The funny thing is that whatever forum I end up on, I end up being a significant presence, whether for better or for worse.
That's because your ego takes up so much room that it's impossible for people to not notice it... :P
While I ended up ultimately banned from Smogon for HAVING AN OPINION, I went out in a blaze of glory and encouraged free thinking.
I imagine you were actually banned because your ego causes you to rudely and forcefully impose your opinions on others... Oh and last I checked, the definition of "free thinking" didn't include insulting people just because they disagree with you... :P
Dios mio. Okay. Aki doesn't have tact. Bottom line. Let's get used to the fact that he is going to spout stupid things instead of useful things a good portion of the time. He DOES have some good thoughts. He will often tell you that your thoughts suck. This is your opportunity to improve on them, and prove him wrong. Because chances are high that he is wrong.
Tavana, consider yourself quoted for truth... :)
And Aki's certainly not the only one, as I said, 'nor is he the worst, but his biggest problem is that he's
always complaining which, funnily enough, is exactly what the other three members of my "chronic self-importance" section did, to varying degrees...
But, to get back on topic, has there been any discussion regarding possible implementation of the "nightmare imp" enemy from Doom 64? This enemy might seem somewhat redundant, but even with the newly weakened cacodemons in the most reason version, there still seems to be a fairly wide gulf between imps and cacodemons, a gulf I don't really think demons and former captains adequately fill... I don't know wether this would adequately reflect the n.mare imp's relative strength from Doom 64, never having played that version of the game, but throw a few nightmare imps with a strength between that of the imp and the caco into DoomRL and you could potentially have a smoother transition from weaker enemies (imps and formers) to stronger "mid-range" ones (knights and cacos)...
EDIT: Voted for option B by the way... The only rule I think we need is one for plagiarism, with the "Doomishness" thing being more along the lines of a helpful suggestion unless you want your idea to be ignored (I consider "Doomishness" to be at best a flimsy and extremely subjective concept that, in large part, only serves to divide and distract the ones doing the brainstorming such that they end up wasting time arguing over wether or not, say, a flamethrower, is sufficiently "Doomish" or not instead of coming up with new ideas or improvements to old ones, such as how to make that same flamethrower workable within DoomRL)...