Okay. I gave your plan a shot.
In order to do this effectively, you have to constantly change tactics (coward moving, aggresive fire) to make up for the fact that you either won't get eagle eye until levels 4 or 5. I managed to get to Level 3, Second challenge in Hell's Arena. (Last enemy(cacodemon) killed me shortly after I got Dualgunner. I Managed to find a blue armor on floor 2 (squee!) and I had two greens in reserve that I forgot to wear when he broke it. I was out of health packs. (Of which I got five, the top four (two of which I managed to save from a former human) and one on level 2.
Somebody much better than me (I've only gotten to level 17 on easy, 12 on Medium) will probably do well with this.
I never beat 0.9.8 and only beat 0.9.8.5 on ITYTD but I still somehow manage to always get to 15+ in AoM :o
I also use coward while moving around but always switch to aggresive when I encounter an enemy. For early game AoM it's important that you are at least level 2 when you enter the arena so you hit clvl3 (and dualgunner) during the second arena round. beating the three cacodemons on round three without it is pretty hard. Also try running around the edges during the first two rounds so you can kill all the demons and maybe cou can level up to three without having to fight a cacodemon at all (rare).
btw,
I got some AoM mortems over at the other forumSo, now for the general update:
After a few runs I kinda lost faith in Eagle eye. It might be the best choice for Cybie but once you hit 20+ surviving becomes really hard (see mortem).
For actually reaching cybie it might be better to take Hellrunner after Soag(3) Dualgunner(1). Combined with coward that might be the best way to reach 25.
But I dunno how muchl Hellrunner will help against Cybie.
A few damage figures I noticed in HNTR:
Soag(2) + Dg(1) can kill the following enemies with one attack (= both pistols fire once):
Former human
Former sergeant
Former captains (just barely)
Imp
Lost souls
Soag(2) + Dg(1) can kill the following enemies without reloading (= both pistols fire 6 rounds each):
Demon (usually down after 4)
Cacodemon
additionaly Soag(3) + Dg(1) can kill the following enemies with one attack (= both pistols fire once):
<nothing yet>
additionally Soag(3) + Dg(1) can kill the following enemies without reloading (= both pistols fire 6 rounds each):
Pain elemental (might also work with Soag(2) but couldn't confirm that)
Hell Knight
That means that once you hit 4 and thus maxed out your damage output you can keep clearing levels until you reach ~15 and Arachs & Barons start showing up.
You can take Arachs by enaging them at melee range, but getting there can be painful.
Arch-Viles are never a good idea.
Barons are doable but you'll lose a lot of armor and health.
And now a take on the special levels:
The Arena: Not that hard (see top of this post). The earlier you get Dualgunner the better the result.
The Chained Court: Unequip your armor and kill all the humans for free xp. Four beserk packs = four times full health. Don't waste armor. I never tried killing the Cacodemons.
The Wall: Hearing them screem soothens the soul.
Hell's Armory: Kill the two souls and then move up to that middle patch and fire 100-150 rounds torwards the right side. THen proceed killing whatever remains. Free xp and 4 blue armors.
Halls of Carnage: The sergeants are free xp and you can grab the supercharge before leaving. IF you enter with full hp unequip your armor first so it's not damaged.
Unholy Cathedral: I like doing a quick trip around it and then leave
Spider's Lair: Bad idear
The Mortuary: Worst idear
More to come (propably)