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Author Topic: Graphical Port [REDIRECT]  (Read 3210 times)

Eikon

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Graphical Port [REDIRECT]
« on: May 15, 2006, 01:58 »

I am new to this forum, so I may have missed it, but has there ever been talk of working on a graphical port of DoomRL? I think it would be a great option to play with un-animated 16x16 tiles representing the characters instead of ASCII. As a programmer, I would love to help in any way that I can. I'm not fluent in pascal, but if provided an interface to the console output, I could certainly bang up a graphical UI and aid in collecting the graphics.
« Last Edit: November 24, 2006, 12:20 by Kornel Kisielewicz »
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Obscillesk

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Graphical Port
« Reply #1 on: May 15, 2006, 05:42 »

You know, thats on the verge, but not quite, of missing the point.  Just sayin
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Aerton

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Graphical Port
« Reply #2 on: May 15, 2006, 05:44 »

The topic is on the first page of the relevant forum section.
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