Chaosforge Forum

  • October 31, 2024, 17:31
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: Chaosforge multiplayer games  (Read 5790 times)

Malek Deneith

  • Grand Inquisitor Emeritus
  • Grand Inquisitor
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1256
    • View Profile
Chaosforge multiplayer games
« on: April 22, 2010, 15:51 »

This topic is a result of a discussion that happened on Irc. Apparently Gargulec is craving for some multiplayer gameplay. There were some ideas tossed around, and I was supposed to drop some info about Stars! but in the end decided to do a short listing of the games I mentioned on irc.

1) Stars!

What is it: A old 4x game (if you don't know what 4x games are - think Civilization or Master of Orion). Game generates a map full of planets (up to around 1000) in which up to 16 players fight for domination, researching technologies to build starships and conquer all. Simple, at least in theory. The game itself is turn based play-by-email.

How does it look:
Spoiler (click to show/hide)

Where to get it: There is an installer here http://www.sendspace.com/file/83c4ni - the game needs also a serial, and a unique one for each player. There are two ways of acquiring one - first is a site called Stars Autohost, whos owner sells serials cheaply (the game is pretty much abandoned by now, and that guy has a keygen someone created in past and blessing of original creators - requires paypal account and ~$5 though), second one is contacting me - I have twenty-some serials that some people "donated" on the internet. The catch is that you most likely won't be able play with anyone outside of chaosforge with these.

Why the hell would I play it: Well Gargulec mentioned he loathes 4x, but at the same time he said that he would play if I gathered players for it. So if you want to make him feel the paint this is your option ;P

2) Megamek

What is it: Megamek is a client that allows to play Battletech (board/minaitures-game that was the basis for Mechwarrior series) online. Plain and simple.

How does it look:
Spoiler (click to show/hide)

Where to get it: http://sourceforge.net/projects/megamek/ is the site of the project, would have to check and see what's more worthy of a download right now - stable or dev version.

Why the hell would I play it: It's battletech/mechwarrior, duh.

3) Netstorm

What is it: A less-known RTS game in which you become a priest for a tribe of people living on a floating island. You battle other priests for power - the game has nearly no "units" in traditional sense, instead you have to rely on building bridges and attaching destructive devices to them.

How does it look:
Spoiler (click to show/hide)

Where to get it: http://www.netstormhq.com/ - I think you have to register, though at worst I could drop the installer files at sendspace or something.

Why the hell would I play it: The idea of battling islands is novel, and the gameplay can be quite fun from what little experience I had with it.

4) Blood Bowl

What is it: Think american footbal, but in the world of warhammer, and with voilence being not quite contained. Scoring a touchdown with the ball is nice, but doing so with skull of an opposing player can do quite as well.

How does it look:
Spoiler (click to show/hide)

or

Spoiler (click to show/hide)

Where to get it: One version is to buy Cyanide's Blood Bowl computer game - it costs 40 euro, and gives nice graphics and handy UI, at the drawback of costing money and not having all the races available (there is supposed to come out an extended edition to come out this year). Alternatively there are out there some clients that allow playing the game online much the way megamek allows playing battletech games, and at least one of these is fully workable if outdated on rules. Of course they don't have shiny graphics, and control is going to be much more complicated.

Why the hell would I play it: Because Blood Bowl is the greatest sport ever ;)
Logged
Inquisition - saving your soul, one bolter shell at a time.
Spoiler: "Hackmaster Kills" (click to show/hide)

Kornel Kisielewicz

  • God Hand
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 4576
    • View Profile
    • http://chaosforge.org/
Re: Chaosforge multiplayer games
« Reply #1 on: April 22, 2010, 16:02 »

Why don't we create our own multiplayer game? ;>
Logged
at your service,
Kornel Kisielewicz

Xander Morhaime

  • AliensRL Beta Tester
  • Colonel
  • *
  • Offline Offline
  • Posts: 549
  • Boot to the head!
    • View Profile
Re: Chaosforge multiplayer games
« Reply #2 on: April 22, 2010, 16:27 »

Because you've already got one major game and three side projects in constant development?

Anyways, for my part: game for MegaMek and Blood Bowl. Considering how long M's interest in NetStorm lasted the previous time, I'm not going to dig out the CD again. :P And Stars is a bit too complex for me.
Logged
12. A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head.

thelaptop

  • Chaos Fanatic!
  • Grand Inquisitor
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 2530
    • View Profile
Re: Chaosforge multiplayer games
« Reply #3 on: April 23, 2010, 02:41 »

Because you've already got one major game and three side projects in constant development?
Looks like you need to run a bigger studio, K.  >.>
Logged
I computed, therefore I was.

Madtrixr

  • Elder
  • Lieutenant Colonel
  • *
  • *
  • Offline Offline
  • Posts: 449
    • View Profile
Re: Chaosforge multiplayer games
« Reply #4 on: April 27, 2010, 00:41 »

Hmm...I like.

I'm sure there are more games, but I need to find them...

I'll post here if I find anything.
Logged
<Malek_Deneith> What is a PC? A miserable little pile of XP. But enough plot - have at you!

[B/S/G/P/D]
[19/8/5/0/0]

Tavana

  • Elder Chaos Guard
  • Brigadier General
  • *
  • *
  • Offline Offline
  • Posts: 663
    • View Profile
Re: Chaosforge multiplayer games
« Reply #5 on: April 27, 2010, 08:42 »

There was a supremely awesome version of 4-player tetris that I used to play. Can't remember the name off the top of my head.
Logged
Common words do not mean common understanding. Language is mercurial. Meanings are never constant.

thelaptop

  • Chaos Fanatic!
  • Grand Inquisitor
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 2530
    • View Profile
Re: Chaosforge multiplayer games
« Reply #6 on: April 27, 2010, 08:52 »

tetrinet?
Logged
I computed, therefore I was.

Tavana

  • Elder Chaos Guard
  • Brigadier General
  • *
  • *
  • Offline Offline
  • Posts: 663
    • View Profile
Re: Chaosforge multiplayer games
« Reply #7 on: April 27, 2010, 10:10 »

Yeah, that was the one.
Logged
Common words do not mean common understanding. Language is mercurial. Meanings are never constant.
Pages: [1]