Chaosforge Forum

  • October 31, 2024, 16:53
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: Dead Dog's Eve - Deadlands PbF  (Read 6708 times)

Cyber Killer

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 98
  • cyberpunk
    • View Profile
    • CK's site
Dead Dog's Eve - Deadlands PbF
« on: October 29, 2010, 00:25 »

Quote from: Old Timer
There's this story y'know, mostly forgotten, but some folks nowadays still use it to scare their kids to go to bed early. Fools, but how can they know how true it is?. The story of Dead Dog's Eve. It's a day, a very special day. It's not on any particular date, not at least by our calendar. Who knows? It could even be today. So shut up and listen...

OK, so I got tricked on the irc to run a pbf game set in Deadlands. Here's the deal:

setting: Deadlands (more or less)
mechanics: Tri-Stat dX
mechanics options (for those familiar with it): d6, 65 char points, 2pt/stat, 20 skill points, historical - wild west, max skill level 3, shock.
game style: sandbox + spaghetti western
game mood: since nobody specified I'll try to keep it a bit thriller-like and gritty

I'm not any Deadlands specialist myself so basically all you need to know about the setting is to be found on wikipedia. The Tri-Stat mechanics is also available for free at drivethrurpg. For those who don't know it: it's a rules light mechanic that focuses on the story and roleplaying. It also has lots of features a lot different from the usual RPGs.

Player slots: 3
AFAIR Gargulec and Silhar (I might have misspelled the nicks) were interested, so there's one more free slot ;-).

how this will work:
I'm not very fond of pbf's but maybe this time it will work. I expect the players will be devoted enough to keep playing till the end (story based, remember? so it's not a we-pimp-our-characters-all-the-way-to-lvl-100-or-till-we're-bored campaign, there will be an end at some point ;-) ). There won't be a strict minimum of posts per week, but at least 2-3 posts from each player would be good.

Important: I do not tolerate breaking the mood of the game - if anyone does it I'll hang him by the balls or worse ;-P

I also like if the players create the game world with me - from simple things like if you're in a rocky desert you don't ask if there is a rock lying anywhere near, you just pick it up, up to adding a new location or npc's (like "I remember there was a small town just about 8 miles south of here, a silent little place, we can hide there. My buddy Joe, has a ranch there, we can stay at his place for a while").

about the characters:
since Tri-Stat character creation is not so easy for newcomers (and is best done in the presence of the game master) I'll create the characters mechanically-wise for you. I'll want everyone interested to send me a PM with their character concept and to list there all aspects they want to have in their character - his abilities and skills, his stuff, also his downsides.

about formatting:
I prefer to keep the game in a single thread, just keep to these guidelines:

OOC: normal font like this
INC: italics like this
character chat:
Quote from: character name
like this

any questions? ;-)
Logged

thelaptop

  • Chaos Fanatic!
  • Grand Inquisitor
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 2530
    • View Profile
Re: Dead Dog's Eve - Deadlands PbF
« Reply #1 on: October 29, 2010, 00:29 »

Is there a Linux build for this?

=P
Logged
I computed, therefore I was.

Cyber Killer

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 98
  • cyberpunk
    • View Profile
    • CK's site
Re: Dead Dog's Eve - Deadlands PbF
« Reply #2 on: October 29, 2010, 00:35 »

it's web-based, it doesn't need a build ;-)

I forgot: what's worth noting: in Tri-Stat you don't start as a n00b character that can't do almost anything. you're at the start as good as you'll probably ever be, so keep that in mind when thinking of your characters
« Last Edit: October 29, 2010, 00:38 by Cyber Killer »
Logged

Silhar

  • AliensRL Beta Tester
  • Brigadier General
  • *
  • Offline Offline
  • Posts: 667
  • Get psyched!
    • View Profile
Re: Dead Dog's Eve - Deadlands PbF
« Reply #3 on: October 30, 2010, 05:06 »

I shall post a character as soon as I'll get used to the mechanics.
One question, if I may. On starting as the Harrowed, that is. Will do?

Cyber Killer

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 98
  • cyberpunk
    • View Profile
    • CK's site
Re: Dead Dog's Eve - Deadlands PbF
« Reply #4 on: October 30, 2010, 10:30 »

@Silhar: I think you agree, that playing an undead doesn't really fit into the spaghetti western theme ;-) it might if we switch to a comedy style ("the good the bad and the undead"? ;-) ), but otherwise, no.
Logged

Silhar

  • AliensRL Beta Tester
  • Brigadier General
  • *
  • Offline Offline
  • Posts: 667
  • Get psyched!
    • View Profile
Re: Dead Dog's Eve - Deadlands PbF
« Reply #5 on: October 30, 2010, 10:38 »

But hey, it's Deadlands!...

No, nevermind.

Cyber Killer

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 98
  • cyberpunk
    • View Profile
    • CK's site
Re: Dead Dog's Eve - Deadlands PbF
« Reply #6 on: November 05, 2010, 00:49 »

Even though I didn't get any complete character info from the players I've written a php script to roll some dice:
http://ckshell.dyndns.org/deadpbf.php
It rolls 2d6, shows you the result and sends the result directly to me, so plz don't spam me to hell ;-) (your passwords will arrive via PM shortly). Remember to roll only when it's needed ;-).

(feel free to test this a couple of times, but don't overuse this)

edit: there's also a ssl version ? https://ckshell.dyndns.org/deadpbf.php if you're not afraid of the self-signed cert ;-)
« Last Edit: November 09, 2010, 04:00 by Cyber Killer »
Logged

Cyber Killer

  • Elder
  • Sergeant
  • *
  • *
  • Offline Offline
  • Posts: 98
  • cyberpunk
    • View Profile
    • CK's site
Re: Dead Dog's Eve - Deadlands PbF
« Reply #7 on: November 15, 2010, 00:46 »

I hereby proclaim this PbF game dead due to lack of player interest. >2 weeks have passed and I didn't get any complete character concepts. Don't bother me to run a PbF again 'cause it never works - now I'm even more certain ;-P. As far as normal RPG through the net goes I'm sticking with PbCH.

Someone close the topic plz.
Logged
Pages: [1]