------------
Before him 473 brave souls have ventured into Phobos:
417 of those were killed.
8 of those were killed by something unknown.
6 didn't read the thermonuclear bomb manual.
And 24 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 18 souls claim to have killed him...
1 sacrificed itself for the good of mankind.
16 killed the bastard and survived.
1 showed that it can outsmart hell itself.
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Slowly working myself towards Legend rank.
Actually I've already gotten the wins needed for Blade->Legend, but I don't have the wins for General->Overlord, nor Overlord->Blade. I'm not sure how I'll win AoB for the latter.
AoLT on N! isn't as easy as I expected. Despite having access to all powerups and all pickups, you run the risk of running out of ammo easily. I had to run from enemies that didn't drop ammo rather than kill them despite it being within my power, just to conserve ammo. It feels like a luxury playing on other modes and carrying around 800+ 10mm rounds, 200+ power cells, and 20 rockets, but you can't stock up like that on AoLT, so if you run into a crowd of enemies that don't drop ammo, you can easily run down what ammo you had.
At floor 24, I was wondering what I'd use against Cyberdemon. I even went as far as to pick up a double shotgun that was lying around and 12 rounds with it, then remembered the 100 power cells in my BFG, thank goodness. Unloading those, they supplied my plasma rifle for the win. "Damage per inventory slot" is now a new metric. 100mm bullets? Each one does perhaps 3.5 + 3 damage average (ignoring misses), so 650 damage per slot. Power cells? 7.5 per shot, 375 per slot. Of course ultimate ammo efficiency involves pistols, since per bullet they hit rather hard. Using power cells with your BFG is horrendously inefficient against single targets. 40 cells for 45 average damage? Those 40 cells could do 300 average damage before inaccuracy with a plasma rifle.
I took the third level of eagle eye, I think it made a difference. Especially with ammo so precious.
No uniques. Something spawned in an Arachnotron cave level, but it wasn't worth the risk. Something also spawned in the vaults, but I was never planning to attempt it (never picked up a rocket launcher), it was just a closer set of stairs.